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Posted: Sat Sep 04, 2010 7:34 pm
Here is an idea I had for a card that could change gameplay.
Name: Side-jumper Level: 2 Attribute: Light Type: Machine Atk:500 Def:500 Effect: When this card is Normal Summoned you may activate one of the following abilities: -Tribute this card and pay 1000 Life Points to Special Summon one Normal Monster from your Side Deck -Tribute this card and discard two cards from your hand to set one spell or trap card from your side deck to your side of the field.
A whole new concept it would bring to the game. It would make players utilize the side deck.
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Posted: Sun Sep 05, 2010 12:33 pm
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Jevan R. H. Divinitive Crew
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Posted: Sun Sep 05, 2010 8:16 pm
I think you need to change the effect and make it so it swaps a card into the side deck from your main deck instead of just plain playing from the side deck. If that's not the case, then it basically says Eff-yuu to the rules that a side deck and the main deck stay, constantly, at the same number of cards
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Posted: Sun Sep 05, 2010 10:59 pm
Aka_Saiyaku I think you need to change the effect and make it so it swaps a card into the side deck from your main deck instead of just plain playing from the side deck. If that's not the case, then it basically says Eff-yuu to the rules that a side deck and the main deck stay, constantly, at the same number of cards Ife everyone looked at the forum I nmade called "Side Series" then you'd see every card that effects side deck.
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Posted: Mon Sep 06, 2010 8:34 am
I looked at the entire series. What I'm saying is: EVERY CARD should SWAP cards. The cost is fine, whatever, but the main reason for a side deck is having cards you don't always need ready for use when you do.
You basically turned the side deck into another Extra deck.
Point is: the main deck and side deck are supposed to stay a constant number. You can't just add 15 cards to your deck between duels, so why during duels? It changes the rules of the game by too much.
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