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Posted: Wed Nov 09, 2011 5:05 pm
@Chill: Approved for all three.
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Posted: Thu Jul 11, 2013 3:56 pm
I'm in charge of this section now. Just lettin y'all know.
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Posted: Fri Jul 19, 2013 12:14 pm
Name of poison/drug/potion: Sweet Berry - Fruit
What's it do: This prickly bush is filled with ripe purplish black berries the size of a man’s thumb. Sweetberry bush can be found in all temperate climates. The bright purple flowers that bloom in late spring herald the fruit of a sweetberry bush, which ripens in mid- to late-summer. The fruit of the sweetberry bush is indeed quite sweet, a fact that makes it very likely to be eaten by those ignorant of its poisonous qualities. The berries of the sweetberry bush are quite poisonous: Ingested causes Nausea for 15 posts within 1-4 posts depending on a D4 roll. (Roll a 4 sided dice to determine if it affects you.)
Simple: Causes Nausea for 15 posts within 4 posts dependant on dice result. Not fatal and must be ingested by the victim. Other methods can be applied.
An antidote can be applied to purge the effects, takes a whole post to cure. Other method is to vomit up the berries if ingested raw or in liquid form. Powder method can only be cured by a Cleric.
How to make: Besides from ingestion, the berries can be applied to a victim in two different ways other than orally eatting the raw fruit. The first is to dry the berries and pulverize the fruit with a mortar and pestle into a fine dust, breathing in this dust causes Nausea just like orally ingesting it. The other is to crush the berries into a fine liquid and poison one's drink, prompting it to poison them with Nausea through ingestion.
Sample: (how detailed can you make the effects)
Name of poison/drug/potion: Calcena Mushroom
What's it do: A very small white mushroom that is the product of alchemy. The spores of this devilish fungus causes powerful hallucinations when breathed in or ingested with foods, prompting said hallucinations to be even worse. The victims suffers from these delirious hallucinations and even believes them to be real through a drug that enhances the fears of the brain and tricks them into believing said fears are coming to life right before their very eyes. The odd thing about this mushroom is, that is had a small factor of not working. These Hallucinations last for 4 posts. Spore cloud lasts for 4 posts.
Dice Dependent - Effects DO stack if the victim is still within the spore cloud. Additional effects do extend the duration of hallucinations equaling a max of 16 posts with potentially 4 effects. Landing on the same effect enhances the reality of that effect,
10 Sided Dice
1 - No Effect 2 - Undead Rising Illusions. Think zombies coming out of the ground. 3 - No Effect 4 - Partial Blindness and whispers of 'voices' 5 - No Effect 6 - Victim is urged to scream and beat away things 'crawling' on them. Dismembered hands are the product of this hellish hallucination. 7 - No Effect 8 - Undead Rising Illusions. Think zombies coming out of the ground. 9 - No Effect 10 - A giant skeletal hand appears to grasp the body, prompting for mock paralysis to enhance the illusion. The body can still move during this hallucination yet the brain believes other wise.
Curing this requires the workings of a cleric to purge the impurities from the victim's body, there is no known antidote as the effects are usually short term. How to make: Advanced Brewing is required for this Mushroom. Simple magical creation and infusion of a mushroom is needed to 'create' and alter said mushroom into this creation. It is contained in a vial or glass bottle and when thrown, the mushroom explodes into a plume of five feet of white spores. Anyone who breaths this in are subject to this and must roll a ten sided die to determine effect.
Sample: (how detailed can you make the effects)
if samples are required, feel free to ask.
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Posted: Tue Jul 23, 2013 2:07 pm
Kagawa Fenris Name of poison/drug/potion: Sweet Berry - Fruit What's it do: This prickly bush is filled with ripe purplish black berries the size of a man’s thumb. Sweetberry bush can be found in all temperate climates. The bright purple flowers that bloom in late spring herald the fruit of a sweetberry bush, which ripens in mid- to late-summer. The fruit of the sweetberry bush is indeed quite sweet, a fact that makes it very likely to be eaten by those ignorant of its poisonous qualities. The berries of the sweetberry bush are quite poisonous: Ingested causes Nausea for 15 posts within 1-4 posts depending on a D4 roll. (Roll a 4 sided dice to determine if it affects you.)
Simple: Causes Nausea for 15 posts within 4 posts dependant on dice result. Not fatal and must be ingested by the victim. Other methods can be applied. An antidote can be applied to purge the effects, takes a whole post to cure. Other method is to vomit up the berries if ingested raw or in liquid form. Powder method can only be cured by a Cleric. How to make: Besides from ingestion, the berries can be applied to a victim in two different ways other than orally eatting the raw fruit. The first is to dry the berries and pulverize the fruit with a mortar and pestle into a fine dust, breathing in this dust causes Nausea just like orally ingesting it. The other is to crush the berries into a fine liquid and poison one's drink, prompting it to poison them with Nausea through ingestion. Sample: (how detailed can you make the effects) Name of poison/drug/potion: Calcena Mushroom What's it do: A very small white mushroom that is the product of alchemy. The spores of this devilish fungus causes powerful hallucinations when breathed in or ingested with foods, prompting said hallucinations to be even worse. The victims suffers from these delirious hallucinations and even believes them to be real through a drug that enhances the fears of the brain and tricks them into believing said fears are coming to life right before their very eyes. The odd thing about this mushroom is, that is had a small factor of not working. These Hallucinations last for 4 posts. Spore cloud lasts for 4 posts.
Dice Dependent - Effects DO stack if the victim is still within the spore cloud. Additional effects do extend the duration of hallucinations equaling a max of 16 posts with potentially 4 effects. Landing on the same effect enhances the reality of that effect, 10 Sided Dice 1 - No Effect 2 - Undead Rising Illusions. Think zombies coming out of the ground. 3 - No Effect 4 - Partial Blindness and whispers of 'voices' 5 - No Effect 6 - Victim is urged to scream and beat away things 'crawling' on them. Dismembered hands are the product of this hellish hallucination. 7 - No Effect 8 - Undead Rising Illusions. Think zombies coming out of the ground. 9 - No Effect 10 - A giant skeletal hand appears to grasp the body, prompting for mock paralysis to enhance the illusion. The body can still move during this hallucination yet the brain believes other wise. Curing this requires the workings of a cleric to purge the impurities from the victim's body, there is no known antidote as the effects are usually short term. How to make: Advanced Brewing is required for this Mushroom. Simple magical creation and infusion of a mushroom is needed to 'create' and alter said mushroom into this creation. It is contained in a vial or glass bottle and when thrown, the mushroom explodes into a plume of five feet of white spores. Anyone who breaths this in are subject to this and must roll a ten sided die to determine effect. Sample: (how detailed can you make the effects) if samples are required, feel free to ask. Denied... For many, many reasons.
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Posted: Sun Sep 15, 2013 12:37 am
Name of poison/drug/potion: Large EP (Energy Potion)
What's it do: Another better improvement than "Advance Energy potion". Drinking this will restore and gain back 120 energy in each bottle. Warning, you can not gain more than your pool energy can hold.
How to make: 1 'Advance Energy potion' in a pot. Add 1/2 cup of 'Enchanted water', 4 'Folar; Clear Leaves' over the pot to squeezed out the liquid, and 1 pebble size Glacin. With all of these mixed and dissolved, the liquid is in a deeper blue color that's almost looks never ending in it's beauty.
Sample: Pix was low of energy to do this powerful skill she needed to do. Luckily for her solution is that she brought some good potions with her. She drank her large energy potion, gaining lots of energy, enough to do the awesome epic skill. -------------------------------------------------------------
Name of poison/drug/potion: Fit Booster
What's it do: Feeling tired of being small, weak, and always get picked on by your wimpy limbs? Well why not try an energy brink that will enchanted your body in both speed and strength? Taking one large gulp in this drink will increase your average arms into beefy muscles, your legs super strong and light, as well giving you a 6 pack on your abbes to show off the ladys~, all this increased your strength and speed by +3! You can dodge/run away better or brake bars or knock someone out! Get it now!~
Warning; After 7 post, you will start to loos your boost and more. Decreasing your sp/str down -3 than normal, making you slower and weaker lasting till 5. After the 5 post cooldown, your body is back were it was before.
How to make: Grind 3 cups of caffeine, have it filter through 2 cups of boiling water. Mix in with 3 cups of sugar, 1 cup worth of freshly squeezed orange, lime, lemon, and banana juice. Having it still boiled, add two '(Iris)Rainbow blossom', and 1 mushed 'Brichern Fruit's' into it. It will turn into a deep green color once done.
Sample: Pix was cornered, surrounded by little monkeys in each corner. Impossible for her to run away for all of them are blocking any exit path for her. There's like hundreds of them! Her pets along can not handle them.
Pix pull out her bottle and started chugging it down. And that there a hole herd of the leep forward and started dog piling her. It looks like a end for her, but suddenly all the pile of monkeys were being raised up, and exploded outwards by Pix's ray physical force. Her muscles grew as if ten times, ripping through her tight clothing that no longer hold onto her body. She became hulk mode, and with this strength, she beet every animal up.
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Posted: Sun Sep 15, 2013 12:50 am
Chilling2 Name of poison/drug/potion: Large EP (Energy Potion) What's it do: Another better improvement than "Advance Energy potion". Drinking this will restore and gain back 120 energy in each bottle. Warning, you can not gain more than your pool energy can hold. How to make: 1 'Advance Energy potion' in a pot. Add 1/2 cup of 'Enchanted water', 4 'Folar; Clear Leaves' over the pot to squeezed out the liquid, and 1 pebble size Glacin. With all of these mixed and dissolved, the liquid is in a deeper blue color that's almost looks never ending in it's beauty. Sample: Pix was low of energy to do this powerful skill she needed to do. Luckily for her solution is that she brought some good potions with her. She drank her large energy potion, gaining lots of energy, enough to do the awesome epic skill. ------------------------------------------------------------- Name of poison/drug/potion: Fit Booster What's it do: Feeling tired of being small, weak, and always get picked on by your wimpy limbs? Well why not try an energy brink that will enchanted your body in both speed and strength? Taking one large gulp in this drink will increase your average arms into beefy muscles, your legs super strong and light, as well giving you a 6 pack on your abbes to show off the ladys~, all this increased your strength and speed by +3! You can dodge/run away better or brake bars or knock someone out! Get it now!~ Warning; After 7 post, you will start to loos your boost and more. Decreasing your sp/str down -3 than normal, making you slower and weaker lasting till 5. After the 5 post cooldown, your body is back were it was before. How to make: Grind 3 cups of caffeine, have it filter through 2 cups of boiling water. Mix in with 3 cups of sugar, 1 cup worth of freshly squeezed orange, lime, lemon, and banana juice. Having it still boiled, add two '(Iris)Rainbow blossom', and 1 mushed 'Brichern Fruit's' into it. It will turn into a deep green color once done. Sample: Pix was cornered, surrounded by little monkeys in each corner. Impossible for her to run away for all of them are blocking any exit path for her. There's like hundreds of them! Her pets along can not handle them. Pix pull out her bottle and started chugging it down. And that there a hole herd of the leep forward and started dog piling her. It looks like a end for her, but suddenly all the pile of monkeys were being raised up, and exploded outwards by Pix's ray physical force. Her muscles grew as if ten times, ripping through her tight clothing that no longer hold onto her body. She became hulk mode, and with this strength, she beet every animal up. Can anyone learn these or only Pix? Because honestly I like them and i think lots of Biochemists could use these.
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Posted: Sun Sep 15, 2013 4:14 am
Darestrum Can anyone learn these or only Pix? Because honestly I like them and i think lots of Biochemists could use these. Hmmm... I kinda want to say no, because these are my baby's. Pix achieve these new discovery of use and should keep the recipy to herself. I understand the use of the healing/energy potion, and maybe we should put them up in the Biochemist class, though that's could defeat the purpose of having them making custom potion themselves. Though as this is custom, I don't think it will stop anyone else to discover it. Unlike custom skill that is owned can only be pass on by the RPC teach it to another RPC, people can discover the potion themselves. As in, in their attempt to find something new, they stumble to found the right ingredients to make something useful even though the items used was different than the others that made it first. (kinda like comparing with coke, and zero coke. Different but the same flavor.) We might need to think over this.
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Posted: Sun Sep 15, 2013 11:56 am
Chilling2 Darestrum Can anyone learn these or only Pix? Because honestly I like them and i think lots of Biochemists could use these. Hmmm... I kinda want to say no, because these are my baby's. Pix achieve these new discovery of use and should keep the recipy to herself. I understand the use of the healing/energy potion, and maybe we should put them up in the Biochemist class, though that's could defeat the purpose of having them making custom potion themselves. Though as this is custom, I don't think it will stop anyone else to discover it. Unlike custom skill that is owned can only be pass on by the RPC teach it to another RPC, people can discover the potion themselves. As in, in their attempt to find something new, they stumble to found the right ingredients to make something useful even though the items used was different than the others that made it first. (kinda like comparing with coke, and zero coke. Different but the same flavor.) We might need to think over this. Fair enough, I accept the first one but Message me, I want to talk terms on the second one.
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Posted: Mon Nov 18, 2013 10:49 pm
Name of poison/drug/potion: Hunting History (Poison)
What's it do: A poison that would first slow down the mind before the body. Once it came into contact to the person bloodstream, in two post, the person will started to see vision that they recently done. (What you ate this morning. what you did or done, who you talked to today for example.) This go on and off until the person reached the 4th post, which the person will start to remembering stuff months ago. The world before them will slowly fade as their mind will be lost to the past. 7th post, the victim will have their mind lost in the pass, reviewing there memory from each event with out even know afterwords and presence. At the 12th post, the victim than would feel weak, lost of balance, dizziness, over heating and passing out, a clear sign of illness if the the wound where the poison got in show large gross poss wasn't good enough. The person is trap inside their own prison of their head as they will keep seeing the past tens they have experience, love, hate, lessons, greetings, even the sin's they have committed they never knew. From the months, than years, their history will be rewind before their eyes until there was no more... such the day they were born. Once they reached to the 30th post with out the poison taken care of, the person than will die.
How to make: Dry mix a Bellfull flower grown from Anima Valley, crushed acorn with 5 oz of Zertish oil.
Cure: Boil Zertish oil to gather the vapor in a separate tube, mix the clear droplets with blended red moss, and bamboo sap.
Sample: The enemy was was shot by the arrow but quickly made his way escape through the hidden cavern. The man made his escape once again and feel mighty confident that he successfully stole something from Pix.
Crawling out of the cave from the other side of the exit, he started feeling weird. Started remembering why he was doing this. He know why he is doing this, it was for the money. It was to feed himself wile getting the thrill. Making camp, he can't help but to start thinking other stuff... the first time he took this job. He remember it will. Thief's say his skills and help him out with some pointers. He only started doing this because of his sister. She was hungry, he had no money, so he had to steal for both of them to survive. Oh how he remember seeing that old granny face as he took the last bread from him.... It still stuck in his head. The man decided to sleep that thought off.
But by morning, he couldn't get up. He felt to weak, and the pain on his back were the arrow stick him is acing bad. Everything is so uncomfortable, as he started remembering his hunting pass. "I-Im sorry. I-Im s-sorry..." The man would mudder under his voice as he clinger into his sleeping bag. "W-Why? W-Why d-did you leave m-me?" Everything was gibberish, as if he was having a nightmare.
A day and a half later, travelers found the man dead just in his sleeping camp.
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Posted: Mon Nov 25, 2013 7:57 pm
Chilling2 Name of poison/drug/potion: Hunting History (Poison) What's it do: A poison that would first slow down the mind before the body. Once it came into contact to the person bloodstream, in two post, the person will started to see vision that they recently done. (What you ate this morning. what you did or done, who you talked to today for example.) This go on and off until the person reached the 4th post, which the person will start to remembering stuff months ago. The world before them will slowly fade as their mind will be lost to the past. 7th post, the victim will have their mind lost in the pass, reviewing there memory from each event with out even know afterwords and presence. At the 12th post, the victim than would feel weak, lost of balance, dizziness, over heating and passing out, a clear sign of illness if the the wound where the poison got in show large gross poss wasn't good enough. The person is trap inside their own prison of their head as they will keep seeing the past tens they have experience, love, hate, lessons, greetings, even the sin's they have committed they never knew. From the months, than years, their history will be rewind before their eyes until there was no more... such the day they were born. Once they reached to the 30th post with out the poison taken care of, the person than will die. How to make: Dry mix a Bellfull flower grown from Anima Valley, crushed acorn with 5 oz of Zertish oil. Cure: Boil Zertish oil to gather the vapor in a separate tube, mix the clear droplets with blended red moss, and bamboo sap. Sample: The enemy was was shot by the arrow but quickly made his way escape through the hidden cavern. The man made his escape once again and feel mighty confident that he successfully stole something from Pix. Crawling out of the cave from the other side of the exit, he started feeling weird. Started remembering why he was doing this. He know why he is doing this, it was for the money. It was to feed himself wile getting the thrill. Making camp, he can't help but to start thinking other stuff... the first time he took this job. He remember it will. Thief's say his skills and help him out with some pointers. He only started doing this because of his sister. She was hungry, he had no money, so he had to steal for both of them to survive. Oh how he remember seeing that old granny face as he took the last bread from him.... It still stuck in his head. The man decided to sleep that thought off. But by morning, he couldn't get up. He felt to weak, and the pain on his back were the arrow stick him is acing bad. Everything is so uncomfortable, as he started remembering his hunting pass. " I-Im sorry. I-Im s-sorry..." The man would mudder under his voice as he clinger into his sleeping bag. " W-Why? W-Why d-did you leave m-me?" Everything was gibberish, as if he was having a nightmare. A day and a half later, travelers found the man dead just in his sleeping camp. Pix is poisoning people! Ahhhh man...o-o lol Approved.
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