Welcome to Gaia! ::

Naruto: The Way of the Ninja

Back to Guilds

A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

Tags: Naruto, roleplay, d20 system, semi-literate, literate 

Reply Iwagakure ((Hidden Village of Stone)) [Earth Country]
Abunai Canyon Goto Page: [] [<<] [<] 1 2 3 ... 93 94 95 96 97 98 ... 173 174 175 176 [>] [>>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit
Rin Kairiu rolled 1 20-sided dice: 7 Total: 7 (1-20)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Tue Apr 15, 2008 11:39 am


The wind was starting to pick up... and in the particular area they were in... it could wind up fierce. But that was no excuse either... Sakeme pulled a third blade from her side pouch and with a flick of her wrist, let it fly. It was off center more than her last try... Why was that? Was her technique wrong? That was a possibility... Wrath would surly let her know if she was being stupid.... or would he just sit and watch..? After all, why would he want her to get any better with her skills when he had a Hyuuga to look after and train. The thought of him using Elruda for his own egotistical motives rubbed Sakeme the wrong way...

Sleight of Hand 1 - assassination skills
1d20: 7+2= 9
DC:12
1/6
Rin Kairiu rolled 1 20-sided dice: 4 Total: 4 (1-20)
PostPosted: Tue Apr 15, 2008 11:44 am


(I'm just getting worse and worse... the dice hate me...)

Sakeme took a note of how she threw her kunai the first time and compared it to what she had done the last... Apparently flicking her wrist was no good, though it could be excellent for speed... once you could do everything else correctly... So once again bringing her blade past her ear, she let it shoot forwards... but it was wrong again, and Sakeme knew instantly. The fact was, Sakeme ended up hyperextending her arm while letting go of her kunai... thus feeling pain and knowing she did something wrong. She didn't bother looking for where she struck.

Sleight of Hand 1 - assassination skills
1d20: 4+2= 6
DC:12
1/6

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 1 20-sided dice: 17 Total: 17 (1-20)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Tue Apr 15, 2008 11:54 am


Shaking her head, annoyance creeping up and flooding already, Sakeme pulled out her fifth kunai. She only had one more left before she would have to go and collect what she had thrown. She felt how tense her muscles were and remembered how she felt in the cafe when that wierd thing happened. Did Rei said her seal was breaking... and it was triggered by blood and anger... She lowered her head slightly, taking in a deep breath. She had no intention of loosing control of herself, even though she was sure it would happen eventually. Exhaling the breath and feeling a bit calmer, she focused on her technique again and released the kunai from her grip. Like the first shot, this one was excellent.

Sleight of Hand 1 - assassination skills
1d20: 17+2= 19
DC:12
2/6
Rin Kairiu rolled 1 20-sided dice: 15 Total: 15 (1-20)
PostPosted: Tue Apr 15, 2008 12:28 pm


Sakeme reached down into her side pouch to retrieve her last kunai, twirling it on her finger as she brought it up toeye level. The, gripping it in her hand she pulled back until the blade's tip was past her ear and let it fly forward to meet the others. A small smirk played across her lips as it hit the tree trunk with a thick thud.

A second passed and she was already sprinting forward to colloect her knives to throw again... three almost perfect strikes were not enough for her... Climbing the tree easily with her chakra, she grabbed the three that made it and then bounced around until she gathered the others and returned to her standing position where she had started it all.


Sleight of Hand 1 - assassination skills
1d20: 15+2= 17
DC:12
3/6

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 1 20-sided dice: 4 Total: 4 (1-20)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Tue Apr 15, 2008 12:53 pm


(I knew this one was gonna suck...)

Sakeme slipped five of her six kunai back into her pouch for safe keeping, with gently handling the one still in her palm. Once again she raised it past her face and swept her arm forward, releasing the kunai from her grip. She did notice though, that it made a sligth whistling sound as it flew... not a good thing for a silent attacker. She made a note of this, wincing at the thought. Adjusting her shoulders a bit, she played with her stance and arm movement until she thought it was alright to try again.

Sleight of Hand 1 - assassination skills
1d20: 4+2= 6
DC:12
3/6
Rin Kairiu rolled 1 20-sided dice: 12 Total: 12 (1-20)
PostPosted: Tue Apr 15, 2008 1:04 pm


Making sure she had the stance and motion memorized, she lifted another blade past her face and shifted forward to let it sail silently through the air before hitting another tree. Sakeme gave herself a small nod of approval... She was doing better now. Hopefully she would go by muscle memory soon... That was always a good thing to have. Thinking of muscle memory... she hadn't thought about her taijutsu recently... She'd practically mastered the Strong fist already... what should she go for next? Perhaps somethigna bit... looser? Sakeme wondered if Elruda could teach her the gentle fist...

Sleight of Hand 1 - assassination skills
1d20: 12+2= 14
DC:12
4/6

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 1 20-sided dice: 10 Total: 10 (1-20)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Tue Apr 15, 2008 1:11 pm


Removing the flap from her pouch with her index finger and hooking a kunsi with her ring finger, she pulled it out easily. T his exercise was starting to take less effort as she went along, but that could be because she was getting better. Raising her hand up, she squinted her eyes to aim properly... She wouldn't be doing this for much longer, or so she hoped... After all, Wrath could surprise them with another exercise... or something. She let her blade soar... It was just as silent as the last, only it hit the tree a centeimeter from where she had intended it to be... that was okay though... Hopefully it wasn't noticeable.

Sleight of Hand 1 - assassination skills
1d20: 10+2= 12
DC:12
5/6
Rin Kairiu rolled 1 20-sided dice: 10 Total: 10 (1-20)
PostPosted: Tue Apr 15, 2008 1:23 pm


Sakeme figured one last go would do it just fine... and then she could collect what kunai went where and whatnot. Closing her eyes to visualize her target, She lifted her hand with the blade past her ear, once more. A second passed and her eyes snapped open, arm arching sideways, letting the kunai shoot past to join its brothers.

With a sigh of relief, Sakeme stretched again before Climbing around and gathering. Her eyes shifted to watch Wrath slightly before continuing to place the knives back into her side pouch. She could help but wonder what he was thinking right now...


Sleight of Hand 1 - assassination skills
1d20: 10+2= 12
DC:12
6/6 Exercise Completed!

(I post this in Ame's XP thread, right?)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250

Bromisto

PostPosted: Tue Apr 15, 2008 1:52 pm


(Sakeme's)

Third:
Use Rope 1 - knot skills
DC:10
Check: 1d20 + use rope skill
0/8 successes

Fourth:
Use Rope 2 - knot skills
DC:15
Check: 1d20 + use rope skill
0/6 successes

Fifth:
Use Rope 3 - knot skills
DC:20
Check: 1d20 + use rope skill
0/4 successes
Rin Kairiu rolled 1 20-sided dice: 16 Total: 16 (1-20)
PostPosted: Tue Apr 15, 2008 7:03 pm


(Will Wrath tell Sakeme to do the rope stuff?)

Sliding down from the tree, Sakeme figured that she should atleats try her skill at a longer distance before quitting on it. With a small smile she picked a target that was further away... Backing up a couple of extra steps, She used the form she'd been practicing and let the knife fly. It sliced through the air maybe even better than the last few tries... Thi made Sakeme quite satisfied with herself. She hoped to finish this round quickly though... despite the fact that she was making herself do this anyways...

Sleight of Hand 2 - assassination skills
1d20: 16+6= 22
DC:18
1/6 successes

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 1 20-sided dice: 3 Total: 3 (1-20)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Tue Apr 15, 2008 7:24 pm


Sakeme was on her way to throwing the next kunai, though... she was sure... it would have helped if she hadn't slightly stumbled on a rock when she edged forward. This caused her aim to be off by a lot this time... and it made more than a whistle. It sounded more like a... 'Fwoop, fwoop, fwoop, ka-thunk!' Yeah... that's what it sounded like... Sakeme shuddered slightly as the sound echoed through the forest. She wouldn't get away with that one... She was almost sure of it.

Sleight of Hand 2 - assassination skills
1d20: 3+6= 9
DC:18
1/6 successes
PostPosted: Tue Apr 15, 2008 7:55 pm


(no)

Bromisto

Rin Kairiu rolled 1 20-sided dice: 10 Total: 10 (1-20)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Tue Apr 15, 2008 8:09 pm


The next shot was much better than the last, almost soundless like her first attempt with the longer range. This brightened up her mood a little bit. It still didn't erase the twinge of failure from the last try, though. Scratching her head slightly, she got back into position and tried to visualize her next strike. She was determined to not fail! Staring straight ahead of herslef, she could see the few dried trees that resides along the canyon... most of it was just craggy rocks and pits...

Sleight of Hand 2 - assassination skills
1d20: 10+6= 16
DC:18
1/6 successes
Rin Kairiu rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Tue Apr 15, 2008 8:54 pm


(So, am I supposed to use that exercise to tie stuff up, or what? sweatdrop )

All in all... her examination of the surrounding area proved how dull and boring things were here. Oh well, that didn't matter at the moment. What mattered was that she got her work done... and done as quickly as possible without any mistakes... Without even thinking now, she held the blade past her ear and let it go in one swift motion. A slightly gleam in the light was the only thing that showed it existed until it hit it's target, being as soundless as it was.

Sleight of Hand 2 - assassination skills
1d20: 17+6= 23
DC:18
2/6 successes

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 1 20-sided dice: 13 Total: 13 (1-20)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Wed Apr 16, 2008 4:23 pm


Sakeme shifted her hads through the pouch to slip another kunai into hand. She'd been doing good, so far, she didn't want to break the cycle... Thinking positive thoughts... as unusual as that was, she made sure to keep her focus on the target and her form. Lifting her hand again, she shifted her hips this time with the motion that drove the blade from her fingertips. Smoothely it flew until it hit a solid surface, like the others. She had teo more before she would go off and fetch.

Sleight of Hand 2 - assassination skills
1d20: 13+6= 19
DC:18
3/6 successes
Reply
Iwagakure ((Hidden Village of Stone)) [Earth Country]

Goto Page: [] [<<] [<] 1 2 3 ... 93 94 95 96 97 98 ... 173 174 175 176 [>] [>>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum