|
|
|
|
|
|
Posted: Tue Aug 19, 2008 6:51 am
Priest of Odd Most frustrating thing is when you're fighting several ridiculously tough bosses consecutively, with no savepoints, or even a break in battle so you can heal your party. Whoever designs those encounters needs to be dragged in front of a wall and shot. gonk
And the boss battles with really long scenes before the fight. Dialogue or cinematic, it doesn't matter... when you're trying to defeat the boss for the 20th time, even the coolest and most dramatic scene is just obnoxious.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Aug 19, 2008 12:27 pm
Magical Girl Yossy Priest of Odd Most frustrating thing is when you're fighting several ridiculously tough bosses consecutively, with no savepoints, or even a break in battle so you can heal your party. Whoever designs those encounters needs to be dragged in front of a wall and shot. gonk And the boss battles with really long scenes before the fight. Dialogue or cinematic, it doesn't matter... when you're trying to defeat the boss for the 20th time, even the coolest and most dramatic scene is just obnoxious. The part that really clinches it is when you don't know there's another boss battle. Allow me to paint you a picture. You catch up to the villain, and he delivers a three-and-a-half minute monologue that you cannot skip. Then he summons a monster that looks like it obliterates entire cosmoses with every breath. The villain dashes off, leaving you to fight something so terrifying that Satan would piddle his hairy goat-legs. Needless to say, you die inside of five turns, no thanks to that Total Party Kill ability it has. You load your last saved game, level up your party seven times, go back and get your a** whupped again. You change your party lineup, and look up the bosses weakness online, and go back again. By the time you've brought the damn thing's hit points down to a meager few hundred, all but one of your party members is dead, and the survivor's health is in the red. But wait, you've still got that super-awesome item that you've been saving for the last boss battle! You use it, and just barely manage to beat the boss. Huzzah! You can't wait to save! But then, without warning, something that looks like the first boss's bigger badder brother tears it's way out of the first bosses corpse, and you are thrust into battle again! Your party consists of two dead bodies and a guy with only a measly twenty-four hit-points to his name. He is not a healer, and you are out of items. 
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Tue Aug 19, 2008 2:08 pm
*despairs* Uuughhhh...
Most folks in this thread are talking about losing saved data, but... Honestly, I have to say that this scenario is more frustrating by far.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Sep 05, 2008 11:54 am
the new tales game for the 360. i love the game and its the same fighting as ToS. so i played on normal beacuse u get grade when u beat a monster. grade is used after u beat it , u can buy back money, health, power, it makes second playthrough better. well in the game u fight the normal monstars on normal and their no problem at all...then u get to a boss and he kicks ur a** in 30 seconds...or u fight these hard people and ur all weak and lost a bunch of items..them without healing u fight a super powerful boss that agaon kills you in like 30 seconds...its not like i'm at the end and its hard...theres 11 anime style cutscenes in this game and i've only seen three...i love to hate this game
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Oct 08, 2008 6:57 pm
Mine is getting stuck at a challenging part of a game thats so frustrating I stop playing for a while. When i do finally play again, I forget what I was suppose to do or go then I have to go look it up online to see what I needed to be doing.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Oct 11, 2008 10:09 pm
Well, the most annoying thing about a game for me was okami for the Wii where, The rotten thing won't take certain shapes and lines I make and I'm stuck doing the same thing over and over for like 5 mins...I'm NOT AN ARTIST! I CAN'T MAKE PERFECT LINES!
|
 |
 |
|
|
RealCaptainRavenBlackwing
|
|
|
|
|
|
|
|
Posted: Mon Oct 13, 2008 1:06 pm
Priest of Odd The part that really clinches it is when you don't know there's another boss battle. Allow me to paint you a picture. You catch up to the villain, and he delivers a three-and-a-half minute monologue that you cannot skip. Then he summons a monster that looks like it obliterates entire cosmoses with every breath. The villain dashes off, leaving you to fight something so terrifying that Satan would piddle his hairy goat-legs. Needless to say, you die inside of five turns, no thanks to that Total Party Kill ability it has. You load your last saved game, level up your party seven times, go back and get your a** whupped again. You change your party lineup, and look up the bosses weakness online, and go back again. By the time you've brought the damn thing's hit points down to a meager few hundred, all but one of your party members is dead, and the survivor's health is in the red. But wait, you've still got that super-awesome item that you've been saving for the last boss battle! You use it, and just barely manage to beat the boss. Huzzah! You can't wait to save! But then, without warning, something that looks like the first boss's bigger badder brother tears it's way out of the first bosses corpse, and you are thrust into battle again! Your party consists of two dead bodies and a guy with only a measly twenty-four hit-points to his name. He is not a healer, and you are out of items.  Omg that's terrible! Where there only two phases or did its step-brother step in?
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Dec 15, 2008 5:53 pm
The most frustrating part of ANY game is the frustrating friend that sits beside you and tells you how to play YOUR OWN GAME. scream
example:
friend: "no don't go that way. This way is faster." me: ... rolleyes friend: "Hey use (move) like this." me: ... stare friend: "no this skill is better than that one. " me: ... evil friend: "hey I just beat the game yesterday! Wanna hear what happens?" me: "no" friend: "well (spoils the rest of the game)" me: finally thows down the controller in frustration and vows never to play any game when they are over. mad evil scream
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Dec 17, 2008 1:46 pm
i just got a 3000$ computer and I have to run vista cuz xp wont work with what i have. and punkbuster keeps kicking me due to it doesnt run with visya 64 bit on crysis. not only that crysis is still laggy to me.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Dec 17, 2008 7:13 pm
FFIX is perhaps the most frustrating FF I've ever played. Mostly because the low friggin steal rate.
To go along with the one boss after another scenario, there's this part in IX where it's three fights in a row. The first two are relatively easy, while during the third, if you use magic, the boss will totally own you with this super-awesome move. Well, I had spent maybe ten minutes each on the first two, trying, and succeeding, to steal all three items from each boss. By the time I got to the third, my HP wasn't all that high because I stuck around for the past two longer than necessary, and I didn't know about the magic thing. So, I get my healer to do her thing, and have the mage cast the highest hitting spell I had at the time.
Well, the spell hits first before everyone can get all nice and healed up, so I get my a** handed to me.
Gah. I hate spending thirty minutes on something that gets taken away from me just like that. D:>
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Dec 20, 2008 9:59 pm
Ugh, I know. Even with master steal or whatever its called, it can be so frustrating. For the most part, I just didn't bother stealing, lol.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sun Jan 04, 2009 6:53 pm
|
|
|
|
|
|
 |
|
|
|
|
|