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How to vote in battles...

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Jaiden Stryker
Vice Captain

PostPosted: Wed Aug 29, 2007 12:27 am


I'm sure I'm not the only one who noticed, but some people don't know how to vote properly. We get votes that are limited to "I vote for [insert name]." And that's it... On top of that, there are also people who may give a more in-depth description, but it's clear that it's based on bullshit. So what I'm proposing is that we have guide lines. In battles, I feel we should vote in terms of:

-Flow
-Creativity
-Relevance
-Rhyming
-Multies
-Punches
-Personals

And NOT in terms of who did them MORE, but who did them the BEST. Those seven(and possibly more) should be broken up, and the voter will determine who did the best in what category, and give reasons why.

Anyone with this?
PostPosted: Wed Aug 29, 2007 10:09 am


Jaiden Stryker
I'm sure I'm not the only one who noticed, but some people don't know how to vote properly. We get votes that are limited to "I vote for [insert name]." And that's it... On top of that, there are also people who may give a more in-depth description, but it's clear that it's based on bullshit. So what I'm proposing is that we have guide lines. In battles, I feel we should vote in terms of:

-Flow
-Creativity
-Relevance Personals
-Rhyming
-Multies
-Punches

And NOT in terms of who did them MORE, but who did them the BEST. Those six(and possibly more) should be broken up, and the voter will determine who did the best in what category, and give reasons why.

Anyone with this?
Fixed. Lmao, what the hell is "rhyming"? It's not a battle verse period if it doesn't rhyme. rofl You're gonna have to explain that one to me, because I really don't see how that's not the same as multies.

Terrence Urameshi


`Vedic

PostPosted: Wed Aug 29, 2007 12:28 pm


That form only works for laymen. Anyone who's experienced enough to know good from bad doesn't need that. Sure, it's good as a reference. But if you use it as a rubrick, you may as well not vote at all.

Anyone can put together a verse that has flow, creativity, multis, etc. But it takes a lot to make those punches relevant, and that's why a amount and quality don't stand up to actual personals that hit straight to the point. But s**t. You could have one battler who uses flow, multis, creativity better than the other, and not have a single line that's original/custom/personally made for the battle. And who knows, the other guy could have more direct lines. Who wins out of the two using the form? You tell me:

The guy who backpacks his lines, or the guy who came straight personal?

It's not an attempt to discredit you personally, but it's merely something to get you to rethink your little checkbox poll.
PostPosted: Wed Aug 29, 2007 8:02 pm


@Terrence:

As for rhyming, some people don't always rhyme bar for bar... as you may have noticed at some point. Some things may rhyme, but I've noticed that some have bars that end with things not even CLOSE to rhyming. That's why I put it on there.

Personals can be added to the list. But relevance is just as important to me. A skilled battler can have nice punches, but unless they're relevant, you're just swinging wildly. Without relevance, you might as well throw a bunch of punches in a hat, shake them up, and close your eyes as you reach in and pull them out. Sloppy as hell.

Multies are an advanced form of rhyming. But some are under the misconception that the more multies you have, the better you are. I personally disagree. Multies are great when you can pull them off in a way that doesn't look/sound sloppy. I've seen far too many battles where it was clear that the battler put the majority of their effort into making the multi rather than trying to make sense.

@Vedic:
It's true that anyone experienced knows these things, but it's still basic guidelines. On top of that, knowing isn't the same as doing, you know? But even when going by that, the voting is still done in a matter of opinion. So if someone is a straight shooter or back packing isn't going to make a difference while using this. If someone likes blunt bars, they'll naturally lean towards whoever is doing it. It's just that they'll have to explain themselves. This will HOPEFULLY reduce some of the bias. Not just personal bias for liking/disliking someone, but bias as far as giving the win to someone because they out-did someone in one category while being a** at everything else, you know? An experiment at the moment.

Jaiden Stryker
Vice Captain


ImShizzle
Crew

PostPosted: Wed Aug 29, 2007 8:32 pm


Thanks for finally making this =)
Lol I hope all the conflicts stop now
PostPosted: Wed Aug 29, 2007 9:11 pm


Hopefully. Lol. Although it's nothing official here. If enough people are willing to give it a try, we can test it out to see if this is for us or not.

Jaiden Stryker
Vice Captain


Terrence Urameshi

PostPosted: Thu Aug 30, 2007 6:50 am


Jaiden Stryker
@Terrence:

As for rhyming, some people don't always rhyme bar for bar... as you may have noticed at some point. Some things may rhyme, but I've noticed that some have bars that end with things not even CLOSE to rhyming. That's why I put it on there.

Personals can be added to the list. But relevance is just as important to me. A skilled battler can have nice punches, but unless they're relevant, you're just swinging wildly. Without relevance, you might as well throw a bunch of punches in a hat, shake them up, and close your eyes as you reach in and pull them out. Sloppy as hell.

Multies are an advanced form of rhyming. But some are under the misconception that the more multies you have, the better you are. I personally disagree. Multies are great when you can pull them off in a way that doesn't look/sound sloppy. I've seen far too many battles where it was clear that the battler put the majority of their effort into making the multi rather than trying to make sense.

@Vedic:
It's true that anyone experienced knows these things, but it's still basic guidelines. On top of that, knowing isn't the same as doing, you know? But even when going by that, the voting is still done in a matter of opinion. So if someone is a straight shooter or back packing isn't going to make a difference while using this. If someone likes blunt bars, they'll naturally lean towards whoever is doing it. It's just that they'll have to explain themselves. This will HOPEFULLY reduce some of the bias. Not just personal bias for liking/disliking someone, but bias as far as giving the win to someone because they out-did someone in one category while being a** at everything else, you know? An experiment at the moment.
are you agreeing that relevance and personals are the same thing? The general idea behind both of them is how direct your punches are to your opponent....how unrecylable(sp?) they are.
PostPosted: Thu Aug 30, 2007 9:34 pm


Terrence Urameshi
Jaiden Stryker
@Terrence:

As for rhyming, some people don't always rhyme bar for bar... as you may have noticed at some point. Some things may rhyme, but I've noticed that some have bars that end with things not even CLOSE to rhyming. That's why I put it on there.

Personals can be added to the list. But relevance is just as important to me. A skilled battler can have nice punches, but unless they're relevant, you're just swinging wildly. Without relevance, you might as well throw a bunch of punches in a hat, shake them up, and close your eyes as you reach in and pull them out. Sloppy as hell.

Multies are an advanced form of rhyming. But some are under the misconception that the more multies you have, the better you are. I personally disagree. Multies are great when you can pull them off in a way that doesn't look/sound sloppy. I've seen far too many battles where it was clear that the battler put the majority of their effort into making the multi rather than trying to make sense.

@Vedic:
It's true that anyone experienced knows these things, but it's still basic guidelines. On top of that, knowing isn't the same as doing, you know? But even when going by that, the voting is still done in a matter of opinion. So if someone is a straight shooter or back packing isn't going to make a difference while using this. If someone likes blunt bars, they'll naturally lean towards whoever is doing it. It's just that they'll have to explain themselves. This will HOPEFULLY reduce some of the bias. Not just personal bias for liking/disliking someone, but bias as far as giving the win to someone because they out-did someone in one category while being a** at everything else, you know? An experiment at the moment.
are you agreeing that relevance and personals are the same thing? The general idea behind both of them is how direct your punches are to your opponent....how unrecylable(sp?) they are.


I don't believe they're the same thing, but I believe they hold close to the same weight. That's why I feel relevance should also be considered. People go off in battles, but all they do is gloat, talk about OTHER people, and s**t that has little to do with the battle at hand. Lol, feel me? Some people forget that it's a battle, and not freeflow.

Jaiden Stryker
Vice Captain


Terrence Urameshi

PostPosted: Fri Aug 31, 2007 5:00 am


Still not getting why they're not the same thing here.... xd
PostPosted: Fri Aug 31, 2007 8:36 am


******** outta here.


Multies shouldn't be a factor in a battle.

It's like THE SOURCE rating albums based on how fast the artist is rapping.

You can't take a style and make it into the basis for judgement.

If that was the case

ME
TU
Teezy
Spyder
and Diablo (wherever the ******** he is)

Would be the only qualified people here.

jceaz


Ithunnr

PostPosted: Fri Aug 31, 2007 9:10 am


jceaz


Multies shouldn't be a factor in a battle.

It's like THE SOURCE rating albums based on how fast the artist is rapping.

You can't take a style and make it into the basis for judgement.

If that was the case

ME
TU
Teezy
Spyder
and Diablo (wherever the ******** he is)

Would be the only qualified people here.
I go multies all the damn time in audio.
PostPosted: Fri Aug 31, 2007 9:49 pm


Terrence Urameshi
Still not getting why they're not the same thing here.... xd


They CAN be the same thing, but not always. Talking about that person in general is relevant. But remaining relevant doesn't always happen, since some switch to boasting and other things unrelated to their opponent, while others can stick to drilling their opponent the entire time.

@jceaz:

rhyming in multiples is a style, indeed. but it's also an advanced form of rhyming that takes more skill than simple one syllable rhyming. However, multies is ONE thing to be judged on. With this system, someone can't win based on multies alone, since there are other factors as well. Also, all of LG's regulars are capable of doing multies anyway.

Jaiden Stryker
Vice Captain

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Rapper's Haven

 
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