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Posted: Sat Dec 29, 2018 12:56 pm
You find yourself sucked into the bottle and...here.
Wherever here is.
The ground beneath you is solid. There seems to be no boundaries. You can walk into forever, if you so chose, but you will find nothing. You think you're in space, but upon closer inspection, all those glowing dots are actually bottles.
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Posted: Sat Dec 29, 2018 3:48 pm
Before you can get too far, a feminine disembodied voice speaks. Her words seemingly echo and ripple across the space, causing the floating bottles to lightly clink in accompaniment to her words. She speaks to all who are there.
"You are trapped here in this dimension."
There is a small pause before the voice continues.
"But it wouldn't be fun to simply kill you all outright. My masters have always been one for a fair chance to rectify a mistake. Break the seal located within each of these bottles---"
Before everyone, four bottles appear, floating before those gathered. They're different than the others floating around. Larger, more ornate, and within each of them, is an environment.
"Do so, and you will earn the right for one last trial to earn your freedom and your lives...but you better not dawdle. When the sun rises in your world, and you haven't conquered the trials...you're all dead."
The words echo into silence, and whoever was speaking to you is gone. She does not reply when asked any questions. You all have been given your tasks.
It's time to see them done, or perish.
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Posted: Sat Dec 29, 2018 3:50 pm
gaia_crown WHAT YOU NEED TO KNOW: THE MECHANICS
Quote: gaia_star From here: Now you make the choice on where to go! Your character(s) is free to move about wherever they so wish! You may pick any thread to enter, as long as you read the corresponding information about it Your character can not be in multiple threads at once. Thus, when moving your character from thread to thread after completing objectives, please tag the top of your posts with [ (character name) is ENTERING ] when going into a thread, and tag the bottom of your posts with [ (character name) is EXITING ] when leaving any thread so that people know! If you're interacting with another player, common courtesy is to give them 24 hours from when you posted to respond. If the player does not reply to you in 24 hours, please feel free to move on! This isn't to be rude, but to be fair to everyone to let them experience as much as the event as possible and to not hold anyone up Mauvians! If you have a human form unlocked, you are free to use it!
gaia_star Battling Yeah, you know it. You're free to attack anyone in any thread. Friendly fire is also turned on, so you're free to attack anyone on the same side as you if you're thirsty for a fight Fighting will be done through dice rolling to keep it fair. Please use the corresponding stats for your character's appropriate level:
Civilians HP: 10 / 10 Dice: 1d6 (total is the amount of damage you do)
Basics / Lieutenants / Mauvians (cat form) HP: 20 / 20 Dice: 1d8
Supers / Captains / Mauvians (human form) HP: 30 / 30 Dice: 1d10
Eternals / Generals HP: 40 / 40 Dice: 1d12
Please don't be mean and rude and gang up on another player, unless it's discussed before hand for suffering reasons. Nyx or myself will step in otherwise Your HP carries over to any thread you go to, which could put you at a disadvantage when tackling prompts! Consequences, right? If at any point your HP reaches 0, go [ HERE ]
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Posted: Sat Dec 29, 2018 3:53 pm
gaia_crown THE TRIAL BOTTLES
Quote: gaia_star What you need to know Feel free to tackle these trails as pairs or in a group, even! You can do everything solo as well if you wish, but your characters are in the same space as others during that time...interact with each other! To "beat" each trial, at least one character has to successfully complete it. Even if one character has completed a trial, you are all still encouraged to finish each trial with your own character! For each trial your character completes, they get an item they can use in another trial or for later Keep track of any items your character earns. This can be done be done using spoiler tags or in an additional quote box. If your character uses an item they earn, please post the action in bold, and then remove the item from your inventory After you finish a trial, you're welcome to come back to this thread, and then move onto another as well! You do not have to complete the trials in a certain order. You can do any in whatever order you want! You're allowed to enter a trial and not complete the trial You can leave a trial without completing the trial! Thinking of the Central Hub spits your character out of the Trial Bottle. If you lost any HP attempting a trial though, you don't get that back
gaia_star The Bottle Sea
Approaching this bottle, you hear the lapping of waves and the sound of seagulls. It also has that salty ocean air smell, tinged with scurvy Reaching out to touch this bottle sucks you in and sends you [ HERE ]
gaia_star The Bottle Desert
Approaching this bottle, you hear the sound of bacon sizzling. It also puts off an incredibly dry heat as you draw near Reaching out to touch this bottle sucks you in and sends you [ HERE ]
gaia_star The Bottle Sky
Approaching this bottle, you hear the sound of air rushing past your ears, and the smell of not enough air Reaching out to touch this bottle sucks you in and sends you [ HERE ]
gaia_star The Bottle Catacombs
Approaching this bottle, you hear the sound of bones lightly rattling and the smell of death. What does death smell like? Well, here it smells musty, thick, and kind of suffocating Reaching out to touch this bottle sucks you in and sends you [ HERE ]
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Posted: Sat Dec 29, 2018 5:45 pm
gaia_crown THE CENTRAL HUB BOTTLES
Quote: gaia_star What you need to know Not ready to head into the trials yet and want to stick around? Awesome! Every 4 RL hours from the timestamp of your last bottle grab post, if you're feeling adventurous, you can roll 1d20 to have your character grab one of the nearby bottles and see what's inside. It's a surprise until you open it Health potions can be used on yourself or on other people, if you so chose! This trap realm is not liable for any harm or death that stems from your curiosity. Please enjoy
gaia_star What's inside?
Quote: 1: Lucky you! There's a health potion inside. Use it now, or stash it in your inventory for later use. Restores 10 HP
2: There's a mysterious mist that covers you when you open this bottle. You suddenly shrink to 5 inches in height! Your HP is halved, and your attack is halved. This effect disappears if you enter a trial bottle!
3: There's a mysterious mist that covers you when you open this bottle. You can suddenly fly as your body levitates off the ground! There's nowhere to go, really, but still cool, right? This effect disappears if you enter a trial bottle!
4: Death is in this bottle. Immediate death as it shoots you right between the eyes. It's quick and painless and you go [ HERE ]
5: Uh oh. Quote Lucyal for the result...
6: Lucky you! There's a health potion inside. Use it now, or stash it in your inventory for later use. Restores 10 HP
7: Lucky you! Within the bottle is another bottle you somehow get out. This is an attack potion. You use it by throwing it at a target. It does 50 HP DMG. Use it on some poor soul now or stash it in your inventory for later use
8: There's a mysterious mist that covers you when you open this bottle. You suddenly start to cry, and you can't stop unless someone hits you, or you enter a trial bottle!
9: Lucky you! There's a health potion inside. Use it now, or stash it in your inventory for later use. Restores 10 HP
10: There's a mysterious mist that covers you when you open this bottle. You're turned into an animal (of your choice)! If you're a Mauvian, you're turned into human! A straight up human. No cat ears or tail. This effect disappears if you enter a trial bottle!
11: Lucky you! Within the bottle is another bottle you somehow get out. This is an attack potion. You use it by throwing it at a target. It does 50 HP DMG. Use it on some poor soul now or stash it in your inventory for later use
12: Lucky you! There's a health potion inside. Use it now, or stash it in your inventory for later use. Restores 10 HP
13: Uh oh. Quote Lucyal for the result...
14: There's a mysterious mist that covers you when you open this bottle. You suddenly can't stop laughing. You will not stop laughing unless someone hits you, or you enter a trial bottle.
15: There's a mysterious mist that covers you when you open this bottle. If there's anyone else in the Hub with you, you only see them as peacocks. Talking peacocks. This effect disappears if you enter a trial bottle!
16: There's a mysterious mist that covers you when you open this bottle. You turn invisible! This effect wears off when you enter a trial bottle!
17: Lucky you! There's a health potion inside. Use it now, or stash it in your inventory for later use. Restores 10 HP
18: Lucky you! Within the bottle is another bottle you somehow get out. This is an attack potion. You use it by throwing it at a target. It does 50 HP DMG. Use it on some poor soul now or stash it in your inventory for later use
19: There's a mysterious mist that covers you when you open this bottle. You suddenly grow to 15 feet in height! Your HP is double, and your attack is doubled. This effect disappears if you enter a trial bottle!
20: Lucky you! There's a health potion inside. Use it now, or stash it in your inventory for later use. Restores 10 HP
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Posted: Mon Jan 07, 2019 10:40 am
gaia_crown THE CENTRAL HUB BOTTLES
Quote: gaia_star What you need to know Not ready to head into the trials yet and want to stick around? Awesome! Every 4 RL hours from the timestamp of your last bottle grab post, if you're feeling adventurous, you can roll 1d20 to have your character grab one of the nearby bottles and see what's inside. It's a surprise until you open it Health potions can be used on yourself or on other people, if you so chose! Effects stack (unless you leave, of course)! If you roll the same status effect back to back (without leaving the Hub), that doesn't stack. Nothing happens Effects disappear if you enter a trial bottle or die This trap realm is not liable for any harm or death that stems from your curiosity. Please enjoy
gaia_star What's inside?
Quote: 1: Super lucky you! There's a Super Health Potion inside. Use it now, or stash it in your inventory for later use. Restores 25 HP
2: There's a mysterious mist that covers you when you open this bottle. You think nothing happened, but when you speak, all everyone hears is gibberish! To your own ears, you sound normal. This effect wears off if you enter a trial bottle!
3: There's a mysterious mist that covers you when you open this bottle. You suddenly hover a bit above the ground. It actually feels like you're swimming underwater, but in the air! You breathe just fine, because it's still air, but now you have to swim through it. Hey, you can swim up and go high, or swim down, to go low, at least! Your hair and clothes also ripple like you're underwater as well. This effect wears off if you enter a trial bottle!
4: There's a mysterious mist that covers you when you open this bottle. You're turned into a skeleton! Just a straight up skeleton. Despite having no eyeballs, or vital organs and stuff, you can still see and talk and hear and all that good stuff! This effect wears off if someone tickles your Ulna bone or if you enter a trial bottle!
5: Uh oh. Quote Lucyal for the result...
6: Super lucky you! There's a Super Health Potion inside. Use it now, or stash it in your inventory for later use. Restores 25 HP
7: Lucky you! Within the bottle is another bottle you somehow get out. This is an attack potion. You use it by throwing it at a target. It does 50 HP DMG. Use it on some poor soul now or stash it in your inventory for later use
8: There's a mysterious mist that covers you when you open this bottle. You suddenly start to hiccup, and you can't stop unless someone hits you, or you enter a trial bottle!
9: There's a mysterious mist that covers you when you open this bottle. You suddenly feel like you're body is weighed down by lead. It's hard to move, not to mention sluggish. This effect disappears once you enter a trial bottle!
10: There's a mysterious mist that covers you when you open this bottle. You're turned into a squeaking frog (watch a youtube video about these too, it's pretty adorable)! This effect disappears once you enter a trial bottle!
11: There's a mysterious mist that covers you when you open this bottle. You suddenly lose a limb or body part (of your choice)! It's nothing bloody or painful (for once), it's just gone. If your character already has a lost limb or a body body part they suddenly get it back. This effect disappears once you enter a trial bottle!
12: Super lucky you! There's a Super Health Potion inside. Use it now, or stash it in your inventory for later use. Restores 25 HP
13: Death is in this bottle. Immediate death as it shoots you right between the eyes. It's quick and painless and you go [ HERE ]
14: When you open this bottle, a fuzzy moth flutters out. "Finally." It says, and then flutters away until it disappears in the darkness. Huh
15: There's a mysterious mist that covers you when you open this bottle. You can now only speak in lies (no secret identity compromising)! This effect disappears if you enter a trial bottle!
16: There's a mysterious mist that covers you when you open this bottle. You're turned into a mermaid (human top, fish tail, thankfully)! If you're a Mauvian, you're a mermaid with cat ears! This effect disappears if you enter a trial bottle (but since you don't have legs, you either have to flop, roll, or be carried to a trial bottle)!
17: Lucky you! Within the bottle is another bottle you somehow get out. This is an attack potion. You use it by throwing it at a target. It does 50 HP DMG. Use it on some poor soul now or stash it in your inventory for later use
18: There's a mysterious mist that covers you when you open this bottle. You suddenly start to feel irrationally angry! Like, there is no logical reason for you to be this mad. You won't stop feeling this mad unless someone hits you, or you enter a trial bottle!
19: There's a mysterious mist that covers you when you open this bottle. Your hair suddenly grows until it's floor length (if you're a corrupt senshi, it shortens to just under your ears)! Your hair returns to the normal length when you enter a trial bottle!
20: Super lucky you! There's a Super Health Potion inside. Use it now, or stash it in your inventory for later use. Restores 25 HP
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