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Are you a soul reaper or a visard,espada or a quincy, either way The Dawns Elite is the place for you 

Tags: Roleplay, Shinigami, Bleach, Soul Society, Seireitei 

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Endou Kenpachi 11th l Shinigami l Captain

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Kagayaku Kiba

PostPosted: Wed Feb 13, 2013 4:50 am


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∞∞∞∞∞∞∞∞∞∞∞∞Main Info.∞∞∞∞∞∞∞∞∞∞∞∞


Username ⇒Endou Kenpachi
Rank ⇒Captain
Squad ⇒ 11
Age ⇒ 30
Weight ⇒ 400lb
Gender ⇒ Male
Race⇒ Shinigami


∞∞∞∞∞∞∞∞∞The Story∞∞∞∞∞∞∞∞∞


Personality ⇒ Endou's known to be a violent fighter, Kenpachi's actions tend to be for the best. He has shown to be rather peaceful and direct when not in the battle field. Though in fights he is not one for rash actions, and quickly will berate any fellow Captain that does not keep their cool, even if they outrank him in seniority. He also has a very stern and decisive personality, seemingly unaffected by any sort of remorse or compassion, quickly dismissing it as weakness. In his eyes, respect and strength mean everything in the Shinigami world, believing that the weak should and will be crushed. This correlates with his philosophy that a warrior should never compromise or bow down in front of another warrior.
Biography ⇒ Born in the dangerous part of the Soul Society, Endou fit right in. He was tall, and highly strong. Back then he used to be quiet and highly polite. As son of a Gate keeper of the Seireitei, Gotei 13, Endou trained every day to become like his father. A Gate keeper. Though things changed when he grew up. He slowly became to the conclusion that in this world you need to rank up to one of the greatest warriors of the Soul Society. Therefore, he entered the Shino Academy and learned Hakuda and how to control his Reiatsu, though it was useless. He flunked Kido, Shunpo and Kido in the classes, though he was strong enough to become a Shinigami under the 11th Division.
Hundreds of years passed, and Endou was one of the most feared warriors in his squad. No one would mess with him nor disrespect him. He was highly respected by his comrades and Captain. Months passed when Endou wanted to know what if he became a captain. Endou didn't really like how his captain managed the place, and thought that the squad needed leader, to make them a stronger squad. Endou challenged his captains and over 300 squad members, and some captains were their to see the fight.
Many Soul reapers have heard of Endou's monster strength and durability, and they wanted to see if he was able to match a captain. When everyone gathered around the arena, a monstrous fight commenced. Some had to evacuate the place since the fighters were getting near the Expectorates. Large craters and buildins into ruins were left after the battle. Only 350 people stayed to watch and saw that Endou killed his captain. By the law of the Gotei 13, Endou was named Captain. Though, some called him "Kenpachi"
Likes and Dislikes
Likes: Fighting Traininng Weapons Hates: Dishonorable people
Theme Song(s) NAME


∞∞∞∞∞∞∞∞∞The Skills∞∞∞∞∞∞∞∞∞


Zanpakto ⇒ Unknown
The name of Endou's Zanpakutō is currently unknown. When released appears like a large butcher knife, kept on Endou's back similar to how Ichigo Kurosaki carries his Zanpakutō. It has a circle cut out of the top and the semicircle near the handle, which seems to fit the sword's purpose of decapitation aptly, and gives something to wrap a back strap around. Endou can feed his spiritual energy to the Zanpakutō when it is broken, for the purpose of restoring it back to one piece. This regenerative process takes place almost instantly, and is capable of bringing the weapon back to its original perfect condition no matter how severe the damage is, from a simple chip or a nick to a completely missing half of the blade.

Shikai NAME

Shikai Abilities :
1.Name & Description

2.Name & Description

3.Name & Description
BankaiNAME

Bankai Abilities:
1.- Name & Description


2.- Name & Description


Hakuda

*Tetsuhan (鉄判, Iron Seal): Taking a widened stance, the user will thrust both palms forward into the targets chest.

*Handou (反動, Kick):While just a kick, it is a close range kick charged with reiatsu. Used to break simple defenses.

*Kōsoku (Block): Crossing both arms, the user will simply block an incoming attack. Although not effective on Kido or sword hits, it can also be used to push back opponents at a close enough range.

*Ayauiouda (危うい 殴打, Narrow Strike): Charging the opponent head on, the user will strike downward with one hand, using their full force in one single blow.

*Hiyakuhien (飛躍飛燕, Leaping Swallow) Leaping into the air, the user will raise one leg high into the air and then bring it down with tremendous force. With enough strength, this attack can shatter thick rock.

*Kyōhandō (鏡 反動, Mirror Kick): Charging the target, the user will manipulate their reiatsu to create a quick enough flash that reflects back an image of the one who it is facing. While dazed by the flash, the user will deliver an upwards kick into the chest of the opponent.

*Jakura (雀羅, Sparrow Net): Jumping into the air, the user will rapidly spin in place striking all in their range. Upon halting their spin, they will do a downward kick onto their opponent. This technique is mostly use for surprise attacks.

*Hasaisei Zugai (破砕性 頭蓋, Breakable Skull): Grasping the target in a sleeper hold, the user will slam down on their target skull. In some cases knocking them out, or worse

*Koutetsuhira (鋼鉄平, Steel Palm): An open palm strike to the solar plexus meant to cause massive trauma to a person's insides, immobilizing the target. There is enough force behind the attack to send a person into a wall from a few yards away.

*Niruidakoutetsu (二塁打鋼鉄, Double Steel): A variation of Koutetsuhira where the user delivers a powerful two-palm strike to the chest capable of collapsing a target's ribcage, as well as causing massive internal bleeding.

* Ikkotsu (一骨, "Single Bone"): A powerful punch that can hit an enemy with extreme violence, breaking his bones and sending him flying along a city street and into a building, destroying it

*Shinpuku Bureeka (心腹 ブレーカー , Chest Breaker) The user charges at his opponent, striking them with a Lariat move, which can be coated in Reiatsu. A successful strike can blow away a target's entire chest with a direct hit. The attack is rather straightforward, but very quick and powerful. To preform this attack , the attacking user runs towards an opponent, wraps his arm around their upper chest and neck and then forces them to the ground.

Energized Punches: He is able to sheath his fists with spiritual energy, augmenting the amount of damage that his punches inflict.


Enhanced Speed: Though Kenpachi is slow and has no Shunpo skills, he is fast. He uses his reaitsu to enhance he feet, and with his strong legs and his wieght, he is able to achieve unbelievable speed. He is able to move in a blur, to the eyes of people. With this strong legs he is able to jump at great length of height too.
Agility

Dash
A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is used by all ranks.

Air Walk
Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.


Utsusemi
This technique is one of the most difficult speed abilities of them all. Furthermore, this is also one of the two, that Youruichi developed as well. It is the 4 ways of the Shihou through Shunpo which is also known as "Utsusemi". It's ability is a speed known to be so fast that the user leaves an afterimage of him/herself. Its affect is most absolute, superb, and flawless if ever fully perfected. And to be more specific, Utsusemi's speed is so fast, that the enemy can practically feel and touch the physical body of the afterimage and not even know the very fact that it is nothing more but an afterimage. Its very image can easily deceive the eyes of the enemy. This technique is very rare, thus few captains are able to possess such a flawless ability. Furthermore it is most lethal when combining Senka after Utsusemi is executed.
PostPosted: Thu Feb 14, 2013 5:22 pm


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mightynameofjesus
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