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A Naruto Roleplay 

Tags: Naruto, Roleplay, Ninja, Jutsu, Shinobi 

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Hikaro_rin
Crew

PostPosted: Sun Jul 11, 2010 6:51 pm


crap, that was another old version. i changed it. the only real difference is the ammount of bugs.
PostPosted: Sun Jul 11, 2010 6:56 pm


Edited...

I have just tried like 6 different ways to have the Aburame-bug system. the first few modeled off of the chakra system, another two based off of how much chakra the bugs would drain. I am having no luck. They all come out weird.

I can't make the bug-count the same for all ranks, because then the higher rank attacks would kill the bugs of all aburame ranks at the same rate. which would make the bugs useless to higher rank battles because they would die too fast, or invincible in low rank battles because they cannot be killed off at all. either way defeats the point in having a set bug amount in the first place.

I think that if i left the amount of bugs killed up to the user, then they would eventually hit the same issue. it is either too much or too little, and there is a good risk of godmodding.

the chakra drain and the destroyed bugs seem to be at odds. the more simplified the chakra drain becomes, the easier it is to kill bugs. the better the bug system becomes the more complicated the chakra drain has to be...

if you want to see my other more complicated system pm me. but it pretty much has the same problem.

here is the current best version...and things seem pretty unbalanced...
---------------------------------

We can take out the bug-deaths and leave it up to the roleplayer, but to prevent godmodding i will define that as well. I used the chakra system as a base. if it is decided to leave that up to the player i can balance things a lot better with the chakra drain though.

------------------

the Aburame bugs are divided into groups.
groups of 100
rank- #groups (total#)

academy- 6 groups (600)
Genin- 10 groups (1000)
Chuunin- 16 groups (1600)
special jounin- 30 groups (3000)
Jounin- 40 groups (4000)
Kage/sannin- 60 groups (6000)
The amount of bugs an Aburame is shown with seems to mostly agree with these numbers.

There is also a small population of breeding insects, which cannot leave the body or be used in battle. So an Aburame who runs out of useable bugs in battle does not lose his/her abilities completely. Every time a bug dies naturally (under the 6 hour limit) a new one is born. Bugs repopulate when resting or eating, like chakra.

For now i'm just going to go with the official Aburame skills not the new ones which are still only Kuroteisei's customs... untill they are added to the list.

Bug cost
These are the minimum groups of bugs that you can send with these attacks. If you attempt to send less, then the Jutsu will not succeed. The surviving bugs will be available for further jutsu if they survive.

Kikaichuu no Jutsu - Destruction Bug Technique - D-rank- 3

Mushi Bunshin no Jutsu - Insect Clone Technique - E rank-1

Mushi Dama - Insect Sphere - C-rank- 5

Mushi Kabe no Jutsu - Insect Wall Technique -C-rank- 5

Bug Loss

These are the number of bugs that will be lost if attacked (by rank of jutsu)
Note: mushi dama is only half casualties rounded up. Since it is a defensive jutsu

E-rank and basic attacks: 1 group
Mushi Dama: 0 groups (unless it is Katon)

D-rank: 2 groups

C-rank: 3 groups

B-rank: 6 groups

A-rank: 7 groups

S-rank: 12 groups

Katon or highly explosive jutsu. Note: Mushi Dama receives no damage reduction.


E-rank and basic attacks: 3 group
Mushi Dama: 0 groups (unless it is Katon)

D-rank: 5 groups

C-rank: 6 groups

B-rank: 8 groups

A-rank: 13 groups

S-rank: 20 groups

Chakra Drain
Note: The chakra drain will be defined by the jutsu, and ammount of bugs in the jutsu. I will come up with some more chakra drain jutsu for the Aburame clan, so we can have their abilities defined. This way all moves will be their own jutsu, and there wont be any arguments about whether a move is valid or not. (so no just planting bugs, unless it is in a jutsu which it will be) This also allows some jutsu to drain more than other jutsu.
Chakra drain is 2 chakra per turn per group. Since the attacked ninja is not likely to stick around long, this move is not likely to sap all of their chakra, but it will leave a heavy dent.


Hikaro_rin
Crew


Kuroteisei

PostPosted: Sun Jul 11, 2010 8:04 pm


no complaints. Send it to a mod. probably lance or Hark. I think Lance is online right now though. He actually might have already read this. Mayhaps you should ask him or something. I don't know. Mention it in the chatroom, but anyway. I like it.
PostPosted: Sun Jul 11, 2010 8:50 pm


I suppose...if i dont get a response before tomorrow afternoon i will. But, i think since i posted it here, i should let the mfind it. I don't want to pester them if i don't have to.

Hikaro_rin
Crew


Hinote Tosatsu
Vice Captain

Eloquent Lunatic

PostPosted: Mon Jul 12, 2010 6:34 pm


I would like to suggest a new subforum, mainly for storing customs that are available to the entire guild. Jutsu, technology, summons, all of that. As it is, you have to get the custom approved, and then PM mods until they add it to the proper list, if there was a forum of this type however, people could find it while they were waiting for it to be updated. or even just store it there.
PostPosted: Mon Jul 12, 2010 6:40 pm


Are you a mod yet? stressed you could just do all this stuff. I mean, you clearly are good at it. jeez. I suggest making this guy a mod. I get the feeling productivity would increase exponentially...

Kuroteisei


Hinote Tosatsu
Vice Captain

Eloquent Lunatic

PostPosted: Mon Jul 12, 2010 6:54 pm


With the number of people making that suggestion, I feel the need to state that I am not paying them. That is all.
PostPosted: Mon Jul 12, 2010 7:08 pm


There is a lot of talk like that going around, hmmmmmm.... alright fair enough, you've shown a good understanding of the rules, and you clearly aren't afraid to give your opinion. Gratz, you're a member of the POTS crew

Lance Fulgurant
Crew


Hinote Tosatsu
Vice Captain

Eloquent Lunatic

PostPosted: Mon Jul 12, 2010 7:10 pm


Oh cool! Now I have actual authority! I feel scared...
PostPosted: Mon Jul 12, 2010 7:29 pm


I think Hinote should lose his crew rank. he is totally out of control abusing his rank like no other... nah j/k from what ive seen of him it seems like a good decision. I just think all crew members will be complained about sooner or later, so why not take the initiative. Grats Hinote...sir
the subforum idea. maybe it would be easier as a simple thread. A subforum would take up more room than would be necessary. In my opinion it would serve really well as an in-between for moving customs to official jutsu. It would get a little messy to have a whole new forum for that kind of thing. too much to keep track of.
my 2-cents

Hikaro_rin
Crew


Kuroteisei

PostPosted: Mon Jul 12, 2010 7:34 pm


woot!
PostPosted: Wed Jul 14, 2010 5:33 am


Yes! Phase 1 of plan complete. Agent 0069 has infiltrated the crew pirate now we wait for the bomb to explode ninja

iMistah-kun


iMistah-kun

PostPosted: Wed Jul 14, 2010 2:59 pm


Not sure if you all are already planning to do this but I heard from a crew member that you all were planning on going back to the way things use to be. Personally, I think you all should go back to the way things were when Gregar was absent and by that I mean that every mod should be able to accept/decline anything. I say this because it seemed like things got done a lot quicker and proficiently when this system was in effect. It was like walking into a Best Buy Store. More likely then not I would be able to speak to any employee there and get the help I seek and while they do have people who specialize in certain departments it doesn't mean that they can't help at all if the specialist is busy (unless you've been to a horrible Best Buy Store in which case I'm sorry for the horrible experience). Things get done a lot quicker when any member of the crew can do any job and one doesn't have to wait. I didn't find the old system very helpful at all because it was always the same scenario. I applied for a custom...some time passes by...I try to find out who's in charge of the custom...see the person online for the whole day and the day after that...send a polite PM...then I'm told have to wait 8 days before I can even contact them. Dude I'm a ninja and eight days is a long time, I could be dead by then! xd But really when you look at it that way of doing things seems horrible compared to a scenario when any crew member could offer me assistance at any time and I could get what I need much faster [[BomChickaWahWah]].
PostPosted: Wed Jul 14, 2010 3:14 pm


To use your own analogy, there is a very good reason to not use that system.

You walk into a Best Buy, and head to your area of choice, say, computers. You really don't know what you're after, and the specialists are busy. Soon enough though, Random Recruit #9 comes over and offers to help you out. Well, you are unaware that this young man knows nothing whatsoever about computers, and take his advice, buying an expensive piece of crap.

In the end, if you have everyone doing everything, things are going to get passed that shouldn't be.

Hinote Tosatsu
Vice Captain

Eloquent Lunatic


iMistah-kun

PostPosted: Wed Jul 14, 2010 3:51 pm


Yeah as I understand it, if someone got hired to Best Buy they would end up getting training and during that training they learn about their job and they get told what to do and how to do it. Now yes most of the information that they learn will be for their department but if a company can find an employee that can specialize and do more then one thing they will capitalize on it and it will make productivity higher. That way more people can help with one job and get things done much quicker. Now what good would it be if you walked into best buy and needed help with that computer you mentioned and throughout that whole store there was only one person that could help you and that person was either busy or not doing their job, so you had to wait 8 days before getting assistence. Chances are...you gonna just go to Wal-mart and Best Buy would have an upset customer. Also employees are like that band in Drumline, one band one sound. So if one employee couldn't help chances are there would be another employee that could help in two areas. Not only would he help satisfy the customer but he would help an employee get a better understanding of how to handle things in a certain department so that the next time the employee can be more prepared and able to help a new customer.
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