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Undersea Ruins

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Loonamist
Crew

8,750 Points
  • Member 100
  • Gaian 50
PostPosted: Sat Feb 14, 2015 1:49 pm


"Undersea Ruins"
Connecting Land Routes:
Undella Bay (Dive)


User Image - Blocked by "Display Image" Settings. Click to show.
The Abyssal Ruins are sunken temple ruins in eastern Unova, accessed when diving on a Pokemon. It is east of Undella Town in Undella Bay. Only the strongest trainers venture down to the Ruins, and after so long, a strong torrent always seems to wash through the ruins. The origins of the gust of water are still unknown, but are even strong enough to wash a Gyarados out of the ruins and back to the surface. The ruins are divided into four floors, each smaller than the last. The ruins are still filled with priceless artifacts, resting within the depths of the ruins. The artifacts have brought collectors, thieves, and scientists from all over, but thanks to the torrent of water, many of the artifacts still lay untouched.

Location specific items:

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other:


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Pokemon Appearances:

-7 rp posts are required, then roll a 10-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild Pokemon.

Wild Pokemon:
1- Remoraid
2- Jellicenct
3- Wailmer
4- Wailord
5- Shellder
6- Luvdisc

Pokemon Levels, Hp & Exp:
1= Lv. 39
2= Lv. 40
3= Lv. 41
4= Lv. 42
PostPosted: Thu Oct 01, 2020 10:15 pm


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I’m Carmen Sandiego, guess where I am: Undersea Ruins
I’ll tolerate you, for now… : No one
Current Outfit: Cool n’ Casual
Team Out of Ball: User Image User Image User Image User Image
Counters:
Onwards we go (Travel): 1/3 (Wishing Star Event)
My new hunting grounds (Wild Encounter): 81/2 (-3 from Armagnac’s Swarm)
Dare to challenge me? (NPC Battle): 120/15
Suppose this’ll be useful (Item Questing):
Heart Scale: 20/10
Bronze Stone: 20/20 (Reduced from 30 by Vermouth’s Pickup)
Crystal Shard: 8/25 (Reduced from 35 by Vermouth’s Pickup)
What have we here? (Area Specific ) – N/A

Berry Trees:
Ganlon: 25/40
Ganlon: 25/40
Durin: 5/20
Durin: 5/20

Bonding Time (FP Posts):
Ouzo: 2/5 (Reduced from 10 by Luxury Ball)

Wishing Star: 1/4

Wishlist (Subject to Change): Rotom Balls (10), Ultra Balls (20), Inspiration Balls (35), Tag Balls (35), GS Balls (Event), Clover Balls (Event), XP Balls (Event), Heart Scales (10), Big Mushrooms (30 – Forest or Cave), Balm Mushrooms (Mythic), Crystal Shards (35), Bronze Stones (30), Everstones (10), Up-Grade (10), Metal Coat (30), Choice Band (30), Choice Specs (30), Lucky Eggs (30 – Gym), EXP Shares (50), Light Ball (30), Elemental Gems (20), VS Seeker (35)

I’ll be taking these (Claims):
Level 5 Cybun (March/April Fakemon Giveaway 2020)
Grass Gem x3 (September 2019 Horoscope)
Blue Flute (4th of July 2020 Blue Gift Bundle)
Ganlon Berries x5 (September 2020 Horoscope)
TM Phantom Force (October 2020 Horoscope)

Event(s):


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✧✧【 ”Very good, Ouzo,” Eveline praised warmly, giving the Type: Null a few gentle pats on the head as she tucked the star away into her bag. The chimera gave a low growl in turn, seeming somewhat annoyed, but it looked like it was steadily growing used to the affection. A shame she didn’t really have any Pokemon treats on her, perhaps she should consider getting some to have as a means of positive reinforcement to help train the Type: Null and help to ease its aggression. It seemed to be behaving fairly well while it stayed close to her, but who knows what could happen in an extremely stressful situation where it could be more inclined to act out and possibly hurt someone in the process… All the more reason to work on a plan for that, as far as she was concerned, but for now they had more important matters to attend to. The last star they had to collect was apparently in what were called the Abyssal or Undersea Ruins, a sunken temple in Undella Bay said to hold numerous riches for those brave enough to explore its depth.

However, actually reaching said treasures was a lot more difficult than it sounded, as apparently after so long spent in the temple itself any eager explorer would find themselves suddenly washed back out to the surface by a strong torrent that coursed through the ruins themselves. No one knew for sure how such a phenomenon occurred, but it certainly made exploration down there much more difficult as one could only spend a certain amount of time in the ruins before the rush of water would eventually push them out. Surely many a daring treasure hunter or thief had taken the plunge through the ruins over the many decades and centuries since their discovery to get a share of the treasure inside, but there was still plenty that was still left unclaimed, or so the rumors said at the very least…
】✧✧


[Battle Recap]
N/A


(( Ordering Outrageous Cocktails: Accompanied by Zane’s Jaffa (NPC Altaria) ))


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▀▀▀▀▀▀▀▀▀ PARTNERS IN CRIME ▀▀▀▀▀▀▀▀▀

User Image User Image Gin││ Level 23 │ 230/230 HP │ Guts: Attack increased 3 stages when affected by a status condition (Burn, Paralyze, Sleep, Poison, Freeze) │ Careful: Sharp-eyed and cunning, defensive of his trainer, and merciless to his enemies, likes being pampered │ 13/23 EXP │ Held Item: N/A │Spark (75 ; 7/10 Paralysis) ; Bite (70 ; 4/10 Flinch) ; Electric Terrain (Boosts the power of Electric-type moves used by x1.3 and prevents Pokemon from falling asleep, Lasts for five rounds ; Pokemon are grounded so long as Ground type moves would affect them) ; Iron Tail (110 ; 7/10 Lower target’s Defense one stage) | Needed For Moveset: Ice Fang (Egg Move or Tier 5 TM) ; Crunch (TR) ; Wild Charge (TR)

User Image User Image Lambrusco││ Level 18 │ 180/180 HP │ Blaze: Fire-type attacks deal x1.5 damage when HP is below 1/3rd│ Calm: Gentlemanly and polite, yet seems to hold a cunning countenance about him │ 13/18 EXP │ Held Item: N/A │Mystical Fire (75 ; Lowers target’s Sp. Attack one stage) ; Shadow Ball (80 ; 8/10 Lower target’s Sp. Defense one stage) ; Future Sight (120 ; Damage occurs in 2 rounds) ; Shock Wave (60 ; Always hits, does not hit Pokemon using Dig, Dive, or Fly) | Needed for Moveset: Fire Blast (TR) ; Psychic (TR)

User Image User Image Margarita ‘Rita’││ Level 26 │ 260/260 HP │ Sniper: Critical hits deal x3 damage instead of x2 │ Timid: Shy and gets anxiety quite easily, likes to hitch rides on her trainer or larger teammates │ 2/31 EXP│ Held Item: Mystic Water (x1.2 to Water attacks)│ Pound (50) ; Growl (Lowers target’s Attack one stage) ; Water Pulse (70 ; 4/10 Confusion) ; Sucker Punch (80 ; Priority +1) | Needed For Moveset: Snipe Shot (Evolve – Inteleon) ; Air Slash (Evolve – Inteleon) ; Ice Beam (TR – Inteleon) ; Shadow Ball (TR – Inteleon)

User Image User Image Soho││ Level 12 │ 120/120 HP │ Illusion: Takes the appearance of a conscious Pokemon in the party upon being sent out. Type does not change. Appearance returns to normal when attacked│ Lonely: Sly, sneaky, and mysterious, not much of a talker but reliable for getting a job done right│ 12/17 EXP │ Held Item: N/A │Hyper Voice (90) ; Leer (Lowers target’s Defense one stage) ; Pursuit (40 ; Deals double damage if the opponent is switching out ; Pursuit has no altered priority, but it will always successfully attack a Pokémon switching out before the swap happens) ; Extrasensory (80 ; 3/10 Flinch) | Needed For Moveset: Dark Pulse (TR) ; Nasty Plot (TR or Lvl 49) ; Flamethrower (TR – Zoroark)

User Image User Image Armagnac│ │ Level 10│ 100/100 HP │ Swarm: Bug-type attacks deal x1.5 damage when HP is below 1/3rd ; When in the active party, reduces post cost for wild encounters by 3 | Serious: Easily prone to anger and aggression, has a one-track mind when he really wants something, protective over anything he sees as his, including his ‘mommy’ | 11/20 EXP | Held Item: N/A | Vacuum Wave (40 ; Priority +2) ; Quick Attack (40 ; Priority +1) ; Fury Cutter (40 ; Damage doubles after each successful hit, damage resets if not used consecutively or misses) ; Focus Energy (All attacks have 1/10 crit chance ; increases by 1/10 up to 5 times to max of 5/10) | Needed For Moveset: X-Scissor (Level 40 or TR) ; Swords Dance (Level 48 or TR) ; Air Slash (Level 40 or Tier 7 TM) ; Cross Poison/Psycho Cut (Tier 7 TM)

User Image User Image Vermouth││ Level 16 │ 160/160 HP │ Pickup: Item posts reduced by 10 while Pokemon is in the active party, doesn’t work if items already take 10 posts│ Impish: Haughty and arrogant, she thinks herself a princess and certainly acts the part, preens herself often and hates getting dirty│ 10/21 EXP │ Held Item: N/A │ Scratch (40) ; Growl (Lowers target’s Attack one stage) ; Fake Out (40 ; Causes target to flinch if it hits ; Only successful on the first round user in in battle, but resets when user is switched in and out ; Priority +3) ; Bite (60 ; 4/10 Flinch)| Needed For Moveset: Play Rough (TR) ; Dark Pulse (TR) ; Hyper Voice (TR) ; Parting Shot (Egg Move)

✧✧✧✧ BENCHWARMERS ✧✧✧✧

User Image User Image Tonic ‘Nic’││ Level 20 │ 200/200 HP │ Intimidate: Lowers target’s Attack one stage when this Pokemon is sent out in battle│ Naughty: Sassy, hot-tempered, foul-mouthed, and quick to use her flames and claws as she sees fit│ 10/20 EXP │ Held Item: Charcoal (x1.2 to Fire-type attacks)│ Bite (60 ; 4/10 Flinch) ; Flamethrower (90 ; 4/10 Burn) ; Growl (Lowers target’s Attack one stage) ; Lick (30 ; 7/10 Paralysis) | Needed For Moveset: Crunch (TR) ; Leech Life (TR) ; Swords Dance (TR)

User Image User Image Tequila││ Level 12│ 120/120 HP │ Flame Body: Contact with this Pokemon has a 3/10 chance of inducing burn ; Eggs will take 10 fewer posts to hatch while the Pokemon is in the active party│ Lax: A lazy sort, she thinks of herself as the ‘big boss’ of the team, prefers not to do things if others can do it, but will throw her weight around if she has to │ 8/17 EXP │ Held Item: N/A │Inferno (100 ; Inflicts burn) ; Smokescreen (Lowers target’s accuracy one stage) ; Bite (60 ; 4/10 Flinch) ; Wrap (15 ; Traps target for 4-5 rounds and deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Power Whip (TR) ; Crunch (TR) ; Leech Life (TR) ; Scald (TR) ; Fire Lash (Lvl 53)

User Image User Image Mimosa││ Level 20│ 200/200 HP │ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user (OA: Super Luck)│ Adamant: Quiet and watchful, tactical, calculating, and swift to punish those who mean to harm her mistress │ 1/20 EXP │ Held Item: Absolite (Attack x1.2 ; Sp. Attack x1.3 ; Speed x1.1) │ Bite (70 ; 4/10 Flinch) ; Future Sight (130 ; Damage occurs in 2 rounds) ; Quick Attack (50 ; Priority +1) ; Play Rough (100 ; ½ Lower target’s Attack one stage)| Needed For Moveset: Megahorn (TR) ; Iron Tail (Move Tutor) ; Dark Pulse (TR)

User Image User Image Zinfandel││ Level 10 │ 100/100 HP │ Big Pecks: Prevents the Pokemon’s Defense from being lowered, does not affect self-inflicted reducations. Defense can still be changed by Guard Swap, Heart Swap, and Guard Split, and this ability can be ignored with Mold Breaker, Teravolt, and Turboblaze │ Hasty: Quick-tempered and territorial over anything she deems as hers, has a particular eye for shiny objects │ 1/15 EXP │ Held Item: N/A │Hone Claws (Raises user’s Attack and accuracy one stage) ; Leer (Lowers target’s Defense one stage) ; Power Trip (20 ; +20 damage for each stage a stat is increased by the user) ; Peck (35) | Needed for Moveset: Brave Bird (TR) ; Iron Head (TR - Corviknight) ; Roost (Egg Move) ; U-Turn (Tier 4 TM)

User Image User Image Chardonnay││ Level 10 │ 100/100 HP │ Riddle: 4/10 chance to confuse each target on the field (excluding Ankhat), when another Pokemon enters the battlefield Riddle has a chance to confuse it. Cannot affect the same Pokemon twice, and can affect ally Pokemon│ Quirky: Sharp and knowledgeable, a self-proclaimed adept at reading others, always seems to be deep in thought when not preoccupied │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Detect (User protected for the round ; 1/5 chance of working the second time if used consecutively and 1/10 chance every subsequent round after until another move is used ; Priority +4) ; Night Shade (Inflicts damage equal to user’s level ; Type effectiveness not included) ; Signal Beam (75 ; 4/10 Confusion)| Needed For Moveset: Shadow Ball (TR) ; Psychic (TR) ; Magic Room (Move Tutor)

User Image User Image Merlot││ Level 10 │ 100/100 HP │ Unburden: Speed raised one stage when a held item is used │ Mild: An enigmatic sort with an even more mysterious smile, she always seems lost in thought │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Tail Whip (Lowers target’s Defense one stage) ; Beat Up (20 ; +10 for every Pokemon that isn’t fainted or has a status ailment) ; Hone Claws (Raises user’s Attack and accuracy one stage) | Needed For Moveset: Crunch (TR – Thievul) ; Fire Fang (Tier 5 TM) ; Grass Knot (TR – Thievul) ; Play Rough (TR)

User Image User Image Absinthe ‘Sin’││ Level 15 │ 150/150 HP │ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect, but user may lower its own stats with its own moves │ Modest: A bit of a helicopter mom, protective of her smaller teammates and dotes on them │ 1/15 EXP │ Held Item: N/A │ Dragon Darts (50 ; Attacks twice ; If there are two targets each one is hit once, if one of the two targets protects or is Fairy-type, it hits the opponent that doesn’t protect twice) ; Sucker Punch (70 ; Priority +1) ; Bite (60 ; 4/10) ; Infestation (20 ; Deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Outrage (TR) ; Phantom Force (Lvl 48 or Tier 7 TM) ; Psychic Fangs (TR) ; Flamethrower (TR)

User Image User Image Gimlet││ Level 15 │ 150/150 HP │ Tough Claws: x1.3 bonus to attacks that make physical contact│ Brave: A prankster and troublemaker, likes to ruffle feathers and taunt others for shits n’ giggles│ 1/15 EXP │ Held Item: N/A │ Iron Head (80 ; 4/10 Flinch) ; Hone Claws (Raises user’s Attack and accuracy one stage) ; Metal Burst (Takes damage of target’s last attack and counters back with x1.3 damage) ; Scratch (40) | Needed For Moveset: Close Combat (TR) ; Crunch (TR) ; Gunk Shot (TR)

User Image User Image Ouzo│ Θ │ Level 20 │ 200/200 HP │ Battle Armor: Prevents critical hits, reduces damage taken from physical attacks by 1/10 of total damage│ Bold: Aloof, aggressive, and prone to destroying anything he sees as a threat or enemy no matter what it is│ 1/15 EXP │ FP: 1/5 | Held Item: N/A │Tackle (50) ; Rage (30 ; Damage increases by 10 when used in succession and the user is hit) ; Pursuit (50 ; Deals double damage if the opponent is switching out ; has no altered priority but will always successfully attack a Pokemon switching out before the swap happens) ; Aerial Ace (60 ; Always hits, ignores evasion and accuracy) | Needed For Moveset: Multi-Attack (Evolve – Silvally), Iron Head (Lvl 45 or TR or Move Tutor), Outrage (Move Tutor), Return (TR)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

Key Items:
- Pokedex
- Rotom Phone (Purple)
- Zenzi
- Zane
- Roza
- Annette

- Badges

- TM Case


Personal Things:
- .357 Magnum Revolver (w/ silencer)
- 2 Stiletto Knives (Concealed)
- Burner Phone (To contact Roza)
- Menthols
- Lighter
- Pepper Spray
- USB
- Set of Playing Cards
- Disguise Kit (Hair dye, make-up, color contacts, etc.)
- Father’s Key
- Letter
- Lute and Oud
- Go Goggles
- Rain Coat
- Winter Jacket
- Rubber Boots
- Flashlight
- Sunglasses
- Bandanna
- Gloves
-Scarf
- Earmuffs
- Winter Boots
- Journal w/ Pencil

Items:
- Absolite (Held by Mimosa)
- Choice Scarf
- Insect Plate
- Metronome
- Roman Candle
- Charcoal (Held by Tonic)
- Wise Glasses
- Leftovers
- Taiko Drum
- Lucky Egg
- Mystic Water (Held by Margarita)
- Lucky Punch

Pokeballs:
- Pokeballs (Unlimited)
- Tag Ball
- Quick Balls x5

Meds:
- Potions (Unlimited)

Z-Crystals:

Berries:
- Jaboca Berries x5
- Ganlon Berries x3
- Durin Berries x8

Misc.:



Wishing Star Hunt Prize Claims
1st Wishing Star Prize - x3 Berries (Not event) & x5 "Food" Items (Not including ragecandybars and event berries)
5th Wishing Star - x5 Pokeballs of "Great" or less effectiveness
10th Wishing Star - Lv.10 Pokemon of choice
15th Wishing Star - x5 Healing Items & x5 Rare Candies
20th Wishing Star - x2 TRs of choice & x1 Hold item
25th Wishing Star - x1 Big Mushroom & x3 Heart Scales
30th Wishing Star - x1 Lv.20 Pokemon of choice

Darkie Ramirez Werepyre

Devoted Codger


Darkie Ramirez Werepyre

Devoted Codger

PostPosted: Thu Oct 01, 2020 10:56 pm


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☆═━┈✧✧✧✧✧✧✧✧✧┈━═☆


I’m Carmen Sandiego, guess where I am: Undersea Ruins
I’ll tolerate you, for now… : No one
Current Outfit: Cool n’ Casual
Team Out of Ball: User Image User Image User Image User Image User Image
Counters:
Onwards we go (Travel): 1/3 (Wishing Star Event)
My new hunting grounds (Wild Encounter): 82/2 (-3 from Armagnac’s Swarm)
Dare to challenge me? (NPC Battle): 121/15
Suppose this’ll be useful (Item Questing):
Heart Scale: 20/10
Bronze Stone: 20/20 (Reduced from 30 by Vermouth’s Pickup)
Crystal Shard: 9/25 (Reduced from 35 by Vermouth’s Pickup)
What have we here? (Area Specific ) – N/A

Berry Trees:
Ganlon: 26/40
Ganlon: 26/40
Durin: 6/20
Durin: 6/20

Bonding Time (FP Posts):
Ouzo: 2/5 (Reduced from 10 by Luxury Ball)

Wishing Star: 2/4

Wishlist (Subject to Change): Rotom Balls (10), Ultra Balls (20), Inspiration Balls (35), Tag Balls (35), GS Balls (Event), Clover Balls (Event), XP Balls (Event), Heart Scales (10), Big Mushrooms (30 – Forest or Cave), Balm Mushrooms (Mythic), Crystal Shards (35), Bronze Stones (30), Everstones (10), Up-Grade (10), Metal Coat (30), Choice Band (30), Choice Specs (30), Lucky Eggs (30 – Gym), EXP Shares (50), Light Ball (30), Elemental Gems (20), VS Seeker (35)

I’ll be taking these (Claims):
Level 5 Cybun (March/April Fakemon Giveaway 2020)
Grass Gem x3 (September 2019 Horoscope)
Blue Flute (4th of July 2020 Blue Gift Bundle)
Ganlon Berries x5 (September 2020 Horoscope)
TM Phantom Force (October 2020 Horoscope)

Event(s):


☆═━┈✧✧✧✧✧✧✧✧✧┈━═☆


✧✧【 They didn’t exactly have a means of being able to go down to explore the ruins themselves, but Eveline did have at least one Pokemon who would be much more well equipped for such a job. Reaching for her belt, she grabbed Margarita’s Pokeball once again and held it out, releasing the Drizzile onto the sand in front of her. ”Hey, got another deep diving job I need you to do for me, mon chérie,” she instructed, tone gentle yet firm enough to drive the point home, ”Zee last star we need to get is down in some underwater ruins, and you’re the one best equipped on ze team to be able to pull this off.” Rita nodded in understanding, though she glanced nervously at the vast expanse of sea before them, clearly not too pleased about having to dive down into strange waters yet again. Still, her trainer was counting on her to be able to do this… However, it seemed that she wouldn’t be going it alone this time, as Absinthe suddenly drifted her way over to hover in an almost protective manner by the Drizzile’s side. ”Ah, you’re going to help too, Sin?” the redhead gave the Dragapult a quizzical look, then nodded with a smirk, ”If you’d like then. Certainly would help having two pairs of eyes, non?”

Rita blinked in surprise, but gave a small smile and a nod of agreement. If Sin really wanted to come along with her to help, who was she to say no?
”A-Ah… Are you s-sure, Sin? I m-mean, it’s appreciated b-but you really don’t need to…” the little chameleon asked, nervously twiddling her mitten-like hands together as she glanced up at her sizably larger teammate. ”Of course, little one,” the motherly Dragapult assured, tone gentle and warm since her face wasn’t quite as capable with expressions due to how it was structured with the plane-like protrusions jutting out from her skull, ”I wouldn’t have offered to come with in the first place if I didn’t want to. Shall we be on our way, then?” Rita nodded, they certainly wouldn’t be getting anything done fast by lolly-gagging around. Feeling a bit more confident with her new partner by her side, the Drizzile took to the water, nictating membranes covering her eyes to shield them from the harsh salt water as she dove down. As she swam deeper down her body reacted in turn, adapting her scales to blend in with the water around her and rendering her invisible to anything and everything else. The sea life around here didn’t seem that much more threatening than what she’d seen in Azure Bay, but the sight of the rather large jellyfish-like Pokemon hovering close to the surface made her shiver with unease. Best to avoid them if it could be helped… In the distance several leagues away, she could make out the vague giant silhouette of a Wailord way out in the really deep sea area. Good thing they wouldn’t have to go out that far… at least Rita certainly hoped so. 】✧✧


[Battle Recap]
N/A


(( Ordering Outrageous Cocktails: Accompanied by Zane’s Jaffa (NPC Altaria) ))


☆═━┈✧✧✧✧✧✧✧✧✧┈━═☆


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▀▀▀▀▀▀▀▀▀ PARTNERS IN CRIME ▀▀▀▀▀▀▀▀▀

User Image User Image Gin││ Level 23 │ 230/230 HP │ Guts: Attack increased 3 stages when affected by a status condition (Burn, Paralyze, Sleep, Poison, Freeze) │ Careful: Sharp-eyed and cunning, defensive of his trainer, and merciless to his enemies, likes being pampered │ 14/23 EXP │ Held Item: N/A │Spark (75 ; 7/10 Paralysis) ; Bite (70 ; 4/10 Flinch) ; Electric Terrain (Boosts the power of Electric-type moves used by x1.3 and prevents Pokemon from falling asleep, Lasts for five rounds ; Pokemon are grounded so long as Ground type moves would affect them) ; Iron Tail (110 ; 7/10 Lower target’s Defense one stage) | Needed For Moveset: Ice Fang (Egg Move or Tier 5 TM) ; Crunch (TR) ; Wild Charge (TR)

User Image User Image Lambrusco││ Level 18 │ 180/180 HP │ Blaze: Fire-type attacks deal x1.5 damage when HP is below 1/3rd│ Calm: Gentlemanly and polite, yet seems to hold a cunning countenance about him │ 14/18 EXP │ Held Item: N/A │Mystical Fire (75 ; Lowers target’s Sp. Attack one stage) ; Shadow Ball (80 ; 8/10 Lower target’s Sp. Defense one stage) ; Future Sight (120 ; Damage occurs in 2 rounds) ; Shock Wave (60 ; Always hits, does not hit Pokemon using Dig, Dive, or Fly) | Needed for Moveset: Fire Blast (TR) ; Psychic (TR)

User Image User Image Margarita ‘Rita’││ Level 26 │ 260/260 HP │ Sniper: Critical hits deal x3 damage instead of x2 │ Timid: Shy and gets anxiety quite easily, likes to hitch rides on her trainer or larger teammates │ 3/31 EXP│ Held Item: Mystic Water (x1.2 to Water attacks)│ Pound (50) ; Growl (Lowers target’s Attack one stage) ; Water Pulse (70 ; 4/10 Confusion) ; Sucker Punch (80 ; Priority +1) | Needed For Moveset: Snipe Shot (Evolve – Inteleon) ; Air Slash (Evolve – Inteleon) ; Ice Beam (TR – Inteleon) ; Shadow Ball (TR – Inteleon)

User Image User Image Soho││ Level 12 │ 120/120 HP │ Illusion: Takes the appearance of a conscious Pokemon in the party upon being sent out. Type does not change. Appearance returns to normal when attacked│ Lonely: Sly, sneaky, and mysterious, not much of a talker but reliable for getting a job done right│ 13/17 EXP │ Held Item: N/A │Hyper Voice (90) ; Leer (Lowers target’s Defense one stage) ; Pursuit (40 ; Deals double damage if the opponent is switching out ; Pursuit has no altered priority, but it will always successfully attack a Pokémon switching out before the swap happens) ; Extrasensory (80 ; 3/10 Flinch) | Needed For Moveset: Dark Pulse (TR) ; Nasty Plot (TR or Lvl 49) ; Flamethrower (TR – Zoroark)

User Image User Image Armagnac│ │ Level 10│ 100/100 HP │ Swarm: Bug-type attacks deal x1.5 damage when HP is below 1/3rd ; When in the active party, reduces post cost for wild encounters by 3 | Serious: Easily prone to anger and aggression, has a one-track mind when he really wants something, protective over anything he sees as his, including his ‘mommy’ | 12/20 EXP | Held Item: N/A | Vacuum Wave (40 ; Priority +2) ; Quick Attack (40 ; Priority +1) ; Fury Cutter (40 ; Damage doubles after each successful hit, damage resets if not used consecutively or misses) ; Focus Energy (All attacks have 1/10 crit chance ; increases by 1/10 up to 5 times to max of 5/10) | Needed For Moveset: X-Scissor (Level 40 or TR) ; Swords Dance (Level 48 or TR) ; Air Slash (Level 40 or Tier 7 TM) ; Cross Poison/Psycho Cut (Tier 7 TM)

User Image User Image Vermouth││ Level 16 │ 160/160 HP │ Pickup: Item posts reduced by 10 while Pokemon is in the active party, doesn’t work if items already take 10 posts│ Impish: Haughty and arrogant, she thinks herself a princess and certainly acts the part, preens herself often and hates getting dirty│ 11/21 EXP │ Held Item: N/A │ Scratch (40) ; Growl (Lowers target’s Attack one stage) ; Fake Out (40 ; Causes target to flinch if it hits ; Only successful on the first round user in in battle, but resets when user is switched in and out ; Priority +3) ; Bite (60 ; 4/10 Flinch)| Needed For Moveset: Play Rough (TR) ; Dark Pulse (TR) ; Hyper Voice (TR) ; Parting Shot (Egg Move)

✧✧✧✧ BENCHWARMERS ✧✧✧✧

User Image User Image Tonic ‘Nic’││ Level 20 │ 200/200 HP │ Intimidate: Lowers target’s Attack one stage when this Pokemon is sent out in battle│ Naughty: Sassy, hot-tempered, foul-mouthed, and quick to use her flames and claws as she sees fit│ 10/20 EXP │ Held Item: Charcoal (x1.2 to Fire-type attacks)│ Bite (60 ; 4/10 Flinch) ; Flamethrower (90 ; 4/10 Burn) ; Growl (Lowers target’s Attack one stage) ; Lick (30 ; 7/10 Paralysis) | Needed For Moveset: Crunch (TR) ; Leech Life (TR) ; Swords Dance (TR)

User Image User Image Tequila││ Level 12│ 120/120 HP │ Flame Body: Contact with this Pokemon has a 3/10 chance of inducing burn ; Eggs will take 10 fewer posts to hatch while the Pokemon is in the active party│ Lax: A lazy sort, she thinks of herself as the ‘big boss’ of the team, prefers not to do things if others can do it, but will throw her weight around if she has to │ 8/17 EXP │ Held Item: N/A │Inferno (100 ; Inflicts burn) ; Smokescreen (Lowers target’s accuracy one stage) ; Bite (60 ; 4/10 Flinch) ; Wrap (15 ; Traps target for 4-5 rounds and deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Power Whip (TR) ; Crunch (TR) ; Leech Life (TR) ; Scald (TR) ; Fire Lash (Lvl 53)

User Image User Image Mimosa││ Level 20│ 200/200 HP │ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user (OA: Super Luck)│ Adamant: Quiet and watchful, tactical, calculating, and swift to punish those who mean to harm her mistress │ 1/20 EXP │ Held Item: Absolite (Attack x1.2 ; Sp. Attack x1.3 ; Speed x1.1) │ Bite (70 ; 4/10 Flinch) ; Future Sight (130 ; Damage occurs in 2 rounds) ; Quick Attack (50 ; Priority +1) ; Play Rough (100 ; ½ Lower target’s Attack one stage)| Needed For Moveset: Megahorn (TR) ; Iron Tail (Move Tutor) ; Dark Pulse (TR)

User Image User Image Zinfandel││ Level 10 │ 100/100 HP │ Big Pecks: Prevents the Pokemon’s Defense from being lowered, does not affect self-inflicted reducations. Defense can still be changed by Guard Swap, Heart Swap, and Guard Split, and this ability can be ignored with Mold Breaker, Teravolt, and Turboblaze │ Hasty: Quick-tempered and territorial over anything she deems as hers, has a particular eye for shiny objects │ 1/15 EXP │ Held Item: N/A │Hone Claws (Raises user’s Attack and accuracy one stage) ; Leer (Lowers target’s Defense one stage) ; Power Trip (20 ; +20 damage for each stage a stat is increased by the user) ; Peck (35) | Needed for Moveset: Brave Bird (TR) ; Iron Head (TR - Corviknight) ; Roost (Egg Move) ; U-Turn (Tier 4 TM)

User Image User Image Chardonnay││ Level 10 │ 100/100 HP │ Riddle: 4/10 chance to confuse each target on the field (excluding Ankhat), when another Pokemon enters the battlefield Riddle has a chance to confuse it. Cannot affect the same Pokemon twice, and can affect ally Pokemon│ Quirky: Sharp and knowledgeable, a self-proclaimed adept at reading others, always seems to be deep in thought when not preoccupied │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Detect (User protected for the round ; 1/5 chance of working the second time if used consecutively and 1/10 chance every subsequent round after until another move is used ; Priority +4) ; Night Shade (Inflicts damage equal to user’s level ; Type effectiveness not included) ; Signal Beam (75 ; 4/10 Confusion)| Needed For Moveset: Shadow Ball (TR) ; Psychic (TR) ; Magic Room (Move Tutor)

User Image User Image Merlot││ Level 10 │ 100/100 HP │ Unburden: Speed raised one stage when a held item is used │ Mild: An enigmatic sort with an even more mysterious smile, she always seems lost in thought │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Tail Whip (Lowers target’s Defense one stage) ; Beat Up (20 ; +10 for every Pokemon that isn’t fainted or has a status ailment) ; Hone Claws (Raises user’s Attack and accuracy one stage) | Needed For Moveset: Crunch (TR – Thievul) ; Fire Fang (Tier 5 TM) ; Grass Knot (TR – Thievul) ; Play Rough (TR)

User Image User Image Absinthe ‘Sin’││ Level 15 │ 150/150 HP │ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect, but user may lower its own stats with its own moves │ Modest: A bit of a helicopter mom, protective of her smaller teammates and dotes on them │ 1/15 EXP │ Held Item: N/A │ Dragon Darts (50 ; Attacks twice ; If there are two targets each one is hit once, if one of the two targets protects or is Fairy-type, it hits the opponent that doesn’t protect twice) ; Sucker Punch (70 ; Priority +1) ; Bite (60 ; 4/10) ; Infestation (20 ; Deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Outrage (TR) ; Phantom Force (Lvl 48 or Tier 7 TM) ; Psychic Fangs (TR) ; Flamethrower (TR)

User Image User Image Gimlet││ Level 15 │ 150/150 HP │ Tough Claws: x1.3 bonus to attacks that make physical contact│ Brave: A prankster and troublemaker, likes to ruffle feathers and taunt others for shits n’ giggles│ 1/15 EXP │ Held Item: N/A │ Iron Head (80 ; 4/10 Flinch) ; Hone Claws (Raises user’s Attack and accuracy one stage) ; Metal Burst (Takes damage of target’s last attack and counters back with x1.3 damage) ; Scratch (40) | Needed For Moveset: Close Combat (TR) ; Crunch (TR) ; Gunk Shot (TR)

User Image User Image Ouzo│ Θ │ Level 20 │ 200/200 HP │ Battle Armor: Prevents critical hits, reduces damage taken from physical attacks by 1/10 of total damage│ Bold: Aloof, aggressive, and prone to destroying anything he sees as a threat or enemy no matter what it is│ 1/15 EXP │ FP: 1/5 | Held Item: N/A │Tackle (50) ; Rage (30 ; Damage increases by 10 when used in succession and the user is hit) ; Pursuit (50 ; Deals double damage if the opponent is switching out ; has no altered priority but will always successfully attack a Pokemon switching out before the swap happens) ; Aerial Ace (60 ; Always hits, ignores evasion and accuracy) | Needed For Moveset: Multi-Attack (Evolve – Silvally), Iron Head (Lvl 45 or TR or Move Tutor), Outrage (Move Tutor), Return (TR)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

Key Items:
- Pokedex
- Rotom Phone (Purple)
- Zenzi
- Zane
- Roza
- Annette

- Badges

- TM Case


Personal Things:
- .357 Magnum Revolver (w/ silencer)
- 2 Stiletto Knives (Concealed)
- Burner Phone (To contact Roza)
- Menthols
- Lighter
- Pepper Spray
- USB
- Set of Playing Cards
- Disguise Kit (Hair dye, make-up, color contacts, etc.)
- Father’s Key
- Letter
- Lute and Oud
- Go Goggles
- Rain Coat
- Winter Jacket
- Rubber Boots
- Flashlight
- Sunglasses
- Bandanna
- Gloves
-Scarf
- Earmuffs
- Winter Boots
- Journal w/ Pencil

Items:
- Absolite (Held by Mimosa)
- Choice Scarf
- Insect Plate
- Metronome
- Roman Candle
- Charcoal (Held by Tonic)
- Wise Glasses
- Leftovers
- Taiko Drum
- Lucky Egg
- Mystic Water (Held by Margarita)
- Lucky Punch

Pokeballs:
- Pokeballs (Unlimited)
- Tag Ball
- Quick Balls x5

Meds:
- Potions (Unlimited)

Z-Crystals:

Berries:
- Jaboca Berries x5
- Ganlon Berries x3
- Durin Berries x8

Misc.:



Wishing Star Hunt Prize Claims
1st Wishing Star Prize - x3 Berries (Not event) & x5 "Food" Items (Not including ragecandybars and event berries)
5th Wishing Star - x5 Pokeballs of "Great" or less effectiveness
10th Wishing Star - Lv.10 Pokemon of choice
15th Wishing Star - x5 Healing Items & x5 Rare Candies
20th Wishing Star - x2 TRs of choice & x1 Hold item
25th Wishing Star - x1 Big Mushroom & x3 Heart Scales
30th Wishing Star - x1 Lv.20 Pokemon of choice
PostPosted: Thu Oct 01, 2020 11:29 pm


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I’m Carmen Sandiego, guess where I am: Undersea Ruins
I’ll tolerate you, for now… : No one
Current Outfit: Cool n’ Casual
Team Out of Ball: User Image User Image User Image User Image User Image
Counters:
Onwards we go (Travel): 1/3 (Wishing Star Event)
My new hunting grounds (Wild Encounter): 83/2 (-3 from Armagnac’s Swarm)
Dare to challenge me? (NPC Battle): 122/15
Suppose this’ll be useful (Item Questing):
Heart Scale: 20/10
Bronze Stone: 20/20 (Reduced from 30 by Vermouth’s Pickup)
Crystal Shard: 10/25 (Reduced from 35 by Vermouth’s Pickup)
What have we here? (Area Specific ) – N/A

Berry Trees:
Ganlon: 27/40
Ganlon: 27/40
Durin: 7/20
Durin: 7/20

Bonding Time (FP Posts):
Ouzo: 2/5 (Reduced from 10 by Luxury Ball)

Wishing Star: 3/4

Wishlist (Subject to Change): Rotom Balls (10), Ultra Balls (20), Inspiration Balls (35), Tag Balls (35), GS Balls (Event), Clover Balls (Event), XP Balls (Event), Heart Scales (10), Big Mushrooms (30 – Forest or Cave), Balm Mushrooms (Mythic), Crystal Shards (35), Bronze Stones (30), Everstones (10), Up-Grade (10), Metal Coat (30), Choice Band (30), Choice Specs (30), Lucky Eggs (30 – Gym), EXP Shares (50), Light Ball (30), Elemental Gems (20), VS Seeker (35)

I’ll be taking these (Claims):
Level 5 Cybun (March/April Fakemon Giveaway 2020)
Grass Gem x3 (September 2019 Horoscope)
Blue Flute (4th of July 2020 Blue Gift Bundle)
Ganlon Berries x5 (September 2020 Horoscope)
TM Phantom Force (October 2020 Horoscope)

Event(s):


☆═━┈✧✧✧✧✧✧✧✧✧┈━═☆


✧✧【 Shaking her head, Rita focused her attention on the task at hand, able to make out the dark, looming shape of what looked like sunken temple ruins there on the bottom of the sea floor just below her. However, as she started to dive down deeper to see where there might be an entrance, she paused briefly upon realizing that she’d lost track of her partner while she’d been distracted. ”S-Sin?” she called out, her tone anxious yet quiet to not draw any unneeded attention as she quickly looked around for any sign of the other, ”Where d-did you go?!” She felt a spike of panic, wondering if she’d gone too far ahead or if Sin might have just gone on ahead into the ruins without her. ”I’m right here, dear,” the familiar voice of the Dragapult called back, a flash of movement catching the Drizzile’s attention before she saw the now translucent form of the ghostly dragon appear in front of her.

”My apologies... I forget how difficult it can be to find me when I’m fully ethereal, not to mention I don’t really need to breathe like water Pokemon do so no bubble trails to follow either,” Sin admitted sheepishly with a soft laugh, dipping her head gently towards her smaller teammate before gesturing towards the ruins, ”I did explore a little ahead and saw a way for us to get inside, let’s get going then, yes?” Relieved, Rita quickly nodded in agreement, letting Sin take the lead as they swam further down towards the sea floor, entering the depths of the enormous underwater temple together. The moment they were inside, Sin allowed herself to slowly become fully visible, no longer needing to hide from potential threats since it seemed no Pokemon were particularly keen on hanging around close to the ruins. Rita grimaced at how dark it was, though thankfully that wasn’t an issue for long as the Dragapult’s eyes began to glow with a pale yellowish light, not quite as bright as the Drizzile would’ve liked but it was enough for them to be able to properly find their way around. 】✧✧


[Battle Recap]
N/A


(( Ordering Outrageous Cocktails: Accompanied by Zane’s Jaffa (NPC Altaria) ))


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▀▀▀▀▀▀▀▀▀ PARTNERS IN CRIME ▀▀▀▀▀▀▀▀▀

User Image User Image Gin││ Level 23 │ 230/230 HP │ Guts: Attack increased 3 stages when affected by a status condition (Burn, Paralyze, Sleep, Poison, Freeze) │ Careful: Sharp-eyed and cunning, defensive of his trainer, and merciless to his enemies, likes being pampered │ 15/23 EXP │ Held Item: N/A │Spark (75 ; 7/10 Paralysis) ; Bite (70 ; 4/10 Flinch) ; Electric Terrain (Boosts the power of Electric-type moves used by x1.3 and prevents Pokemon from falling asleep, Lasts for five rounds ; Pokemon are grounded so long as Ground type moves would affect them) ; Iron Tail (110 ; 7/10 Lower target’s Defense one stage) | Needed For Moveset: Ice Fang (Egg Move or Tier 5 TM) ; Crunch (TR) ; Wild Charge (TR)

User Image User Image Lambrusco││ Level 18 │ 180/180 HP │ Blaze: Fire-type attacks deal x1.5 damage when HP is below 1/3rd│ Calm: Gentlemanly and polite, yet seems to hold a cunning countenance about him │ 15/18 EXP │ Held Item: N/A │Mystical Fire (75 ; Lowers target’s Sp. Attack one stage) ; Shadow Ball (80 ; 8/10 Lower target’s Sp. Defense one stage) ; Future Sight (120 ; Damage occurs in 2 rounds) ; Shock Wave (60 ; Always hits, does not hit Pokemon using Dig, Dive, or Fly) | Needed for Moveset: Fire Blast (TR) ; Psychic (TR)

User Image User Image Margarita ‘Rita’││ Level 26 │ 260/260 HP │ Sniper: Critical hits deal x3 damage instead of x2 │ Timid: Shy and gets anxiety quite easily, likes to hitch rides on her trainer or larger teammates │ 4/31 EXP│ Held Item: Mystic Water (x1.2 to Water attacks)│ Pound (50) ; Growl (Lowers target’s Attack one stage) ; Water Pulse (70 ; 4/10 Confusion) ; Sucker Punch (80 ; Priority +1) | Needed For Moveset: Snipe Shot (Evolve – Inteleon) ; Air Slash (Evolve – Inteleon) ; Ice Beam (TR – Inteleon) ; Shadow Ball (TR – Inteleon)

User Image User Image Soho││ Level 12 │ 120/120 HP │ Illusion: Takes the appearance of a conscious Pokemon in the party upon being sent out. Type does not change. Appearance returns to normal when attacked│ Lonely: Sly, sneaky, and mysterious, not much of a talker but reliable for getting a job done right│ 14/17 EXP │ Held Item: N/A │Hyper Voice (90) ; Leer (Lowers target’s Defense one stage) ; Pursuit (40 ; Deals double damage if the opponent is switching out ; Pursuit has no altered priority, but it will always successfully attack a Pokémon switching out before the swap happens) ; Extrasensory (80 ; 3/10 Flinch) | Needed For Moveset: Dark Pulse (TR) ; Nasty Plot (TR or Lvl 49) ; Flamethrower (TR – Zoroark)

User Image User Image Armagnac│ │ Level 10│ 100/100 HP │ Swarm: Bug-type attacks deal x1.5 damage when HP is below 1/3rd ; When in the active party, reduces post cost for wild encounters by 3 | Serious: Easily prone to anger and aggression, has a one-track mind when he really wants something, protective over anything he sees as his, including his ‘mommy’ | 13/20 EXP | Held Item: N/A | Vacuum Wave (40 ; Priority +2) ; Quick Attack (40 ; Priority +1) ; Fury Cutter (40 ; Damage doubles after each successful hit, damage resets if not used consecutively or misses) ; Focus Energy (All attacks have 1/10 crit chance ; increases by 1/10 up to 5 times to max of 5/10) | Needed For Moveset: X-Scissor (Level 40 or TR) ; Swords Dance (Level 48 or TR) ; Air Slash (Level 40 or Tier 7 TM) ; Cross Poison/Psycho Cut (Tier 7 TM)

User Image User Image Vermouth││ Level 16 │ 160/160 HP │ Pickup: Item posts reduced by 10 while Pokemon is in the active party, doesn’t work if items already take 10 posts│ Impish: Haughty and arrogant, she thinks herself a princess and certainly acts the part, preens herself often and hates getting dirty│ 12/21 EXP │ Held Item: N/A │ Scratch (40) ; Growl (Lowers target’s Attack one stage) ; Fake Out (40 ; Causes target to flinch if it hits ; Only successful on the first round user in in battle, but resets when user is switched in and out ; Priority +3) ; Bite (60 ; 4/10 Flinch)| Needed For Moveset: Play Rough (TR) ; Dark Pulse (TR) ; Hyper Voice (TR) ; Parting Shot (Egg Move)

✧✧✧✧ BENCHWARMERS ✧✧✧✧

User Image User Image Tonic ‘Nic’││ Level 20 │ 200/200 HP │ Intimidate: Lowers target’s Attack one stage when this Pokemon is sent out in battle│ Naughty: Sassy, hot-tempered, foul-mouthed, and quick to use her flames and claws as she sees fit│ 10/20 EXP │ Held Item: Charcoal (x1.2 to Fire-type attacks)│ Bite (60 ; 4/10 Flinch) ; Flamethrower (90 ; 4/10 Burn) ; Growl (Lowers target’s Attack one stage) ; Lick (30 ; 7/10 Paralysis) | Needed For Moveset: Crunch (TR) ; Leech Life (TR) ; Swords Dance (TR)

User Image User Image Tequila││ Level 12│ 120/120 HP │ Flame Body: Contact with this Pokemon has a 3/10 chance of inducing burn ; Eggs will take 10 fewer posts to hatch while the Pokemon is in the active party│ Lax: A lazy sort, she thinks of herself as the ‘big boss’ of the team, prefers not to do things if others can do it, but will throw her weight around if she has to │ 8/17 EXP │ Held Item: N/A │Inferno (100 ; Inflicts burn) ; Smokescreen (Lowers target’s accuracy one stage) ; Bite (60 ; 4/10 Flinch) ; Wrap (15 ; Traps target for 4-5 rounds and deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Power Whip (TR) ; Crunch (TR) ; Leech Life (TR) ; Scald (TR) ; Fire Lash (Lvl 53)

User Image User Image Mimosa││ Level 20│ 200/200 HP │ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user (OA: Super Luck)│ Adamant: Quiet and watchful, tactical, calculating, and swift to punish those who mean to harm her mistress │ 1/20 EXP │ Held Item: Absolite (Attack x1.2 ; Sp. Attack x1.3 ; Speed x1.1) │ Bite (70 ; 4/10 Flinch) ; Future Sight (130 ; Damage occurs in 2 rounds) ; Quick Attack (50 ; Priority +1) ; Play Rough (100 ; ½ Lower target’s Attack one stage)| Needed For Moveset: Megahorn (TR) ; Iron Tail (Move Tutor) ; Dark Pulse (TR)

User Image User Image Zinfandel││ Level 10 │ 100/100 HP │ Big Pecks: Prevents the Pokemon’s Defense from being lowered, does not affect self-inflicted reducations. Defense can still be changed by Guard Swap, Heart Swap, and Guard Split, and this ability can be ignored with Mold Breaker, Teravolt, and Turboblaze │ Hasty: Quick-tempered and territorial over anything she deems as hers, has a particular eye for shiny objects │ 1/15 EXP │ Held Item: N/A │Hone Claws (Raises user’s Attack and accuracy one stage) ; Leer (Lowers target’s Defense one stage) ; Power Trip (20 ; +20 damage for each stage a stat is increased by the user) ; Peck (35) | Needed for Moveset: Brave Bird (TR) ; Iron Head (TR - Corviknight) ; Roost (Egg Move) ; U-Turn (Tier 4 TM)

User Image User Image Chardonnay││ Level 10 │ 100/100 HP │ Riddle: 4/10 chance to confuse each target on the field (excluding Ankhat), when another Pokemon enters the battlefield Riddle has a chance to confuse it. Cannot affect the same Pokemon twice, and can affect ally Pokemon│ Quirky: Sharp and knowledgeable, a self-proclaimed adept at reading others, always seems to be deep in thought when not preoccupied │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Detect (User protected for the round ; 1/5 chance of working the second time if used consecutively and 1/10 chance every subsequent round after until another move is used ; Priority +4) ; Night Shade (Inflicts damage equal to user’s level ; Type effectiveness not included) ; Signal Beam (75 ; 4/10 Confusion)| Needed For Moveset: Shadow Ball (TR) ; Psychic (TR) ; Magic Room (Move Tutor)

User Image User Image Merlot││ Level 10 │ 100/100 HP │ Unburden: Speed raised one stage when a held item is used │ Mild: An enigmatic sort with an even more mysterious smile, she always seems lost in thought │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Tail Whip (Lowers target’s Defense one stage) ; Beat Up (20 ; +10 for every Pokemon that isn’t fainted or has a status ailment) ; Hone Claws (Raises user’s Attack and accuracy one stage) | Needed For Moveset: Crunch (TR – Thievul) ; Fire Fang (Tier 5 TM) ; Grass Knot (TR – Thievul) ; Play Rough (TR)

User Image User Image Absinthe ‘Sin’││ Level 15 │ 150/150 HP │ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect, but user may lower its own stats with its own moves │ Modest: A bit of a helicopter mom, protective of her smaller teammates and dotes on them │ 1/15 EXP │ Held Item: N/A │ Dragon Darts (50 ; Attacks twice ; If there are two targets each one is hit once, if one of the two targets protects or is Fairy-type, it hits the opponent that doesn’t protect twice) ; Sucker Punch (70 ; Priority +1) ; Bite (60 ; 4/10) ; Infestation (20 ; Deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Outrage (TR) ; Phantom Force (Lvl 48 or Tier 7 TM) ; Psychic Fangs (TR) ; Flamethrower (TR)

User Image User Image Gimlet││ Level 15 │ 150/150 HP │ Tough Claws: x1.3 bonus to attacks that make physical contact│ Brave: A prankster and troublemaker, likes to ruffle feathers and taunt others for shits n’ giggles│ 1/15 EXP │ Held Item: N/A │ Iron Head (80 ; 4/10 Flinch) ; Hone Claws (Raises user’s Attack and accuracy one stage) ; Metal Burst (Takes damage of target’s last attack and counters back with x1.3 damage) ; Scratch (40) | Needed For Moveset: Close Combat (TR) ; Crunch (TR) ; Gunk Shot (TR)

User Image User Image Ouzo│ Θ │ Level 20 │ 200/200 HP │ Battle Armor: Prevents critical hits, reduces damage taken from physical attacks by 1/10 of total damage│ Bold: Aloof, aggressive, and prone to destroying anything he sees as a threat or enemy no matter what it is│ 1/15 EXP │ FP: 1/5 | Held Item: N/A │Tackle (50) ; Rage (30 ; Damage increases by 10 when used in succession and the user is hit) ; Pursuit (50 ; Deals double damage if the opponent is switching out ; has no altered priority but will always successfully attack a Pokemon switching out before the swap happens) ; Aerial Ace (60 ; Always hits, ignores evasion and accuracy) | Needed For Moveset: Multi-Attack (Evolve – Silvally), Iron Head (Lvl 45 or TR or Move Tutor), Outrage (Move Tutor), Return (TR)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

Key Items:
- Pokedex
- Rotom Phone (Purple)
- Zenzi
- Zane
- Roza
- Annette

- Badges

- TM Case


Personal Things:
- .357 Magnum Revolver (w/ silencer)
- 2 Stiletto Knives (Concealed)
- Burner Phone (To contact Roza)
- Menthols
- Lighter
- Pepper Spray
- USB
- Set of Playing Cards
- Disguise Kit (Hair dye, make-up, color contacts, etc.)
- Father’s Key
- Letter
- Lute and Oud
- Go Goggles
- Rain Coat
- Winter Jacket
- Rubber Boots
- Flashlight
- Sunglasses
- Bandanna
- Gloves
-Scarf
- Earmuffs
- Winter Boots
- Journal w/ Pencil

Items:
- Absolite (Held by Mimosa)
- Choice Scarf
- Insect Plate
- Metronome
- Roman Candle
- Charcoal (Held by Tonic)
- Wise Glasses
- Leftovers
- Taiko Drum
- Lucky Egg
- Mystic Water (Held by Margarita)
- Lucky Punch

Pokeballs:
- Pokeballs (Unlimited)
- Tag Ball
- Quick Balls x5

Meds:
- Potions (Unlimited)

Z-Crystals:

Berries:
- Jaboca Berries x5
- Ganlon Berries x3
- Durin Berries x8

Misc.:



Wishing Star Hunt Prize Claims
1st Wishing Star Prize - x3 Berries (Not event) & x5 "Food" Items (Not including ragecandybars and event berries)
5th Wishing Star - x5 Pokeballs of "Great" or less effectiveness
10th Wishing Star - Lv.10 Pokemon of choice
15th Wishing Star - x5 Healing Items & x5 Rare Candies
20th Wishing Star - x2 TRs of choice & x1 Hold item
25th Wishing Star - x1 Big Mushroom & x3 Heart Scales
30th Wishing Star - x1 Lv.20 Pokemon of choice

Darkie Ramirez Werepyre

Devoted Codger


Darkie Ramirez Werepyre

Devoted Codger

PostPosted: Fri Oct 02, 2020 12:54 am


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I’m Carmen Sandiego, guess where I am: Undersea Ruins
I’ll tolerate you, for now… : No one
Current Outfit: Cool n’ Casual
Team Out of Ball: User Image User Image User Image User Image User Image
Counters:
Onwards we go (Travel): 1/3 (Wishing Star Event)
My new hunting grounds (Wild Encounter): 84/2 (-3 from Armagnac’s Swarm)
Dare to challenge me? (NPC Battle): 123/15
Suppose this’ll be useful (Item Questing):
Heart Scale: 20/10
Bronze Stone: 20/20 (Reduced from 30 by Vermouth’s Pickup)
Crystal Shard: 11/25 (Reduced from 35 by Vermouth’s Pickup)
What have we here? (Area Specific ) – N/A

Berry Trees:
Ganlon: 28/40
Ganlon: 28/40
Durin: 8/20
Durin: 8/20

Bonding Time (FP Posts):
Ouzo: 2/5 (Reduced from 10 by Luxury Ball)

Wishing Star: 4/4

Wishlist (Subject to Change): Rotom Balls (10), Ultra Balls (20), Inspiration Balls (35), Tag Balls (35), GS Balls (Event), Clover Balls (Event), XP Balls (Event), Heart Scales (10), Big Mushrooms (30 – Forest or Cave), Balm Mushrooms (Mythic), Crystal Shards (35), Bronze Stones (30), Everstones (10), Up-Grade (10), Metal Coat (30), Choice Band (30), Choice Specs (30), Lucky Eggs (30 – Gym), EXP Shares (50), Light Ball (30), Elemental Gems (20), VS Seeker (35)

I’ll be taking these (Claims):
Level 5 Cybun (March/April Fakemon Giveaway 2020)
Grass Gem x3 (September 2019 Horoscope)
Blue Flute (4th of July 2020 Blue Gift Bundle)
Ganlon Berries x5 (September 2020 Horoscope)
TM Phantom Force (October 2020 Horoscope)

Event(s):


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✧✧【 Now prepared to explore the ruins proper, Sin insisted on taking the lead so she could light the way ahead for them. Not that Rita was complaining, of course, more than happy to follow along as the Dragapult coasted onwards. Still, she had to wonder what it was about these ruins that seemed so… off putting… Given that the Pokemon that lived in the area seemed to avoid this place like the plague, could it mean that maybe there was some sort of hidden danger lurking deep inside the temple? Maybe there was some kind of strong, scary monster that lived in here… The thought made Rita immediately tense and anxious, what would they do if they happened to find something like that? Of course, she knew that Sin would definitely keep her safe, but at the same time… these waters were completely foreign to both of them, Arceus knows what could be waiting for them in this kind of unknown territory. ”There’s no need to worry so much, sweetheart. I can assure you there’s nothing of the sort in a place like this,” Sin spoke up, seeming to sense her teammate’s distress. Her was tone assuring and confident as the Dragapult paused for a moment, peering at Rita over her shoulder and casting the pale, ghostly light in her direction, ”That being said, however… I get the sense that we shouldn’t dally for very long in here… We should try to make this quick if we can, with our luck we shouldn’t have to wander too far in to find what we need.”

”R-Right…” the Drizzile agreed, clearly still nervous but Sin’s assurance helped to ease her fears somewhat, ”Are you s-sure there’s n-nothing scary and d-dangerous in here, th-though?” The Dragapult hardly hesitated to nod in affirmation, chuckling softly as she gave a knowing wink. ”But of course~ Call it… ghostly intuition, if you will. Believe me, if there was anything like that I would’ve certainly sensed it right away even before we came in.” Unable to help but laugh along a little, Rita gave a small smile in return as they continued along, turning corner after corner as they took their time to explore every nook and cranny in search of the star. Sin kept her focus starkly ahead, pausing every so often to cast her gaze about for any sign of the signature red glow they were looking for. However, as they passed over what seemed to be an altar of some sort, Rita paused as Sin’s light caught on something shiny, eyes widening when she saw a small pile of golden coins inside a clay bowl.

”Sin, l-look!” she called out, catching the dragon’s attention as she swam down to investigate the altar, ”There’s t-treasure in here!” The Dragapult’s eyes widened in awe as she caught sight of the gold, doubling back a bit so she didn’t get too far ahead of her teammate. ”So it would appear, I suppose I can see why humans would be so drawn to a place like this,” she chipped in lightly with a chuckle, her eyes narrowing thoughtfully as she considered the treasure for a moment, ”We shouldn’t get too off track, though. There’s still lots of ground we have to cover to find that star.” Of course, they still needed to look for what they’d been sent down here to find in the first place, but at the same time… ”W-Well yes, but… Maybe E-Eve’ll be h-happy if we can b-bring back some t-treasure for her t-too?” Rita suggested, picking up one of the coins and turning it over in her hands, ”At l-least so if w-we don’t find th-the star, we w-won’t be going b-back empty-handed either…”

Sin hummed as she watched Rita carefully, worried that taking the gold might be some sort of trap. Though it didn’t seem like anything happened even when the Drizzile took one of the coins from the bowl… so… maybe it was safe? Still, the Dragapult couldn’t help but feel a bit on edge as she thought she heard a faint rumbling noise somewhere in the distance. They’d need to get a move on if they wanted to hopefully find the star in time… ”If you want to take a bit to bring back to Eve, then that’s fine. I won’t stop you. But we really should get going now,” she said firmly, standing by and waiting patiently for her teammate as Rita quickly grabbed a small handful of golden relic coins before quickly rejoining the Dragapult so they could proceed. The rest of the search was relatively uneventful, they came across a few more areas flush with all sorts of valuables, mainly silver and gold coins that they just passed by. All the while, the deeper in they went, Sin could hear that faint rumbling steadily growing louder and closer every so often… They didn’t have much longer now from the sounds of it…

”There!” the Dragapult called out as they rounded another corner that seemed to lead to a dead end. But there, at the very end of the hall, stood a pedestal with a gleaming statue perched on it, and there atop the head of the figure like a crown was the glowing purplish rock that they were looking for. Rita’s eyes lit up, following close behind Sin as the Dragapult moved to grab it, more than glad to finally get out of this place. However, the moment the ghostly dragon swiped the star off the statue, the rumbling noise that had been steadily building up during their exploration seemed to finally reach a climax, preceded by a loud crunching noise like two giant stone blocks being smashed together followed by a strange, unnerving silence… Rita tensed as she felt a sudden shift in the water, hearing a distant rush that was quickly growing louder and closer towards their general direction. ”S-Sin!” she shouted out in alarm, quickly finding herself being pulled in close by the Dragapult’s tail and bracing herself against the dragon’s chest. ”Hold on tight!” Sin called out, the Drizzile just barely able to catch her voice over the great crashing noise as a huge torrent of water suddenly overtook them. The world wildly spun around for Rita just before her vision blacked out…

When the Drizzile finally came to, she found herself draped over the back of Sin as the Dragapult carried her above the water’s surface back the way they’d come. How long had she been out? What exactly had happened back there?
”Ah, good to see you’re awake,” Sin’s voice drew her out of her thoughts, the ghostly dragon sounding relieved and glad as she eyed her chameleon companion over her shoulder, ”That huge current ended up cannonballing us out of the ruins and back to the surface, thankfully I still kept ahold of the star so we didn’t lose it on the way.” Flashing a wide grin as best she could, she proudly held up the glowing purple rock they’d managed to find before being ejected, before the dragon’s face took on a more concerned look. ”Are you alright, dear…? You passed out for a bit back there, though aside from the wild ride it didn’t look like you were injured at all…” Rita hummed and nodded somewhat blearily, her head still felt a bit out of sorts from the force of the current but otherwise she felt just fine. Her eyes then widened as a realization dawned on her, and she quickly checked her hands, somewhat relieved to see she’d managed to keep ahold of at least a few of the coins they’d found. ”Darn… I th-think I might’ve dropped s-some of the treasure we f-found, but th-there’s still a bit left at l-least…” Well, if anything at least they’d have something more to bring back to Eveline, even if it wouldn’t be quite as much as they’d originally hoped to.

”Ah, pity… But at least there’s still something left, and that’s certainly better than nothing, yes?” The Dragapult’s tone was sympathetic, yet reassuring as she dipped her head and offered a soft smile the best way that she could manage. Rita offered a small smile in exchange and nodded in agreement, more than content to just sit back and quietly enjoy the rest of the ride back to the beach where their trainer was waiting. 】✧✧


[Battle Recap]
N/A


(( Ordering Outrageous Cocktails: Accompanied by Zane’s Jaffa (NPC Altaria) ; Exit to Fuego Ironworks ))


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▀▀▀▀▀▀▀▀▀ PARTNERS IN CRIME ▀▀▀▀▀▀▀▀▀

User Image User Image Gin││ Level 23 │ 230/230 HP │ Guts: Attack increased 3 stages when affected by a status condition (Burn, Paralyze, Sleep, Poison, Freeze) │ Careful: Sharp-eyed and cunning, defensive of his trainer, and merciless to his enemies, likes being pampered │ 16/23 EXP │ Held Item: N/A │Spark (75 ; 7/10 Paralysis) ; Bite (70 ; 4/10 Flinch) ; Electric Terrain (Boosts the power of Electric-type moves used by x1.3 and prevents Pokemon from falling asleep, Lasts for five rounds ; Pokemon are grounded so long as Ground type moves would affect them) ; Iron Tail (110 ; 7/10 Lower target’s Defense one stage) | Needed For Moveset: Ice Fang (Egg Move or Tier 5 TM) ; Crunch (TR) ; Wild Charge (TR)

User Image User Image Lambrusco││ Level 18 │ 180/180 HP │ Blaze: Fire-type attacks deal x1.5 damage when HP is below 1/3rd│ Calm: Gentlemanly and polite, yet seems to hold a cunning countenance about him │ 16/18 EXP │ Held Item: N/A │Mystical Fire (75 ; Lowers target’s Sp. Attack one stage) ; Shadow Ball (80 ; 8/10 Lower target’s Sp. Defense one stage) ; Future Sight (120 ; Damage occurs in 2 rounds) ; Shock Wave (60 ; Always hits, does not hit Pokemon using Dig, Dive, or Fly) | Needed for Moveset: Fire Blast (TR) ; Psychic (TR)

User Image User Image Margarita ‘Rita’││ Level 26 │ 260/260 HP │ Sniper: Critical hits deal x3 damage instead of x2 │ Timid: Shy and gets anxiety quite easily, likes to hitch rides on her trainer or larger teammates │ 5/31 EXP│ Held Item: Mystic Water (x1.2 to Water attacks)│ Pound (50) ; Growl (Lowers target’s Attack one stage) ; Water Pulse (70 ; 4/10 Confusion) ; Sucker Punch (80 ; Priority +1) | Needed For Moveset: Snipe Shot (Evolve – Inteleon) ; Air Slash (Evolve – Inteleon) ; Ice Beam (TR – Inteleon) ; Shadow Ball (TR – Inteleon)

User Image User Image Soho││ Level 12 │ 120/120 HP │ Illusion: Takes the appearance of a conscious Pokemon in the party upon being sent out. Type does not change. Appearance returns to normal when attacked│ Lonely: Sly, sneaky, and mysterious, not much of a talker but reliable for getting a job done right│ 15/17 EXP │ Held Item: N/A │Hyper Voice (90) ; Leer (Lowers target’s Defense one stage) ; Pursuit (40 ; Deals double damage if the opponent is switching out ; Pursuit has no altered priority, but it will always successfully attack a Pokémon switching out before the swap happens) ; Extrasensory (80 ; 3/10 Flinch) | Needed For Moveset: Dark Pulse (TR) ; Nasty Plot (TR or Lvl 49) ; Flamethrower (TR – Zoroark)

User Image User Image Armagnac│ │ Level 10│ 100/100 HP │ Swarm: Bug-type attacks deal x1.5 damage when HP is below 1/3rd ; When in the active party, reduces post cost for wild encounters by 3 | Serious: Easily prone to anger and aggression, has a one-track mind when he really wants something, protective over anything he sees as his, including his ‘mommy’ | 14/20 EXP | Held Item: N/A | Vacuum Wave (40 ; Priority +2) ; Quick Attack (40 ; Priority +1) ; Fury Cutter (40 ; Damage doubles after each successful hit, damage resets if not used consecutively or misses) ; Focus Energy (All attacks have 1/10 crit chance ; increases by 1/10 up to 5 times to max of 5/10) | Needed For Moveset: X-Scissor (Level 40 or TR) ; Swords Dance (Level 48 or TR) ; Air Slash (Level 40 or Tier 7 TM) ; Cross Poison/Psycho Cut (Tier 7 TM)

User Image User Image Vermouth││ Level 16 │ 160/160 HP │ Pickup: Item posts reduced by 10 while Pokemon is in the active party, doesn’t work if items already take 10 posts│ Impish: Haughty and arrogant, she thinks herself a princess and certainly acts the part, preens herself often and hates getting dirty│ 13/21 EXP │ Held Item: N/A │ Scratch (40) ; Growl (Lowers target’s Attack one stage) ; Fake Out (40 ; Causes target to flinch if it hits ; Only successful on the first round user in in battle, but resets when user is switched in and out ; Priority +3) ; Bite (60 ; 4/10 Flinch)| Needed For Moveset: Play Rough (TR) ; Dark Pulse (TR) ; Hyper Voice (TR) ; Parting Shot (Egg Move)

✧✧✧✧ BENCHWARMERS ✧✧✧✧

User Image User Image Tonic ‘Nic’││ Level 20 │ 200/200 HP │ Intimidate: Lowers target’s Attack one stage when this Pokemon is sent out in battle│ Naughty: Sassy, hot-tempered, foul-mouthed, and quick to use her flames and claws as she sees fit│ 10/20 EXP │ Held Item: Charcoal (x1.2 to Fire-type attacks)│ Bite (60 ; 4/10 Flinch) ; Flamethrower (90 ; 4/10 Burn) ; Growl (Lowers target’s Attack one stage) ; Lick (30 ; 7/10 Paralysis) | Needed For Moveset: Crunch (TR) ; Leech Life (TR) ; Swords Dance (TR)

User Image User Image Tequila││ Level 12│ 120/120 HP │ Flame Body: Contact with this Pokemon has a 3/10 chance of inducing burn ; Eggs will take 10 fewer posts to hatch while the Pokemon is in the active party│ Lax: A lazy sort, she thinks of herself as the ‘big boss’ of the team, prefers not to do things if others can do it, but will throw her weight around if she has to │ 8/17 EXP │ Held Item: N/A │Inferno (100 ; Inflicts burn) ; Smokescreen (Lowers target’s accuracy one stage) ; Bite (60 ; 4/10 Flinch) ; Wrap (15 ; Traps target for 4-5 rounds and deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Power Whip (TR) ; Crunch (TR) ; Leech Life (TR) ; Scald (TR) ; Fire Lash (Lvl 53)

User Image User Image Mimosa││ Level 20│ 200/200 HP │ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user (OA: Super Luck)│ Adamant: Quiet and watchful, tactical, calculating, and swift to punish those who mean to harm her mistress │ 1/20 EXP │ Held Item: Absolite (Attack x1.2 ; Sp. Attack x1.3 ; Speed x1.1) │ Bite (70 ; 4/10 Flinch) ; Future Sight (130 ; Damage occurs in 2 rounds) ; Quick Attack (50 ; Priority +1) ; Play Rough (100 ; ½ Lower target’s Attack one stage)| Needed For Moveset: Megahorn (TR) ; Iron Tail (Move Tutor) ; Dark Pulse (TR)

User Image User Image Zinfandel││ Level 10 │ 100/100 HP │ Big Pecks: Prevents the Pokemon’s Defense from being lowered, does not affect self-inflicted reducations. Defense can still be changed by Guard Swap, Heart Swap, and Guard Split, and this ability can be ignored with Mold Breaker, Teravolt, and Turboblaze │ Hasty: Quick-tempered and territorial over anything she deems as hers, has a particular eye for shiny objects │ 1/15 EXP │ Held Item: N/A │Hone Claws (Raises user’s Attack and accuracy one stage) ; Leer (Lowers target’s Defense one stage) ; Power Trip (20 ; +20 damage for each stage a stat is increased by the user) ; Peck (35) | Needed for Moveset: Brave Bird (TR) ; Iron Head (TR - Corviknight) ; Roost (Egg Move) ; U-Turn (Tier 4 TM)

User Image User Image Chardonnay││ Level 10 │ 100/100 HP │ Riddle: 4/10 chance to confuse each target on the field (excluding Ankhat), when another Pokemon enters the battlefield Riddle has a chance to confuse it. Cannot affect the same Pokemon twice, and can affect ally Pokemon│ Quirky: Sharp and knowledgeable, a self-proclaimed adept at reading others, always seems to be deep in thought when not preoccupied │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Detect (User protected for the round ; 1/5 chance of working the second time if used consecutively and 1/10 chance every subsequent round after until another move is used ; Priority +4) ; Night Shade (Inflicts damage equal to user’s level ; Type effectiveness not included) ; Signal Beam (75 ; 4/10 Confusion)| Needed For Moveset: Shadow Ball (TR) ; Psychic (TR) ; Magic Room (Move Tutor)

User Image User Image Merlot││ Level 10 │ 100/100 HP │ Unburden: Speed raised one stage when a held item is used │ Mild: An enigmatic sort with an even more mysterious smile, she always seems lost in thought │ 1/15 EXP │ Held Item: N/A │Quick Attack (40 ; Priority +1) ; Tail Whip (Lowers target’s Defense one stage) ; Beat Up (20 ; +10 for every Pokemon that isn’t fainted or has a status ailment) ; Hone Claws (Raises user’s Attack and accuracy one stage) | Needed For Moveset: Crunch (TR – Thievul) ; Fire Fang (Tier 5 TM) ; Grass Knot (TR – Thievul) ; Play Rough (TR)

User Image User Image Absinthe ‘Sin’││ Level 15 │ 150/150 HP │ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect, but user may lower its own stats with its own moves │ Modest: A bit of a helicopter mom, protective of her smaller teammates and dotes on them │ 1/15 EXP │ Held Item: N/A │ Dragon Darts (50 ; Attacks twice ; If there are two targets each one is hit once, if one of the two targets protects or is Fairy-type, it hits the opponent that doesn’t protect twice) ; Sucker Punch (70 ; Priority +1) ; Bite (60 ; 4/10) ; Infestation (20 ; Deals damage equal to 1/8 of the targets max HP for each round after the first ; Trapped Pokemon cannot switch or flee other than by effect of a move, item or ability) | Needed For Moveset: Outrage (TR) ; Phantom Force (Lvl 48 or Tier 7 TM) ; Psychic Fangs (TR) ; Flamethrower (TR)

User Image User Image Gimlet││ Level 15 │ 150/150 HP │ Tough Claws: x1.3 bonus to attacks that make physical contact│ Brave: A prankster and troublemaker, likes to ruffle feathers and taunt others for shits n’ giggles│ 1/15 EXP │ Held Item: N/A │ Iron Head (80 ; 4/10 Flinch) ; Hone Claws (Raises user’s Attack and accuracy one stage) ; Metal Burst (Takes damage of target’s last attack and counters back with x1.3 damage) ; Scratch (40) | Needed For Moveset: Close Combat (TR) ; Crunch (TR) ; Gunk Shot (TR)

User Image User Image Ouzo│ Θ │ Level 20 │ 200/200 HP │ Battle Armor: Prevents critical hits, reduces damage taken from physical attacks by 1/10 of total damage│ Bold: Aloof, aggressive, and prone to destroying anything he sees as a threat or enemy no matter what it is│ 1/15 EXP │ FP: 1/5 | Held Item: N/A │Tackle (50) ; Rage (30 ; Damage increases by 10 when used in succession and the user is hit) ; Pursuit (50 ; Deals double damage if the opponent is switching out ; has no altered priority but will always successfully attack a Pokemon switching out before the swap happens) ; Aerial Ace (60 ; Always hits, ignores evasion and accuracy) | Needed For Moveset: Multi-Attack (Evolve – Silvally), Iron Head (Lvl 45 or TR or Move Tutor), Outrage (Move Tutor), Return (TR)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

Key Items:
- Pokedex
- Rotom Phone (Purple)
- Zenzi
- Zane
- Roza
- Annette

- Badges

- TM Case


Personal Things:
- .357 Magnum Revolver (w/ silencer)
- 2 Stiletto Knives (Concealed)
- Burner Phone (To contact Roza)
- Menthols
- Lighter
- Pepper Spray
- USB
- Set of Playing Cards
- Disguise Kit (Hair dye, make-up, color contacts, etc.)
- Father’s Key
- Letter
- Lute and Oud
- Go Goggles
- Rain Coat
- Winter Jacket
- Rubber Boots
- Flashlight
- Sunglasses
- Bandanna
- Gloves
-Scarf
- Earmuffs
- Winter Boots
- Journal w/ Pencil

Items:
- Absolite (Held by Mimosa)
- Choice Scarf
- Insect Plate
- Metronome
- Roman Candle
- Charcoal (Held by Tonic)
- Wise Glasses
- Leftovers
- Taiko Drum
- Lucky Egg
- Mystic Water (Held by Margarita)
- Lucky Punch

Pokeballs:
- Pokeballs (Unlimited)
- Tag Ball
- Quick Balls x5

Meds:
- Potions (Unlimited)

Z-Crystals:

Berries:
- Jaboca Berries x5
- Ganlon Berries x3
- Durin Berries x8

Misc.:



Wishing Star Hunt Prize Claims
1st Wishing Star Prize - x3 Berries (Not event) & x5 "Food" Items (Not including ragecandybars and event berries)
5th Wishing Star - x5 Pokeballs of "Great" or less effectiveness
10th Wishing Star - Lv.10 Pokemon of choice
15th Wishing Star - x5 Healing Items & x5 Rare Candies
20th Wishing Star - x2 TRs of choice & x1 Hold item
25th Wishing Star - x1 Big Mushroom & x3 Heart Scales
30th Wishing Star - x1 Lv.20 Pokemon of choice
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