Heather brushed her hair back as back she could, removing it from the back of her neck. Once they landed, and she had a more stable sitting place, she pulled out of her bag a single hair tie, then proceeded to put her hair up into a ponytail. There! Now she was ready for this desert search! One could tell, since she’d changed her hairstyle.
Active Party:
⇨xxN A M E: Legato - Brionne
T Y P E: L E V E L: 28 G E N D E R: Male NATURE: Sassy: Performer; Loyal; Hesitant to battle ABILITY: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage HOLDING: Roman Candle: Fire, Water and Ice type Pokemon holding this item gain +1 Exp point each post. The duration of effect is 4 days of active posting and once given to a Pokemon cannot be removed until the duration of effect has expired. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/4) ATTACKS: Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
Hydro Cannon - 150: user must recharge next turn Bubble Beam - 65: 1/2 Chance to lower targets speed one Stage Disarming Voice - 40: Ignores accuracy & evasiveness
280/280 HP | Status: None | 01/33 EXP | Next Move; lv. 34 - Evolution
⇨xxN A M E: Cadenza - Spinda
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quirky: Energetic; Helpful; Affectionate ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 40 Copycat - Copies the last move used Feint Attack - 60: Ignores accuracy & evasiveness Psybeam - 65: 4/10 Chance to Confuse
200/200 HP | Status: None | 01/25 EXP | Next Move; lv. 19 - Hypnosis
⇨xxN A M E: Cavatina, "Tina" - Treecko
T Y P E: L E V E L: 21 G E N D E R: Female NATURE: Calm: Independent; Distant; Fearless ABILITY: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage HOLDING: N/A ATTACKS: Dig - 80: User digs underground on first turn, strikes the next turn Razor Wind - 80: 1st turn to charge, 2nd turn attack, 1/10 chance to critically hit Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Quick Attack - 40: (Priority +1)
210/210 HP | Status: None | 24/26 EXP | Next Move; lv. 17 - Pursuit, TM - Rock Slide
⇨xxN A M E: Amp - Shinx
T Y P E: L E V E L: 27 G E N D E R: Male NATURE: Jolly: Carefree idiot, ferocious battler; Friendly ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle ATTACKS: Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Spark - 65: 7/10 Chance to paralyze target Charge - Raise special defense one stage; Next electric-type attack does x2 damage Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze
270/270 HP | Status: None | 05/32 EXP | Next Move; lv. 29 - Thunder Fang
⇨xxN A M E: Bass - Froakie
T Y P E: L E V E L: 22 G E N D E R: Male NATURE: Adamant: Level-headed; Difficult, does the opposite of commanded ABILITY: Protean: Changes the Pokémon's type to the type of the move it is going to use HOLDING: Choice Scarf: Boosts Speed by 3 stages at the start of a battle, but only allows the use of one move ATTACKS: Lick - 30: 7/10 Chance to Paralyze Bounce - 85: First turn bounces into the air, strikes on second turn. Semi invulnerable while in the air. 7/10 chance to paralyze target Water Pulse - 60: 4/10 Chance to Confuse Quick Attack - 40: (Priority +1)
220/220 HP | Status: None | 02/32 EXP | Next Move; TM - Blizzard
⇨xxN A M E: Diode, "Di" - Girafarig
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Gentle: Affectionate, a real sweetheart ABILITY: Sap Sipper: When a Pokémon with Sap Sipper is hit by a Grass-type move, its Attack is increased by one stage, and the move will have no effect on that Pokémon HOLDING: Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/7) ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Stomp - 65: 4/10 Chance of causing target to flinch, power is doubled if used on a pokemon who has used minimize Zen Headbutt - 80: 3/10 chance to flinch target Agility - Raises speed two stages
280/280 HP | Status: None | 15/33 EXP | Next Move; B. Mushroom - Signal Beam
Inactive Party:
⇨xxN A M E: Jewel - Umbreon
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Timid: Though she's been abused by humans, she doesn't believe in treating them badly ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Retaliate - 70: If a teammate has fainted the turn prior to use, attack power is doubled Synchronoise - 120: Hits any Pokemon that shares a type with the user. (Ignores type immunity) Payback - 50: Damage doubles if attacking second
360/360 HP | Status: None | 21/28 EXP | Next Move; Heart Scale - Iron Tail
⇨xxN A M E: ??? - Togepi
T Y P E: L E V E L: 15 G E N D E R: Female NATURE: Jolly: Determined; Stubborn ABILITY: Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances HOLDING: N/A ATTACKS: Yawn - Makes the target drowsy, at the end of the target's next turn, they are put to sleep. This move will fail if used on a sleeping target Sweet Kiss - Confuses target pokemon Metronome - Generate a number 1-18 for the type of move metronome will do. Then, generate the number beside the title for that type Charm - Lowers target's physical attack two stages
150/150 HP | Status: None | 00/15 EXP | Next Move; Egg Move - Extrasensory
Bag:
Items: Heart Scale Held Items:
Medicine: Potion
Pokéballs: Pokéball
TMs & HMs: Infestation Power Up Punch Rock Slide
HM01 Cut HM03 Surf HM04 Strength
Berries:
Battle Items:
Misc.:
Badge Case:
Kalos | Bug, Cliff, Rumble
Personal Items: Music Player x2 | Headphones x2 | Cinnamon flavored poptarts | Notebook | Pokedex | Water bottle x2
Lysander didn’t seem too aware of her expressive eagerness, and already was brushing at mini sand mounds to see if they held anything in them. Heather pouted, having hoped that the only person here with her would have noticed her, but didn’t dwell too long on the fact before she started her own search, holding back any complaints she might’ve had about the heat. Yes, it was hot. That was pretty noticeable.
Active Party:
⇨xxN A M E: Legato - Brionne
T Y P E: L E V E L: 28 G E N D E R: Male NATURE: Sassy: Performer; Loyal; Hesitant to battle ABILITY: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage HOLDING: Roman Candle: Fire, Water and Ice type Pokemon holding this item gain +1 Exp point each post. The duration of effect is 4 days of active posting and once given to a Pokemon cannot be removed until the duration of effect has expired. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/4) ATTACKS: Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
Hydro Cannon - 150: user must recharge next turn Bubble Beam - 65: 1/2 Chance to lower targets speed one Stage Disarming Voice - 40: Ignores accuracy & evasiveness
280/280 HP | Status: None | 03/33 EXP | Next Move; lv. 34 - Evolution
⇨xxN A M E: Cadenza - Spinda
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quirky: Energetic; Helpful; Affectionate ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 40 Copycat - Copies the last move used Feint Attack - 60: Ignores accuracy & evasiveness Psybeam - 65: 4/10 Chance to Confuse
200/200 HP | Status: None | 02/25 EXP | Next Move; lv. 23 - Dizzy Punch
⇨xxN A M E: Cavatina, "Tina" - Treecko
T Y P E: L E V E L: 21 G E N D E R: Female NATURE: Calm: Independent; Distant; Fearless ABILITY: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage HOLDING: N/A ATTACKS: Dig - 80: User digs underground on first turn, strikes the next turn Razor Wind - 80: 1st turn to charge, 2nd turn attack, 1/10 chance to critically hit Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Quick Attack - 40: (Priority +1)
210/210 HP | Status: None | 25/26 EXP | Next Move; lv. 17 - Pursuit, TM - Rock Slide
⇨xxN A M E: Amp - Shinx
T Y P E: L E V E L: 27 G E N D E R: Male NATURE: Jolly: Carefree idiot, ferocious battler; Friendly ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle ATTACKS: Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Spark - 65: 7/10 Chance to paralyze target Charge - Raise special defense one stage; Next electric-type attack does x2 damage Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze
270/270 HP | Status: None | 06/32 EXP | Next Move; lv. 29 - Thunder Fang
⇨xxN A M E: Bass - Froakie
T Y P E: L E V E L: 22 G E N D E R: Male NATURE: Adamant: Level-headed; Difficult, does the opposite of commanded ABILITY: Protean: Changes the Pokémon's type to the type of the move it is going to use HOLDING: Choice Scarf: Boosts Speed by 3 stages at the start of a battle, but only allows the use of one move ATTACKS: Lick - 30: 7/10 Chance to Paralyze Bounce - 85: First turn bounces into the air, strikes on second turn. Semi invulnerable while in the air. 7/10 chance to paralyze target Water Pulse - 60: 4/10 Chance to Confuse Quick Attack - 40: (Priority +1)
220/220 HP | Status: None | 03/32 EXP | Next Move; TM - Blizzard
⇨xxN A M E: Diode, "Di" - Girafarig
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Gentle: Affectionate, a real sweetheart ABILITY: Sap Sipper: When a Pokémon with Sap Sipper is hit by a Grass-type move, its Attack is increased by one stage, and the move will have no effect on that Pokémon HOLDING: Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/7) ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Stomp - 65: 4/10 Chance of causing target to flinch, power is doubled if used on a pokemon who has used minimize Zen Headbutt - 80: 3/10 chance to flinch target Agility - Raises speed two stages
280/280 HP | Status: None | 17/33 EXP | Next Move; B. Mushroom - Signal Beam
Inactive Party:
⇨xxN A M E: Jewel - Umbreon
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Timid: Though she's been abused by humans, she doesn't believe in treating them badly ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Retaliate - 70: If a teammate has fainted the turn prior to use, attack power is doubled Synchronoise - 120: Hits any Pokemon that shares a type with the user. (Ignores type immunity) Payback - 50: Damage doubles if attacking second
360/360 HP | Status: None | 21/28 EXP | Next Move; Heart Scale - Iron Tail
⇨xxN A M E: ??? - Togepi
T Y P E: L E V E L: 15 G E N D E R: Female NATURE: Jolly: Determined; Stubborn ABILITY: Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances HOLDING: N/A ATTACKS: Yawn - Makes the target drowsy, at the end of the target's next turn, they are put to sleep. This move will fail if used on a sleeping target Sweet Kiss - Confuses target pokemon Metronome - Generate a number 1-18 for the type of move metronome will do. Then, generate the number beside the title for that type Charm - Lowers target's physical attack two stages
150/150 HP | Status: None | 00/15 EXP | Next Move; Egg Move - Extrasensory
Bag:
Items: Heart Scale Held Items:
Medicine: Potion
Pokéballs: Pokéball
TMs & HMs: Infestation Power Up Punch Rock Slide
HM01 Cut HM03 Surf HM04 Strength
Berries:
Battle Items:
Misc.:
Badge Case:
Kalos | Bug, Cliff, Rumble
Personal Items: Music Player x2 | Headphones x2 | Cinnamon flavored poptarts | Notebook | Pokedex | Water bottle x2
While she searched, Heather found herself thinking of this Melody person before. She must’ve been some girl, to get her brother acting the way he did! She was excited to meet her, as she was of any of Lysander’s friends. With their age difference, and his impromptu journey when they were younger, she’d never really gotten the chance to see her brother socialize with many people; growing up, she’d been afraid that she was Lysander’s only friend.
Active Party:
⇨xxN A M E: Legato - Brionne
T Y P E: L E V E L: 28 G E N D E R: Male NATURE: Sassy: Performer; Loyal; Hesitant to battle ABILITY: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage HOLDING: Roman Candle: Fire, Water and Ice type Pokemon holding this item gain +1 Exp point each post. The duration of effect is 4 days of active posting and once given to a Pokemon cannot be removed until the duration of effect has expired. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/4) ATTACKS: Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
Hydro Cannon - 150: user must recharge next turn Bubble Beam - 65: 1/2 Chance to lower targets speed one Stage Disarming Voice - 40: Ignores accuracy & evasiveness
280/280 HP | Status: None | 05/33 EXP | Next Move; lv. 34 - Evolution
⇨xxN A M E: Cadenza - Spinda
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quirky: Energetic; Helpful; Affectionate ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 40 Copycat - Copies the last move used Feint Attack - 60: Ignores accuracy & evasiveness Psybeam - 65: 4/10 Chance to Confuse
200/200 HP | Status: None | 03/25 EXP | Next Move; lv. 23 - Dizzy Punch
⇨xxN A M E: Cavatina, "Tina" - Treecko
T Y P E: L E V E L: 21 G E N D E R: Female NATURE: Calm: Independent; Distant; Fearless ABILITY: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage HOLDING: N/A ATTACKS: Dig - 80: User digs underground on first turn, strikes the next turn Razor Wind - 80: 1st turn to charge, 2nd turn attack, 1/10 chance to critically hit Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Quick Attack - 40: (Priority +1)
210/210 HP | Status: None | 26/26 EXP | Next Move; lv. 17 - Pursuit, TM - Rock Slide
⇨xxN A M E: Amp - Shinx
T Y P E: L E V E L: 27 G E N D E R: Male NATURE: Jolly: Carefree idiot, ferocious battler; Friendly ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle ATTACKS: Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Spark - 65: 7/10 Chance to paralyze target Charge - Raise special defense one stage; Next electric-type attack does x2 damage Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze
270/270 HP | Status: None | 07/32 EXP | Next Move; lv. 29 - Thunder Fang
⇨xxN A M E: Bass - Froakie
T Y P E: L E V E L: 22 G E N D E R: Male NATURE: Adamant: Level-headed; Difficult, does the opposite of commanded ABILITY: Protean: Changes the Pokémon's type to the type of the move it is going to use HOLDING: Choice Scarf: Boosts Speed by 3 stages at the start of a battle, but only allows the use of one move ATTACKS: Lick - 30: 7/10 Chance to Paralyze Bounce - 85: First turn bounces into the air, strikes on second turn. Semi invulnerable while in the air. 7/10 chance to paralyze target Water Pulse - 60: 4/10 Chance to Confuse Quick Attack - 40: (Priority +1)
220/220 HP | Status: None | 04/32 EXP | Next Move; TM - Blizzard
⇨xxN A M E: Diode, "Di" - Girafarig
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Gentle: Affectionate, a real sweetheart ABILITY: Sap Sipper: When a Pokémon with Sap Sipper is hit by a Grass-type move, its Attack is increased by one stage, and the move will have no effect on that Pokémon HOLDING: Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/7) ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Stomp - 65: 4/10 Chance of causing target to flinch, power is doubled if used on a pokemon who has used minimize Zen Headbutt - 80: 3/10 chance to flinch target Agility - Raises speed two stages
280/280 HP | Status: None | 19/33 EXP | Next Move; B. Mushroom - Signal Beam
Inactive Party:
⇨xxN A M E: Jewel - Umbreon
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Timid: Though she's been abused by humans, she doesn't believe in treating them badly ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Retaliate - 70: If a teammate has fainted the turn prior to use, attack power is doubled Synchronoise - 120: Hits any Pokemon that shares a type with the user. (Ignores type immunity) Payback - 50: Damage doubles if attacking second
360/360 HP | Status: None | 21/28 EXP | Next Move; Heart Scale - Iron Tail
⇨xxN A M E: ??? - Togepi
T Y P E: L E V E L: 15 G E N D E R: Female NATURE: Jolly: Determined; Stubborn ABILITY: Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances HOLDING: N/A ATTACKS: Yawn - Makes the target drowsy, at the end of the target's next turn, they are put to sleep. This move will fail if used on a sleeping target Sweet Kiss - Confuses target pokemon Metronome - Generate a number 1-18 for the type of move metronome will do. Then, generate the number beside the title for that type Charm - Lowers target's physical attack two stages
150/150 HP | Status: None | 00/15 EXP | Next Move; Egg Move - Extrasensory
Bag:
Items: Heart Scale Held Items:
Medicine: Potion
Pokéballs: Pokéball
TMs & HMs: Infestation Power Up Punch Rock Slide
HM01 Cut HM03 Surf HM04 Strength
Berries:
Battle Items:
Misc.:
Badge Case:
Kalos | Bug, Cliff, Rumble
Personal Items: Music Player x2 | Headphones x2 | Cinnamon flavored poptarts | Notebook | Pokedex | Water bottle x2
That would’ve been said, if your only friend was your little sister. Thankfully, that was not the case! As Lysander actually had friends! Or well, a friend. She’d yet to see proof of any others, though it was probably out there, somewhere. Lysander didn’t really do the whole social media thing, so it wasn’t like she could check that. But, she was confident that he had at least… five friends. He was a likeable guy, once you got past the whole… super rude exterior. Heather sighed, flicking a bit of sand off the egg she’d happened upon. Her brother needed a bit of work, and some help.
[Exit to Castelia City]
Active Party:
⇨xxN A M E: Legato - Brionne
T Y P E: L E V E L: 28 G E N D E R: Male NATURE: Sassy: Performer; Loyal; Hesitant to battle ABILITY: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage HOLDING: Roman Candle: Fire, Water and Ice type Pokemon holding this item gain +1 Exp point each post. The duration of effect is 4 days of active posting and once given to a Pokemon cannot be removed until the duration of effect has expired. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/4) ATTACKS: Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
Hydro Cannon - 150: user must recharge next turn Bubble Beam - 65: 1/2 Chance to lower targets speed one Stage Disarming Voice - 40: Ignores accuracy & evasiveness
280/280 HP | Status: None | 07/33 EXP | Next Move; lv. 34 - Evolution
⇨xxN A M E: Cadenza - Spinda
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quirky: Energetic; Helpful; Affectionate ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 40 Copycat - Copies the last move used Feint Attack - 60: Ignores accuracy & evasiveness Psybeam - 65: 4/10 Chance to Confuse
200/200 HP | Status: None | 04/25 EXP | Next Move; lv. 23 - Dizzy Punch
⇨xxN A M E: Cavatina, "Tina" - Treecko
T Y P E: L E V E L: 22 G E N D E R: Female NATURE: Calm: Independent; Distant; Fearless ABILITY: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage HOLDING: N/A ATTACKS: Dig - 80: User digs underground on first turn, strikes the next turn Razor Wind - 80: 1st turn to charge, 2nd turn attack, 1/10 chance to critically hit Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Quick Attack - 40: (Priority +1)
220/220 HP | Status: None | 01/27 EXP | Next Move; lv. 29 - Slam, TM - Rock Slide
⇨xxN A M E: Amp - Shinx
T Y P E: L E V E L: 27 G E N D E R: Male NATURE: Jolly: Carefree idiot, ferocious battler; Friendly ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle ATTACKS: Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Spark - 65: 7/10 Chance to paralyze target Charge - Raise special defense one stage; Next electric-type attack does x2 damage Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze
270/270 HP | Status: None | 08/32 EXP | Next Move; lv. 29 - Thunder Fang
⇨xxN A M E: Bass - Froakie
T Y P E: L E V E L: 22 G E N D E R: Male NATURE: Adamant: Level-headed; Difficult, does the opposite of commanded ABILITY: Protean: Changes the Pokémon's type to the type of the move it is going to use HOLDING: Choice Scarf: Boosts Speed by 3 stages at the start of a battle, but only allows the use of one move ATTACKS: Lick - 30: 7/10 Chance to Paralyze Bounce - 85: First turn bounces into the air, strikes on second turn. Semi invulnerable while in the air. 7/10 chance to paralyze target Water Pulse - 60: 4/10 Chance to Confuse Quick Attack - 40: (Priority +1)
220/220 HP | Status: None | 05/32 EXP | Next Move; TM - Blizzard
⇨xxN A M E: Diode, "Di" - Girafarig
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Gentle: Affectionate, a real sweetheart ABILITY: Sap Sipper: When a Pokémon with Sap Sipper is hit by a Grass-type move, its Attack is increased by one stage, and the move will have no effect on that Pokémon HOLDING: Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/7) ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Stomp - 65: 4/10 Chance of causing target to flinch, power is doubled if used on a pokemon who has used minimize Zen Headbutt - 80: 3/10 chance to flinch target Agility - Raises speed two stages
280/280 HP | Status: None | 21/33 EXP | Next Move; B. Mushroom - Signal Beam
Inactive Party:
⇨xxN A M E: Jewel - Umbreon
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Timid: Though she's been abused by humans, she doesn't believe in treating them badly ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Retaliate - 70: If a teammate has fainted the turn prior to use, attack power is doubled Synchronoise - 120: Hits any Pokemon that shares a type with the user. (Ignores type immunity) Payback - 50: Damage doubles if attacking second
360/360 HP | Status: None | 21/28 EXP | Next Move; Heart Scale - Iron Tail
⇨xxN A M E: ??? - Togepi
T Y P E: L E V E L: 15 G E N D E R: Female NATURE: Jolly: Determined; Stubborn ABILITY: Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances HOLDING: N/A ATTACKS: Yawn - Makes the target drowsy, at the end of the target's next turn, they are put to sleep. This move will fail if used on a sleeping target Sweet Kiss - Confuses target pokemon Metronome - Generate a number 1-18 for the type of move metronome will do. Then, generate the number beside the title for that type Charm - Lowers target's physical attack two stages
150/150 HP | Status: None | 00/15 EXP | Next Move; Egg Move - Extrasensory
Bag:
Items: Heart Scale Held Items:
Medicine: Potion
Pokéballs: Pokéball
TMs & HMs: Infestation Power Up Punch Rock Slide
HM01 Cut HM03 Surf HM04 Strength
Berries:
Battle Items:
Misc.:
Badge Case:
Kalos | Bug, Cliff, Rumble
Personal Items: Music Player x2 | Headphones x2 | Cinnamon flavored poptarts | Notebook | Pokedex | Water bottle x2
Fabian immediately regretted questioning Melody on why she was just flinging them onto the train and taking them places. In fact, he immediately wished that they had boarded the train instead and gone to a different city because now he was getting a mouth full of sand and a vicious beat down from desert heat. This… this was not what he considered a fun time.
Ability Marvel Scale: When induced with a status (Burn, Paralyze, Sleep, Poison, Freeze), this pokemon's defense is raised by 3 stages.
Attacks WTR | SPC || Water Gun:40 DMG STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze. NRM | OTH || Refresh:Cures the user of poison, paralysis, or burn.
(Next Move: )
Held Item None:N/A
- - - - -
Sierra the Scizor♀ LVL: 20 | HP: 200/200 | EXP: 17/25 FP: 0/5 (0/10)
Ability Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) STL | PHY || Bullet Punch:40 DMG (Priority +1) DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. NRM | PHY || Feint:30: can hit opponents using guard moves (Priority +2)
(Next Move: )
Held Item None:N/A
- - - - -
Fala the Lapras♀ LVL: 16 | HP: 160/160 | EXP: 12/21 FP: 0/5 (0/10)
Ability Shell Armor: Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage.
Attacks ICE | PHY || Ice Shard:40 DMG (Priority +1) NRM | OTH || Sing:Puts target to sleep; reduced success for each use on the same target. WTR | SPC || Water Gun:40 DMG GHT | OTH || Confuse Ray:Confuses the target pokemon.
(Next Move: )
Held Item None:N/A
- - - - -
Ergo the Absol♂ LVL: 32 | HP: 320/320 | EXP: 12/32 FP: 0/5 (0/10)
Ability Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) NRM | SPC || Razor Wind:80 DMG; 1st turn charge, 2nd turn attack, 1/10 chance to critically hit. ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. ICE | SPC || Ice Beam:90 DMG; 3/10 Chance to freeze.
They’d only managed to get a little way away from the gate before Fabian had tugged off his jacket to use as a sort of shielding from both the heat and the buffeting sands. He’d had to remove Orchid, much to her chagrin, but made sure to keep her close to her chest and protected as well so that she wouldn’t panic any further. She was a little calmer since they weren’t in a city but she clearly was not a fan of the heat. Eesh, he could not blame her.
Ability Marvel Scale: When induced with a status (Burn, Paralyze, Sleep, Poison, Freeze), this pokemon's defense is raised by 3 stages.
Attacks WTR | SPC || Water Gun:40 DMG STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze. NRM | OTH || Refresh:Cures the user of poison, paralysis, or burn.
(Next Move: )
Held Item None:N/A
- - - - -
Sierra the Scizor♀ LVL: 20 | HP: 200/200 | EXP: 18/25 FP: 0/5 (0/10)
Ability Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) STL | PHY || Bullet Punch:40 DMG (Priority +1) DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. NRM | PHY || Feint:30: can hit opponents using guard moves (Priority +2)
(Next Move: )
Held Item None:N/A
- - - - -
Fala the Lapras♀ LVL: 16 | HP: 160/160 | EXP: 13/21 FP: 0/5 (0/10)
Ability Shell Armor: Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage.
Attacks ICE | PHY || Ice Shard:40 DMG (Priority +1) NRM | OTH || Sing:Puts target to sleep; reduced success for each use on the same target. WTR | SPC || Water Gun:40 DMG GHT | OTH || Confuse Ray:Confuses the target pokemon.
(Next Move: )
Held Item None:N/A
- - - - -
Ergo the Absol♂ LVL: 32 | HP: 320/320 | EXP: 13/32 FP: 0/5 (0/10)
Ability Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) NRM | SPC || Razor Wind:80 DMG; 1st turn charge, 2nd turn attack, 1/10 chance to critically hit. ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. ICE | SPC || Ice Beam:90 DMG; 3/10 Chance to freeze.
Susie in the meantime was hitching a ride from Melody, who had scooped the little Torchic up when it became clear the sands were irritating her. With Fabian occupied with protecting himself and Orchid, it was the least she could do for the only one taking this supposed hunt seriously. Really, Melody was going to smack Fabian for this; the idea was that he would help his pokemon, not leave them to do all the hard work.
Ability Marvel Scale: When induced with a status (Burn, Paralyze, Sleep, Poison, Freeze), this pokemon's defense is raised by 3 stages.
Attacks WTR | SPC || Water Gun:40 DMG STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze. NRM | OTH || Refresh:Cures the user of poison, paralysis, or burn.
(Next Move: )
Held Item None:N/A
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Sierra the Scizor♀ LVL: 20 | HP: 200/200 | EXP: 19/25 FP: 0/5 (0/10)
Ability Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) STL | PHY || Bullet Punch:40 DMG (Priority +1) DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. NRM | PHY || Feint:30: can hit opponents using guard moves (Priority +2)
(Next Move: )
Held Item None:N/A
- - - - -
Fala the Lapras♀ LVL: 16 | HP: 160/160 | EXP: 14/21 FP: 0/5 (0/10)
Ability Shell Armor: Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage.
Attacks ICE | PHY || Ice Shard:40 DMG (Priority +1) NRM | OTH || Sing:Puts target to sleep; reduced success for each use on the same target. WTR | SPC || Water Gun:40 DMG GHT | OTH || Confuse Ray:Confuses the target pokemon.
(Next Move: )
Held Item None:N/A
- - - - -
Ergo the Absol♂ LVL: 32 | HP: 320/320 | EXP: 14/32 FP: 0/5 (0/10)
Ability Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) NRM | SPC || Razor Wind:80 DMG; 1st turn charge, 2nd turn attack, 1/10 chance to critically hit. ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. ICE | SPC || Ice Beam:90 DMG; 3/10 Chance to freeze.
She supposed she was to blame a little bit as well; she was pretty much looking in his place and not forcing him to pick up his slack. But she’d been looking over the flyer and realized that the hunt would be ending today. Which meant they only had a little bit of time to find eggs, or at least a decent amount. There was absolutely no way they’d be getting all fifty within the day. It just wasn’t possible.
Ability Marvel Scale: When induced with a status (Burn, Paralyze, Sleep, Poison, Freeze), this pokemon's defense is raised by 3 stages.
Attacks WTR | SPC || Water Gun:40 DMG STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze. NRM | OTH || Refresh:Cures the user of poison, paralysis, or burn.
(Next Move: )
Held Item None:N/A
- - - - -
Sierra the Scizor♀ LVL: 20 | HP: 200/200 | EXP: 20/25 FP: 0/5 (0/10)
Ability Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) STL | PHY || Bullet Punch:40 DMG (Priority +1) DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. NRM | PHY || Feint:30: can hit opponents using guard moves (Priority +2)
(Next Move: )
Held Item None:N/A
- - - - -
Fala the Lapras♀ LVL: 16 | HP: 160/160 | EXP: 15/21 FP: 0/5 (0/10)
Ability Shell Armor: Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage.
Attacks ICE | PHY || Ice Shard:40 DMG (Priority +1) NRM | OTH || Sing:Puts target to sleep; reduced success for each use on the same target. WTR | SPC || Water Gun:40 DMG GHT | OTH || Confuse Ray:Confuses the target pokemon.
(Next Move: )
Held Item None:N/A
- - - - -
Ergo the Absol♂ LVL: 32 | HP: 320/320 | EXP: 15/32 FP: 0/5 (0/10)
Ability Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) NRM | SPC || Razor Wind:80 DMG; 1st turn charge, 2nd turn attack, 1/10 chance to critically hit. ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. ICE | SPC || Ice Beam:90 DMG; 3/10 Chance to freeze.
XXQuest Item - Leftovers: 11 / 30 XXArea Specific Item - : -- / -- XXWild Pokémon Encounters: 105 / -- XXTrainer Encounters: 111 / 15 XXTraveling Post: 1 / 1 [Event] XXXXXXXX↘Moving to: Castelia City ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
Egg Count: 5 / 5
And of course, the moment she told Fabian that, he’d whine and immediately drop the process they’d made so far. Which was not something she was wanting to happen; both for the sake of having started and because she had made a promise to meet Lysander at some point along the way. With the way things were looking, she might want to reach out to him and see when they should make plans for it. This egg hunt probably wan’t going to pan out so… best to check right? She gave a little nod and snagged an egg that she’d found, turning around, and leading the way back to the gate once more.
Ability Marvel Scale: When induced with a status (Burn, Paralyze, Sleep, Poison, Freeze), this pokemon's defense is raised by 3 stages.
Attacks WTR | SPC || Water Gun:40 DMG STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze. NRM | OTH || Refresh:Cures the user of poison, paralysis, or burn.
(Next Move: )
Held Item None:N/A
- - - - -
Sierra the Scizor♀ LVL: 20 | HP: 200/200 | EXP: 21/25 FP: 0/5 (0/10)
Ability Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) STL | PHY || Bullet Punch:40 DMG (Priority +1) DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. NRM | PHY || Feint:30: can hit opponents using guard moves (Priority +2)
(Next Move: )
Held Item None:N/A
- - - - -
Fala the Lapras♀ LVL: 16 | HP: 160/160 | EXP: 16/21 FP: 0/5 (0/10)
Ability Shell Armor: Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage.
Attacks ICE | PHY || Ice Shard:40 DMG (Priority +1) NRM | OTH || Sing:Puts target to sleep; reduced success for each use on the same target. WTR | SPC || Water Gun:40 DMG GHT | OTH || Confuse Ray:Confuses the target pokemon.
(Next Move: )
Held Item None:N/A
- - - - -
Ergo the Absol♂ LVL: 32 | HP: 320/320 | EXP: 16/32 FP: 0/5 (0/10)
Ability Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) NRM | SPC || Razor Wind:80 DMG; 1st turn charge, 2nd turn attack, 1/10 chance to critically hit. ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. ICE | SPC || Ice Beam:90 DMG; 3/10 Chance to freeze.
XXQuest Item - : -- / -- [-10 from Lillipup's Pickup] XXArea Specific Item - : -- / -- [-10 from Lillipup's Pickup] XXWild Pokémon Encounters: 202 / -- XXTrainer Encounters: 479 / 15 XXTraveling Post: 1 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
Noel mulled over his thoughts and plans for once he got to the different region. He had a few and wanted to do a bit of exploring in Johto itself. He’d been all over the place, but hadn’t had a chance to really settle down and explore during the egg hunt. Which made it a shame the riding pager no longer worked. He’d have appreciated the ride.
Ability Own Tempo: The Pokémon cannot be Confused while having this ability.
Attacks NRM | PHY || Scratch:40 DMG. PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to flinch target. NRM | PHY || Covet:60 DMG; Steals targets hold item (Item is returned at the end of the battle). PSY | SPC || Confusion:50 DMG; 4/10 Chance to cause confusion.
(Next Move: )
Held Item Mind Plate:Psychic type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead.
Ability Static: Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect Ground type pokemon.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Grass Knot:Does damage depending on the targets weight. ELE | PHY || Thunder Punch:75 DMG; 4/10 chance of paralysis. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage.
(Next Move: )
Held Item Light Ball:If Pikachu is holding this item, it's attack and Special attack are raised by 2 stages each at the beginning of battle.
Ability Flower Gift: When the weather is Intense Sunlight, Flower Gift increases all allied Pokémon's Attack and Special Defense stats by two stages (including the Pokémon with Flower Gift).
Attacks GRS | PHY || Seed Bomb:80 DMG. NRM | OTH || Morning Sun: Recovers half max Hp. Restore full hp in Sunny Day. Can only be use 5 times in battle. GRS | SPC || Energy Ball:90 DMG; 1/2 chance of lowering targets special defense one stage. FAY | SPC || Dazzling Gleam:80 DMG.
(Next Move: )
Held Item Miracle Seed:Grass type attacks do x1.2 damage.
Ability Huge Power: All physical attacks used by this pokemon will do x1.3 damage.
Attacks FLY | PHY || Bounce:85 DMG; Bounces into the air and is temporarily invincible for first turn, strikes on second turn; 7/10 chance to paralyze target. WTR | SPC || Bubble:40 DMG; 1/2 Chance to lower targets speed one stage. WTR | OTH || Water Sport:Reduces base power of fire type moves by half for five turns. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze.
(Next Move: )
Held Item Choice Scarf: Boosts Speed by 3 stages at the start of a battle, but only allows the use of one move.
INACTIVE POKEMON
- - - - - -
Sherlock the Lillipup♂ LVL: 21 | HP: 210/210 | EXP: 10/33 FP: 0/5 (0/10)
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10.
Pokeballs - Infinite Pokeballs - Fast Balls x 5 - Quick Balls x 3
Restoration Items - Infinite Potions - Big Malasada x 5 - Max Restores x 5
Hold Items - Flame Plate (Equipped to Tepig) - Shell Bell - Lax Incense - Choice Scarf (Equipped to Azurill) - Light Ball (Equipped to Pikachu) - Mind Plate (Equipped the Espurr) - Choice Band (Equipped to Axew) - Choice Specs x 1 - Light Clay x 1 - Miracle Seed (Equipped to Cherrim)
Special Items - Roman Candle x 1 - Dowsing Machine x 1 - Heartscale x 5 - Rare Candies x 5 - Big Mushroom x 1 - Music Box (Legendary: Mew)
XXQuest Item - : -- / -- [-10 from Lillipup's Pickup] XXArea Specific Item - : -- / -- [-10 from Lillipup's Pickup] XXWild Pokémon Encounters: 203 / -- XXTrainer Encounters: 480 / 15 XXTraveling Post: 2 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
His pokemon also probably wanted a rest. They’d been up, down, left, right and center in both training, egg hunting and battling and rest from the regular actions would be appreciated in the long term so that he (and they) didn’t burn out.
He adjusted his headphones as they maneuvered through the desert, squinting against the brightness of the sun. Even this late in the day, it was bright but at least the sands weren’t whipping about and blinding him as well. The paths were clear as well, so if they just stuck to them they’d be through in no time.
Ability Own Tempo: The Pokémon cannot be Confused while having this ability.
Attacks NRM | PHY || Scratch:40 DMG. PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to flinch target. NRM | PHY || Covet:60 DMG; Steals targets hold item (Item is returned at the end of the battle). PSY | SPC || Confusion:50 DMG; 4/10 Chance to cause confusion.
(Next Move: )
Held Item Mind Plate:Psychic type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead.
Ability Static: Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect Ground type pokemon.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Grass Knot:Does damage depending on the targets weight. ELE | PHY || Thunder Punch:75 DMG; 4/10 chance of paralysis. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage.
(Next Move: )
Held Item Light Ball:If Pikachu is holding this item, it's attack and Special attack are raised by 2 stages each at the beginning of battle.
Ability Flower Gift: When the weather is Intense Sunlight, Flower Gift increases all allied Pokémon's Attack and Special Defense stats by two stages (including the Pokémon with Flower Gift).
Attacks GRS | PHY || Seed Bomb:80 DMG. NRM | OTH || Morning Sun: Recovers half max Hp. Restore full hp in Sunny Day. Can only be use 5 times in battle. GRS | SPC || Energy Ball:90 DMG; 1/2 chance of lowering targets special defense one stage. FAY | SPC || Dazzling Gleam:80 DMG.
(Next Move: )
Held Item Miracle Seed:Grass type attacks do x1.2 damage.
Ability Huge Power: All physical attacks used by this pokemon will do x1.3 damage.
Attacks FLY | PHY || Bounce:85 DMG; Bounces into the air and is temporarily invincible for first turn, strikes on second turn; 7/10 chance to paralyze target. WTR | SPC || Bubble:40 DMG; 1/2 Chance to lower targets speed one stage. WTR | OTH || Water Sport:Reduces base power of fire type moves by half for five turns. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze.
(Next Move: )
Held Item Choice Scarf: Boosts Speed by 3 stages at the start of a battle, but only allows the use of one move.
INACTIVE POKEMON
- - - - - -
Sherlock the Lillipup♂ LVL: 21 | HP: 210/210 | EXP: 10/33 FP: 0/5 (0/10)
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10.
Pokeballs - Infinite Pokeballs - Fast Balls x 5 - Quick Balls x 3
Restoration Items - Infinite Potions - Big Malasada x 5 - Max Restores x 5
Hold Items - Flame Plate (Equipped to Tepig) - Shell Bell - Lax Incense - Choice Scarf (Equipped to Azurill) - Light Ball (Equipped to Pikachu) - Mind Plate (Equipped the Espurr) - Choice Band (Equipped to Axew) - Choice Specs x 1 - Light Clay x 1 - Miracle Seed (Equipped to Cherrim)
Special Items - Roman Candle x 1 - Dowsing Machine x 1 - Heartscale x 5 - Rare Candies x 5 - Big Mushroom x 1 - Music Box (Legendary: Mew)
XXQuest Item - : -- / -- [-10 from Lillipup's Pickup] XXArea Specific Item - : -- / -- [-10 from Lillipup's Pickup] XXWild Pokémon Encounters: 204 / -- XXTrainer Encounters: 481 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: Castelia City ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
And just like that, the route exit came into view, Algernon altering Noel with a squeak from the comfort of the boy’s hood where he was hitching a ride. Noel gave a little grin, picking up the pace as he rushed for the city limits. The sooner they got to the train station the better. Especially if it meant catching a train as soon as possible, as opposed to waiting it out.
Ability Own Tempo: The Pokémon cannot be Confused while having this ability.
Attacks NRM | PHY || Scratch:40 DMG. PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to flinch target. NRM | PHY || Covet:60 DMG; Steals targets hold item (Item is returned at the end of the battle). PSY | SPC || Confusion:50 DMG; 4/10 Chance to cause confusion.
(Next Move: )
Held Item Mind Plate:Psychic type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead.
Ability Static: Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect Ground type pokemon.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Grass Knot:Does damage depending on the targets weight. ELE | PHY || Thunder Punch:75 DMG; 4/10 chance of paralysis. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage.
(Next Move: )
Held Item Light Ball:If Pikachu is holding this item, it's attack and Special attack are raised by 2 stages each at the beginning of battle.
Ability Flower Gift: When the weather is Intense Sunlight, Flower Gift increases all allied Pokémon's Attack and Special Defense stats by two stages (including the Pokémon with Flower Gift).
Attacks GRS | PHY || Seed Bomb:80 DMG. NRM | OTH || Morning Sun: Recovers half max Hp. Restore full hp in Sunny Day. Can only be use 5 times in battle. GRS | SPC || Energy Ball:90 DMG; 1/2 chance of lowering targets special defense one stage. FAY | SPC || Dazzling Gleam:80 DMG.
(Next Move: )
Held Item Miracle Seed:Grass type attacks do x1.2 damage.
Ability Huge Power: All physical attacks used by this pokemon will do x1.3 damage.
Attacks FLY | PHY || Bounce:85 DMG; Bounces into the air and is temporarily invincible for first turn, strikes on second turn; 7/10 chance to paralyze target. WTR | SPC || Bubble:40 DMG; 1/2 Chance to lower targets speed one stage. WTR | OTH || Water Sport:Reduces base power of fire type moves by half for five turns. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze.
(Next Move: )
Held Item Choice Scarf: Boosts Speed by 3 stages at the start of a battle, but only allows the use of one move.
INACTIVE POKEMON
- - - - - -
Sherlock the Lillipup♂ LVL: 21 | HP: 210/210 | EXP: 10/33 FP: 0/5 (0/10)
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10.
Pokeballs - Infinite Pokeballs - Fast Balls x 5 - Quick Balls x 3
Restoration Items - Infinite Potions - Big Malasada x 5 - Max Restores x 5
Hold Items - Flame Plate (Equipped to Tepig) - Shell Bell - Lax Incense - Choice Scarf (Equipped to Azurill) - Light Ball (Equipped to Pikachu) - Mind Plate (Equipped the Espurr) - Choice Band (Equipped to Axew) - Choice Specs x 1 - Light Clay x 1 - Miracle Seed (Equipped to Cherrim)
Special Items - Roman Candle x 1 - Dowsing Machine x 1 - Heartscale x 5 - Rare Candies x 5 - Big Mushroom x 1 - Music Box (Legendary: Mew)
The Desert Resort was… far from the ‘resort’ its name boasted, and, upon stepping into the wind-plus-sand area, Apollo found himself eager to leave. Mila shared the same idea, her eyes narrowing against the wind before she rose a paw up to block the sand particles from berating her face. “This is going to take forever to get out of my fur…” she complained, more to herself than Apollo. The man still chuckled, in complete understanding, and looked down at his own clothes, when nature allowed it. “We can brush it out once we leave here,” he suggested, right before getting a face full of sand. “Pbbttttt!!” Spitting and blowing all kinds of raspberries, Apollo wiped at his face to clear it, all the while aware of Mila’s giggling. At least… she was amused? He hadn’t seen that emotion in her yet.
Active Party:
⇨xxN A M E: Sylvia - Serperior
T Y P E: L E V E L: 45 G E N D E R: Female NATURE: Hardy: Crude; Always eager for a fight; Enjoys the occasional coddling ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: Meadow Plate: Grass type attacks do x1.2 damage, but if a grass type is using the attack, it does x1.3 instead. ATTACKS: Tackle - 50 Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Aqua Tail - 90 Leaf Blade - 90: has a 1/10 chance to critically hit
450/450 HP | Status: None | 32/34 EXP | Next Move; Level 62 - Leaf Storm
⇨xxN A M E: Iris - Combee
T Y P E: L E V E L: 26 G E N D E R: Female NATURE: Serious: Still displays signs of a hive mentality ABILITY: Honey Gather: 3/10 chance of finding honey when moving to a new place (if no held item is currently being held) HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30 ATTACKS: Gust - 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage Sweet Scent - Lower targets evasion two stages Bug Bite - 60: Receives the effect from the targets held berry ---
260/260 HP | Status: None | 02/36 EXP | Next Move; Level 29 - Bug Buzz
⇨xxN A M E: Circuit |20+0|/| - Rotom
T Y P E: L E V E L: 32 G E N D E R: Identifies as Male NATURE: Impish: 3l33t; Selfish; Introvert ABILITY: Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: N/A ATTACKS: Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Discharge - 80: 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Thundershock - 40: 4/10 chance of paralysis
Overheat - 130: Lowers user's special attack two stages
320/320 HP | Status: None | 16/32 EXP | Next Move; Level 29 - Ominous Wind
⇨xxN A M E: Desdemona, "Mona" - Riolu
T Y P E: L E V E L: 31 G E N D E R: Female NATURE: Quirky: Relatively friendly; Shakespearean fan; Thespian, hates breaking out of character ABILITY: Inner Focus: This Pokémon will not flinch HOLDING: N/A ATTACKS: Foresight - Allows fighting and normal attacks to hit a targeted Ghost Quick Attack - 40: (Priority +1) Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Force Palm - 60: 7/10 Chance of Paralyze
310/310 HP | 00/05 (07/10) FP | Status: None | 05/17 EXP | Next Move; N/A
⇨xxN A M E: Caltrop - Roselia
T Y P E: L E V E L: 36 G E N D E R: Male NATURE: Sassy: Narcissistic; Patronizing; Intelligent ABILITY: Poison Point: The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Sludge Bomb - 90: 7/10 Chance to Poison Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Heart Stamp - 60: 4/10 Chance of Flinching
360/360 HP | Status: None | 21/36 EXP | Next Move; Level 37 - Petal Blizzard
⇨xxN A M E: Beau - Mega Gardevoir
T Y P E: L E V E L: 32 G E N D E R: Male NATURE: Quiet: Courtly; Verbose; Over-reactive ABILITY: Pixilate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability HOLDING: Gardevoirite: Mega evolves Gardevoir; increases Sp. Atk x1.3, Sp. Def x1.3, Speed x1.1 ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Psychic - 90: 1/2 chance to lower target's special defense one stage Energy Ball - 90: 1/2 chance of lowering target's special defense one stage Heal Pulse - Restores half the max HP of any single target other than the user.
320/320 HP | Status: None | 01/27 EXP | Next Move; Level 23 - Draining Kiss
Inactive Party:
⇨xxN A M E: Kahn - Persian
T Y P E: L E V E L: 30 G E N D E R: Male NATURE: Calm: Pompous gentleman; Flirtatious; Acts as a big brother to younger pokemon ABILITY: Limber: The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Fake Out - 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Play Rough - 90: 1/2 chance to lower targets physical attack one stage Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
300/300 HP | Status: None | 13/15 EXP | Next Move; Level 32 - Power Gem
⇨xxN A M E: Pearl - Vaporeon
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Lax: Friendly; Fitness nut; Easy-going ABILITY: Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Aqua Tail - 90 Quick Attack - 40: (Priority +1) Aurora Beam - 65: 1/2 chance to lower target's physical attack one stage
230/230 HP | Status: None | 06/21 EXP | Next Move; lv. 37 - Muddy Water; TM - Scald
⇨xxN A M E: Alto - Swablu
T Y P E: L E V E L: 16 G E N D E R: Male NATURE: ??? ABILITY: Cloud Nine: All weather effects are nulled while this Pokémon is on the field HOLDING: N/A ATTACKS: Peck - 35 Astonish - 30: 4/10 Chance to Flinch target Fury Attack -15: hits 2-5 times Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
160/160 HP | Status: None | 06/21 EXP | Next Move; Level 11 - Disarming Voice
⇨xxN A M E: ??? - Eevee
T Y P E: L E V E L: 19 G E N D E R: Male NATURE: N/A ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Baby-Doll Eyes - Lowers target's physical attack one stage (Priority +1) Quick Attack - 40: (Priority +1) Swift - 60: Ignores accuracy & evasiveness
190/190 HP | Status: None | 14/17 EXP | Next Move; Level 20 - Draining Kiss | Evolve
⇨xxN A M E: Pandora, "Don" - Gothita
T Y P E: L E V E L: 12 G E N D E R: Male NATURE: Rash: Smart-aleck; desperately tries to appear masculine; quick to anger ABILITY: Frisk: Searches opponent for an item and knocks it away, preventing them from using it or gaining its effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Pound - 35 Confusion - 50: 4/10 Chance to cause confusion Tickle - Lower targets physical attack & defense each one stage Signal Beam - 75: 4/10 Chance of Confusion
120/120 HP | Status: None | 04/17 EXP | Next Move; Level 16 - Psybeam
⇨xxN A M E: Mila - Delphox
T Y P E: L E V E L: 52 G E N D E R: Female NATURE: Impish: She likes to tease others. She does look as though she's lost something though ABILITY: Blaze: HOLDING: Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead ATTACKS: Lucky Chant - Damage done to user is reduced by 30 for 5 rounds. Prevents Critical Hits Hurricane - 110: 7/10 Chance to confuse target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Heat Wave - 95: 4/10 Chance to burn target Psychic - 90: 1/2 chance to lower targets special defense one stage
520/520 HP | Status: None | 38/50 EXP | Next Move; lv. 74 - Fire Blast
Thanks to SpectralEternity for allowing me to use this format~!
Bag
Pokeballs Infinite Pokeballs
Medicine Infinite Potions Sweet Heart x3 Hyper Potion Rare Candy x1 Balm Mushroom Banette Bagel x8 Max Revive
Once Apollo had managed to get the taste of sand out of his mouth, he took a firm step forward in preparation to battle the fierce winds of the desert; dramatization. Once he covered his mouth and nose, the only real issue he had to worry about was getting his new clothes dirty. He should've definitely waited to change into them until after he'd finished crossing a dessert, that wasn't even a realization that came from hindsight, it was simple common sense. It wasn't as if he didn't know what had awaited him.
Active Party:
⇨xxN A M E: Sylvia - Serperior
T Y P E: L E V E L: 45 G E N D E R: Female NATURE: Hardy: Crude; Always eager for a fight; Enjoys the occasional coddling ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: Meadow Plate: Grass type attacks do x1.2 damage, but if a grass type is using the attack, it does x1.3 instead. ATTACKS: Tackle - 50 Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Aqua Tail - 90 Leaf Blade - 90: has a 1/10 chance to critically hit
450/450 HP | Status: None | 33/34 EXP | Next Move; Level 62 - Leaf Storm
⇨xxN A M E: Iris - Combee
T Y P E: L E V E L: 26 G E N D E R: Female NATURE: Serious: Still displays signs of a hive mentality ABILITY: Honey Gather: 3/10 chance of finding honey when moving to a new place (if no held item is currently being held) HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30 ATTACKS: Gust - 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage Sweet Scent - Lower targets evasion two stages Bug Bite - 60: Receives the effect from the targets held berry ---
260/260 HP | Status: None | 03/36 EXP | Next Move; Level 29 - Bug Buzz
⇨xxN A M E: Circuit |20+0|/| - Rotom
T Y P E: L E V E L: 32 G E N D E R: Identifies as Male NATURE: Impish: 3l33t; Selfish; Introvert ABILITY: Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: N/A ATTACKS: Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Discharge - 80: 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Thundershock - 40: 4/10 chance of paralysis
Overheat - 130: Lowers user's special attack two stages
320/320 HP | Status: None | 17/32 EXP | Next Move; Level 29 - Ominous Wind
⇨xxN A M E: Desdemona, "Mona" - Riolu
T Y P E: L E V E L: 31 G E N D E R: Female NATURE: Quirky: Relatively friendly; Shakespearean fan; Thespian, hates breaking out of character ABILITY: Inner Focus: This Pokémon will not flinch HOLDING: N/A ATTACKS: Foresight - Allows fighting and normal attacks to hit a targeted Ghost Quick Attack - 40: (Priority +1) Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Force Palm - 60: 7/10 Chance of Paralyze
310/310 HP | 00/05 (07/10) FP | Status: None | 06/17 EXP | Next Move; N/A
⇨xxN A M E: Caltrop - Roselia
T Y P E: L E V E L: 36 G E N D E R: Male NATURE: Sassy: Narcissistic; Patronizing; Intelligent ABILITY: Poison Point: The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Sludge Bomb - 90: 7/10 Chance to Poison Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Heart Stamp - 60: 4/10 Chance of Flinching
360/360 HP | Status: None | 22/36 EXP | Next Move; Level 37 - Petal Blizzard
⇨xxN A M E: Beau - Mega Gardevoir
T Y P E: L E V E L: 32 G E N D E R: Male NATURE: Quiet: Courtly; Verbose; Over-reactive ABILITY: Pixilate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability HOLDING: Gardevoirite: Mega evolves Gardevoir; increases Sp. Atk x1.3, Sp. Def x1.3, Speed x1.1 ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Psychic - 90: 1/2 chance to lower target's special defense one stage Energy Ball - 90: 1/2 chance of lowering target's special defense one stage Heal Pulse - Restores half the max HP of any single target other than the user.
320/320 HP | Status: None | 02/27 EXP | Next Move; Level 23 - Draining Kiss
Inactive Party:
⇨xxN A M E: Kahn - Persian
T Y P E: L E V E L: 30 G E N D E R: Male NATURE: Calm: Pompous gentleman; Flirtatious; Acts as a big brother to younger pokemon ABILITY: Limber: The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Fake Out - 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Play Rough - 90: 1/2 chance to lower targets physical attack one stage Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
300/300 HP | Status: None | 13/15 EXP | Next Move; Level 32 - Power Gem
⇨xxN A M E: Pearl - Vaporeon
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Lax: Friendly; Fitness nut; Easy-going ABILITY: Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Aqua Tail - 90 Quick Attack - 40: (Priority +1) Aurora Beam - 65: 1/2 chance to lower target's physical attack one stage
230/230 HP | Status: None | 06/21 EXP | Next Move; lv. 37 - Muddy Water; TM - Scald
⇨xxN A M E: Alto - Swablu
T Y P E: L E V E L: 16 G E N D E R: Male NATURE: ??? ABILITY: Cloud Nine: All weather effects are nulled while this Pokémon is on the field HOLDING: N/A ATTACKS: Peck - 35 Astonish - 30: 4/10 Chance to Flinch target Fury Attack -15: hits 2-5 times Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
160/160 HP | Status: None | 06/21 EXP | Next Move; Level 11 - Disarming Voice
⇨xxN A M E: ??? - Eevee
T Y P E: L E V E L: 19 G E N D E R: Male NATURE: N/A ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Baby-Doll Eyes - Lowers target's physical attack one stage (Priority +1) Quick Attack - 40: (Priority +1) Swift - 60: Ignores accuracy & evasiveness
190/190 HP | Status: None | 14/17 EXP | Next Move; Level 20 - Draining Kiss | Evolve
⇨xxN A M E: Pandora, "Don" - Gothita
T Y P E: L E V E L: 12 G E N D E R: Male NATURE: Rash: Smart-aleck; desperately tries to appear masculine; quick to anger ABILITY: Frisk: Searches opponent for an item and knocks it away, preventing them from using it or gaining its effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Pound - 35 Confusion - 50: 4/10 Chance to cause confusion Tickle - Lower targets physical attack & defense each one stage Signal Beam - 75: 4/10 Chance of Confusion
120/120 HP | Status: None | 04/17 EXP | Next Move; Level 16 - Psybeam
⇨xxN A M E: Mila - Delphox
T Y P E: L E V E L: 52 G E N D E R: Female NATURE: Impish: She likes to tease others. She does look as though she's lost something though ABILITY: Blaze: HOLDING: Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead ATTACKS: Lucky Chant - Damage done to user is reduced by 30 for 5 rounds. Prevents Critical Hits Hurricane - 110: 7/10 Chance to confuse target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Heat Wave - 95: 4/10 Chance to burn target Psychic - 90: 1/2 chance to lower targets special defense one stage
520/520 HP | Status: None | 38/50 EXP | Next Move; lv. 74 - Fire Blast
Thanks to SpectralEternity for allowing me to use this format~!
Bag
Pokeballs Infinite Pokeballs
Medicine Infinite Potions Sweet Heart x3 Hyper Potion Rare Candy x1 Balm Mushroom Banette Bagel x8 Max Revive
Considering the limited visibility, and the open terrain of the area, it was only a matter of time before the duo became the targets of a wild pokemon. Though Apollo stood still, shirt covering the lower half of his face, he looked past the living cactus standing directly in front of him, only a few yards away, and to the outline of the next city that he could barely see. Right, they were almost there then! With their destination so close, there was no way he'd let them be stalled any further, and so he sent out |20+0|/|, after some deliberation, and watched (some what) as the haunted mini oven made quick work of his foe, and raised the temperature in the process. Apollo made a face of discomfort, certainly not enjoying the fact that the desert air had become hotter, before returning |20+0|/| and stomping determinedly through the sand. "Thank Arceus," Mila muttered, from beside him, speaking aloud what they were both feeling.
[Exit to Nimbasa City]
Battle Summary:
Maractus | lv. 22 | Water Absorb | Needle Arm, Spiky Shield, Peck, Mega Drain!
Apollo sent out |20+0|/| the Rotom (Heat form) [320/320]
Turn O1 |20+0|/| used Overheat! It's super effective! |20+0|/|'s sp. attack fell two stages! 130 + 20 = 150 x 2 = 300 - 10 = 290 220 - 290 = 0
T Y P E: L E V E L: 45 G E N D E R: Female NATURE: Hardy: Crude; Always eager for a fight; Enjoys the occasional coddling ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: Meadow Plate: Grass type attacks do x1.2 damage, but if a grass type is using the attack, it does x1.3 instead. ATTACKS: Tackle - 50 Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Aqua Tail - 90 Leaf Blade - 90: has a 1/10 chance to critically hit
450/450 HP | Status: None | 34/34 EXP | Next Move; Level 62 - Leaf Storm
⇨xxN A M E: |20+0|/| - Rotom
T Y P E: L E V E L: 32 G E N D E R: Identifies as Male NATURE: Impish: 3l33t; Selfish; Introvert ABILITY: Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: Heat Plug: Changes Rotom into Heat Rotom ATTACKS: Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Discharge - 80: 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Overheat - 130: Lowers user's special attack two stages
Thundershock - 40: 4/10 chance of paralysis
320/320 HP | Status: None | 18/32 EXP | Next Move; Level 29 - Ominous Wind
⇨xxN A M E: Desdemona, "Mona" - Riolu
T Y P E: L E V E L: 31 G E N D E R: Female NATURE: Quirky: Relatively friendly; Shakespearean fan; Thespian, hates breaking out of character ABILITY: Inner Focus: This Pokémon will not flinch HOLDING: N/A ATTACKS: Foresight - Allows fighting and normal attacks to hit a targeted Ghost Quick Attack - 40: (Priority +1) Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Force Palm - 60: 7/10 Chance of Paralyze
310/310 HP | 00/05 (07/10) FP | Status: None | 07/17 EXP | Next Move; N/A
⇨xxN A M E: Caltrop - Roselia
T Y P E: L E V E L: 36 G E N D E R: Male NATURE: Sassy: Narcissistic; Patronizing; Intelligent ABILITY: Poison Point: The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Sludge Bomb - 90: 7/10 Chance to Poison Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Heart Stamp - 60: 4/10 Chance of Flinching
360/360 HP | Status: None | 23/36 EXP | Next Move; Level 37 - Petal Blizzard
⇨xxN A M E: Beau - Mega Gardevoir
T Y P E: L E V E L: 32 G E N D E R: Male NATURE: Quiet: Courtly; Verbose; Over-reactive ABILITY: Pixilate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability HOLDING: Gardevoirite: Mega evolves Gardevoir; increases Sp. Atk x1.3, Sp. Def x1.3, Speed x1.1 ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Psychic - 90: 1/2 chance to lower target's special defense one stage Energy Ball - 90: 1/2 chance of lowering target's special defense one stage Heal Pulse - Restores half the max HP of any single target other than the user.
320/320 HP | Status: None | 03/27 EXP | Next Move; Level 23 - Draining Kiss
⇨xxN A M E: Kahn - Persian
T Y P E: L E V E L: 30 G E N D E R: Male NATURE: Calm: Pompous gentleman; Flirtatious; Acts as a big brother to younger pokemon ABILITY: Limber: The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Fake Out - 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Play Rough - 90: 1/2 chance to lower targets physical attack one stage Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
300/300 HP | Status: None | 14/15 EXP | Next Move; Level 32 - Power Gem
Inactive Party:
⇨xxN A M E: Pearl - Vaporeon
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Lax: Friendly; Fitness nut; Easy-going ABILITY: Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Aqua Tail - 90 Quick Attack - 40: (Priority +1) Aurora Beam - 65: 1/2 chance to lower target's physical attack one stage
230/230 HP | Status: None | 06/21 EXP | Next Move; lv. 37 - Muddy Water; TM - Scald
⇨xxN A M E: Alto - Swablu
T Y P E: L E V E L: 16 G E N D E R: Male NATURE: ??? ABILITY: Cloud Nine: All weather effects are nulled while this Pokémon is on the field HOLDING: N/A ATTACKS: Peck - 35 Astonish - 30: 4/10 Chance to Flinch target Fury Attack -15: hits 2-5 times Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
160/160 HP | Status: None | 06/21 EXP | Next Move; Level 11 - Disarming Voice
⇨xxN A M E: ??? - Eevee
T Y P E: L E V E L: 19 G E N D E R: Male NATURE: N/A ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Baby-Doll Eyes - Lowers target's physical attack one stage (Priority +1) Quick Attack - 40: (Priority +1) Swift - 60: Ignores accuracy & evasiveness
190/190 HP | Status: None | 14/17 EXP | Next Move; Level 20 - Draining Kiss | Evolve
⇨xxN A M E: Pandora, "Don" - Gothita
T Y P E: L E V E L: 12 G E N D E R: Male NATURE: Rash: Smart-aleck; desperately tries to appear masculine; quick to anger ABILITY: Frisk: Searches opponent for an item and knocks it away, preventing them from using it or gaining its effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Pound - 35 Confusion - 50: 4/10 Chance to cause confusion Tickle - Lower targets physical attack & defense each one stage Signal Beam - 75: 4/10 Chance of Confusion
120/120 HP | Status: None | 04/17 EXP | Next Move; Level 16 - Psybeam
⇨xxN A M E: Mila - Delphox
T Y P E: L E V E L: 52 G E N D E R: Female NATURE: Impish: She likes to tease others. She does look as though she's lost something though ABILITY: Blaze: HOLDING: Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead ATTACKS: Lucky Chant - Damage done to user is reduced by 30 for 5 rounds. Prevents Critical Hits Hurricane - 110: 7/10 Chance to confuse target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Heat Wave - 95: 4/10 Chance to burn target Psychic - 90: 1/2 chance to lower targets special defense one stage
520/520 HP | Status: None | 38/50 EXP | Next Move; lv. 74 - Fire Blast
⇨xxN A M E: Iris - Combee
T Y P E: L E V E L: 26 G E N D E R: Female NATURE: Serious: Still displays signs of a hive mentality ABILITY: Honey Gather: 3/10 chance of finding honey when moving to a new place (if no held item is currently being held) HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30 ATTACKS: Gust - 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage Sweet Scent - Lower targets evasion two stages Bug Bite - 60: Receives the effect from the targets held berry ---
260/260 HP | Status: None | 03/36 EXP | Next Move; Level 29 - Bug Buzz
Thanks to SpectralEternity for allowing me to use this format~!
Bag
Pokeballs Infinite Pokeballs
Medicine Infinite Potions Sweet Heart x3 Hyper Potion Rare Candy x1 Balm Mushroom Banette Bagel x8 Max Revive