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Revan Maxwell
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PostPosted: Sun Sep 25, 2011 9:06 pm


YummyBiscuits
I just thought of something for IP.

Using the ranking system as a sort of base, There can be sort of... limits to god modding in a way. For instance, the closer you are to being an actual ' God ' , or at least considered one by way of the ranking, the more you can do with the power at your disposal.

Of course, I need to look at the exceptions. There are always prodigies, those granted power by the gods, the ones who just rock the power, and various other ideals that engage their power, and how it really affect everything in the world. In a way, The ranking system will give you a range of ability that you can do.
Get at me.


Alright. Yummy, you have uncovered the very reason why I go into very extensive detail with the divisions. Now, I'm not saying that the lower tier fighters won't have the ability to use their abilities to an extensive degree, as usually with "weaker" fighters or lower tiers, the basis of the attack comes more from creativity and what I like to call "unique play". In essence, the same thing, only creativity deals with the actual situation being drawn, while unique play is the manner at which it is brought about.

Short example, two fire characters making a "condensed fireball." The high tier fighter does this by simply forming the small ball, forcing the energy into it and throwing it, low focus needed for a fast result. A low tier fighter could essentially do the same thing, however, for them to form the ball first and then pump in a crap ton of energy would not be nearly as fast. Instead, what they do is create a large amount of fire ("fire energy" if you will) and then suck it all into one spot. Same affect. Similar speeds, different degrees of focus. My system takes that into account.

Now there is a small thing I would like to note. I've noticed in a few fights across gaia that people have been having "low tier" fights were reality warping happens.... often. In most cases, jumping in, out and between dimensions for doges and attacks. I ask simply, outside of the use of teleportation, how is that low tier? Obviously, certain movements and attacks are going to be a bit higher, but things like fatigue and usage come back into play to denote the low tier aspects.

As such, with the IP's future standard, along with the ranking base, which is exactly what it was meant to be, we can reduce incidents where god-modding and meta gaming come into play.



Dalcain
In the classical elements, void and sky are the same being that they are the element of "out there". Space is void and the sky stretches into space. Void doesn't always mean null or empty. The same as silence can still be, to some degree, used as a sound. The absence is the evidence.


Ah, see, Dalcain, you were talking about classical elements, while I was encompassing all elements. For that, I must retract a few of my statments, as what you were saying before become much more true to the natures of the elements and powers. Unfortunately, my introduction to void was the all encompassing power of reducing things to nothingness. So we had conflicting concepts. I honestly never knew void was a "classic element" or that sky extended into that. So I've got some research ta do.

So I would have to re-read through your findings a bit to correct muhself. .
PostPosted: Sun Sep 25, 2011 9:30 pm


Revan Maxwell

Dalcain
In the classical elements, void and sky are the same being that they are the element of "out there". Space is void and the sky stretches into space. Void doesn't always mean null or empty. The same as silence can still be, to some degree, used as a sound. The absence is the evidence.


Ah, see, Dalcain, you were talking about classical elements, while I was encompassing all elements. For that, I must retract a few of my statments, as what you were saying before become much more true to the natures of the elements and powers. Unfortunately, my introduction to void was the all encompassing power of reducing things to nothingness. So we had conflicting concepts. I honestly never knew void was a "classic element" or that sky extended into that. So I've got some research ta do.

So I would have to re-read through your findings a bit to correct muhself. .


I learn about the extent of the classical elements when I dug deeper. In the Greek classical elements, the 5th element is sky and heaven but called Aether or quintessence. In science, dark energy has two different theories, one of which is called quintessence. The only questionable one in my opinion on the picture is the Void, which most likely means all of existence or rather all within space.

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Revan Maxwell
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PostPosted: Mon Sep 26, 2011 10:14 pm


You would think that, but again, my experiences with Void is the reduction of everything to nothingness. I could better except it if it were like how you said, because void would essentially be taking the smallest particles(magic, physical or other) in space and used to create. Or even taking what is there and reducing it to it's smallest particle.

I've yet to come across that representation of it. Simply nothingness. Absolute nothingness. The very power to take a rock and make it so it never existed in any plane or realm.

I have a character with a "Void" style power, Angeal. But his power is connected to a plain of existence, which is connected to plane. In fact, you can think of it as the plane of Imaginations that are destined to never really exist. Granted, this is a KH character and thus the theme works on KH logic. Still, outside of said logic, it still works.
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Training: Practice and Teaching

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