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In a world where superhumans are no secret, what these “supers” do with their powers will determine everyone’s fate. 

Tags: Superhero, Supervillain, Crime-fighting, Costume, Vigilante 

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Wastelander (Jackson Earp)[A/A]

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TheInfamousKingCupcake

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PostPosted: Mon Jun 12, 2017 9:00 pm


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      XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXJackson Earp


                What's their alias?
                    Wastelander

                How old are they?
                    25

                Are they male or female?
                    Male

                Are they human or a super?
                    Super

                What's their preference?
                    Heterosexual

                What are their powers if they have any?
                    Enhanced Vision- Can see farther and at a sharper edge.

                    Enhanced comprehension- Not only is he able to see better but he can tale in everything he sees and understand it.

                    Bullet temporal transportation- With bullets made from pure silver and symbols from his past carved into the bullet casing he can transport bullets from his belt to the cambers of his gun. He is limited to the 35 rounds on his belt.

                    Temporal tattoos-This is the enabler for his Bullet ability. Jackson has 4 tattos that act as enablers and a power source for his abilities. The four symbols match the symbols on his guns and bullets. They were placed on his body during experimentation. They have a way of recognizing the symbols and specific metal composition of bothe the bullets and his gun allowing jackson to reload amd retieve the bullets. The power source is directly commected to his matabolism and adrenal systems. Meanimg everytime he uses his ability it drains his energy. Jackson has successfully reloaded three times beforehis body entered a shock like state.

                    Gamblers luck- Jackson is able to use the ace in the hole to achieve one seemimgly impossible act when he applies intense concentration. After this act he is exceptionally fatigued that grows over time. Any act to preform this again turns the opposite. Whatever hebis tryomg to accomplish is immediately reversed. This ability also has a passive aspect. In situations involving a gamble. More than likely it turns out in his favor. He also is on the luckier side in other aspects, but unless the situation involves a gamble its less likely to have the best outcome, but still favorable.

                What are their weaknesses?
                    His biggest weakness is his temper.
                    He allows it to take over almost all his personality and take over his actions accordingly. His biggest buttons are annoying people, loud people, and generally anyone who is over talkative.
                    If he loses physical contact with both of his guns he goes into severe panic attacls. They shut him down completely and he is unable to fumction.

                How do they act?
                    He is generally dark, brooding, amd almost insane like in mannerisms when out on the "job". When he isnt "working" he is a laid back and joking type of person. He can seem cold, dark, and somewhat hard to approach. But if one were to approach him they find he can actually be somewhat warm.

                What's their backstory?
                    Jackson was born an only child. He was born into a family with a history. He was born into the Family of Earps. He is a descendant of Wyatt Earp. Who was a sheriff in the old west who participated in the O.K corral shoot out. This put a weird stigma in his childhood, he needed to be good at almost every aspectbof the old west. His father had jackson shooting from the time he could hold a gun. He also had Jackson playing poker and any other casino game and game of chance that existed. Jackson showed imemse talents at both gamblimg amd shooting through his lessons. As he grew older jackson pushed himself further and further. Eventually practicing im dual weilding guns and his speed and servicing amd loading. Eventually approaching the poimt where he could unload and load his gun at a bliding speed. He was also practicing slight of hand and many other card tricks. By his early teens jackson was a talented magician. This coupled with his luck made him a perfect candidate for the experiments. They placed computer chips and batteries inside him, pushing his body to its limits. After 13 attempts they perfected the tattoos and connection to the gun, but all the testing had an unfortunate side affect, They drove him crazy. Jackson grew to be disgusted by people, and they way they talked. The experiment also allowed him to use his guns to become connected to him amd became a comfort to him. He grew dependant on their pressence and feeling in his hands. He feels his guns are animate and can talk to him. One pushing for him to commit attrocities against all he sees, he speaks in a roar of a voice. The other is his conscience, she tells him what he is doing is wrong, but in a dull whisper. After he was "released" he went on a rampage. Trying to rectify what he went through, rage flowed through jackson and took him over. After a week of killing and maimimg he fimally dropped. To tired to lift his arms amd draimed of energy, he passed out in an alley. He grew to love his anger and rampages and took to trying to destroy scociety as a whole instead of individuals alone. He became a wastlamd on two legs. Destroying mentally and physically all lives around him. He became Watelamder.

                Anything else we need to know?
                    He loves cupcakes
                    He can most likely drink you under the table due to his sordid past.
                    He loves card tricks and slight of hand, which he uses often.
                    He has 23 tattoos. Many are just symbols with little meaning but a few are important.
                    The fisrt is the human transmutation circle on his left shoulder blade
                    The second is the eye of hourus covering his back
                    The third is a scantily clad fairy holding a four leaf clover. These three hold personal meaning to him but also allow him to use his abilities. They are also carved on his bullets allowing him to use the bullet ability
PostPosted: Tue Jun 13, 2017 1:19 am


TheInfamousKingCupcake


It's his last three powers I have an issue with, as well as the origins of said powers. Here, the only acceptable abilities are those from the experiment (or, more specifically, the descendants of those affected by it), and those whom were experimented on by Catalyst. There's a complex margin of science/practicality that we try to retain as far as powers go, and though his powers are not at all "O.P", the issue is the way his powers work. I don't want to introduce any machinery in this guild that can cause this strange teleportation system he has going on. I don't mind if he has a naturally-occurring or Catalyst-induced power to teleport bullets specifically into his firearms (with whatever cooldown you choose), but the tattoos are extraneous. Any "luck-based" powers don't fit the theme, so that can't stay.

My suggestion is that he was experimented on by Catalyst, awakening a strange ability that, for his case, worked specifically with teleporting ammunition. Their experiments tend to be problematic, so that's nothing new. How he got out is simple enough to explain; they have an odd tendency to let people go, provided they're cleared of any memory of where the experiments occurred.

(On a side note, can you please reduce the size of that image? It's overwhelmingly large.)

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