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Bag of Monster
Vice Captain

PostPosted: Fri Oct 17, 2008 3:07 pm


CUT OFF
THEIR LIMBS


I am digging the hell out of this game.

I can't really speak for Genre conventions as the majority of Horror games suck terribly. Lesse, I've played RE4 and FEAR, both of which I loved, and now this. I tried Silent Hill 2, but it sucked so I returned it. That's pretty much my experience with the genre.

Well, back to cutting off baby tendrils.
PostPosted: Sat Oct 18, 2008 10:24 am


I saw Neo and Veras playing it, and Neo is enjoying himself quite a bit. From what ive gathered this game is so intnse Im kinda reluctant to buy it just based on how scared iM going to be, but that the thing.. I WANTT O BE SCARED! How many horror games ened up as action survival horror instead of intense freakishly scary. the soudn in this game is just epic. i mean on par with whats Gears2 is trying to accomplish.

So at first i was like, No Grav, In space, Monster? Pass.

but now i want it. lol sweatdrop

Junior~Mints
Crew


Kenji_Salk

PostPosted: Sat Oct 18, 2008 10:43 am


Played a friends copy for several hours last night, got to the third chapter.

The gameplay is pretty alright, and the graphics are impressive as well as the interesting menu presentation, but the story is pretty cheesy so far (dialog being poorly written and voice acted), and the scare tactics are cheap so far.

I feel like I'm watching a hollywood monster movie where stuff makes noise for no reason, and you come to expect things to jump out at you pretty constantly.

That's not the kind of "horror" that I'm a fan of.

Though it's a technically capable action game.

I think Tycho said it best in his recent blog:

Quote:
Survival Horror means scarcity, puzzles, and terror. Dead Space is an action game, first and foremost. There are save terminals all over the Goddamned place. You can push a button and know exactly where you need to go. You can, and will run out of bullets, but you can buy more from the store. A gamer who has played them for any significant span of time won't even recognize the puzzles here as puzzles. It's an action game

They could have made it Survival Horror very easily, or slid the toggle closer to our conceptions of it, by placing dolorous restrictions on saving, ammunition, and every other resource. It would appeal to our strong sense of ascetic virtue - but this is an action movie. It's not Alien. It's Aliens.

----

lol bag, if you're playing survival horror games in an attempt to enjoy fine combat gameplay, you've gone to the wrong genre. most horror games are adventure titles with item and health management.

Silent Hill is the only franchise I've consistently enjoyed (liked RE2 and 4 for what they are, but eh), but they changed the fighting in the new one in an attempt to appeal to action game fans, and it sucks.

I wish every game would quit trying to be RE4 already.
PostPosted: Sat Oct 18, 2008 7:51 pm


Agree with you on most points.

I guess I'm weird. I like it when a game makes me jump, and I'm also a big fan of excessive video game violence. But the whole item and health management thing I'm not so big a fan of.

So far Dead Space hasn't really made me jump outta my seat. My heart's raced a few times but the scare tactics haven't made me curl up in a corner and cry just yet. They're mostly predictable. And it's sad, too, because there are places where I could see that they would if they were done better.

I'm not finished yet, though, so there's still hope.

I like the story so far. It's not bad. It just hasn't excelled.

Despite all negatives, a very solid game.

Bag of Monster
Vice Captain


Junior~Mints
Crew

PostPosted: Mon Oct 20, 2008 11:48 am


ninja


i still can not wait to play it. i think the genre itself is just evolving or maybe just trying to get fans of other genres to play what it relatively close to their favorite kinds of games.
PostPosted: Mon Oct 20, 2008 9:17 pm


Just beat it. There is a certain level of predictability, but it didn't detract from my enjoyment of the game. The scare tactics it used could've been better, but it wasn't a game killer for me. The two best things about the game are the gameplay and the atmosphere. The environment is just perfect, spooky, and done so well that you don't think of it as a series of levels so much as you think of it as an actual ship.

Now to see if impossible mode is really impossible before I have to return it.

Bag of Monster
Vice Captain

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The ER-VGD

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