i mentioned that there is no use comparing suikoden with radiata stories earlier, right? well, some idiots made this article:
Suikoden Surrendersfrom Game Informer magazine. save it in your HD and zoom in to read. This article just pisses me off. First of all, sure, Radiata stories added life into people in the background which makes the world more believable... and Jack is just hilarious in an idiotic kinda way... plus the night and day system. BUT, question... after recruiting all those characters, do you really use them ALL?! Honestly, who uses those farmers?! There's no point in collecting them all... except maybe if it affects the ending (which I still don't know is true), and face it, the story is still pretty shallow compared to suikoden's. Their characters are also shallow --- the dwarves were cute but the other non-humans were just annoying. Plus, suikoden has a running history now. Loyal players are familiar with countries they've never even seen before like Harmonia. Plus, the endings weren't, for the lack of a better term to use, perplexing like Radiata's.
In suikoden, almost all of your characters have uses in one way or another. Your farmers grow your crops (tony/bart), your merchants sell items, and etc. You can use them as party members. And in fullscale battlemode, your generals, tacticians and other high ranking people you don't normally use as party members are deployable. But in Radiata, you just recruit them --- and that's it. Jack is their errand boy who gets paid by their friendship.
I love Radiata... and I love suikoden... but it really pains me that idiots like the writers of the article that i posted would screw suikoden just to praise radiata stories.
scream