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Racheling

Moonlight Sailor

PostPosted: Sat Jun 10, 2006 11:40 am


INFO

NAME: Lutra
TOTEM: Otter
RANK: Locksmith
COURT: Sun
KITHAIN: Angua
SEX: Female
PERSONAL XP EARNED: 1000
PERSONAL XP SPENT: 1000
SHARED XP EARNED:
SHARED XP SPENT:
ALIGNMENT: Chaotic Good
CLASS/LEVEL: Rogue/5

STATS

STR: 16 (+3)
DEX: 17 (+3)
CON: 13 (+2)
INT: 14 (+2)
WIS: 17 (+3)
CHA: 14 (+2)

HIT POINTS

Die: d6 Base: 18 Con HP Bonus: +2/level
TOTAL: 28

INITIATIVE BONUS
+3

SAVES

REFLEX: +1
FORTITUDE: +4
WILL: +1

COMBAT

BASE ATTACK BONUS: +3
MELEE: +6
RANGED: +6



SKILLS


Skill Points/lvl: [Class] 8 + 2 (10)
Total Skill Points: 80
Max Class Skill Level: 8
Max Cross Class Skill Level: 4

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: +3 DEX: +3 CON: +2 INT: +2 WIS: +3 CHA: +2

(+2 ) APPRAISE: (INT)|[0]|
(+3 ) BALANCE: (DEX)|[5]| *
(+2 ) BLUFF: (CHA)|[2]|
(+3 ) CLIMB: (STR)|[4]| *
(+2 ) CONCENTRATION: (CON)|[0]|
(+2 ) CRAFT (Alchemy): (INT)|[0]|
(+2) CRAFT (Armorsmithing): (INT)|[0]|
(+2 ) CRAFT (Bowmaking): (INT)|[0]|
(+2 ) CRAFT (Weaponsmithing): (INT)|[0]|
(+2 ) CRAFT (Trapmaking): (INT)|[0]|
(+2 ) DIPLOMACY: (CHA)|[2]|
(+2 ) DISABLE DEVICE: (INT)|[2]| *
(+2 ) DISGUISE: (CHA)|[3]|
(+3 ) ESCAPE ARTIST: (DEX)|[5]| *
(+2 ) FORGERY: (INT)|[2]|
(+2 ) GATHER INFORMATION: (CHA)|[3]|
(+3 ) HEAL: (WIS)|[0]|
(+3 ) HIDE: (DEX)|[4]| *
(+2 ) INTIMIDATE: (CHA)|[0]|
(+3 ) JUMP: (STR)|[2]| **
(+2 ) KNOWLEDGE (Architecture/Engineering): (INT)|[1]| *
(+2 ) KNOWLEDGE (Local): (INT)|[2]| *
(+3 ) LISTEN: (WIS)|[3]|
(+3 ) MOVE SILENTLY: (DEX)|[4]| *
(+3 ) OPEN LOCK: (DEX/|[8]| *
(+0 ) PERFORM: (CHA)|[0]|
(+0 ) PROFESSION (to be declared): (WIS)|[4]| *
(+3 ) RIDE: (DEX)|[0]|
(+2 ) SEARCH: (INT)|[0]|
(+3 ) SENSE MOTIVE: (WIS)|[0]|
(+3 ) SLEIGHT OF HAND: (DEX)|[5]| * *
(+3 ) SPOT: (WIS)|[3]|*
(+3 ) SURVIVAL: (WIS)|[0]|
(+3 ) SWIM: (STR)|[8]|
(+3 ) TUMBLE: (DEX)|[4]| * *
(+3 ) USE ROPE: (DEX)|[3]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability


FEATS

CLASS GRANTED PROFICIENCIES: simple weapons, hand crossbow, rapier, sap, shortbow, and short sword; light armor, no shields.
CHOSEN: Alertness, Stealthy
BONUS:

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class:

Sneak Attack
Trapfinding
Evasion (Ex)
Trap Sense (Ex)
Uncanny Dodge (Ex)

Ascension:


SPELLS

Innate:


Learned (Divine):


Learned (Arcane):



EQUIPMENT

Available gold: 2150
Spent gold: 268

WEAPONS: dagger, short sword, hand crossbow
ARMOR: leather
MISC MAGIC ITEMS:
NON-MAGICAL GEAR: backpack, blanket (winter), caltrops, grappling hook, rope (silk), thieves' tools masterwork, rations (trail), ink, inkpen, parchment, waterskin, flint and steel, lantern (hooded), crowbar
MOUNT:
FAMILIAR:
ANIMAL COMPANION:
SUMMONED TOTEM:
PostPosted: Sat Jun 10, 2006 12:35 pm


INFO

NAME: Lupinus
TOTEM: Wolf
RANK: Hunter
COURT: Moon
KITHAIN: Angua
SEX: Male
PERSONAL XP EARNED: 1000
PERSONAL XP SPENT: 1000
SHARED XP EARNED:
SHARED XP SPENT:
ALIGNMENT: Lawful Evil
CLASS/LEVEL: Ranger/5

STATS

STR: 16 (+3)
DEX: 13 (+1)
CON: 14 (+2)
INT: 7 (-2)
WIS: 15 (+2)
CHA: 10 (+0)

HIT POINTS

Die: d8 Base: 24 Con HP Bonus: 10
TOTAL: 34

INITIATIVE BONUS
+1

SAVES

REFLEX: +4
FORTITUDE: +4
WILL: +1

COMBAT

BASE ATTACK BONUS: +5
MELEE: +8
RANGED: +6



SKILLS


Skill Points/lvl: [Class] 6 - 2 (4)
Total Skill Points: 32
Max Class Skill Level: 8
Max Cross Class Skill Level: 4


KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: +3 DEX: +1 CON: +2 INT: -2 WIS: +2 CHA: +0

(-2 ) APPRAISE: (INT)|[0]|
(+1 ) BALANCE: (DEX)|[0]| *
(+0 ) BLUFF: (CHA)|[0]|
(+3 ) CLIMB: (STR)|[1]| *
(+2 ) CONCENTRATION: (CON)|[3]|
(-2 ) CRAFT (Alchemy): (INT)|[0]|
(-2 ) CRAFT (Armorsmithing): (INT)|[0]|
(-2 ) CRAFT (Bowmaking): (INT)|[0]|
(-2 ) CRAFT (Weaponsmithing): (INT)|[0]|
(-2 ) CRAFT (Trapmaking): (INT)|[2]|
(+0 ) DIPLOMACY: (CHA)|[0]|
(+0 ) DISGUISE: (CHA)|[0]|
(+1 ) ESCAPE ARTIST: (DEX)|[0]| *
(-2 ) FORGERY: (INT)|[0]|
(+0 ) GATHER INFORMATION: (CHA)|[0]|
(+0 ) HANDLE ANIMAL: (CHA)|[5]| *
(+2 ) HEAL: (WIS)|[3]|
(+1 ) HIDE: (DEX)|[0]| *
(+0 ) INTIMIDATE: (CHA)|[0]|
(+3 ) JUMP: (STR)|[0]| **
(-2 ) KNOWLEDGE (Dungeoneering): (INT)|[2]| *
(-2 ) KNOWLEDGE (Geography): (INT)|[2]| *
(-2 ) KNOWLEDGE (Nature): (INT)|[2]| *
(+2 ) LISTEN: (WIS)|[1]|
(+1 ) MOVE SILENTLY: (DEX)|[2]| *
(+0 ) PERFORM: (CHA)|[0]|
(+1 ) RIDE: (DEX)|[4]|
(-2 ) SEARCH: (INT)|[2]|
(+2 ) SENSE MOTIVE: (WIS)|[0]|
(+2 ) SPOT: (WIS)|[2]|*
(+2 ) SURVIVAL: (WIS)|[3]|
(+3 ) SWIM: (STR)|[0]|
(+1 ) USE ROPE: (DEX)|[2]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability


FEATS

CLASS GRANTED PROFICIENCIES: all simple and martial weapons, light armor and shields (except tower shields)
CHOSEN: Animal Affinity, Mounted Combat
BONUS: Endurance

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class:

Favored Enemy (Ex)
Wild Empathy (Ex)
Spells

Ascension:


SPELLS

Innate:


Learned (Divine):


Learned (Arcane):



EQUIPMENT

Available gold: 2150
Spent gold: 223

WEAPONS: Longsword, Longbow (composite), arrows
ARMOR: studded leather, buckler
MISC MAGIC ITEMS:
NON-MAGICAL GEAR: backpack, bedroll, rations (trail), waterskin, flint and steel, lamp, rope, torch, whetstone, manacles, hammer, healer's kit,
MOUNT: Comus, dire wolf
FAMILIAR:
ANIMAL COMPANION: hawk
SUMMONED TOTEM:

Racheling

Moonlight Sailor


oneironym

Stubborn Strategist

PostPosted: Mon Jul 24, 2006 10:50 pm


INFO

NAME: Ink
SPECIES: Bat
SEX: Male
BELONGS TO: Ardea
RELATIONSHIP: Familiar (Wizard)

STATS

STR: 1 (-5)
DEX: 15 (+2)
CON: 10 (+0)
INT: 8 (-1)
WIS: 14 (+2)
CHA: 4 (-3)

(( Score enhanced by Master's wizard level ))

HIT POINTS

Master's: 18
TOTAL: ( 18 / 2 = ) 9

INITIATIVE BONUS
+2

ARMOR CLASS
Natural base: 16 Bonus from master: +3
AC: 13


SAVES

REFLEX: +3
FORTITUDE: +2
WILL: +6

COMBAT

BASE ATTACK BONUS: +2
MELEE: ( 2 + 2 ) +4
DAMAGE: ---

SKILLS

Natural Skills:
(+14) HIDE: (DEX)|[-]|
(+8 ) LISTEN: (WIS)|[-]|
(+6 ) MOVE SILENTLY: (DEX)|[-]|
(+8 ) SPOT: (WIS)|[-]|

All Others:
Use Master's levels +/- familiar's stat modifiers*:
STR: -5 DEX: +2 CON: +0 INT: -1 WIS: +2 CHA: -3

* use of skills only as reasonable for familiar's species, ie. serpents cannot pick locks, etc

FEATS

NATURAL: Alertness

SPECIAL ABILITIES

Natural:
Blindsense 20ft.
Low-light vision

Familiar:
Share Spells
Empathetic Link 1 mile

By Master's Level:
[3] Deliver Touch Spells
[5] Speak with Master
[7] Speak with Animals of Its Kind
[11] Spell Resistance
[13] Scry on Familiar
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Silva Regia

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