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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

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Reply Iwagakure ((Hidden Village of Stone)) [Earth Country]
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Rin Kairiu rolled 1 20-sided dice: 12 Total: 12 (1-20)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Wed Apr 16, 2008 4:30 pm


Placing a hand on her hip, Sakeme rotated her neck and then shoulders for a bit... getting the feeling back into them. She'd rather not get a kink or anything at the moment... not taking a break wasn't worth that. And it wasn't like her break was very long... Shrugging slightly, she pulled out another kunai and flung it to the spot where the others were all joined together. One more to throw now... hopefully I'll make it... then I can move onto something else...

Sleight of Hand 2 - assassination skills
1d20: 12+6= 18
DC:18
4/6 successes
Rin Kairiu rolled 1 20-sided dice: 5 Total: 5 (1-20)
PostPosted: Wed Apr 16, 2008 5:02 pm


This last toss was a bit hurried to really be any good. Sakeme knew it too... It too made noise, and that was no good. Absolutely not acceptable. Shaking her head warily she walked off in the direction of her six kunai, sticking variously at wierd angles from the objects they had struck. One by one, she pulled them out with a little tug... Replacing them back into her pouch, except one, again, she walked back to where she was originally standing.

Sleight of Hand 2 - assassination skills
1d20: 5+6= 11
DC:18
4/6 successes

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 1 20-sided dice: 6 Total: 6 (1-20)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Apr 17, 2008 4:32 pm


Sakeme took a deep breath in, and exhaled quickly. It didn't take her long to give her aim another try... though better than the last... it was still pretty bad. Pinching the bridge of her nose with her thub and index finger, she shook her head warily at her own failure... It was starting to get embarassing... really embarassing... All she could do now was try again.

Sleight of Hand 2 - assassination skills
1d20: 6+6= 12
DC:18
4/6 successes
ProtoXtreme rolled 1 20-sided dice: 8 Total: 8 (1-20)
PostPosted: Sat Apr 19, 2008 4:05 pm


Slight of Hand Skill: 3

A quiet nod came from Elruda as she slipped out two kunais from her kunai pouch. Her eyes were still a bit red, but fully dried by now. Taking a deep breath, she took on a curious stance highly resembling her Juuken Kempo, gripping each weapon (though backwards, with the tip pointing to her wrist) in each hand. Quickly, she flipped the kunai in her right hand over before lashing out her arm in a flurry of movement. The weapon left her hand, cutting through the air and towards her target.

Sleight of Hand 1 - assassination skills
DC:12
Check: 1d20 + sleight of hand skill
0/6 successes

ProtoXtreme
Vice Captain

Obsessive Gaian

9,900 Points
  • Friendly 100
  • Generous 100
  • Tycoon 200
ProtoXtreme rolled 1 20-sided dice: 15 Total: 15 (1-20)

ProtoXtreme
Vice Captain

Obsessive Gaian

9,900 Points
  • Friendly 100
  • Generous 100
  • Tycoon 200
PostPosted: Sat Apr 19, 2008 4:08 pm


Slight of Hand Skill: 3

No good huh... The single thought quickly registered in the child's head as from her calculations as soon as the kunai left her hand, she predicted it would not hit. It was either her reflexes were slower from not handling a kunai in a fair while or the atmospheric pressure high up on the mountains here was a different story. Eyes narrowed, Elruda pushed her left foot out, quickly flipping over the kunai in her left hand. Her gaze was determined, determined to get this assignment right, as the second kunai left her hand, chasing after the first one.

Sleight of Hand 1 - assassination skills
DC:12
Check: 1d20 + sleight of hand skill
0/6 successes
ProtoXtreme rolled 1 20-sided dice: 2 Total: 2 (1-20)
PostPosted: Sat Apr 19, 2008 4:13 pm


Slight of Hand Skill: 3

A metallic clang sounded, as the second kunai knocked the first kunai spinning off course, so now the weapon actually struck the shrub growing in the cliffside that Elruda had originally aimed to strike. A small smile crossed the child's lips. The second kunai might've missed but she had learned something new: redirecting the aim of the first kunai. Tappa tappa. Feather-light, barely heard footsteps took Elruda to her second kunai, which she with a small grunt pulled the weapon out. Warily, she eyed the first kunai, which remained embedded in the shrub on the cliffside. A sigh left her lips as she concentrated chakra to her feet. Though it has been a long time since she done chakra climbing...she would die of embarassment if she fell... Wrath-sensei would be disappointed beyond words!

Sleight of Hand 1 - assassination skills
DC:12
Check: 1d20 + sleight of hand skill
1/6 successes

ProtoXtreme
Vice Captain

Obsessive Gaian

9,900 Points
  • Friendly 100
  • Generous 100
  • Tycoon 200
ProtoXtreme rolled 1 20-sided dice: 13 Total: 13 (1-20)

ProtoXtreme
Vice Captain

Obsessive Gaian

9,900 Points
  • Friendly 100
  • Generous 100
  • Tycoon 200
PostPosted: Sat Apr 19, 2008 4:20 pm


Slight of Hand Skill: 3

The kunai was actually embedded deeper than she expected, so Elruda tried to concentrate her chakra to her arm, in an attempt to strengthen herself - no matter how little. Though she was no master of Gouwan, she had observed Nyame, another Hyuuga elder's, Senju teammate do this for his godly-strength Herculean style attacks during their frequent spars. It took longer than she expected, as a bead of sweat dripped down her forehead as she slowly pulled the weapon out, inch by inch from the rocky surface. But when she finally pulled out the weapon, the backlash force was quite strong that Elruda could feel herself losing balance. Gritting her teeth, the child pushed her feet against the rocky wall - using chakra to jump back. A light somersault through the air, as her left foot lightly touched the ground first. A small smile was on her lips. If she could only do this for Juuken too...!

Sleight of Hand 1 - assassination skills
DC:12
Check: 1d20 + sleight of hand skill
1/6 successes
ProtoXtreme rolled 1 20-sided dice: 9 Total: 9 (1-20)
PostPosted: Sat Apr 19, 2008 4:24 pm


Slight of Hand Skill: 3

A small frown crossed her lips as she remembered what the strange ANBU man said before. Though Wrath-sensei had defended her, it was true... Elruda was a defenseless kid. She is weak, and if it wasn't for her Jounin sensei, who knows how many dangerous situations she might've found herself in. Now that she thought about it...she was always getting defended by others. Like back in the Hyuuga compound, how protective her mother and the clan elders were of their "little princess". The Hyuuga child thought back to the guy at the cafe: the strange man with his guitar. Exotic maybe, but he was powerful... Amazingly so. If she could only be like him and Wrath-sensei, confidant of her place in the world.

Sleight of Hand 1 - assassination skills
DC:12
Check: 1d20 + sleight of hand skill
2/6 successes

ProtoXtreme
Vice Captain

Obsessive Gaian

9,900 Points
  • Friendly 100
  • Generous 100
  • Tycoon 200
ProtoXtreme rolled 1 20-sided dice: 20 Total: 20 (1-20)

ProtoXtreme
Vice Captain

Obsessive Gaian

9,900 Points
  • Friendly 100
  • Generous 100
  • Tycoon 200
PostPosted: Sat Apr 19, 2008 4:28 pm


Slight of Hand Skill: 3

At that thought, the child instantly cheered up again. But that was her goal wasn't it, to grow stronger... In her mind, she imagined being as strong as her mother...or perhaps her mother's sensei... Shika-jii-chan was pretty cool too! But that was the good thing about the beginning of a journey, right? She doesn't know where her path will lead her... The Genins have countless possibilities: not wholly set or restricted unlike the intermediate shinobi - those who've already begun their journey. Her next two trails gone much more smoother, Elruda not missing her intended targets. But no matter how many possibilities...she would have to discover and properly utilize the limit she was born with. Not many had the fortune of a kekkai genkai - slacking off would be a shame.

Sleight of Hand 1 - assassination skills
DC:12
Check: 1d20 + sleight of hand skill
3/6 successes
ProtoXtreme rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Sat Apr 19, 2008 4:33 pm


Slight of Hand Skill: 3

As the second kunai went airborne, Elruda quickly drew and threw a third one. She had purposely sent the first kunai off course, just slightly, and aimed the third one to knock the first kunai back on target - yet still hitting its own mark. Clunk. Clunk. Clunk. Three consecutive metallic thuds as the kunais embedded in their targets, each equally distanced from the other. An unreadable expression was on Elruda's face as she retrieved her kunais. Keen eyesight. Her clan always specified on accuracy. But the third kunai was just slightly off its mark.

Sleight of Hand 1 - assassination skills
DC:12
Check: 1d20 + sleight of hand skill
4/6 successes

ProtoXtreme
Vice Captain

Obsessive Gaian

9,900 Points
  • Friendly 100
  • Generous 100
  • Tycoon 200
ProtoXtreme rolled 1 20-sided dice: 8 Total: 8 (1-20)

ProtoXtreme
Vice Captain

Obsessive Gaian

9,900 Points
  • Friendly 100
  • Generous 100
  • Tycoon 200
PostPosted: Sat Apr 19, 2008 4:36 pm


Slight of Hand Skill: 3

So. That was what others would've seen as a sign of weakness, huh? Because if that was her Juuken, missing one tenketsu node could mean the different of defeating an opponent, or receiving a painful counter-strike. Face still expressionless, she pulled out the three kunais, dropping the third back in her pouch. It was true - she was not yet ready for more advanced combinations. She was better off mastering the basics first. There was no need for haste, but that did not mean she had all the time in the world. Elruda shook her head slightly. What was wrong with her? Thinking in riddles so like her clanmembers...?

Sleight of Hand 1 - assassination skills
DC:12
Check: 1d20 + sleight of hand skill
5/6 successes
ProtoXtreme rolled 1 20-sided dice: 18 Total: 18 (1-20)
PostPosted: Sat Apr 19, 2008 4:40 pm


Slight of Hand Skill: 3

Weak... A familiar voice in her head sneered as Elruda missed her target. The child's expression darkened. That ANBU was right. You couldn't beat her... Elruda's expression grew annoyed as she momentarily shut her eyes, trying to cut off all of her surrounding distractions. Quickly, she flipped over the remaining kunai in her hand and her eyes opened - showing a rare expression: one of contempt. That's right. She agreed to the voice in her head. I am weak. I hate being weak. But it's better than fooling myself, pretending strength. The kunai cut through the air, propelled by angry force.

Sleight of Hand 1 - assassination skills
DC:12
Check: 1d20 + sleight of hand skill
5/6 successes

ProtoXtreme
Vice Captain

Obsessive Gaian

9,900 Points
  • Friendly 100
  • Generous 100
  • Tycoon 200
ProtoXtreme rolled 1 20-sided dice: 9 Total: 9 (1-20)

ProtoXtreme
Vice Captain

Obsessive Gaian

9,900 Points
  • Friendly 100
  • Generous 100
  • Tycoon 200
PostPosted: Sat Apr 19, 2008 4:44 pm


Slight of Hand Skill: 3

However... The child thought. Acknowledging weakness is the first step to becoming strong. Sa-chan defeated me because she was strong - stronger than I am. A victory does not teach anything but a loss teach a thousand lessons. Light footsteps raced across the terrain, and with her scrutinizing eyes, Elruda quickly located and retrieved her kunais. But...I don't plan for just Juuken Kempo to be in my arsenal... Was the unspoken vow Elruda made as she looked up to the sky.

Sleight of Hand 1 - assassination skills
DC:12
Check: 1d20 + sleight of hand skill
6/6 successes
ProtoXtreme rolled 1 20-sided dice: 4 Total: 4 (1-20)
PostPosted: Sat Apr 19, 2008 7:57 pm


Slight of Hand Skill: 7

Elruda stared dully at the kunais clutched tightly within her hands, as if unsure whether she should add more to her training. She had some level of difficulty mastering the first part of this assignment...but the second part...? Keen eyes she has, yes...and her accuracy was pretty good... But all of this while controlling stealthy release...? But sitting here sulking wouldn't help get the assignment done - sighing slightly, Elruda took her stance, slipping out four kunais. In her mind, she tried to match her stance to her interpretation of the flowing movements of water...seemingly calm and still, but could lash out at any moment.

Sleight of Hand 2 - assassination skills
DC:18
Check: 1d20 + sleight of hand skill
0/6 successes

ProtoXtreme
Vice Captain

Obsessive Gaian

9,900 Points
  • Friendly 100
  • Generous 100
  • Tycoon 200
Rin Kairiu rolled 1 20-sided dice: 15 Total: 15 (1-20)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Sat Apr 19, 2008 11:49 pm


Sakeme watched Elruda as she got out of her trance and started working on her aim. She did very well in very little time. Sakeme kept watch on her closely... the girls technique was interesting. Like her taijutsu style. Wanting to try it her self, Sakeme got into the same position and threw a kunai at her target. It hit far off with a small thump.

Sleight of Hand 2 - assassination skills
1d20: 15+6= 21
DC:18
5/6 successes
Reply
Iwagakure ((Hidden Village of Stone)) [Earth Country]

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