Very well, I have one discussion I can't not pull attention to, above all other discussions/suggestions/ideas I've seen and had. Heck, it's even above Santa Gnome.
Make an educated guess who this was
We all realise that Powerups don't work, for monetising the game. Null Fragments were tried, and didn't wind up working, for their own reasons. What Panagrammic has indicated is that we need a new model for monetising zOMG! - that is, we need a new reason for players to spend Cash.
We've talked power ups. I'll put an idea... No, a fact on your head: They're not for everyone.
So, after we're done adding some of them, we'll need to go on to the next step. Let's talk about a bunch of something elses as well? Read here:
http://www.gaiaonline.com/guilds/viewtopic.php?t=22262661
You'll see things that were brought recently (even cosmetic powerups) and things that weren't at all (Cash Shop Unique Repeatable Quests). You'll say a lot are terrible and huggle others. Any other ideas you got, anything you'd like to see more on the game that you would yell "I'LL TAKE 50! HAVE MY MONEY!", be it about ways to introduce items or just a kind of challenge you'd love seeing - post them here. Just make sure it's a easily done periodic thing, or a more permanent one that can be made and stay there generating hype and revenue on its own forever. We need to know this, and from as many people as we can.