|
|
|
|
|
|
Posted: Sun Apr 18, 2010 8:30 am
armycat jockamoe axean armycat jockamoe axean Tsukinoki though axean's Alien deck is stronger than mine i do suggest only 2 Offerings so that it won't lead to a dead draw. though i would get rid of Cosmic Horror and Alien Skulls, they not worth it =/ i also recommend Starlight Road (though some may not to) so that you can protect vital cards to maintain field advantage and bust out a stardust. well thats just what i think feel free to disagree i use alien skull for the defense, not for the effect (well the lowering attack effect, but thats about it). He's pretty hard to run over unless your opponant is playing flavell cat, and then i use brain to steal their dog so they can't synchro. XD but yeah, if you want a powerful effect alien, run mars over skull, or trade him out for honest, since some of the better aliens are light. That's a horrible reason to run a horrible card. your opinion, not mine. He really is just generally bad. I mean what makes him good? he's got defense most aliens dont have while retaining the basic alien attack stat of 1600. he also has the a-counter atk draining effect. his other effect is bad, and is only good for getting rid of arcana force the fool in videogames. XD
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sun Apr 18, 2010 6:36 pm
axean armycat jockamoe axean armycat jockamoe axean Tsukinoki though axean's Alien deck is stronger than mine i do suggest only 2 Offerings so that it won't lead to a dead draw. though i would get rid of Cosmic Horror and Alien Skulls, they not worth it =/ i also recommend Starlight Road (though some may not to) so that you can protect vital cards to maintain field advantage and bust out a stardust. well thats just what i think feel free to disagree i use alien skull for the defense, not for the effect (well the lowering attack effect, but thats about it). He's pretty hard to run over unless your opponant is playing flavell cat, and then i use brain to steal their dog so they can't synchro. XD but yeah, if you want a powerful effect alien, run mars over skull, or trade him out for honest, since some of the better aliens are light. That's a horrible reason to run a horrible card. your opinion, not mine. He really is just generally bad. I mean what makes him good? he's got defense most aliens dont have while retaining the basic alien attack stat of 1600. he also has the a-counter atk draining effect. his other effect is bad, and is only good for getting rid of arcana force the fool in videogames. XD Aliens get defense from their support. You know those spells and traps.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Apr 19, 2010 5:59 am
armycat jockamoe axean armycat jockamoe axean armycat jockamoe That's a horrible reason to run a horrible card. your opinion, not mine. He really is just generally bad. I mean what makes him good? he's got defense most aliens dont have while retaining the basic alien attack stat of 1600. he also has the a-counter atk draining effect. his other effect is bad, and is only good for getting rid of arcana force the fool in videogames. XD Aliens get defense from their support. You know those spells and traps. but not enough, since their spells and traps can all be blocked by starlight road. i need a high defense monster so i can steal their stronger monsters with alien brain. I'm not saying he isn't a bad card, I'm just saying he has some uses.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Apr 19, 2010 10:20 am
axean armycat jockamoe axean armycat jockamoe axean armycat jockamoe That's a horrible reason to run a horrible card. your opinion, not mine. He really is just generally bad. I mean what makes him good? he's got defense most aliens dont have while retaining the basic alien attack stat of 1600. he also has the a-counter atk draining effect. his other effect is bad, and is only good for getting rid of arcana force the fool in videogames. XD Aliens get defense from their support. You know those spells and traps. but not enough, since their spells and traps can all be blocked by starlight road. i need a high defense monster so i can steal their stronger monsters with alien brain. I'm not saying he isn't a bad card, I'm just saying he has some uses. Not Mysterious Triangle. Plus the brain argument is a moot point as it goes off whenever they kill a monster of yours in battle. So he loses out to guys that would be netting you +1's of the trade like Grey.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Apr 19, 2010 10:24 am
armycat jockamoe axean armycat jockamoe axean armycat jockamoe He really is just generally bad. I mean what makes him good? he's got defense most aliens dont have while retaining the basic alien attack stat of 1600. he also has the a-counter atk draining effect. his other effect is bad, and is only good for getting rid of arcana force the fool in videogames. XD Aliens get defense from their support. You know those spells and traps. but not enough, since their spells and traps can all be blocked by starlight road. i need a high defense monster so i can steal their stronger monsters with alien brain. I'm not saying he isn't a bad card, I'm just saying he has some uses. Not Mysterious Triangle. Plus the brain argument is a moot point as it goes off whenever they kill a monster of yours in battle. So he loses out to guys that would be netting you +1's of the trade like Grey. i use grey too.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Apr 19, 2010 3:35 pm
axean armycat jockamoe axean armycat jockamoe axean armycat jockamoe He really is just generally bad. I mean what makes him good? he's got defense most aliens dont have while retaining the basic alien attack stat of 1600. he also has the a-counter atk draining effect. his other effect is bad, and is only good for getting rid of arcana force the fool in videogames. XD Aliens get defense from their support. You know those spells and traps. but not enough, since their spells and traps can all be blocked by starlight road. i need a high defense monster so i can steal their stronger monsters with alien brain. I'm not saying he isn't a bad card, I'm just saying he has some uses. Not Mysterious Triangle. Plus the brain argument is a moot point as it goes off whenever they kill a monster of yours in battle. So he loses out to guys that would be netting you +1's of the trade like Grey. i use grey too. Then you already have great targets. What I'm saying is that skull just doesn't do anything worthwhile.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Tue Apr 20, 2010 8:24 pm
It does help to get rid of Spirit Reaper/Marshmallon.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Apr 21, 2010 6:31 am
Terror of the Dead It does help to get rid of Spirit Reaper/Marshmallon. so does planet pollutant virus and offering to the snake diety.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Apr 21, 2010 10:04 am
Monsters: 19 x2 Alien Overlord x2 Alien Telepath x2 Alien Kid x3 Alien Ammonite x3 Alien Warrior x2 Alien Dog x3 Ryko, Lightsworn Hunter x2 Honest
Spells:13 x1 Swords of Revealing Light x1 MST x2 Mysterious Triangle x2 "A" Cell Scatter Burst x2 Code A Ancient Ruins x2 Prohibition x2 A Cell Breeding Device x1 Pot of Avarice
Traps: 10 x3 Planet Pollution Virus x2 Snake Whistle x2 Scrubbed Raid x3 Good Goblin Housekeeping
i work well with aliens, so i think this would be a better suit, especially if your running it in tournament play. You have a good setup but test this out and see what you think
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Apr 21, 2010 10:09 am
Lord_Shadowvayne Monsters: 19 x3 Alien Overlord x2 Alien Telepath x2 Alien Kid x3 Alien Ammonite x2 Alien Warrior x2 Alien Dog x3 Ryko, Lightsworn Hunter x2 Honest Spells:13 x1 Swords of Revealing Light x1 MST x2 Mysterious Triangle x2 "A" Cell Scatter Burst x2 Code A Ancient Ruins x2 Prohibition x2 A Cell Breeding Device x1 Pot of Avarice Traps: 10 x3 Planet Pollution Virus x2 Snake Whistle x2 Scrubbed Raid x3 Good Goblin Housekeeping i work well with aliens, so i think this would be a better suit, especially if your running it in tournament play. You have a good setup but test this out and see what you think overlord should never be at 3
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Apr 21, 2010 10:20 am
cosmic horror is just bad to have in the deck in the first place cause it's never sure weither or not you'll get him out. The rykos take the place of alien grey, yes, the flip effect combo with placing a counter and drawing a card is nice, but it slows the deck down, ryko can dump aliens you need in your gave for ammonite and PoA. Honest is good to run in an alien deck for 3 reasons, Alien Kid, Ammonite and Gol' Gar. even if you run into a snag and only have ammonite and honest in your hand, you can throw him out there as bait and wait for the atk. With kid, you place a counters on monsters ss to your opponents side of the fiield, a great thing to do to get ready for gol gar as well, especially with SS being the main focus of the meta this format. And even though Gol' Gar is a force to be reckoned with, he can still be taken out with an atk, plus the fact that he's light means Honest away.
Scrubbed raid is perfect for a alien deck, because most of the time with aliens your kind of stalling until you get what you need, so sending one card to end the battle phase is choice.
Snake whistle is perfect for this deck too, when one of your reptiles is destroyed by anything, be it bottomless or mirror force, get another out right away from your deck so as to not leave you open for atk.
with aliens yo'll be doing alot of s/t destruction with your a counter control, so heavy storm isn't needed, especially when you get gol gar and telepath out.
the only problem i had with aliens was draw poer, yeah, alien gery is good, but you need something like a reckless greed, so thats where good goblin housekeeping comes in, draw a card, put one you don't want on the bottom of your deck, the next time you activate, draw 1 for each GGH in your gave and still only put one back, alot better than reckless where you have to wait and dwindle your hand for 2 turns.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Apr 21, 2010 10:29 am
axean Lord_Shadowvayne Monsters: 19 x3 Alien Overlord x2 Alien Telepath x2 Alien Kid x3 Alien Ammonite x2 Alien Warrior x2 Alien Dog x3 Ryko, Lightsworn Hunter x2 Honest Spells:13 x1 Swords of Revealing Light x1 MST x2 Mysterious Triangle x2 "A" Cell Scatter Burst x2 Code A Ancient Ruins x2 Prohibition x2 A Cell Breeding Device x1 Pot of Avarice Traps: 10 x3 Planet Pollution Virus x2 Snake Whistle x2 Scrubbed Raid x3 Good Goblin Housekeeping i work well with aliens, so i think this would be a better suit, especially if your running it in tournament play. You have a good setup but test this out and see what you think overlord should never be at 3 my bad, meant to put him at 2 and warrior at 3
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Apr 21, 2010 10:30 am
Lord_Shadowvayne axean Lord_Shadowvayne Monsters: 19 x3 Alien Overlord x2 Alien Telepath x2 Alien Kid x3 Alien Ammonite x2 Alien Warrior x2 Alien Dog x3 Ryko, Lightsworn Hunter x2 Honest Spells:13 x1 Swords of Revealing Light x1 MST x2 Mysterious Triangle x2 "A" Cell Scatter Burst x2 Code A Ancient Ruins x2 Prohibition x2 A Cell Breeding Device x1 Pot of Avarice Traps: 10 x3 Planet Pollution Virus x2 Snake Whistle x2 Scrubbed Raid x3 Good Goblin Housekeeping i work well with aliens, so i think this would be a better suit, especially if your running it in tournament play. You have a good setup but test this out and see what you think overlord should never be at 3 my bad, meant to put him at 2 and warrior at 3 thats better. ^_^
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|