Nickname: Sushi-chan (this is both a great way to abbreviate it and her favorite food)
Race: Vizard
Rank: S
Appearance: 18-year-old Sushite, stands at 5'5" and has spiky black hair which she wears boyishly short. She prefers to wear a yellow hoodie with a black smily face, black shorts as well as black fingerless gloves over her hands. Her claws, when unleashed, resemble human hands dyed a sickly grayish black and her nails are long, sharp, and as hard as steel. She also has yellow eyes.
Zanpaktou: Waki-Nakama
-Element: Light
-Fully sealed, Waki-Nakama is a sheath-less black katana.

Release: Descend to vanquish the shadows, Waki-Nakama
Shikai: Achieved Sushite's features become distorted by refracted beams of light which form a color-less prism. When the light fades, she reappears wearing steel shoulder plates, a steel skull-shaped helmet with slitted eyes, intricate yellow tattoos and a black stripe across her eyes. The helmet is removable. During the process, Waki-Nakama simply fades away inside the prism.
-Hi o Tsukemasu(Set on Fire): The temperature around Sushite rises. White fire sweeps across the ground, licking at her feet. Sushite's skin burns her enemy and can melt steel after a minute of constant contact. The lack of a weapon allows her to move almost as fast as she would if she were using shunpo. Because her claws must be supressed, her feet become her weapon.
Bankai: Achieved Waki-Nakama transforms into an over-sized scimitar with a gold and onix handle. Sushite wears a black mask over her nose and mouth and has black wings. The power she controls causes her hair to stand on end. She cannot fly, though she has wings, but rather hop 450 feet at most.
-Sekijuuji(Red Cross): For a moment, all light around an area of Sushite's choice disappears and anything inside is left in a dark void. When the light returns, the air seems to glow red. The cause is a bright crimson mist which is poisonous and slightly acidic. Small doses will not kill a person but if Sushite's opponent should breathe it in for too long, the poison will cause them to experience confusing visions which Sushite has limited control over. It is acidic because, if introduced to an open wound, it with tear away a few layers of the wound's walls in order to reach the blood system.

(Something like this but the handle is gilded and black and yellow. The handle also tapers into a sharp point to accomodate Sushite's fighting style.)
Resurrección: Sushite's Resurreccion form is rarely used because she rarely comes across an opponent strong enough to use it. Her resurreccion form is similar to a bird. Armor made of bone covers her body. The armor is yellow red and orange and vaguely resembles plumage. Sushite's Resurreccion form allows her to float in midair because her armor forms into wings as well as a bone tail topped by a blade made of flames. A helmet also forms but there is no mouth and the eyes are slits. A bony crest starts at the crown of her head and proceeds down her spine then merges with her tail.
Abilities: Sushite’s claws have a dark ability: they are endowed with poison and when she releases her Bankai, their abilities expand to-at times of intense emotion-gore and cut anyone within twenty yards. Fortunately, the poison is not deadly. It merely paralyzes the opponent's core of energy so they may not use reiatsu of any kind.
She is also skilled in hand-to-hand combat. When she was human, she studied karate secretly.
-Bakudo:
1. Sai (Restrain)-Locks a target's arms in place behind their back.
4. Hainawa (Crawling Rope)-An energy rope entangles a target's arms.
8. Seki (Repulse)-Creates a round shield that seems to temporarily paralyze and repel whatever strikes it.
9. Geki (Strike)-Engulfs a target in red light, completely paralyzing them.
Fushibi-A net formed from an attachment point on the caster, can be small or large depending on the reiatsu force behind it.
26. Kyakko (Curving Light)-Hides the target from sight, presumably by bending light.
30. Shitotsu Sansen (Beak-Stab Triple Beam)-Shoots three beams of light that pin the target to one place on a surface, slamming into his/her body in three places in a shape of a perfect triangle.
37. Tsuriboshi (Suspending Star)-Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.
39. Enkosen (Arc Shield)-Summons a shield of condensed Reiatsu to block opponents' attacks.
58. Kakushitsuijaku (Summoning of the Tracking Sparrows)-Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
61. Rikujōkōrō (Six Rods Prison of Light)-Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. Referred to as "Six Rod Light Restraint" in the English manga and "Six Bars of Light" in some of the games.
62. Hyapporankan (Hundred Stepped Rails)-A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
63. Sajo Sabaku (Locking Bondage Stripes)-Binds the arms of a target. According to Hachigen Ushōda, physical strength alone should not be enough to break out of a level 60 Bakudō.
75. Gochūtekkan (Quintet of 1 kan Iron Pillars)-Summons five incredibly tall and thick pillars to pin a target to the ground.
77. Tenteikūra (Heavenly Rickshaws in Silken Air)-Transmits messages to anyone within a specific area. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages.
81. Danku (Splitting Void)-Creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89.
-Hadou:
1. Shō (Thrust)-Pushes the target away from the caster.
4. Byakurai (Pale Lightning)-Fires a concentrated bolt of white lightning from the caster's forefinger.
11. Tsuzuri Raiden (Reading Lightning)-Imbues an object with an electrical current. The technique was used by Hisagi Shuuhei, by allowing the kidou to travel up the chain of his zanpakutou, Shinikaze.
31. Shakkahō (Shot of Red Fire)-Fires a ball of red energy at a target.
33. Sōkatsui (Blue Fire, Crash Down)-Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power.
54. Haien (Abolishing Flames)-Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
58. Tenran (Orchid Sky)-A widening tornado-like blast is fired towards the target.
63. Raikōhō (Thunder Roar Cannon)-Fires a massive wave of yellow energy at a target.
73. Sōren Sōkatsui (Twin Lotus Blue Fire, Crash Down)-Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.
88. Hiryugekizokushintenraiho (Flying Dragon-Striking Heaven-Shaking Thunder Cannon)-Fires a gigantic blast of spiritual energy resulting in an truly enormous explosion.
-Other:
Shunpo
12. Fushibi-A net formed from an attachment point on the caster, can be small or large depending on the reiatsu force behind it.
Kyōmon (Mirror Door)-Tōshirō Hitsugaya used this to seal Momo Hinamori's hospital room. It creates a glass-like barrier which is difficult to break from the outside, but quite simple to break from the inside.
Hanki sosai (Reverse Demon)-This technique nullifies an opponent's kidō by hitting them with a perfectly opposite surge of energy. Yoruichi uses this against Soifon's shunkō.
Stone Wave (石波, seppa?) — Ganju's signature technique turns whatever it is aimed at into sand. It has a variety of uses, ranging from cushioning a fall to creating quick escape routes.
-Vizard Abilities:
Caja Negación ("Negation Box") meant to simulate negación fields, which are used to punish their subordinates if necessary. The cube, when used on a subject, traps them in an alternate dimension from which there is no escape; however, this assumes it's being used as intended. More powerful Arrancar, namely the Espada themselves, can escape given enough time.
Pesquisa: ("inquiry") is the Arrancar equivalent of the Shinigami ability to sense Spiritual Pressure. It functions similar to sonar.
Sonído: ("sound") is the Arrancar equivalent of the Shinigami flash steps and the Quincy Hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of Sonído is punctuated by a brief static sound, in contrast to the "swish" sound used for flash steps.
Bala: ("bullet") is an Espada alternative to the cero. The technique hardens the user's spiritual pressure and fires it like a bullet from their fist. It is seriously weaker than a normal cero, it moves about twenty times faster and can be fired at a much higher rate, but the damage is much the same.
Cero: ("zero") are high-powered energy blasts that can be fired from various body parts, such as mouth, tongue, horns, hand or fingers. Only Menos, Arrancar, and the Vizards have so far been shown to use cero attacks, and it appears that stronger entities can use it more efficiently. Various Arrancar and hollow characters display variants of the technique, such as the Espada-exclusive Gran Rey Cero and Pesshe Gatiishe and Dondochakka Bilstin's Cero Sincrético , Sero Shinkuretiko.
Garganta: ("throat") is how Arrancar and Menos class hollows move to and from Hueco Mundo. Tousen Kaname and Urahara Kisuke have also demonstrated the ability to use the technique. It literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway.
Hierro: ("iron") refers to the hardened skin of the Arrancar, which is a result of their compressed spiritual power. While their skin is strong enough to block even released Zanpakutou bare-handed, it is by no means impenetrable. Stronger Arrancar have proportionally stronger skin.
Accessories: None.
Personality: Sushite is incredibly nice as she constantly does her best to please and protect others. Unfortunately, her claws were possessed by her hollow half which had formed through abuse as a child.
However, when she needs to, she maybe become quite serious and actually terrifying.
History: Sushite, born in Tokyo, was a target for blame, violence and mockery by her peers and family. Her only friend was Shun, a blind boy from the apartment next door. Despite his disability, he always knew when she was hurt and how to help. Her parents divorced and Sushite remained virtually silent. She was not allowed an opinion. Finally, god seemed to take pity on her. Her stepmother became everything her parents weren’t and often pleaded with Sushite’s father to spare the girl, only to be turned on. Eventually, she could not bear the situation and ran away with Sushite. Sushite’s father was arrested and the government provided her two-person family with protection. Not long after things turned for the better, Sushite was diagnosed with bone cancer and passed into the void.
In the sereitai, she was born again and retained all her memories from her first life. Having two lives added to the stress of being possessed by a monster who she was forced to realize was herself. For a long time, she was on the run, afraid to be around others for fear that she'd kill them. That need to isolate herself was only increased when she lost control and killed her second family.
Sushite had a bad reputation by then and the gotei 13 tracked her down. However, the captain in charge of the squad took pity on her and trained her himself. Under his tutelage, she rose through the ranks of the squad. But then during a freak accident on a mission, she reverted to her old violent ways and killed him. It was time to return to exile.
Life on the run proved difficult for her and she was forced to utilize thievery and other dark skills to survive. It was then that she met the last vizard still alive. The others had died in battle. Sushite was trained to control her abilities and eventually became an S-rank vizard. She isolated herself-an old habit-and watched the fighting from a comfortable distance. Often, though, she would intervene secretly to save the lives of shinigami and quincy alike. Never once was she discovered.
Powers:
Shikai
Bankai
Resurreccion
Shunpo
Sonido
Garganta
Hierro
Pesquisa
Caja Negacion
Cero
Bala
Bakudou 1, 4, 8, 9, 26, 30, 37, 39, 58, 61, 62, 63, 75, 77, 81
Hadou 1, 4, 11, 12, 31, 33, 54, 58, 63, 73, 88
Kyomon, Hanki sosai, Seppa
Demonic Claws (Poison and slicing ability)