The god of war prepared himself to take part in what he did best; but first, contingencies were in order. Another missile charged with latent energy is tossed lightly to the black baroness. "Hold that for me, yeah?" Whether accepted or allowed to clatter to the ground, it would serve it's purpose. Holy warrior makes efficient use of his covering fire, taking limb as penance for prior transgressions; though at what cost? Hopefully not her life.
Bow is sheathed upon back, shield conjured from the aether upon right forelimb; held up and front even as index of the left hand points at the goddess glaring at him from above. "Enjoy the last few fleeting moments of your life." Words rang out, shield suddenly flashing and erupting into a light that would effectively blind the divine being the moment before Aurelia made her shot. Since Aurelia was not staring at Tiranus, she would be immune to his skill's detrimental effects. Energy surges through the entirety of his body thrice over immediately afterwards before quadriceps bunch together and he leaps with immense speed, crossing the distance in a flash whilst energy morphs around unarmed left limb in the facsimile of a dragon's head.
Immediately once within range it would seek to clamp around the goddess's left kneekap from arm's length away plus six feet, crunching through muscle, sinew and bone indiscriminately if connection is made as he begins a whirl with mangled limb in it's grasp. Arm is whipped down towards the ground, razored grip tightening harder in order to sever Elessia's leg from the rest of her body completely and send her hurtling from the heavens headfirst with immense speed and velocity. She was on a high horse, and needed to be brought back down towards earth.
▌ STRENGTH ┋24 ▌ SPEED ┋19 ▌ ENERGY ┋1,410 ▌ VEXION ENERGY ┋1,455 ▌ VEXION RANK┋MASTER ▌ RANK ┋ EXPERT ▌ THEME ┋ HAIL TO THE KING ▌ BATTLE THEME ┋ 300 VIOLIN ORCHESTRA
Passives & Skills Used passives
• Pantheon: War - cutting & thrusting attacks are leveled to his current rank [currently B => A Rank]
• I have come for thee - All damage dealt by Tiranus is increased by one rank
• All spear attacks + attacks involving dragon hold one extra rank in damage [dragoon passive]
• Sound of Mind, Sound of Body - Tiranus has an extremely strong mental barrier. This makes him immune to fears, stuns, auras, and seduction techniques up to his rank.
• Armored skin - Immune to damage C rank and below
• Masterful dragon riding - Allows for aerial acrobatics and impossibly dextrous maneuvers whilst atop the dragon
• Glory to me - Pagans are very... noble. They have the air of a King or Queen about them; even a divine. This comes from this particular ability. 'Glory To Me' is a mental allure that they constantly release from their vessel, similar to an Incubi's seduction, but weaker. Rather than seducing people, this ability fools their mind. It can make them see things that aren't real. In fact, they can even feel these things. This ability is literally impossible to ignore or break out of, but it serves little benefit other than prestige. A Pagan will often use this power to make themselves appear divine; the sun will rise behind them, their clothing will flow and shine with the breeze, they'll just seem so... God-like. They can even change their appearance using this, although it's a temporary thing. This ability can have some uses in battle, though. For example, if a Pagan is to cast a shadow over themselves, it'd make them harder to see. If they make the sun shine behind them, they can make their enemy flinch away from the overbearing light. They can also fool enemies into thinking they've struck a shield or something like that, although that sort of manipulation over reality is something that only Pagans who focus on this type of power can do.
Skills used/active • Warp Arrow A (x1) [1/3 posts] requires energy this arrow is charged with a large amount of energy to facilitate it's effect. It is then fired, towards what does not matter. At any time during or after it's flight, the user can choose to teleport to the location the missile is currently in; always appearing directly behind or on top of it to avoid impaling themselves. This energy can thrum within the arrow for up to three posts before harmlessly dissipating into the air.
• Slowed Sight A [2/5] By calming their mind and steadying their hammering pulse, the archer can perceive things in a much clearer state than they normally would have. Time seems to be moving in slow motion for you, your own actions included. This does nothing to slow down the actual flow of time, it merely enhances the user's perception of it; making fast moving targets much easier to hit. It lasts for three posts before requiring a cool down of one post.
Materialize weapon D description: Allows the Pagan to materialize weapons out of thin air with the use of energy. These weapons can be launched at a target, or used by the caster.
• Strength of the Monster C By channeling a small amount of your dragon's energy (C rank) into your own body, your strength increases tremendously. (+2) At master rank, this boost is a (+3). It lasts for four posts and has a cool down of 3 posts.
Shield of The Epic C Requires: Energy The user will charge energy into their shield, and they then thrust it forward towards the enemy and emit an extremely flashy and blinding white light from it. This will blind anybody looking directly at the shield wielder for the one whole post. It also harms those directly effected by bright lights. (shades, etc.)
• The Maw B => A Summoning gigantic dragon's head that covers the user's entire forearm, the user will attack the opponent. The dragon's mouth reaches out past the user's fist, giving this skill the range of a reasonable sized spear. The dragon's head will bite with the strength of the dragoon's actual dragon. This can easily maim or even kill if aimed properly.
• Fighting Spirit C A skill that gets the user pumped up, the user will be coated in a fiery red energy of their fighting spirit, their will power. The user's strength and speed temporarily increases by one rank. At master rank it'll raise by two ranks. This lasts for 10 posts, and can only be used once in battle, or prior to battle.
• Awakening A [1/10] Every BM can attain Inner Peace, but you can go further by using that inner peace to your advantage. The BM will gain two strength and two speed for the duration of 10 post, however, when the fifteen post are done, all of the skills the BM uses will cost one more rank in energy cost. Hand to Hand/Weapon skills will now cost energy for 10 post. Cool down of 10 post.
• Dovaghaeris [2/5] This is the pinnacle of Dragoon skills, and most Dragons and Dragoons alike revere this skill even more than the higher ranking skills in this style. To do this, the bond of Dragon and it's master must be strong; they must be completely in sync, as not being in sync will ultimately cause this skill to fail. Once the two understand this and sync their souls and energy pools, something amazing happens. The rider and dragon begin to glow brightly, so bright it isn't possibly to look at them directly. Once the glowing has stopped, something completely new is in place of the rider and dragon; a fusion of the two. They will have the scales and claws of a dragon, as well as the wings and teeth. Their eyes will take on the slitted aspect of the dragon, and they will now see in dragon vision passively. The scales are as defensive as the dragon's scales normally are. The most deadly aspect of this skill however is the fact that the Fused warrior now has the strength and speed that their dragon originally had. The dragoon is also considerably taller and heavier, about 7 and a half feet tall and twice as heavy as they originally were. However, this form only lasts a short 5 posts before the dragon and master revert to their original form. They then have a stat reduction of -1/-1 for a five post duration. This skill is limited to once per battle. Also, in this form it should be noted that the Dragoon will take a heightened damage of two ranks from attacks opposite of their element. Wind < Fire, Fire < Water, Earth < Wind, Water < Earth
Vexion Skills used/Active:
Posted: Wed Aug 10, 2016 9:14 am
The feeling of Eae cleaving through Elessia's arm brought a victory cry forth from the valkyire. "Hah!" She shouted incoherently, expecting the goddess to be taken aback at the sudden loss of an arm. Instead it was a cold stare that Auriel met and suddenly her throat felt dry. Before she could even think to react and get away from the justicar her arm was grabbed and another flash of green later the valkyrie appeared where the air felt so thin. Natural instinct was to take in a deep a breath as she could possibly. Vertigo gripped her senses. She wasn't free falling though. Her heart skipped a beat at realizing what Elessia had done. Auriel lifted her axe to try and sever a hand from its wrist but she was far too slow in comparison to her foe. It took all her might to keep hold of her axe as she was whipped around and thrown with such force she could barely keep her eyes open. Golden energy exploded from her body and the Bulkwark rattled miles below, glowing in unison with her body. As the portal opened below her there was already a counter force acting as a powerful magnet. The distance proved too be too short. The best she could do was orient herself to fall in such a way that mitigated as much damage as possible. She gasped in pain at the feeling of her ribs crunching against the armor. Her head slammed against the earthen ground and all went black.
Her unconscious body rose in the air, still spurred forth by the call between her body and her shield. Auriel slowly came to, vision blurred as senses were muffled. She closed her eyes as hard as she could and focused on regenerating her body. It had already started the moment her fall was cut short by the floor. Gritting her teeth the valkyrie grunted against the pain of her bones realigning themselves and connecting once more. Reaching up she wiped away the blood that had trickled from her noise and mouth, spitting downward as her ascent continued. A silent prayer was sent to her father, one asking for his protection and guidance. By the time she made it back to her shield she was battle ready once more. Instantly she took to running, collecting the Bulkwark and making her way over to Aurelia. Auriel spread her legs and raised the shield, ready to defend.
• Keep Going The Valk's, in comparison to others, are capable of slight regeneration which begins just as soon as the blow was taken. Bruises and scraps won't even appear making it seem as if their skin is tougher than others. Trainees can deal with simple cuts. Novice can deal with simple cuts and first degree burns. Adept can deal with cuts, second degree burns, and fractured bones. Experts can deal with deep lacerations and broken bones. Masters can heal third degree burns, wounds such as stabs(only on surface, not internal damage), and crushed bones. E-Trainee, D-Novice, C-Adept, B-Expert, A-Master
• Wrath of a God Their weapons surge with their latent energy which makes any weapon they touch, especially their chosen one, both covered in holy light and electricity. This leads to anyone locking blades or striking the shield of a Valkyrie feel small shocks that ward people off from staying in contact with them for too long. This also makes unholy enemies take an extra rank of damage on top of the lightning damage. However for the lightning to be in effect you must have more than half your energy remaining within you.
• Child of Jarnbjorn When a Valkyrie choses a weapon to specialize in, that weapon becomes gifted by holy power and works much like Thor's Mjolnir and Jarnbjorn. It will nigh automatically come to the call of the Valkyrie, cannot be destroyed, and always has the extra lightning damage going on it regardless of energy level. When attacking with that weapon, they gain an extra +1/+1 to their stats. You get one of these, so choose carefully. This weapon should get its own custom abilities, and if it does it must be approved.
• Feast of Ambrosia Once per battle the Valkyrie can hold their hand out and summon a goblet full of ambrosia. Upon consumption, this otherwordly substance will heal and cure any wounds and debilitations the Valkyrie may be suffering. This will not regenerate any lost limbs or organs, but it will immediately close wounds. No energy is regained from this, it merely gives the Valkyrie a better chance to continue fighting.
• The Sight Being of God's blood, like God, they can see the world for what it truly is. They can see through ''the Mist" and see those for what they are. Instantly recognizing creatures of the night on spot or those who can use dark magic for they can read the aura's about them. Also giving them a general idea of how strong another is regardless of race. (Rank-wise, not as precise to be know the exact amount in the other energy pool.)
• Sense Evil This allows the Paladin to sense those of ill intent, as well as demons and their kin, such as succubi, incubi, and several others of demon blood. It by emanating the good aura of the paladin, although the waves do not echo back, but make a "disturbance" that corrupts the waves of good, acting as a beacon. This also backfires, as it attracts all the things it detects, and makes the paladin very obvious to them.
Technique
• They Call Me A Hero A In every story, there is a hero and a villain. The villain perishes while the hero lives and beds multiple women. Before that happens, you gotta end the battle right?! After using this skill, the user sets up various disadvantages for his opponent, since the villain is always weaker than the hero in the end of the story. The disadvantages build with every post that goes on. The first post, the opponent suffers a stat reduction of -1/-1. The second post, the opponent begins to get flustered with his attacks, being limited to only 3 per post. In the third post, the opponent will find his skills are weaker than he thought, as he faces a reduction in damage he deals by one rank. In the fourth post and final post, he finds that the amount of energy he expends is one rank higher than normal. For the fifth post all these effects linger, and on the sixth they are purged. This has a cool down of 6 posts.
• Harken To My Call [ D ] Should Auriel and her shield ever be separated, be it that it was knocked from her arm or she threw it with precision, with a small cost of energy Auriel can either force her body to fly to the shield or force the shield to fly to her. It is always in a straight line between the two of them and moves very quickly. It is impossible to change trajectory.
• Prayer - In times of need the Valkyrie will pray to their creator. In doing so it creates a form of meditation which regenerates lost energy. Though this "technique" does not cost anything it is a highly risky one. A last resort of sorts. For one post the Valkyrie pray. Calling to their God to aid them and insure their victory. In doing so energy, equivalent to 15% of the Valkyrie's max energy, is restored. (Can only use once per fight.)
Buffs
• +1/+1 (4/5 Posts) for allies/self • Energy cost reduction -1 rank for allies/self
• When specifically using a move against a judged enemy Auriel spends 20% less energy on the moves she is using. If the focus is not the enemy she does not get the reduction.
Enemy Debuffs
• An enemy who is judged evil will suffer from any type of damage as if it is one of their weaknesses. For example, an Unholy creature would not only be weak to holy, but to unholy, neutral, magic, etc.
Ignorance does not allow the souls of many to saunter about the planes in peace. Wrath bestowed upon the each, leaving them bewitched and betwixt within its horrid ways. Hell hath no fury like a Valkyrie's scorn, alas they bestowed the truth to their power in the smallest quantity. Watching tormentor become the tormented left scrying eyes to uphold a threatening glare. Mentally even he was incapable of conjuring words for such mistakes. The man had grown extremely arrogant, actions left not even close to meticulous and his follow up tragic. Nigh killed he is brought back anew, gifted like the rest and brought to the highest pinnacle. Bestowed majestic divinity for briefest of moments, they arise in a light shone from above. Caged in the graciousness of higher benevolence, winds bellowed in their wake. Broken to the upper layer they returned amongst their allies. Time is short and running. Unleashed within an instant, he cannot help but send forth the flames harvested into his soul. Spread they did, gathering the heaven's clouds. Twisting and spiraling until they reign siege amongst the skies. Channeled towards Elissia, there is no time for faltering mistakes they take to and swarm in an instant seizing her. From ancient power he invokes a crushing screech she will emit, her body scorned from burns and her powers taken from her blood.
" You know I cannot even laugh at you now, you really did pull the dumbest move back there. Now's the time to make up for it. ''
(sorry for the short post but no elder bloodline and teleporting crap anymore and she's heavily damaged carry on everyone.)
ʟᴏʀᴇ ʟᴇᴠᴇʟ: [Lost Scroll Chapter 3] | Ascension from Darkness
[Dami buffs - Battle Cry (1 rank less energy costs) [1/3], CoV(+1 rank DR) [1/4], Mephesto's Rage ( +2 damage and strength) [1/3]] Scatter! Their energy output nearly doubles and they can cast more skills than ever, for less energy. One rank less energy to be exact, [1/3]]
Passives • Three Wishes [1/3] Up to three times per fight, the Djinn may manipulate the force around an attack to redirect it and make it miss, for free. This can only be done on skills of one to two ranks higher than them. This is an extremely powerful passive of the Djinn, an intelligent Djinn capable of using it to largely make up for their vulnerability to ranged magic. It can also help to leave an enemy open in close-quarters combat.
• Mind Games The Djinn have a permanent 'force' around their skin that will reduce incoming damage by a rank. This puts them on the same level of base defensibly as a werewolf, although they can't regenerate, so... At adept rank, this force can become amplified by the djinn's mind, psycho-manually controlling the level of force in the layer of magic. They can apply energy to it to block all manner of attacks, meaning they don't really have to learn defensive abilities. It is really no more potent than any other defense of its rank, but it is considered to be a bloodline ability and thus is boosted.
• Armored Skin Passive The skin of the beast master has been trained to take punishment from both the inside and the outside. As such, the user's skin acts like their own shell of armor, rejecting any comfort of having any kind of armor equipped. The stronger the BM gets, the stronger their skin gets, even being on par with the metals of the world. As a bonus, this even allows the BM the capabilities of catching weapons that are either on their rank or even lower without body damage. Depending on the rank of the user, their arms are already weighted and even stronger than that, as such the user is capable of breaking through anything that is weaker than they are (Only B ranked and below).
- Novice: Your skin is as strong as Iron, already hard to make you even flinch if a weak foe tried to punch you with their bare hands. C rank and above will hurt you. - Adept: Your skin is as sharp and strong as steel, you can withstand stronger hits and not even flinch once. B rank and above will harm you.
• Chi Sense Rank: Passive Description: This is required for all Dim Mak techniques. It allows the user to see the flow of chi within any surrounding enemies in an area, making hiding from them quite useless as they pop up in their vision just as easily as infrared. This vision will last for five posts at a time, and requires a cool down of one post after usage. Once Stage 4 is learned, the negative effects of this technique disappear and becomes a passive ability of the user.
• Chi Sao C - Passive Chi Sao is more of a state of being than a specific attack. The user will attach a part of themselves to the opponent; leg, arm, hand, etc. From there they will be able to react almost instantly to the movements their opponent makes. For example, if they are sticking to the target with their leg and they go to kick, the user can instantly counter. If they are using their arm then the user is able to rapidly block and stop an attack before it is carried through. Breaking free of Chi Sao is very difficult for the user will constantly keep pushing themselves and mirroring the motions of the person they are sticking to. This also allows the user to keep up a constant wave of attacks which can be anything they have learned so long as they can keep contact with the opponent.
• Empty Palm B - Passive This technique is generally only ever used when the student is in danger or is harmed. They will focus all of their attention on deflecting attacks and not advancing. Whenever a strike comes in they will swat at the joint of the limb that is used. Continuous blocks in this manner can easily fracture/break bones.
• Intangible Striking Passive A berserker always has their body charged with a bare minimal amount of energy. This doesn't add any additional damage, but it will allow you to hit things that are normally incorporeal; such as ghosts, shades, or anything of that nature.
• Deadly Force Passive Berserkers know how to use their strength to it's fullest extent, able to smash and break non energy based barriers dependent upon their strength rating.
6-8: Able to break bones upon a solid strike; can crack stone with the first strike and break it with the second
9-11: Able to break stone upon a solid strike; can shatter bones.
12-14: Able to rend metal with a solid strike; organs in the localized area struck can rupture.
15: There aren't many known materials a berserker can't strike through at this level. Strikes will tear straight through an opponent's body from the berserker's sheer strength.
Activating Skills
• Forceful Body B [3/10] Similar to a mage's haste, you may use this ability to (and it can be freely re-allocated) give yourself up to a +2 boost in either stat for basically the rest of the match (ten posts). Unlike haste, however, this can only be used on yourself, while mages can literally use it as many times as they want, covering them and all their allies.
• Fighting Spirit C [3/10] A skill that gets the user pumped up, the user will be coated in a fiery red energy of their fighting spirit, their will power. The user's strength and speed temporarily increases by one rank. At master rank it'll raise by two ranks. This lasts for 10 posts, and can only be used once in battle, or prior to battle.
• The Hype B [1/4] By exciting themselves and deciding to give their full effort in this battle, the berserker can increase the effectiveness of all class and hand to hand skills by one; allowing them to extend past the normal cap of +1 if able. Lasts for four posts.
ɪɴᴛᴇʀᴀᴄᴛɪᴏɴs:
Hiroically Tragic
Chastiefol of Sloth
TDG Super Kami
Porkchopo
Posted: Wed Aug 10, 2016 7:59 pm
TABTAB Well then. This fight would stand the testement of time. Not for Elessia's downfall, but because Damian's battle boner, for the first time ever, had been killed. All because someone took events that transpired personal. What was the phrase? 'Talk s**t, get hit?' In all of his years of life, he had never witnessed someone who claimed to be a warrior straight up challenge and boast about her ability to beat another, and when the challenge was met retreat. The very definition of being a p***y. Being of an all-female race was no excuse; he had seen what a few of them could do. He had even given her a chance to fight back, changing tactic from his original plan of just killing to letting her put up a fight. But she did not. She merely turned into a b***h and ran.
TABTAB Her issue with him apparently using a gene mod? Surprisingly, he never did. He was quite literally and factually one of the strongest on the planet, second to those that could surpass the physical limitations placed on mortal bodies. So no, speed was not a factor, he was just really ******** strong. If he could chunk a two ton vehicle with ease, he would very well slam a pansy-a** b***h to the ground while having a grip on her. Speaking of, how convinent for her that when she bore an aura of fire that radiated from her person that it only became relevant in the moments of her own choosing. She thought it would pain him greatly but the fact, as per her own thought process, that he had the training of a knight he was able to brush off the pain with relative ease, adding into the mix that he actually used blood magic to soften the blow on top of everything else. While in the air, he had already realized that his swordspear had not pinned her to the ground because 'lolz wind shield'. It had no reason to remain, so Damian returned Ascalon to his possession before any of the mist had become an issue. The weapon was still safely in his possession. He had then landed on back of a dragon Astrid smirking, looking on in the hopes that she... Was doing the opposite of what he had hoped. Where was the fury? Where was her raising her arms to continue the fight? It was also at this point that a realization dawned on him: Alexandra apparently believed this to be her own little bubble and everyone else was just additions to it as she saw fit. He had seen her reactions. She had honestly been the first to believe that his transformation from human form to Dreadnaught form had any ability to actual cause real harm. She had also been the first person he had ever met that believed one could be killed simply by pointing a sword and just thinking about how easy it would be to slay said opponent. Maybe she was just of an inferior mind and took things so literal she could not see past simple literature devices. That thinking did not mean it was an actual thing that happened.
[TABTAB And now... This ********. Raphael, was it? What did he mean he saved the Dreadnaught's life? Had Alex's bubble actually effect the gods themselves because of misunderstanding? He had not been in any danger of actually dying; saying he was 'saved' was error. And then he was 'marked'. Pain abound indeed, but not crippling so with the added effect of his true form being retained to the human vessel. It was not pain that could not be ignored, but he knew what true pain was. He had been torn apart literally and sown back together in a baptism of shadow flames. He had been subjected to the queen of pain herself who's razors cut through his wrists and neck through tissue and completely through bone. Speaking of... That was the only bright side to this whole scene: his matron being there in person. Though he was concerned she would go ill later because of the whole licking thing.
TABTAB So now to the present. He owed no one there nothing, or was it forgotten that he saved the b***h from Elessia's wrath... Was it once or twice already? The stupidity of some of the people there was starting to effect him. Obviously he bore no boon from those that appeared in Hell. That was fine, nothing against them. Alexandra thought it would be a jab at him to specifically not grant him the same power others were granted by her. That was actually pretty cute. So she should have no qualms with him taking what he wanted then. It would be as a small pain in the back of their minds, everyone within ten meters of the dreadnaught. Every valkyrie, every person that was fighting Elessia, every dragon or pet including his own Astrid and Vex, every beast that acted with sentience would feel it. The pain may have been minor, but combined it was a fuel for the reaver, and it was magical. Everyone feeling this would be like a key being pressed on a piano (please do note he's not actually playing a piano right now) and the combined chorus was something to behold to his ears. Astrid landed beside his person, back in human form. So she was learning: dragon for aerial combat and numerous foes, human for single opponents. She raised an eyebrow at him, and he knew what she was asking: Was it time? He shook his head. He wanted to save that for if he needed to take out the trash after Elessia's was destroyed.
TABTAB He rolled his shoulders. Normally he would have a smirk and would be enjoying himself. Right now he was just annoyed and wanting this to be done so he could move on. With black and red hued energy, an area was visibly created one hundred feet around Damian. At the same time, his eyes glowed with the same energy. He could feel it, his limits lifting just a hair. Just enough to gain a little on what was considered mortal perfection in terms of strength and speed, just enough so that he was able to harm Elessia more. Mephisto's Rage was used solely on himself and Astrid. The aura? It would weaken Elessia.... And Alexandra. They would be slower, weaker, and have their holy magics weakened. He was about to show Elessia just who she was messing with. He closed his eyes, inhaled, then exhaled glaring at the goddess. A massive amount of pain from his aura of pain would assault her mind, pushed to the max of what it could achieve. He then surprisingly enough, just raised his hand towards the goddess. And then it happened. Dozens of fairly large sized spheres of black flame, all spawned in an instant. And a moment later, the volley of death locked onto Elessia and would hound her down until they detonated on her. Her jumping through portals would merely have them follow her through said portals. They were relentless killing machines boosted by his current power. At the same time, two additional things happened: Astrid inhaled and blew fire from her mouth at the goddess from her position next to Damian. The fire stream came out as a massive jet of fire which would be on par with some off he strongest abilities Axiom had to offer at this given moment. After sending his spheres of black fire at Elessia Damian pointed at the goddess and fired a beam of that same black fire ten feet wide. It would be powerful enough now to pierce through just about any defense she had on her, if not immediately then after a short time. Even if nothing hit, this was a show of power. He at the very least would turn this place into a crater that would be filled with so much destruction that the world itself would be scarred by the memory of what happened here and now. Let her see that this battle regardless of what happened moments before was still a spectacle to behold.
"text"
Energy 1,620 - 75 - 75 - 100 - 200 + 75 = 1,245/2,050 Pain Points 345 - 100 +15(x9) = 380 / 400 Eye for an Eye Charge 0% Stats Strength: 14 (+9)(+2) (Cap Currently 17) | Speed: 4 (+9)(+2) (Cap Currently 17) | DR: +2(+1) | Damage Boost: +2 (Cap Currently +3) (Actually +3 Against Elessia) EquipmentAscalon and Svalinn
Passives
• Gene Mod: Speed <-> Strength Allows a person with the mod to convert their speed to strength or strength to speed twice a fight. • Gene Mod: Regeneration (Has Both Health Regeneration and Energy Regeneration Mod INDIVIDUALLY) Allows for faster healing or energy recovery. One or the other not both. This could possibly be used in place of a cleric for add on's from mechanists or as passive skills to regain health or energy while inactive. Regeneration is simple, similar to the Nephilim's, in terms of healing. Does not work for people with Regenerative Capabilities. Energy Regeneration is a bit different. Depending on your rank, you gain a flat amount. Novice = 25, Adept = 50, Expert = 75, Master = 100, Sage = 125 • Gene Mod: Energy Boost Increases base energy by 250 per rank. If you received this at Master Rank, it still counts from Trainee Rank.
• Buffs from dreadnoughts to ally have a special property when coming into combat with holy attacks. The Dreadnought's skills gain a +1 when coming in contact with Holy skills, but only their direct skills.
• Attacks count as Unholy
• Devour The ability to steal the life force of another to replenish your PP meter seems almost unholy. However, the transfer is anything but. Life is pure and raw, and the Reaver understands that. As such, the life transferring ability becomes a part of of every strike made by the Reaver. Direct contact is not necessary, as the Reaver has developed not only the ability to sense pain coming from others, but the ability to absorb the pain from several yards away. The range is limited to the area that the user is in. Not limited to opponents.
Based on the skill that is used, the user regenerates a certain amount of pain points. E Ranked: 5 Points D Ranked: 15 Points C Ranked: 35 Points B Ranked: 60 Points A Ranked: 85 Points S Ranked: 100 Points SS Ranked: 200 Points
• Pain The Reaver projects a constant aura (radius of 10 meters) that seeps into anyone the user wishes and causes them rather mild pain. For every person infected, the user gain back D Ranked Power Points, thanks to Devour. This attack is fully capable of being boosted, though once boosted, the cost in power points will equal one rank below what you are receiving. If it is boosted to B Rank, it costs C Rank to use.
• Your Pain is My Drug As long as the user is inflicting pain on another, the user gains a +1/+1 to stats. The user feeds off of this pain, and the effect is most definitely stackable for every enemy.
Buffs
Ascalon | +1 Rank in Damage against Elessia | Constant Your Pain is my Drug | +1 Strength +1 Speed for Every Opponent within Ten Meters | Constant (x9) Battle Cry | Rank Cost Reduction | Two Posts Hellfire Weapon | Fiery / Unholy Weapon | Two Posts Blood Augmentation: Limbs | Enhanced Jump and Arm Strength | Two Posts Draconic Wings | Flight | Constant Blood Augmentation: Body Armor | Immediate Bodily Regeneration & +1 DR | Four Posts Shieldbreaker | -1 DR on Hit | Two Posts Mephisto's Rage | + Two Strength + Two Speed + One Damage Boost & Caps Raised to Match | Four Posts Kala's Will be Done | -2 Strength -2 Speed -1 Holy Attacks in 100 Feet (Elessia and Alexandra) | Three Posts
Techniques
• Domination Ray | A -> SSS Depending on the energy put into the attack, this skill shoots a concentrated beam of energy from somewhere on the dreadnought's body straight ahead. This beak, for one payment of its cost can, lasts up to two posts at maximum and it's range scales with payment of energy, starting at 20 ft and doubling for every rank after. The beam is only 10 feet wide, however. The damage is enough to bore into and through defenses of equal rank over the course of it's attack, and is devastating when focused on a target. However the already low dreadnought speed is even slower during this time (-2.) It also has the elemental affinity of the dreadnought.
• Terror Shots | A -> SSS This skill fires an element dependent volley of black energy from the dreadnought that moves fairly fast as it hunts down an enemy. The shots explode on contact, and will relentlessly hound an enemy until they are destroyed. At B rank, only one is created, but for every rank of the skill higher another one shot is added, with the total damage equal to that rank (IE the two Shots from A rank only deal a total of A rank damage if they all hit.)
• Mephisto's Rage | S A black moat opens below every ally of the dreadnought and themself, giving them a bonus + 2 to damage, speed, and strength for four posts. All of these can break the caps, but cannot further stack. This skill can be used once every six posts after the buff ends.
• Kala's Will Be Done | SS This skill opens a black moat similar to Mephisto's Rage over a field around them of over 100feet, that moves as they do. This skill saps the energy of all enemies in the area, draining their strength and speed, each of which is lowered by 2. It also makes holy spells one rank weaker when they enter the radius. It lasts for 3 posts, after which it can only be used once mroe for the duration of combat.
Pain Aura | Boosted to SS
Astrid
Rank: Matches Damian (Expert Currently) Energy: 1,050 - 200 = 850 Stats: Strength: 8(+2) | Speed: 16(+2) | DR: +0 | Damage Boost: +1 Techniques: • Fiery Blanket | S -> SSS Very simple: Fire comes from mouth. The damage and size of the fire stream is dependent on the energy used, and can last multiple posts or adjusted in power as long as the energy required to use it is expended per post. This can be used as a fiery core or a concentrated beam for longer distance attacks.
Standing erect, Cassandra faced more than her share of troubles in the time Elessia had teleported them off. Uncertain of Auriel's wellbeing, Cassandra nearly even considered killing one of the members of her group who slowed her down. Wherever they had been sent, it unbearably hot and dark. Darkness danced with the light and had proved to be a much more skilled dancer. The little light that remained only sought to remind Cassandra of the depth of their current situation. This was not Michael's creation. It was somewhere he did not travel. A place where Kala was able to speak to them. Whispering in their ears, she tried to seduce them.It was fitting that only one of the men followed her orders. Like a puppy, he followed the words of mad creature and assaulted a shield sister. When she thought of attacking him for his assault on Alexandria, she remembered the only reason she had to keep fighting: Auriel. The Bulwark would not approve of the senseless killing. While Damien was certainly at fault, he merely listened to someone above his station. How could she assault him for doing what he thought was right? Even Cassandra had considered taking the offer to kill Ruah in the hopes that Kala would grant her the strength to get out of this... hell.
They showed up. The ones who now rule hell. Was that where they were? Hell? The God of Order stood before her, commending her and empowering her. What did she do that was worth commending? Like a soldier, she fought to get back home to the one she loved. Cassandra was no hero, if that was what Raphael ha been looking for. Even then, he imbued her with his power. Lightning surged through her body uncontrollably. The little influence over the element of lightning she had was interchangeably connected with her powers over the light. Now? A demon was granting her this same power. What did that even mean? A demon's power greatly complimented a Valkyrie's, and an angel she served for all of her life was now trying to kill her. Like a blade in her heart, she accepted the gift from the Demon of Order and Leadership. He chose her for reasons beyond her understanding, but she would take his words and use the strength he gave her to stave off Elessia once an for all. Now was the moment they could strike an all out assault. She had once been set off guard by Elessia. Now? Her eyes remained focused square on the goddess, ready to strike.
Everything she did had been to get back to Auriel before anything happened. Had she failed? As soon as they were brought back, her eyes scanned for Auriel. Every second that has passed felt like a year as she scanned the room for her lover. When eyes remained absent of love, they turned to anger to fill the void. Elessia was the cause of Auriel's absence, Cassandra was sure of it. Where had she gone? Had Elessia teleported her off again? This time alone? Was she,,, dead? No. Auriel was stronger than Cassandra, and would never fall in combat. Gripping Vardi, she would force the answer out of Elessia. As she took her first step forward, she was halted at the sight of Auriel running through the doors once more. Instinctively, she ran to her sister, Aurelia. Worlds could end in fiery explosions before Cassandra would take her eyes off of the other Valkyrie. Feeling spirits lifted, she looked around at her comrades who had already begun their assaults. Yet... Cassandra found her arms still at her side. This was the end of the Goddess, and there was nothing that could prevent it. Not even Cassandra could spare her life, but she would see that Elessia fell by a mighty warrior of the faith.
Her body now surging with electricity, she discharged and set the demon gifted lightning loose upon the area. Rapidly, each bolt of lightning shot to the walls of the cathedral, forming a cage of lightning all around them. "Should Antony fall, Solaris will not come to your aid. This is it, Elessia. This is your justice, and we are your executioners." As the lightning cage locked them all in the cathedral, Cassandra's energy swept over them and invigorated each of them. Where their power would meet its limit, she would serve to extend that limit. (+1 to skills past the cap.) As energy surged through Vardi, its intensity grew considerably in response to the lightning cage. "I have worshiped you all of my life. You served as a idol to millions... to me. Find comfort in knowing that your past deeds will not be forgotten. The Valkyries will lament your passing, and I will tell your story on my walls." As she spoke, blinding energy surrounded her body as she began her final attack. This would be her Final Charge against Elessia, one that would go down in history. Taking another step forward, her body flashed forward as she pushed her body to its limits. While her speed lacked, her divinity made up for it. In this instant, she was the divine being. A goddess in her own right as she took her last step to end the fallen angel before her. With Elessia lost in her own mind and distracted, Cassandra extended her arm with Vardi in hand in a bid to behead Elessia where she stood.
• Clarity Seeing through mind games is child's play for Cassandra; her ability to see through extremely debilitating passive effects is unrivaled, especially when they are from unholy creatures and figures. As a former Shaman, Cassandra is capable of still using her ability to break Passives before they can even begin to affect her, like the Shadowknight's fear, and even the Reaver's pain passive.
• Sabotage With every hit that lands on the opponent's person, even if blocked by a shield or an armor of some kind, Cassandra's magic attaches to them and slows them and weakens them per hit. On RPCs, this takes away one point for both stats per hit max of (-4/-4), on monsters and gods this passive works for every hit Cassandra can land up to (-6/-6).
• Planar Cloak The area around her body is surrounded by a thick cloak of energy from the 1st plane. This energy around her distorts the area around her up to 5 feet, and makes ranged combat more difficult and less precise. Enhanced perceptions are nearly nullified.
• Keep Going The Valk's, in comparison to others, are capable of slight regeneration which begins just as soon as the blow was taken. Bruises and scraps won't even appear making it seem as if their skin is tougher than others. Trainees can deal with simple cuts. Novice can deal with simple cuts and first degree burns. Adept can deal with cuts, second degree burns, and fractured bones. Experts can deal with deep lacerations and broken bones. Masters can heal third degree burns, wounds such as stabs(only on surface, not internal damage), and crushed bones. E-Trainee, D-Novice, C-Adept, B-Expert, A-Master
• Wrath of a God Their weapons surge with their latent energy which makes any weapon they touch, especially their chosen one, both covered in holy light and electricity. This leads to anyone locking blades or striking the shield of a Valkyrie feel small shocks that ward people off from staying in contact with them for too long. This also makes unholy enemies take an extra rank of damage on top of the lightning damage. However for the lightning to be in effect you must have more than half your energy remaining within you.
• We Fly With Her As long as either Huginn or Muninn fly overhead, Cassandra is blessed by the same magic that she carries inside of her. This magic however, is much more potent, as Huginn and Muninn's power originates from the first plane. First, the area is bathed in a dust like substance. This dust, when it hits the ground, grows increasingly luminescent until it feels like sunlight coming from below. Regardless of the time of day, enemy beings in the area who are effected by sunlight receive the negative effects as they would if the sun were out. Secondly, while Cassandra, or any of her allies, stands on this luminescent dust, their regeneration is boosted to that of a Lycan's.
• Child of Jarnbjorn When a Valkyrie choses a weapon to specialize in, that weapon becomes gifted by holy power and works much like Thor's Mjolnir and Jarnbjorn. It will nigh automatically come to the call of the Valkyrie, cannot be destroyed, and always has the extra lightning damage going on it regardless of energy level. When attacking with that weapon, they gain an extra +1/+1 to their stats. You get one of these, so choose carefully. This weapon should get its own custom abilities, and if it does it must be approved.
• Feast of Ambrosia Once per battle the Valkyrie can hold their hand out and summon a goblet full of ambrosia. Upon consumption, this otherwordly substance will heal and cure any wounds and debilitations the Valkyrie may be suffering. This will not regenerate any lost limbs or organs, but it will immediately close wounds. No energy is regained from this, it merely gives the Valkyrie a better chance to continue fighting.
• The Sight Being of God's blood, like God, they can see the world for what it truly is. They can see through ''the Mist" and see those for what they are. Instantly recognizing creatures of the night on spot or those who can use dark magic for they can read the aura's about them. Also giving them a general idea of how strong another is regardless of race. (Rank-wise, not as precise to be know the exact amount in the other energy pool.)
• The Planar Oversight Huginn and Muninn exists both in the 1st plane, and the 3rd. Physically they can't be struck, and when attacked with energy, most of the attack shifts past them. It makes them extremely hard to hit or kill. This is how they are capable of flying peacefully overhead, granting buffs to Cassandra and her Valkyrie allies. From overhead, they can bless Cassandra with the gift of birds eye view of the battlefield. They do this passively even when she's not in combat.
• Wisdom and Morality When in doubt of what to do next, Huginn and Muninn bless Cassandra with their own thoughts. Individually, they have their own thoughts. Huginn is capable of seeing into any individual in Axiom, and he is able to tell Cassandra exactly what kind of creature lies before her and their power levels. Whether she should engage them, or not. Muninn is granted the Valkyrie's ability to see where exactly someone lies on the moral compass. His ability, though, is strengthened beyond what any Valkyrie can do. Muninn is capable of looking into anyone's past by simply reading their energy. With that, he can determine the possible future. They communicate this via thoughts to Cassandra.
• Deflection [ Passive ] As Varði's channeled energy grows stronger every post, it can rise to high ranks, dealing just as much damage as any attack. With power levels just as high, Varði can deflect projectile attacks up to its rank.
Technique
Vardi > SSS
Final Charge > SSS
Posted: Thu Aug 11, 2016 4:30 pm
A flicker of the tongue, a dash of malice... a spray of blood. Too fast had the round been for Elessia to avoid it, and it struck true. Right through her shoulder, tearing through the good arm and point where wing connects to spine. The pain was immeasurable, distracting from her need to move from the dragoon. A gasp escaped as her body reeled from impact, spinning backwards, falling from the sky already before Tiranus even moved. This is not possible, she chastised herself inwardly. It was then that she felt the dragon's maw at her knee, clamping down on it with ferocious might and the wrath of both dragon and rider twice over. The results were devastating, but not final as she was whipped towards the ground with a trail of blood between her body and her lost limb. The impact was loud, heavy, thick. A roar of pain freed itself. Elessia didn't move behind to dust created on impact. Rather a massive blast of green exploded from her, aiming to kill these three for the harm they had caused.
Lucky for those present, this last ditch effort was in vain as not one or two, but three gods broke the skyline in a blazing, electrified cage bearing the rest of the heroes from Hell. Elessia's attack was contained by the trio, all of whom smiled at the sight. Aurelia had done a number, as Alistair should have expected. What wasn't was the sight of a dragon holding a severed leg, and the blood splattered against Auriel's face. Her dome of instadeath defeated, the gods allowed the champions to hand, looking down on Elessia from upon clouds of gold and white up above. Elessia looked to them with malice in her heart, finally breaking the poker face she'd held so long. "And so, finally, Raphael show's his true nature. You are no ally of Vangelism as Solaris once praised," she spat just as the four others arrived on the scene. In her condition it was clear things were nearing on finished for her. But she knew that someone had her back, someone somewhere had to watch over her for their plans to come to fruition. Like water, black shadows crawled through the field, coming from nowhere but collecting on the missing limbs of Elessia. In seconds, she had new, black limbs to replace her old ones, she stood proud immediately, a ferocious growl on her lips. Raphael, Alistair, and Lilith sprung into action sseeing this. In their eyes they saw an Immortal being born, and that would be bad for all present, them included. Black enveloped Elessia's eyes but for a moment before she called her chains to wrap around every target, to rend and bring them all to heel.
The Mazdakii gods looked on in horror as they were too late to stop the woman from ending the lives of the failed heroes who dared step to Elessia. An almost demonic distortion of laughter escaped from her throat as Elessia turned her weapon to the three, ending them each with a single blast of Elder Blood. It had been the aid of Malacai and Kali that increased her strength so. She had won, if only by a hare's breath. Even they could not hold her any further, as she smited them too. The binds holding Michael would weaken from this, and she saw through her ability to cast any she desired into the aether than Michael used this to break his binding and wipe away Narathos with a single thought. As was his end was the beginning of Vangelism's reclaim. And the woman turned to see him there behind her, caressing her hair, congratulating her on this magnificent victory. Now there was only the matter of completing her initial goal of cleansing the world of demons before her as the bride of Michael.
So it would be in her mind. The seduction of Lilith's spell was far too great for her to be able to make rhyme or reason of anything. No, she had not killed anything. She had not even moved after receiving the blessings of the Immortal Malacai. Her body came to reality first, once it was far too late to defend herself. From the inside, a flame bursted outwards, consuming her body and bringing her to her knees, even though so long as Malacai was inhabiting her form she could not truly die. She was still helpless as the demon fire raged within her, creating a heat that would force every combatant to step back. Alistair somehow looked down on this gleefully even though this was becoming more dangerous as other players joined this battle. Elessia fought to stand through the pain but focus was impossible between visions assaulting her mind and damage assaulting her body in the real world. The assault of the Dreadnought impacted her, sending the woman back to the ground immediately. The woman could only think to do one thing, as all who bit off more than they could chew did. She would flee. Her elder blood was cut off from her, but Malacai would not allow her death. He opened a black portal below the ground himself to take her away, his own shifting form appearing as a reflection within it to any who would dare cast a glance into it. His form was what they desired, taken from them by what they feared. It was madness, chaos, but so too was it genius and beauty. Unfathomable, such as it was to them. Even so, with all of his power, he could not bring her to him. Cassandra's spell had taken root, forming a cage that locked them into this battle field. Elessia's body still burned as Cassandra spoke, and she fought to lean upright as Cassandra made her play. Would it not have been for intervention of yet another, this would have been it. But the weapon and body of Cassandra would both rebound from a wall of energy, sending her back from where she had come. Kali touched the goddess on her head then, absorbing her energy and the curses afflicting her, leaving the Goddess aground, but with the shadowed limbs in tact. Malacai surfaced, still a discombobulated mass of darkness and light but a form humanoid enough still. Kali was disappointed. Elessia was so useful to them in their goals... and now she had been felled. The Mazdakii encircled her, cutting her off from the heroes. This is why they had come. It was to them to stop these two from preventing the fallen Valkyrie's death. And they aimed to succeed in killing these two outright as well. Kali had plans of her own as she rose her arm into the air, siphon power striking everyone then, rendering them all immobile, all but Malacai who was still workign to restore Elessia's body behind the Siphon, who would grow infinitely powerful from three God's and a gaggle of mortals. Once more, things turned on their heads. She surprised the Mazdakii with her presence, Raphael unable to stop Malacai in time to have Elessia die took his attention as Kali had entered to stop Cassandra, Lilith and Alistair too busy with closing the portal. Kali slipped in through the cracks as she had to defeat Solonor for Elessia not so long ago. Now again she proved a force of interruption. A laugh escaped her throat, one taht would rock every fiber of the beings of the mortals present.
There was no way to stop her while she was siphoning them. This was growing more and more grim by the second. Everyone was losing their energy, their strength... their will for the battle. Even the knights would know a defeatist attitude. All would fall with time.
A disembodied voice, speaking a language no one could make out in guttural grunts and high pitched squeals spoke to Kali, and she turned her head to Malacai, a look of disbelief upon her face. Just then a roar sounded off, familiar only to Alistair, who managed a smile and a laugh then. "You two... urgh... you two are in for a world of pain," he taunted to the ire of Kali who made sure his Siphoning would be all the more painful, but still his words and the roar did put her off by just enough. The ground trembled as a mist rolled in, coating everything and making it hard to see beyond the energy being stolen from everyone. Kali was rooted to her spot stealing everyone's energy, and Malacai was all that held Elessia clinging to life, so neither of them could make a move to dispel this fog. Whoever this was... they at least had a small advantage for the moment. Another huge tremor, far closer than the last echoed out. Behind Kali, the heroes who came to kill her would see it just as all of the god's sensed it. A bright blue line began to crawl as if following a set path into the sky. What were they shaped like? Spikes? The power building was tremendous. Even Kali would not be a fan of taking that head on. "Did you miss me, Kali?" a voice taunted. The blue light immediately turned a deep but still bright red, and Malacai moaned a warning. Kali turned around, her sipon breaking at once. The Mazdakii trio sheilded the mortals collectively in the last moment before a red ray of pure energy and death fired, aimed for Kali, Malacai and Elessia, who had been restored just enough to lend her aid to defending this. The Energy ray pierced through the lightning cage, impacting the two shield's of energy and blowing away all the fog as it bore down. There, in all his impossibly huge glory was the top half Dominus who hadn't been seen in the weeks after Maria was thought killed by none other than Kali after she saved Solonor's life. Maria herself stood upon the leviathan lizard's head, holding a godly weapon born anew of godly influence. Maria, the new goddess of the sea had arrived just in time. The energy shield shattered and Kali put forward her hands, to try and absorb the energy. This fell perfectly to Lilith who reveled in the moment. "Do it now, Lilith!" she called to the Goddess of Debauchery, a sorcerer all her own. While Raphael protected his mortal charges, Lilith moved from the barrier and released another ray of energy that bore down on Malacai's form. He withstood it for but a second before a black shroud encompassed himself and Kali. With the lightning cage gone they could leave, but a grim realization set in for the duo: Elessia had to be abandoned. With their combined might they shoved back both Rays, making dominus stagger in the clouds and shutting him down while forcing the rest present to the ground. Maria seemed more wrathful than ever before as she leaped from the monster's head aimed her trident for Kali. Raphael lunged into action as well, and they merely crashed into each other as Malacai and Kali fled the scene in a murky black jestream. Maria made eye contact with Raphael. There was much to discuss but another time. He turned to Alistair, already rising on an intensely hot flame to give chase, and Lilith, who whispered something to only Damien's hears that seemed to clear him of his pain. Her and Alistair created a sonic boom as they gave chase. Maria and Raph looked down on Elessia, seeing without Malacai that she was not long for this world. "There was a time I saw you as an ultimate goal to be reached. I hope in your last moments you see that you were wrong to allow this to come to pass, Elessia," Maria said. Dominus began to charge another Atomic blast, but she held up a hand, as did Raphael. "You disrupted the delicate balance and order of the world. And even further you did so knowing it was selfish and wrong of you. Oblivion is not peaceful for those who betray." Maria left them both, leaping to her vassal who turned away as slowly as one would expect. An orb of water formed before Maria, twisting and churning into something akin to a portal. She leaped through it, moving like only a Dragoon could and disappearing. Dominus seemed to leap, falling from whatever was keeping him in the air. Seconds later a splash like a giant baby in a tub sounded as he too would join the hunt for Kali and Malacai. That left only Raphael, who would turn to newly favored warriors. "So it began a battle for Elessia's head, and so it ends. They will sing songs of this, I will be sure of it," he said almost in a joking manner as Elessia's breathing slowed. "Emperor... West," she said incredulously. "To think I, one who once chastised you for your blood, for no reason than being what you were born as, would see you as my last image. You are right, oblivion will not be a welcome end for me," she managed to cough out as blood welled. Raph stood and looked down for a second, then turned. Without another word a bolt of lightning struck him, and Raphael was no more for this place.
Mortals or not, they had succeeded with just a small but of aid as Elessia seemed to tear up. Green light shined as pieces of her form floated from her, towards the sky above. In her final moments, Elessia looked back on her life, on her crusades, her inquisitions, her decisions. It pained her most that she could see all of the worlds Michael had made, including the first Plane, all looking back on her without remorse. The god of creation himself could see her behind his bindings, he could feel her life leaving. He... he forgave her in a way then. That cemented the feeling that she was wrong all along into a slowly beating heart. Slowly she couldn't see anymore worlds. No more planes. They all began to fade from her view, each a lighthouse in a sea with no end. Each light seemed to distance itself, to disappear. With her connection to the tears in reality gone Elizabeth took her last breath and a green flash of light shined one last time from her eyes, collecting the pieces of her body that had been blown apart at her corpse. The light slowly dimmed, the last breath escaped, and the skin, muscle and tissues of her body all turned to dust, leaving only an intact heart and the rest of her loot behind.
Elessia was no more.
TDG Super Kami
We done bitches.
The Sleeping Pacifist
We done bitches.
a stray sheep
We done bitches.
Porkchopo
We done bitches.
The King of Razguard
We done bitches.
We done bitches.
Energy 0 Stats 0/0 Equipment all her loot Passives
Dead
Technique
Death - SSS
___youwillknownihilism Captain
Offline
A faint smile
Dedicated Friend
Offline
Posted: Fri Aug 12, 2016 1:44 pm
Auriel could feel her body turning to see something before she herself was fully aware of the reason. A familiar voice called out to the goddess before brilliant arrays of golds and amber washed through the area. Bathed in holy light was Cassandra, ferocity on her face and blade in hand. The valkyrie's heart leaped to her throat in two parts fear for her beloved as well as a strange and passionate burst of energy. She had found her wings. A faint smile lit up a face that generally reserved emotion for private times. Auriel lifted Eae in to the air and let out a warrior's call, spurring forth her counterpart. She was in awe at the power that was coming off of the returned members of this raid. How had they summoned abilities so powerful? From the valkyrie she did not know came a perverted energy too vast for Auriel to truly comprehend. She could feel it in the air like a smog weighing down on them. Elessia was unable to resist for Cassandra had found her ark and tore away another part of her body. Adrenaline coursed through her veins and Auriel was bounding across the cathedral at the greatest speeds she could, covering the distance between her lover in mere moments. Instantly she stood between the goddess and the mortal, shield raised ready to intercept what would surely be a devastating attack. When Auriel had taken a limb she almost paid for it by being flattened against the earth at one hundred miles per hour. She would not be torn apart from Cassandra again.
But nothing came of it. Confusion gripped the templar when Elessia failed to strike back. Slowly she edged Cassandra backward, never letting her guard down. There were few times in her life that she had been truly afraid. Waking to find Aurelia gone was the first. Abigail's death the second, and her failure to stop Abraxas the third. This was the fourth. The very air was heavy with the energy radiating off of these beings. Her natural instincts to purge the wicked flared at the presence of so many vile creatures. Sweat trickled down her forehead and uncontrollable shakes gripped her body. "C-Cassandra, I-" It felt like gravity was pouring down on her, increasing the pressure tenfold. It was beginning to be impossible to stand before the might of so many gods. A monster if impossible size looming over the entire mountain, accompanied by Raphael of Fraxen and Alistair of Nocturne. Auriel swallowed past the lump n her throat. She was being forced to her knees underneath all this. Then she felt him there, finally. Upon her shoulder laid his hand. Cassandra would see an ethereal wing bloom in to existence, beautiful and mighty with an energy she had felt before. Samael stood with her in spirit. The wing dissolved in to energy and coalesced upon the place where his hand had laid moments ago. Briefly it shimmered through her armor before disappearing beneath, forever marking her flesh and being. Auriel found her strength then, sure of what happened. The angel would turn then, unseen by most save for the valkyries and Aurelia. He would smile softly at her, eyes full of sorrow and pride. Should she wish to speak to him he would remain. If not, he would take flight in to the skies after Elessia's body vanished.
Finally all that was left was pieces of armor upon the ground. It seemed that they had a residual energy, and to each person would fly a specific piece. To Auriel the armor, which she added to her armory before turning to Cassandra and embracing her. Strong arms would envelope the vanguard and pull her in close. "First through hell we went. Then to heaven and back. I told you, nothing will tear us asunder." Pulling back, hands made for war tenderly cupped soft cheeks and held fast. A kiss so fueled with relief and love was given, chaste in the presence of others. Auriel, full of pride, beamed at Cassandra. How good it felt to know all of this was over. Now they could focus on healing the damage Elessia had caused. She planted one more kiss upon Cassandra's forehead before moving past her to talk to the pagan. Tiranus had come here a stranger, but he would leave as an ally. "You fought well, it was good to have you shooting from my aside. You've an ally in Pronta should you ever need." The valkyrie would clasp his arm in a soldier's shake before releasing him and moving towards Aurelia. Tentative was the approach, unsure of where they stood. Auriel made a choice then, to let go of the past and work for a future. She embraced her sister warmly, conveying her want to move forward. "I know that things between us haven't been good in a very long time. I've come to see that so easily can life be cut short. I do not wish to be at odds with you until the end of time. I just want only to be...sisters again." Auriel put the offer on the table and it would always be there should her sister choose to take it. To Damian a mere stare was given. Still she did not trust him, the evil was in his heart and the templar could sense it clear as day. Alexandria was given a quick salute, arm crossing over her chest to bang gauntlet against breast plate. The djinn received a head nod of appreciation. They had gone to wherever Elessia sent them alongside Cassandra and came back alive. For that Auriel could be thankful. Now to deal with the fallout. Outside of the cathedral there were hundreds of their kind, nephilim, human, valkyrie; all completely confused as to what to do. Some were still looking for a fight, most had thrown down their weapons. This was the time to strike. Auriel walked past Cassandra, briefly gripping her hand before setting out to lead the army home.
The end came in a flash of lights and sounds with enough power to send waves of spastic energy into the battlefield. Her bullets, floating in the air fell to the ground, crashing in light patters as soon as it became too hard for her to focus on the skill. Even the Flying Circus came to a halt when the Mazdakii entered their tussle, leaving her cowering behind a shield of energy. Too many gods had come in such a small area, with such great power being exerted. Elessia was strong alone, but with those present even the allied forces couldn't be unphased. The siphoning had taken it's toll on the Diabolos; she was no longer a factor in the fight with such a small amount of power remaining in her body. Raphael and Alistair stopped the powerful ray of energy from assaulting their bodies but it did not remove the crushing weight on her body itself. It was not until she could raise her head to see the unknown powers turn tail that she regained herself enough to stand and look upon the body of elessia. The weapons given by Gallaghar had served her well, but their time of this world drew to a close as well. Gallaghar too, was no more for this world. Whatever happened to him, she knew not but it had left the world minus one champion. With respect, Aurelia let the weapons fizzle from existence, raising into the air in pieces as they went into the ether.
A familiar warmth touched her back, and Aurelia was, once again, put on alert. She snapped her head around to see him there, radiating enough light to make even her glasses pointless but she stared at the nova of Holiness nonetheless. Her father, god of Truth, looked down at her with the same golden eyes that pierced the polarized lenses and stared into his. "Samael," she cawed, unaware that the others could not see him. "Father..." she recanted, as from behind the lenses, black tears ran from the demon's eyes. Seeing him there pulled up every last image she had worked so hard to bury. She didn't have words for him beyond that, just cast her eyes down to the ground with quivering lips and clenched fists. Wen Auriel walked to her, Aurelia didn't immediately return the hug. She was cold, unresponsive. A moment passed and she would let Auriel release her before she spoke, waiting for her to take her army before she even moved again. "Auriel." she began with a strong and confident voice though in her face one could only absorb apathy besides slightly red cheeks. "I'm sorry. For Abigail... no for abandoning you. I know I don't have a place in your city, you don't need to worry about that. We'll forever be at odds. No amount of emotion or godkilling can change that, buddy. But I at least love you, my sister, and if you need me you can always call on the Dark-Child," she would say pulling into a smirk. Before the army had left, Aurelia approached the fallen deity's corpse and look on it. Some more vehement soldiers approached, but the sight of Samael still behind her as well a** the overwhelming aura of malevolence and hatred she radiated kept them at bay. Her hands didn't reach for anything, only looked upon the wings. Responding to the angelic lineage within her, the wings snapped up, attaching to her back and then digging into her very spine. Her energy reacted to the energy of the fallen goddess and the resulting combination turned the wings black, painted golden lines into the face of the Black Baroness, who seemed to have green lightning arcing from her newly acquired appendages. She fluttered them knowingly, as if she had them once and smiled. The same golden pattern of fractals on her face painted into her skin and the wings flinched before turning black with unholy power. She turned to her grouping of allies, specifically Aurelia did her golden-lime irises touch, and she lifted her hands as if exerting her power and let dark tufts light as air flap downward. She took off, taking no time at all becoming a missile that flew with only a single wingbeat.
Now in the clouds above she looked out across the sea of white, orienting to stare at the sun, and keeping aloft on magnetism alone. To one direction she could see Nocturne, where she made her name. In another she knew a new conquest awaited her in the East. It was a moment of peace for her, one that rooted itself in her heart. In Nocturne there as political unrest beginning to get into motion. Adriel was making a play, and many others would look to her for input, especially now that she would be called the Godslayer. It would be tumultuous, it would be heinous, and it would be fun. Somehow in her heart she could feel that her place was no longer in Nocturne. Aurelia knew too much of war now, too much of conflict. Her blood demanded she go back there and stake her claim, but the rest of her being begged for release. To the east was grapes and wine. To the north was more of the same. The young demon decided to take her new power and retire for a while, let the world spin without aiding in it's rotation. She flapped her wings once, feeling the wind blowing at her face in a powerful gust. She beat the air back once more, becoming a spiral of speed and freedom. A bit of laughter escaped her throat as images of her childhood, flying along side her yougner sisters filled her mind, as she felt the warmth of Samael on her back, unable to shake it off. Her self mark morphed in shape to form a wing, a stolen epitaph from him that he allowed her to take. Freedom for Aurelia, freedom of conscience and freedom of anything to hold her back. With no baggage left she pushed her new wings to the limits of their speed, lfet not to be seen on the western continent again with any luck, but mostly just to enjoy the lack of baggage.
""
Stats: 13/11 3850/6950 Bullets: 960 Abilities/Weapons: Adjustment Passive Requires Glancing This is a skill that will come depending on your target. The more you miss while using this the more accurate you are in the next shot, you are adjusting yourself to your opponent's dodges. This is if you can still see them and if you miss. If they block your attack or get hit by it the effect of adjustment wont take place. There is however a side effect, since you are focused on shooting at them you are not quite capable of dodging. Adjustment is a solo skill it cannot be used in conjunction with other skills except for reloading skills until Expert rank. It must reset when you stop shooting, so you have to constantly lay a reign of fire on a target for it to stack over posts. By the third post, them dodging alone wouldn't be good enough if you don't lose your lock on them.
The Sight Just like their counterpart (the Nephilim) the Diabolos can read the auras about them and see things for what they are. This allows them to pinpoint an opponent's energy level(rank), along with the ability to naturally see energy.
• Electromagnetic Manipulation Even without expending energy, the Diabolos can manipulate electromagnetic fields. This allows them to levitate their own weapons and manipulate them with great speed, power and precision. Furthermore, they may sense metal and disturbances in electromagnetic fields; for example, if there is a destructive event happening even across the world, they will know it is ongoing, just not who or what is involved. They can sense earthquakes and other such things, to name a few events that would trigger this sense.
You may also compress this magnetic field within simply a large area around you; this allows you to perceive movements around you.
• Pain Inversion This is a strength and a weakness. Pain Inversion allows for a Diabolos' abilities to be stronger based on their physical health. This does not increase ability rank, but rather size, speed and precision. At full condition, you will be able to manipulate larger masses and fling them at enemies as if ballistic homing missiles. When near death, you will need great concentration to do that same thing and will be able to manipulate significantly less at once.
• Zenith Passive It's a common saying that anything is a weapon in the hands of a master, this concept is made real by the Weapon Master as they naturally coat any and all weapons they wield with energy. This results in two things, the weapons are made stronger by a rank, and they can strike things they normally shouldn't be able to, such as Shades. This stacks with other damage bonuses. Total weapon damage stacking cannot go past +3 ranks.
Sight Lock Passive This skill is necessary for any and all gunslingers to keep in mind, letting them gain a mental lock-on on the foe. So long as the foe is in any form of view, without anything to obstruct the view, such as a smoke screen or any visual type of illusions. Another bonus is that the Gunslinger can utilize the reflections of anything to find their opponent. The gunslinger can even quick draw with their gun, in a blink of an eye, they can shoot a target in their sight, meaning the opponent has to see and react to the draw of the gun or the moment upon firing.
[90 crystals still floating for a single post more]
Techs Active/Used:
Carapace Shield SSS Active
• Think you're clever? [ S Rank->SS Rank Damage ] - At one post of charging and acquiring her target, her shot is far more accurate. On post number two, this accuracy bonus is further increased, and the round gains a boost to damage that may exceed the cap. If this is done, S rank energy must be paid instead of A rank. On the third post, the shot is fired at four times it's normal speed and will not miss it's target unless they use some form of energy skill to dodge (assuming they have enough time to do so.) The damage of the round is A rank, but can be boosted to S rank and further breaking the cap if S rank energy is paid.
Talent Name: The Flying Circus Talent Description: Metallic horns sprout from her head and iron fillaments from her surroundings form mettalic wings upon her back as she activates the Flying Circus, the asthetic prelude to a powerful skill activating. Depending on the energy paid to activate this, Aurelia further splits her magnetic field from that of Axiom's for a set time and can freely manipulate magnetism on higher and higher levels. This also gives her even more precise flight by manipulating herself on similarly higher levels. When she is controlling the metals, they seem to fly around her in a pattern similar to how iron fillaments arrange themselves around a magnet.
SSS rank: 100m are, giving her sole dominion over the area she affects, allowing her to rip medium sized buildings free, throw cars, bullets cannons, missiles and the like with her body as the epicenter of this flying circus. (Lasts nine posts)
TABTAB Well, that was certainly one hell of a show. One for the history books if ever there was one. Damian rolled his shoulders a do use looked around, taking in the scene around him for a moment. Astrid snapped him back to reality with a small touch, then jumped into the air as she let out a dragon's roar and flew through a fiery portal and formed above her as she flew up and through it before it closed behind her.
TABTAB A genuine smile appeared on his face, a soft one that was rare for this time in the demon's life. The Valkyrie lovers reuniting brought him back to a time that had been of pure bliss even if he knew how that particular story ended; it was worth experiencing in the moment regardless of what followed. "Aureil, was it? You have your lover. You have your blood. Hold onto it, do whatever you need to keep hold of it." His smirk brightened just a hair. "May not mean much coming from a demon, but maybe holds weight from someone who has loved and lost it all." It was up to her to ignore him or heed his words, it mattered not to Damian. "And Aurelia... If you ever find an army of your sisters going psychotic again, I want my money up front for all the hassle it is." Again, the smirk remained. A jest of sorts. While it had been her request that filled every hour following up to this point with more annoyance than he had experienced in a very long time, the payoff seemed to be worth it.
TABTAB Amongst the ash and blackened remains, something caught Damian's eye. A long chain that matched the appearance of the ones used to drag people into the others lanes laid motionless. It looked normal, or all the power it bore, but upon the Dreadnaught walking to it and touching it with his hand it morphed and changed. It became corrupted and wicked at Damian's touch as it seemed to retain life and slither up and wind itself around his forearm. It melded into the skin as it burned and seared and smoked, but oddly enough did not pain him, which was also the time he noticed Raphael's 'gift' had gone away. This was his own personal trophy from this fight; a reminder of what was and what could have been. For now it was simply a chain that was apart of him. Maybe it would make a nice belt, or a dagger whip in the current condition it was in? The possibilities were numerous, and he would have to go other them later. For now, the las thought dawned on him. How could he have forgotten? "Oh, and Alexandra?" He spared her a minor glance, borderline between not being worth his time and an annoyance of simply existing. "Next time you boast and parade yourself being someone's better? Try not to s**t yourself and be a disgrace to such a skilled warrior race, yea?" Anyone who had not been in Hell was allowed to question, any in Hell were allowed to judge his words as they saw fit. If none were to impede his ability to leave, he would do so as the fight was done. His neck and wrists tingling, a sign that he was to have more to do soon and be ready for when that time came. But if someone had still been rearing for a fight or to bo up to him, he had no qualms with continuing.
"text"
Energy 1,245/2,050 Pain Points 380 / 400 Eye for an Eye Charge 0% Stats Strength: 14 (+9)(+2) (Cap Currently 17) | Speed: 4 (+9)(+2) (Cap Currently 17) | DR: +2(+1) | Damage Boost: +2 (Cap Currently +3) (Actually +3 Against Elessia) EquipmentAscalon and Svalinn
Passives
• Gene Mod: Speed <-> Strength Allows a person with the mod to convert their speed to strength or strength to speed twice a fight. • Gene Mod: Regeneration (Has Both Health Regeneration and Energy Regeneration Mod INDIVIDUALLY) Allows for faster healing or energy recovery. One or the other not both. This could possibly be used in place of a cleric for add on's from mechanists or as passive skills to regain health or energy while inactive. Regeneration is simple, similar to the Nephilim's, in terms of healing. Does not work for people with Regenerative Capabilities. Energy Regeneration is a bit different. Depending on your rank, you gain a flat amount. Novice = 25, Adept = 50, Expert = 75, Master = 100, Sage = 125 • Gene Mod: Energy Boost Increases base energy by 250 per rank. If you received this at Master Rank, it still counts from Trainee Rank.
• Buffs from dreadnoughts to ally have a special property when coming into combat with holy attacks. The Dreadnought's skills gain a +1 when coming in contact with Holy skills, but only their direct skills.
• Attacks count as Unholy
• Devour The ability to steal the life force of another to replenish your PP meter seems almost unholy. However, the transfer is anything but. Life is pure and raw, and the Reaver understands that. As such, the life transferring ability becomes a part of of every strike made by the Reaver. Direct contact is not necessary, as the Reaver has developed not only the ability to sense pain coming from others, but the ability to absorb the pain from several yards away. The range is limited to the area that the user is in. Not limited to opponents.
Based on the skill that is used, the user regenerates a certain amount of pain points. E Ranked: 5 Points D Ranked: 15 Points C Ranked: 35 Points B Ranked: 60 Points A Ranked: 85 Points S Ranked: 100 Points SS Ranked: 200 Points
• Pain The Reaver projects a constant aura (radius of 10 meters) that seeps into anyone the user wishes and causes them rather mild pain. For every person infected, the user gain back D Ranked Power Points, thanks to Devour. This attack is fully capable of being boosted, though once boosted, the cost in power points will equal one rank below what you are receiving. If it is boosted to B Rank, it costs C Rank to use.
• Your Pain is My Drug As long as the user is inflicting pain on another, the user gains a +1/+1 to stats. The user feeds off of this pain, and the effect is most definitely stackable for every enemy.
Buffs
Ascalon | +1 Rank in Damage against Elessia | Constant Your Pain is my Drug | +1 Strength +1 Speed for Every Opponent within Ten Meters | Constant (x9) Battle Cry | Rank Cost Reduction | Two Posts Hellfire Weapon | Fiery / Unholy Weapon | Two Posts Blood Augmentation: Limbs | Enhanced Jump and Arm Strength | Two Posts Draconic Wings | Flight | Constant Blood Augmentation: Body Armor | Immediate Bodily Regeneration & +1 DR | Four Posts Shieldbreaker | -1 DR on Hit | Two Posts Mephisto's Rage | + Two Strength + Two Speed + One Damage Boost & Caps Raised to Match | Four Posts Kala's Will be Done | -2 Strength -2 Speed -1 Holy Attacks in 100 Feet (Elessia and Alexandra) | Three Posts
Techniques
• Domination Ray | A -> SSS Depending on the energy put into the attack, this skill shoots a concentrated beam of energy from somewhere on the dreadnought's body straight ahead. This beak, for one payment of its cost can, lasts up to two posts at maximum and it's range scales with payment of energy, starting at 20 ft and doubling for every rank after. The beam is only 10 feet wide, however. The damage is enough to bore into and through defenses of equal rank over the course of it's attack, and is devastating when focused on a target. However the already low dreadnought speed is even slower during this time (-2.) It also has the elemental affinity of the dreadnought.
• Terror Shots | A -> SSS This skill fires an element dependent volley of black energy from the dreadnought that moves fairly fast as it hunts down an enemy. The shots explode on contact, and will relentlessly hound an enemy until they are destroyed. At B rank, only one is created, but for every rank of the skill higher another one shot is added, with the total damage equal to that rank (IE the two Shots from A rank only deal a total of A rank damage if they all hit.)
• Mephisto's Rage | S A black moat opens below every ally of the dreadnought and themself, giving them a bonus + 2 to damage, speed, and strength for four posts. All of these can break the caps, but cannot further stack. This skill can be used once every six posts after the buff ends.
• Kala's Will Be Done | SS This skill opens a black moat similar to Mephisto's Rage over a field around them of over 100feet, that moves as they do. This skill saps the energy of all enemies in the area, draining their strength and speed, each of which is lowered by 2. It also makes holy spells one rank weaker when they enter the radius. It lasts for 3 posts, after which it can only be used once mroe for the duration of combat.
Pain Aura | Boosted to SS
Astrid
Rank: Matches Damian (Expert Currently) Energy: 1,050 - 200 = 850 Stats: Strength: 8(+2) | Speed: 16(+2) | DR: +0 | Damage Boost: +1 Techniques: • Fiery Blanket | S -> SSS Very simple: Fire comes from mouth. The damage and size of the fire stream is dependent on the energy used, and can last multiple posts or adjusted in power as long as the energy required to use it is expended per post. This can be used as a fiery core or a concentrated beam for longer distance attacks.
Posted: Fri Aug 12, 2016 8:40 pm
Flashy disco lights and mega death rays all around, soon enough it is all said and done; the gods of Mazdaakism taking their leave that marked yet another three targets for a later date. Vexation was strong at the fact that they required their aid, but even Tiranus wasn't vain enough to recognize that they were just as pivotal as he in this fight. There was the greatest endeavor of all ahead if he sought to be on the same power level as the three divine heroes. Stooping low, one short of half a dozen branches curl about the fallen one's spear that had clattered towards his feet, rising to give it an experimental twirl. Light as a feather. "I'll be taking this, if there are no objections." And of course there weren't.
Molecular structures separate, before the dragon and rider are no longer whole; two separate pieces to the same puzzle. Turning to Auriel he responds in kind, giving the woman a firm pat on the shoulder. "And you led the charge as well as I could; if not better. Should you ever need dragon fire to rain upon your enemies, seek us out. It'll be fun." Mirthful chuckle heartily escapes diaphragm, armored and burly figure alighting atop horned cranium as if it were feather light. A nod is given to the black baroness as she prepares to leave. "I extend the same invitation to you as well. You seem like the lone wolf type, but even they can find the use in traveling amongst a pack of alphas."
Extending unarmed palm towards Alex to assist her atop Vexion, there is obvious tension in the air between her and Kala's epically failed harbinger. War's revenant knew not what occurred within the plane of fire and brimstone, but it obviously had been quite the hot mess. A note is made to inquire on the incident at a later time. For now though, a smirk and deceptively friendly wave are offered to hurt hellspawn, before attention returns to the Valkyrie now crowned with gold from the heavens themselves. "Now Alex, let's not associate ourselves with the lower class. If you continue to entertain their pettiness, they eventually think their opinions hold merit. When somebody spews nonsense just do as I; simply smile and wave, ah?" With that piece of advice the trio take to the skies, off in further search of love long lost that was destined to be found. - exit
▌ STRENGTH ┋24 ▌ SPEED ┋19 ▌ ENERGY ┋1,410 ▌ VEXION ENERGY ┋1,455 ▌ VEXION RANK┋MASTER ▌ RANK ┋ EXPERT ▌ THEME ┋ HAIL TO THE KING ▌ BATTLE THEME ┋ 300 VIOLIN ORCHESTRA
Passives & Skills Used passives
• Pantheon: War - cutting & thrusting attacks are leveled to his current rank [currently B => A Rank]
• I have come for thee - All damage dealt by Tiranus is increased by one rank
• All spear attacks + attacks involving dragon hold one extra rank in damage [dragoon passive]
• Sound of Mind, Sound of Body - Tiranus has an extremely strong mental barrier. This makes him immune to fears, stuns, auras, and seduction techniques up to his rank.
• Armored skin - Immune to damage C rank and below
• Masterful dragon riding - Allows for aerial acrobatics and impossibly dextrous maneuvers whilst atop the dragon
• Glory to me - Pagans are very... noble. They have the air of a King or Queen about them; even a divine. This comes from this particular ability. 'Glory To Me' is a mental allure that they constantly release from their vessel, similar to an Incubi's seduction, but weaker. Rather than seducing people, this ability fools their mind. It can make them see things that aren't real. In fact, they can even feel these things. This ability is literally impossible to ignore or break out of, but it serves little benefit other than prestige. A Pagan will often use this power to make themselves appear divine; the sun will rise behind them, their clothing will flow and shine with the breeze, they'll just seem so... God-like. They can even change their appearance using this, although it's a temporary thing. This ability can have some uses in battle, though. For example, if a Pagan is to cast a shadow over themselves, it'd make them harder to see. If they make the sun shine behind them, they can make their enemy flinch away from the overbearing light. They can also fool enemies into thinking they've struck a shield or something like that, although that sort of manipulation over reality is something that only Pagans who focus on this type of power can do.
Skills used/active
Vexion Skills used/Active:
Daddy Raz
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Sleepy Paci
Tipsy Cultist
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Posted: Tue Aug 16, 2016 2:04 pm
Short phone post yadda yadda Ruah headed out with his rewards and rank up etc