|
|
|
|
|
|
Posted: Thu Aug 02, 2012 6:42 pm
|
|
|
|
|
|
|
Posted: Fri Aug 10, 2012 4:56 pm
Hey, I'm stepping in as a request from Hikari to see if I can help reconcile the plot with a new 2-day schedule. Let me know if this works for you: Quote: Day One: - SATURDAYPeople would find themselves in the front foyer where they meet the guides. It would be the guides’ job to mingle and warn the people not to leave the group. They can be sketchy on the why part if they want or we can be up front from day one. About halfway through, the Administrators would show up to peak people’s curiosity in the asylum and try to persuade them to leave the group when they have a chance. If this happens shortly after the start of the ball then there will be more time for the crossover later. I would suggest timing it for about an hour or two after guests show up, at the latest. This would also allow for the general dancing and refreshments in the normal sense of the ball and people can stay back in this area for the next couple days if they choose but that also makes them prime targets without the guides nearby. Mid to late First Day, due to our condensing in our room, this would be happening early to late afternoon, depending on guest activity. The tour has moved through the building a bit and stops in the patient dorm wing. Here we can have some build up for day three by making some weird stuff start happening. Our crossover with High Adventure will be happening in here, with one of our people stealing away The Queen. Day Two: Why not combine here to make it easier to condense?When The Administrator tries to offer her up as a sacrifice during the second day, she'll be sent away to her other crossover. One of our doctors/demons will probably follow her over in order to help the demons who break out later invade their dream area as our part of the crossover. Another can be taken in the second part of the second day as a segway into what’s really going on. The Queen stays in Nightmare for the rest of this day, so if the sacrificial ritual can be extended for good, old-fashioned fun that would be best! Spotted will be online for most of this time and will make for excellent character interaction. If we didn’t explain everything on day one, this is where the guides would come clean about what’s been happening at the asylum. The people we lost would turn out to be the last souls needed to open the barrier between the two worlds and start the chaos. If we plan to do a cross over with any of the other rooms, this would be the time to do it.During this time, the Prince is also present but he will be interacting with Ronyo. He's striking a deal to bring the demon back with him in exchange for, dun-dun-dun the Queen's heart. THIS can be the sacrifice you were talking about? Then he leaves with Ronyo, leaving the Queen behind. Day Two: - SUNDAYIn the third day, demons are everywhere and chaos has free reign as we try to find a way to close the barrier, which is in the basement. The Queen can have been released by now as her sacrifice has been completed. This leaves opportunity to torment the poor lady or interact. She will be disoriented and loopy, so lots of fun. There can be a couple Third Day only contests/games that we do in connection to this event. So chaos, chaos, chaos and contest, contests, contests should be enough filler until: At Midday, the Queen is going to be pulled back to High Adventure and Ronyo forcibly returned. This could work into the chaos. And more filler with chaos and contests.Close to the end of the day, one of the guides will end up sacrificing themselves to seal the barrier and get everyone back to a waking state, taking the other guide with them. If this is done as a longer, epic scene then it could be drawn out to end Day Two on a cliff-hanger. Day Three - MONDAYThe people will wake up outside the building in the grass, having never actually gone inside. None of this really needs to change. It can even be expanded based on how the hosts react, not just the guests, to waking up outside. Character development? There's also still no guarantee we will have much of Monday to do anything, so wrapping it up on Monday would be better.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Aug 10, 2012 5:02 pm
Plus with the forum going live tonight most of that meet and greet can happen tonight so it doesn't seem so rushed tomorrow to start plot right away.
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|