Had Yukie any time to protest he would have but it happened so fast and on the heels of what had caused him to go limp in the first place that he couldn't. Being scooped up like a child and held in Akela's arms, his mind foggy with confusion and anxiety as he unintentionally relaxed into her grasp allowing her control while he processed what was going on. A sensation of the world spinning gripped him and then suddenly darkness but for only a moment as Yukie passed out only to then come too as he was sat up in her lap. Waking to find he'd rested his head into her shoulder and the dizziness he blamed for why his arm was now wrapped around to the other shoulder. His arm stung from the net cast helping to set his broken bone but it wasn't enough to be over whelming. Pulling free Yukie forced himself off her lap realizing what it most have looked like. People where staring already.
Standing hunched over using the chair as support he let the sick feeling pass before turning on Akela like an enraged Mankey. "Dont ever pick me up like that again!" He snapped breathing heavy but blushing. He wasn't as made about being picked up as he was at the risk it might expose him. A hand in just the right, or in this cause the wrong place, and he just knew Akela would find out. But why did he care, the whole reason for their little game was to get her to leave him and avoid growing attached to someone else but here he was doing just that and avoiding what could potentially solve the whole problem much faster. "Will Miss Yukie Havick please report to the main gate. Yukie Havick please report to the main gate." Said a sudden and loud voice booming all across the fair grounds. "Great now what." Yukie didn't wait to see if Akela was upset or not as he made a wobbly leg go for the main gate entrance.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Charcoal: Fire type attacks do x1.2 damage
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: Also damages any pokemon adjacent to the target for 12.5% of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]►Water Gun: 40: NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 GST [ PH ][ ç• ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned.
NRL [ EF ]►Harden: Raise users physical defense one stage NRL [ PH ][ ç• ]►Pound: 35: PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] GRD [ SP ]► Mud-Slap: 20: Lower targets accuracy one stage
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Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
PSN [ EF ][ ~ ]►Poison Gas: Poisons Opponent [ 6.25% ] DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10.
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ]
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
NRL [ EF ] ►Growl: Lowers target's attack by one stage FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch
FLY [ PH ][ ç• ]►Wing Attack: 60: BUG [ PH ][ ç• ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon [ 1/4 chance to attack ] PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç• ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
x1Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. x1Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. x1Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. x1Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead.
x1Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. TM-51:Roost: Restores half max HP, User loses Flying-type until next turn Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP Binding Band: All binding attacks will do x1.3 damage when holding this item. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
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Posted: Mon Jul 04, 2016 1:05 pm
-]Akela Kalani[- Priestess in Training
Jaws the Totodile, Mizore the Snorunt, Oliver the Lupup, Stark the Axew Egg
-]Akela had noticed that the smaller woman had fainted while being carried into the shade, and she had been glad she had come to this conclusion so quickly, surely her friend would be grateful. She had waited until Yukie came to before she had spoken to the woman, however, almost immediately the woman jumped out of her arms. "Ah, no, wait!" she exclaimed, trying to not be too loud but the urgency in her voice quite apparent, "You just passed out from the heat! You need to take it easy, Miss Yukie!" The younger islander girl bit her lip, drawing back the arm that she had reached out for Yukie with. It seemed that her new friend did not want to rely on her, but Akela really couldn't accept that. She liked this small woman, in more ways than one, so Akela wasn't about to see her get hurt. Seeing how unsteady the woman was on her feet, Akela got up on her feet and took her friend's hand. "Let me help you, Miss Yukie," she said, "I won't take no for an answer."[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 6 ……… HP 60//60 ……… EXP 15//16 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 6 ……… HP 60//60 ……… EXP 15//16 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 6 ……… HP 60//60 ……… EXP 15//16 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 13//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball Held Items: Mega Stones: Consumables: 1x Dawn Stone Medicine: ∞ Potion Berries: 17x Oran Berries // 6x Persim Berries // 6x Cheri Berries // 9x Chesto Berries // 6x Rawst Berries // 6x Pecha Berries // 6x Kee Berries // 3x Lum Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes
[33/3] Pokemon Encounter [33/15] Trainer Encounter [9/3] Area Advance [23/30] Item: Shell Bell [26/35] Area Item: Revival Herb [10/15] Oran Berry Tree (Yield 3-6) [10/15] Oran Berry Tree (Yield 3-6) [10/15] Oran Berry Tree (Yield 3-6) [10/15] Oran Berry Tree (Yield 3-6) [10/15] Oran Berry Tree (Yield 3-6) [228] Tokens
Location:Renaissance Fair, Sparring Arenas and Archery Range
NPC Battle 394/15 posts
Wild Pokemon 412/5
Posts To Leave Area 3/3
Item questing: Wide Lens 5/30 posts Area Specific Item: Dream Stone 19/40 posts
Ajicka didn't seem to mind the silence, but evidently, Edge did. He ruffled his feathers as though shaking himself free of something, and lowered his gaze to her. "You keep odd company," he remarked. She gave a harsh scoff in response, swinging her blade, and frowning at the feel of it. "Hm, you're one to talk," she replied, trying again, adjusting her hold a little. He narrowed his eyes. "And just what in the bloody hell is that supposed to mean?" he retorted defensively.
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 57. Exp 43/47 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.3 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 570/570 FP: 1/5 6/10 Attacks: •Outrage- 150 (120 + 30) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn Hydro Pump - 140 (110 + 30) damage Flamethrower: 120 (90 + 30): 4/10 Chance of Burn Next Move: ( )
Elle, the Gardevoir ♀, lvl 43. Exp 44/48 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 430/430 FP: 4/5 9/10 Attacks: Magical Leaf: 80 (60 + 20): unaffected by changes to accuracy stat and evasion stat. Psychic: 110 (90 + 20): 1/2 chance to lower targets special defense one stage ç•Zen Headbutt: 100 (80 + 20): 3/10 Chance to Flinch target ~Dazzling Gleam: 100 (80 + 20) (Next move: ) ❀ Deino ♂, lvl 17. Exp 3/27 Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. Item: HP: 160/160 FP: 0/5 0/10 Attacks: •Tackle- 50 damage ç•Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze •Fire Fang - 65, 1/10 Chance To Burn, 1/10 Chance to Flinch •Headbutt- 70 || 4/10 chance of making target flinch (Next Move: Dragonbreath level 17 )
❀ Venusaur ♂, lvl 39. Exp 41/49 Ability: Thick Fat Fire and Ice-type moves deal 1/2 damage Non Mega Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Venusaurite: Def 1.2 Sp.Atk 1.2 Sp.Def 1.2 HP: 380/390 FP: 0/5 7/10 Attacks: ~Gravity: Prevents airborne attacks and negates Ground-type immunity for 5 Turns Sleep Powder - Puts opponent to sleep • ~Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect çPetal Dance: 140 (120 + 20): Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) (Next Move: Petal Blizzard at level 50 ) Houndoom ♂, lvl 44. Exp 24/30 Ability: Early Bird Item: Choice Band Physical attacks will do x1.5 damage, but only allows the use of one move HP: 440/440 FP: 0/5 9/10 Attacks: •Fire Fang - 95 (65 + 30), 4/10 Chance To Burn, 3/10 Chance to Flinch Smog - 60 (30 + 30), 8/10 Chance of Poison •Beat Up - 50 (20 + 30), +10 For Every Party Pokemon That Isn't Fainted, or Has a Status Ailment •Bite - 90 (60 + 30), 4/10 Chance of Flinch (Next move: Foul Play at 45 ) Torchic ♀, lvl 33. Exp 10/43 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 320/320 FP: 0/5 0/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: Peck at Level 14 )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 7/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Munchlax ♂, lvl 23. Exp: 22/23 Ability: Pickup Item: FP: 0/5 0/10 HP: 210/210 Attacks: •Lick - 30, 7/10 Chance of Paralyze •Last Resort- 140 damage, can only be used after the user has used every other move in their moveset •Tackle- 50 damage Metronome- 0-250** -- Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250 (Next Move: Chip Away at 17 )
Edge the Pidgey ♂, lvl 7. Exp 7/15 Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Exp Share
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 3/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
Unlimited Pokeballs Unlimited Potions Good Fishing Rod Super Fishing Rod
TMs TM#15 Hyper Beam - pf in Pewter City - Viridian Forest - Viridian City - Pallet Town - Mt. Moon - Cerulean City [PHL2] TM#18 Rain Dance - Crasher Wake TM#19 Roost - Falkner TM#29 Psychic - Saffron Gym [PHL2] TM#36 Sludge Bomb - 4th trip to fair [PHL2] TM#38 Fire Blast - Blaine TM#55 Scald - First badge TM choice [PHL2] TM#60 Drain Punch - Maylene TM#86 Grass Knot TM#92 Trick Room - Blue
HM01 Cut HM02 Fly HM03 Surf HM04 Strength HM06 Rock Smash HM07 Waterfall HM08 Rock Climb
Perishables x3 Great Ball x0 Honey x3 Lucky Egg x2 Heart Scale x1 Sweet Incense x5 max revives x2 full restores 3x Big Mushroom 2 x Mysterious Incense [Fairy] and [Electric] x1 Balm Mushrooms x3 Rage Candybars x5 Rare Candies
Berries 19 x Lum Berry x2 Chesto Berries x1 Persim
Hold Items x1 Audinite x1 Choice Band x1 Mystic Water x1 Miracle Seed x1 Rocky Helmet Charizardite Y: Sp.Atk 1.3 Attk 1.1 Sp.Def 1.2 Meadow Plate x1 Rock Gem x1 Rock Plate
Items with pokemon Charizardite X - Jas Gardevoirite - Elle Venusaurite - Venusaur Salamencite - Bayron Charcoal - Fritz Eviolite - Smoochum Choice Band - Houndoom Muscle Band - Chimchar
Trees
[quote="Indeciisiive Wolkova]
Posted: Mon Jul 04, 2016 4:45 pm
Ajicka ❀Rollands
ZK's current status:
Present
Location:Renaissance Fair, Sparring Arenas and Archery Range
NPC Battle 395/15 posts
Wild Pokemon 413/5
Posts To Leave Area 3/3
Item questing: Wide Lens 6/30 posts Area Specific Item: Dream Stone 20/40 posts
Ajicka rolled her eyes. "Nothing, how's that Exp Share going?" she returned, swiftly changing the subject. She could feel his narrowed gaze on her, but ignored it, propping her sword up against one of the posts while she started taking off her armor. "It's.... fine. It-- ey, Pidg, pigey--" Ajicka quickly shook a hand at him. "Hold on. Deoxys must have gone out of range. I can't understand you anymore," she interrupted quickly, looking around. He frowned, huffing a bit.
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 57. Exp 44/47 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.3 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 570/570 FP: 1/5 6/10 Attacks: •Outrage- 150 (120 + 30) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn Hydro Pump - 140 (110 + 30) damage Flamethrower: 120 (90 + 30): 4/10 Chance of Burn Next Move: ( )
Elle, the Gardevoir ♀, lvl 43. Exp 45/48 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 430/430 FP: 4/5 9/10 Attacks: Magical Leaf: 80 (60 + 20): unaffected by changes to accuracy stat and evasion stat. Psychic: 110 (90 + 20): 1/2 chance to lower targets special defense one stage ç•Zen Headbutt: 100 (80 + 20): 3/10 Chance to Flinch target ~Dazzling Gleam: 100 (80 + 20) (Next move: ) ❀ Deino ♂, lvl 17. Exp 4/27 Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. Item: HP: 160/160 FP: 0/5 0/10 Attacks: •Tackle- 50 damage ç•Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze •Fire Fang - 65, 1/10 Chance To Burn, 1/10 Chance to Flinch •Headbutt- 70 || 4/10 chance of making target flinch (Next Move: Dragonbreath level 17 )
❀ Venusaur ♂, lvl 39. Exp 42/49 Ability: Thick Fat Fire and Ice-type moves deal 1/2 damage Non Mega Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Venusaurite: Def 1.2 Sp.Atk 1.2 Sp.Def 1.2 HP: 380/390 FP: 0/5 7/10 Attacks: ~Gravity: Prevents airborne attacks and negates Ground-type immunity for 5 Turns Sleep Powder - Puts opponent to sleep • ~Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect çPetal Dance: 140 (120 + 20): Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) (Next Move: Petal Blizzard at level 50 ) Houndoom ♂, lvl 44. Exp 25/30 Ability: Early Bird Item: Choice Band Physical attacks will do x1.5 damage, but only allows the use of one move HP: 440/440 FP: 0/5 9/10 Attacks: •Fire Fang - 95 (65 + 30), 4/10 Chance To Burn, 3/10 Chance to Flinch Smog - 60 (30 + 30), 8/10 Chance of Poison •Beat Up - 50 (20 + 30), +10 For Every Party Pokemon That Isn't Fainted, or Has a Status Ailment •Bite - 90 (60 + 30), 4/10 Chance of Flinch (Next move: Foul Play at 45 ) Torchic ♀, lvl 33. Exp 11/43 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 320/320 FP: 0/5 0/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: Peck at Level 14 )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 7/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Munchlax ♂, lvl 23. Exp: 22/23 Ability: Pickup Item: FP: 0/5 0/10 HP: 210/210 Attacks: •Lick - 30, 7/10 Chance of Paralyze •Last Resort- 140 damage, can only be used after the user has used every other move in their moveset •Tackle- 50 damage Metronome- 0-250** -- Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250 (Next Move: Chip Away at 17 )
Edge the Pidgey ♂, lvl 7. Exp 7/15 Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Exp Share
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 3/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
Unlimited Pokeballs Unlimited Potions Good Fishing Rod Super Fishing Rod
TMs TM#15 Hyper Beam - pf in Pewter City - Viridian Forest - Viridian City - Pallet Town - Mt. Moon - Cerulean City [PHL2] TM#18 Rain Dance - Crasher Wake TM#19 Roost - Falkner TM#29 Psychic - Saffron Gym [PHL2] TM#36 Sludge Bomb - 4th trip to fair [PHL2] TM#38 Fire Blast - Blaine TM#55 Scald - First badge TM choice [PHL2] TM#60 Drain Punch - Maylene TM#86 Grass Knot TM#92 Trick Room - Blue
HM01 Cut HM02 Fly HM03 Surf HM04 Strength HM06 Rock Smash HM07 Waterfall HM08 Rock Climb
Perishables x3 Great Ball x0 Honey x3 Lucky Egg x2 Heart Scale x1 Sweet Incense x5 max revives x2 full restores 3x Big Mushroom 2 x Mysterious Incense [Fairy] and [Electric] x1 Balm Mushrooms x3 Rage Candybars x5 Rare Candies
Berries 19 x Lum Berry x2 Chesto Berries x1 Persim
Hold Items x1 Audinite x1 Choice Band x1 Mystic Water x1 Miracle Seed x1 Rocky Helmet Charizardite Y: Sp.Atk 1.3 Attk 1.1 Sp.Def 1.2 Meadow Plate x1 Rock Gem x1 Rock Plate
Items with pokemon Charizardite X - Jas Gardevoirite - Elle Venusaurite - Venusaur Salamencite - Bayron Charcoal - Fritz Eviolite - Smoochum Choice Band - Houndoom Muscle Band - Chimchar
Location:Renaissance Fair, Sparring Arenas and Archery Range
NPC Battle 396/15 posts
Wild Pokemon 414/5
Posts To Leave Area 3/3
Item questing: Wide Lens 7/30 posts Area Specific Item: Dream Stone 21/40 posts
Ajicka looked around, frowning. "... Where the hell is he?" she muttered, dropping her hand back to her side. What, had he teleported or something? Or did he just fly too far away? Normally she had Elle around, so she never noticed, but... maybe Deoxys wandered off more than she thought. If that was the case, he must not have cared to hide it, because he had to know that Elle wasn't with her to 'mask' his disappearance. She shook her head, finishing with her armor and grabbing her sword. "Just wait till he comes back," she instructed distractedly, "Then you can give a proper answer.
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 57. Exp 45/47 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.3 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 570/570 FP: 1/5 6/10 Attacks: •Outrage- 150 (120 + 30) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn Hydro Pump - 140 (110 + 30) damage Flamethrower: 120 (90 + 30): 4/10 Chance of Burn Next Move: ( )
Elle, the Gardevoir ♀, lvl 43. Exp 46/48 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 430/430 FP: 4/5 9/10 Attacks: Magical Leaf: 80 (60 + 20): unaffected by changes to accuracy stat and evasion stat. Psychic: 110 (90 + 20): 1/2 chance to lower targets special defense one stage ç•Zen Headbutt: 100 (80 + 20): 3/10 Chance to Flinch target ~Dazzling Gleam: 100 (80 + 20) (Next move: ) ❀ Deino ♂, lvl 17. Exp 5/27 Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. Item: HP: 160/160 FP: 0/5 0/10 Attacks: •Tackle- 50 damage ç•Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze •Fire Fang - 65, 1/10 Chance To Burn, 1/10 Chance to Flinch •Headbutt- 70 || 4/10 chance of making target flinch (Next Move: Dragonbreath level 17 )
❀ Venusaur ♂, lvl 39. Exp 43/49 Ability: Thick Fat Fire and Ice-type moves deal 1/2 damage Non Mega Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Venusaurite: Def 1.2 Sp.Atk 1.2 Sp.Def 1.2 HP: 380/390 FP: 0/5 7/10 Attacks: ~Gravity: Prevents airborne attacks and negates Ground-type immunity for 5 Turns Sleep Powder - Puts opponent to sleep • ~Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect çPetal Dance: 140 (120 + 20): Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) (Next Move: Petal Blizzard at level 50 ) Houndoom ♂, lvl 44. Exp 26/30 Ability: Early Bird Item: Choice Band Physical attacks will do x1.5 damage, but only allows the use of one move HP: 440/440 FP: 0/5 9/10 Attacks: •Fire Fang - 95 (65 + 30), 4/10 Chance To Burn, 3/10 Chance to Flinch Smog - 60 (30 + 30), 8/10 Chance of Poison •Beat Up - 50 (20 + 30), +10 For Every Party Pokemon That Isn't Fainted, or Has a Status Ailment •Bite - 90 (60 + 30), 4/10 Chance of Flinch (Next move: Foul Play at 45 ) Torchic ♀, lvl 33. Exp 12/43 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 320/320 FP: 0/5 0/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: Peck at Level 14 )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 7/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Munchlax ♂, lvl 23. Exp: 22/23 Ability: Pickup Item: FP: 0/5 0/10 HP: 210/210 Attacks: •Lick - 30, 7/10 Chance of Paralyze •Last Resort- 140 damage, can only be used after the user has used every other move in their moveset •Tackle- 50 damage Metronome- 0-250** -- Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250 (Next Move: Chip Away at 17 )
Edge the Pidgey ♂, lvl 7. Exp 7/15 Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Exp Share
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 3/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
Unlimited Pokeballs Unlimited Potions Good Fishing Rod Super Fishing Rod
TMs TM#15 Hyper Beam - pf in Pewter City - Viridian Forest - Viridian City - Pallet Town - Mt. Moon - Cerulean City [PHL2] TM#18 Rain Dance - Crasher Wake TM#19 Roost - Falkner TM#29 Psychic - Saffron Gym [PHL2] TM#36 Sludge Bomb - 4th trip to fair [PHL2] TM#38 Fire Blast - Blaine TM#55 Scald - First badge TM choice [PHL2] TM#60 Drain Punch - Maylene TM#86 Grass Knot TM#92 Trick Room - Blue
HM01 Cut HM02 Fly HM03 Surf HM04 Strength HM06 Rock Smash HM07 Waterfall HM08 Rock Climb
Perishables x3 Great Ball x0 Honey x3 Lucky Egg x2 Heart Scale x1 Sweet Incense x5 max revives x2 full restores 3x Big Mushroom 2 x Mysterious Incense [Fairy] and [Electric] x1 Balm Mushrooms x3 Rage Candybars x5 Rare Candies
Berries 19 x Lum Berry x2 Chesto Berries x1 Persim
Hold Items x1 Audinite x1 Choice Band x1 Mystic Water x1 Miracle Seed x1 Rocky Helmet Charizardite Y: Sp.Atk 1.3 Attk 1.1 Sp.Def 1.2 Meadow Plate x1 Rock Gem x1 Rock Plate
Items with pokemon Charizardite X - Jas Gardevoirite - Elle Venusaurite - Venusaur Salamencite - Bayron Charcoal - Fritz Eviolite - Smoochum Choice Band - Houndoom Muscle Band - Chimchar
Trees
[quote="Indeciisiive Wolkova]
Posted: Tue Jul 05, 2016 1:02 pm
-]Akela Kalani[- Priestess in Training
Jaws the Totodile, Mizore the Snorunt, Oliver the Lupup, Stark the Axew Egg
-]Akela giggled at her friend's reaction to being pulled along, because the light tone of her voice did not match the way she was talking in the slightest. "If you have a problem keeping up," she replied, clearly teasing a little by both her words and her tone, "I could always scoop you up and carry you again like I did earlier..." She was being a lot less intentionally careful because of what Yukie had told her, that the cause fo the fainting and fever earlier was just from embarrassment and hot from the sun. She was, yes, a little mad that she had gotten so carried away with worry for her new friend's well being over nothing, but there was also the fact that if just a little intimacy could put Yukie in such a state, then she could have a lot of fun teasing the woman. Plus...she was still working through her disappointment at being given such a pretty bauble and then told she couldn't wear it. Akela really didn't much understand the implied threat behind having her hold onto the collar herself.[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 3//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 3//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 3//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 17//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball // 1x Cherish Ball Held Items: 1x Choice Specs Mega Stones: Consumables: 1x Dawn Stone // 1x Dragontales Book Medicine: ∞ Potion Berries: 17x Oran Berries // 6x Persim Berries // 6x Cheri Berries // 9x Chesto Berries // 6x Rawst Berries // 6x Pecha Berries // 6x Kee Berries // 8x Lum Berries // 5x Salac Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes // Fancy Spear
[37/3] Pokemon Encounter [37/15] Trainer Encounter [1/3] Area Advance [27/30] Item: Shell Bell [30/35] Area Item: Revival Herb [14/15] Oran Berry Tree (Yield 3-6) [14/15] Oran Berry Tree (Yield 3-6) [14/15] Oran Berry Tree (Yield 3-6) [14/15] Oran Berry Tree (Yield 3-6) [14/15] Oran Berry Tree (Yield 3-6) [267] Total Tokens [150] Spent Tokens
Yukie scowled and blushed at Akela's offer to carry him again. No way in hell was he going to let that happen again but honestly aside from the embarrassment had there been no risk involved he couldn't say he'd flat out refuse the offer. It wasn't hard to see Akela was flirting with him and pretty blatantly at that and as much as Yukie might enjoy the attention the ever present and constantly nagging voice in his head telling him her confusion at his condition would result in hate was something he couldn't simply ignore. Aside from the people he was forced to work with all of whom where informed ahead of time and required to be respectful very few people knew the truth and he much preferred it that way. "Id rather you drag me !" He scoffed looking down to his feet. The thin black dress shoes he'd picked out where starting to hurt Thankfully though they arrived at the next game Akela had wanted to play. Froakie tross. "Oh your going down now b***h." Yukie mocked pulling free and cracking his knuckles.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: Also damages any pokemon adjacent to the target for 12.5% of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 GST [ PH ][ ç• ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ]
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
FLY [ PH ][ ç• ]►Wing Attack: 60: BUG [ PH ][ ç• ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon [ 1/4 chance to attack ] PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç• ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: Trade-Dubious Disc Next Move: 12-Agility Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP x1Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list.
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Posted: Tue Jul 05, 2016 5:00 pm
-]Akela Kalani[- Priestess in Training
Jaws the Totodile, Mizore the Snorunt, Oliver the Lupup, Stark the Axew Egg
-]Akela giggled at the woman's feisty response and shot back over her shoulder with, "I can do that if you really want me to, but your pretty dress would get ruined. No, I'd probably just heft you over my shoulder like a dead beast...." It was fun teasing the smaller woman, whether it was through flirting or through just making fun of her like she was doing now. Either way, Akela was enjoying Yukie's company immensely. Hell, she had enjoyed having someone to travel around the fair with even before she'd started teasing. At last they had arrived at a game stall and Akela was taking a few moments to look at the mechanism and figure out how it worked. It wasn't an electronic machine, so she wasn't really afraid or uncomfortable around it. Rather, she was more curious. "Going down? Oh my, such naughty words from someone so easily embarrassed..." she teased. Akela picked up the mallet, and here her superior size and strength showed itself, as she brought the mallet crashing down on the pressure pad and launched the frog plushy a whopping seven feet.[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 4//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 4//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 4//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 18//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball // 1x Cherish Ball Held Items: 1x Choice Specs Mega Stones: Consumables: 1x Dawn Stone // 1x Dragontales Book Medicine: ∞ Potion Berries: 37x Oran Berries // 6x Persim Berries // 6x Cheri Berries // 9x Chesto Berries // 6x Rawst Berries // 6x Pecha Berries // 6x Kee Berries // 8x Lum Berries // 5x Salac Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes // Fancy Spear
[38/3] Pokemon Encounter [38/15] Trainer Encounter [2/3] Area Advance [28/30] Item: Shell Bell [31/35] Area Item: Revival Herb [15/15] Oran Berry Tree (Yield 3-6) [15/15] Oran Berry Tree (Yield 3-6) [15/15] Oran Berry Tree (Yield 3-6) [15/15] Oran Berry Tree (Yield 3-6) [15/15] Oran Berry Tree (Yield 3-6) [279] Total Tokens [150] Spent Tokens
Yukie laughed to himself thinking how there was no way Akela would ever hold him over her shoulder like that. The whole of Yukies self confidence in that assessment was shattered as Akela then crushed the pressure plate scoring almost a perfect ten. Yukie almost went weak in the knees a second time but somehow held onto himself. Without uttering a word Yukie timidly took the sledge hammer next. It on its own it was already pretty heavy and sunk Yukie's shoulder forward and he struggled to get it up but couldn't. His broken arm couldn't hold the weight and he dropped it. A seeking pain burned its way from his wrist up to his shoulder and out into his chest. Hissing and crumpling forward only just meaning to hold to his feet he fought back the pain as the bone was moves before it had fully set. The game attendant rushed to Yukie's side but was pushed back. "Im fine." He hissed standing back up with tears filling his eyes. "I should have known better, My arm wont hold." He said more to Akela then the man who he was now stepping back headed for a bench to sit down and nurse his arm.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: Also damages any pokemon adjacent to the target for 12.5% of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 GST [ PH ][ ç• ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ]
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
FLY [ PH ][ ç• ]►Wing Attack: 60: BUG [ PH ][ ç• ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon [ 1/4 chance to attack ] PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç• ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: Trade-Dubious Disc Next Move: 12-Agility Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP x1Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list.
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Posted: Wed Jul 06, 2016 1:13 pm
-]Akela Kalani[- Priestess in Training
Jaws the Totodile, Mizore the Snorunt, Oliver the Lupup, Stark the Axew Egg
-]Akela was rather proud of herself for how far she had managed to launch the frog plushy. She had nearly gotten a perfect score, it seemed. When she stepped aside to let her companion give the game a try, however, she was far less than satisfied. The poor smaller woman couldn't even seem to lift the mallet, giving up and going to sit down for a bit. Akela walked over and sat beside her, surprised that Yukie would admit something like that. Granted,she had seen the cast on the woman's arm, but Akela had not realized it's purpose. "I'm sorry, Miss Yukie," she said, "I did not realize you were injured....that is not some sort of modern world warrior's bangle then on your arm?" Akela looked truly concerned, and possibly a little bit guilty for leading her friend to make an injury worse. "I may not be able to help much, but perhaps I can ease the pain..." The islander girl started rifling through her satchel once more, looking for some hers she had stored near the bottom.[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 5//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 5//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 5//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 19//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
[39/3] Pokemon Encounter [39/15] Trainer Encounter [3/3] Area Advance [29/30] Item: Shell Bell [32/35] Area Item: Revival Herb [1/15] Oran Berry Tree (Yield 3-6) [1/15] Oran Berry Tree (Yield 3-6) [1/15] Oran Berry Tree (Yield 3-6) [1/15] Oran Berry Tree (Yield 3-6) [1/15] Oran Berry Tree (Yield 3-6) [292] Total Tokens [150] Spent Tokens
Yukie wasn't ashamed of his inability to play the game. There wasn't anything to be done about it after all. He was hurt and while it might be a handicap it wasn't a flaw. Yeah it gave Akela an advantage but he figured it wasn't enough of one to prevent his victory. "No its a net brace." Yukie said holding up his arm after the pain had finally given away. "Its for when you've broken a bone. When my boyfriend was killed it happened." He explained blandly avoiding any real sense of an emotional connection to Veerka so he didn't have a repeat of before. "I shouldn't have pushed myself. Ill forfeit this round but we've got three other games." Flexing his finger and thumb back and forth testing where the pain began at. He should be good to keep going but he might need to withdraw chansey and keep her around until this was healed. Akela riffling through her bag didn't go unnoticed yukie just tried to ignore it.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: Also damages any pokemon adjacent to the target for 12.5% of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 GST [ PH ][ ç• ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ]
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
FLY [ PH ][ ç• ]►Wing Attack: 60: BUG [ PH ][ ç• ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon [ 1/4 chance to attack ] PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç• ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: Trade-Dubious Disc Next Move: 12-Agility Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
╠═══════════════════════════════════════╣ Bag
Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP x1Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list.
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Posted: Wed Jul 06, 2016 2:54 pm
-]Akela Kalani[- Priestess in Training
Jaws the Totodile, Mizore the Snorunt, Oliver the Lupup, Stark the Axew Egg
-]Akela may have been naive to the ways of the modern world, she may have not known what a net brace was, but she knew what a broken bone was. She wasn't an idiot. The islander girl had treated several such injuries during her training, but since it was already treated there was only one thing to do for her friend. Akela pulled her hand out of the satchel and held it out to Yukie In it were three dark colored seeds. "Here, Miss Yukie," she said, "Chew on these. They'll ease your pain." The girl was more concerned with Yukie's well being than with the challenge between them, because she truly wanted to build a strong bond with her first friend on this journey. She honestly didn't care who won this challenge, so long as they had a good time competing.[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 6//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 6//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 6//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 20//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball // 1x Cherish Ball Held Items: Choice Specs // Shell Bell Mega Stones: Consumables: 1x Dawn Stone // 1x Dragontales Book Medicine: ∞ Potion Berries: 32x Oran Berries // 6x Persim Berries // 6x Cheri Berries // 9x Chesto Berries // 6x Rawst Berries // 6x Pecha Berries // 6x Kee Berries // 8x Lum Berries // 5x Salac Berries // 5x Razz Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes // Fancy Spear
[40/3] Pokemon Encounter [40/15] Trainer Encounter [4/3] Area Advance [30/30] Item: Shell Bell [33/35] Area Item: Revival Herb [2/15] Oran Berry Tree (Yield 3-6) [2/15] Oran Berry Tree (Yield 3-6) [2/15] Oran Berry Tree (Yield 3-6) [2/15] Oran Berry Tree (Yield 3-6) [2/15] Oran Berry Tree (Yield 3-6) [301] Total Tokens [150] Spent Tokens
Picking up one of the seeds Yukie inspected it curiously. If it wasn't clear before that Akela wasn't from the mainland it sure was now. She carried medicinal herbs with her. Not something many peolpe not skilled in alchemy would do. The odd little seed had no real discernible features about it aside from being rather rigged. Yukie unsure of the 'medicine" only took a nibble off the end at first. It was rather spicy after being grounded up but not so much so that he couldn't stand it. None the less he recoiled at the taste. "What is this ?" He asked gingerly taking the rest into his mouth but ignoring the other seeds. One was quite enough for now.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: Also damages any pokemon adjacent to the target for 12.5% of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 GST [ PH ][ ç• ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ]
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
FLY [ PH ][ ç• ]►Wing Attack: 60: BUG [ PH ][ ç• ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon [ 1/4 chance to attack ] PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç• ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: Trade-Dubious Disc Next Move: 12-Agility Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP x1Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list.
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Posted: Wed Jul 06, 2016 8:08 pm
-]Akela Kalani[- Priestess in Training
Jaws the Totodile, Mizore the Snorunt, Oliver the Lupup, Stark the Axew Egg
-]Akela watched her friend carefully look over the seeds and only pop one into her mouth. "They are seeds from wild peppers," she said, "they grow near my village...The seeds are known to ease pain so long as you have no open sore in your mouth..." Akela paused as the woman ate the one but seemed content to leave it at that. "It's one of the things I learned during my training," she added, quietly slipping the other two seeds away. Rather than put them back in the bag, however, she ticked them into the safety of her chest, assuming they would be needed again soon. "If the pain returns, Miss Yukie, don't hesitate to ask for another." Of course, she didn't even thing that the woman would object to them being a little sweaty the next time around. The thought never entered her mind.[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 7//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 7//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 7//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 21//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball // 1x Cherish Ball Held Items: Choice Specs // Shell Bell Mega Stones: Consumables: 1x Dawn Stone // 1x Dragontales Book Medicine: ∞ Potion Berries: 32x Oran Berries // 6x Persim Berries // 6x Cheri Berries // 9x Chesto Berries // 6x Rawst Berries // 6x Pecha Berries // 6x Kee Berries // 8x Lum Berries // 5x Salac Berries // 5x Razz Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes // Fancy Spear
[41/3] Pokemon Encounter [41/15] Trainer Encounter [5/3] Area Advance [1/10] Item: White Apricorn [34/35] Area Item: Revival Herb [3/15] Oran Berry Tree (Yield 3-6) [3/15] Oran Berry Tree (Yield 3-6) [3/15] Oran Berry Tree (Yield 3-6) [3/15] Oran Berry Tree (Yield 3-6) [3/15] Oran Berry Tree (Yield 3-6) [305] Total Tokens [150] Spent Tokens
Training, The word stuck out but not in the sense of a pokemon trainer but rather something else. Yukie was inclined to ask but considering current events it seems a mute point. He'd let the topic slide and maybe bring it up later. Gently chewing the fine pulp the seed made and watching Akela drop the other two seeds between her cleavage. A shiver ran down his back at the very thought of trying to eat them now. "I think id pass. I can't imagine this tasting any better with boob sweat flavoring." Pushing back up off the bench and flexing his wrist once more the pain wasn't totally gone but it was numbed enough that he could at least function again. "Well this contests not over yet and i intend to win. You know what lets up the anty." Yukie's liquored courage had long sense warn off so this wasn't him making stupid bets.. The logic was that he was honestly enjoying Akela's company so having her around a little longer would be a nice relaxation period. Having a personal servant to bend to his every whim and desire was a plus too. "Lets say the loser belongs to the winner from now until a week after the festival." Yukie was still confident he'd win.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: Also damages any pokemon adjacent to the target for 12.5% of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 GST [ PH ][ ç• ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ]
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
FLY [ PH ][ ç• ]►Wing Attack: 60: BUG [ PH ][ ç• ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon [ 1/4 chance to attack ] PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç• ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: Trade-Dubious Disc Next Move: 12-Agility Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP x1Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list.