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StarlightSchism rolled 1 12-sided dice: 2 Total: 2 (1-12)

StarlightSchism

Dapper Dabbler

PostPosted: Mon Nov 26, 2018 7:39 pm


Jun

1-4: Nothing happens
5-6: Something spoOOooOoky happens!
7: You found a TM!
8-11: Something spoOOooOoky happens!
12: You find 10 tickets!
StarlightSchism rolled 1 12-sided dice: 9 Total: 9 (1-12)
PostPosted: Mon Nov 26, 2018 7:41 pm


Jun

1-4: Nothing happens
5-6: Something spoOOooOoky happens!
7: You found a TM!
8-11: Something spoOOooOoky happens!
12: You find 10 tickets!

StarlightSchism

Dapper Dabbler

StarlightSchism rolled 1 12-sided dice: 6 Total: 6 (1-12)

StarlightSchism

Dapper Dabbler

PostPosted: Mon Nov 26, 2018 8:14 pm


Alex

For the final ten posts, roll a 12-sided die:
1-4: Nothing happens
5-6: Something spoOOooOoky happens!
7: You found a TM!
8-11: Something spoOOooOoky happens!
12: You find 10 tickets!
StarlightSchism rolled 1 12-sided dice: 11 Total: 11 (1-12)
PostPosted: Mon Nov 26, 2018 8:15 pm


Alex

For the final ten posts, roll a 12-sided die:
1-4: Nothing happens
5-6: Something spoOOooOoky happens!
7: You found a TM!
8-11: Something spoOOooOoky happens!
12: You find 10 tickets!

StarlightSchism

Dapper Dabbler

StarlightSchism rolled 1 12-sided dice: 4 Total: 4 (1-12)

StarlightSchism

Dapper Dabbler

PostPosted: Mon Nov 26, 2018 8:22 pm


Alex

For the final ten posts, roll a 12-sided die:
1-4: Nothing happens
5-6: Something spoOOooOoky happens!
7: You found a TM!
8-11: Something spoOOooOoky happens!
12: You find 10 tickets!
StarlightSchism rolled 3 6-sided dice: 5, 5, 6 Total: 16 (3-18)
PostPosted: Mon Nov 26, 2018 8:52 pm


Arezu

0 Apples [1 consolation ticket]
1 Apple [Win 2 tickets]
2 Apples [Win 4 Tickets]
3 Apples [Win 6 Tickets]

StarlightSchism

Dapper Dabbler

StarlightSchism rolled 1 10-sided dice: 2 Total: 2 (1-10)

StarlightSchism

Dapper Dabbler

PostPosted: Mon Nov 26, 2018 8:53 pm


Arezu

How to Play:
Roll a ten-sided die to determine how far you get. The number you roll is the number of tickets you get!
Loonamist rolled 1 12-sided dice: 4 Total: 4 (1-12)
PostPosted: Mon Nov 26, 2018 8:53 pm


Loonamist
Corn Maze
Venturing through this cornfield, you might wonder if some elgyem helped form it, with how elaborate and clean cut it is. Not only are you in search of a way out, but you've also heard rumors that it's a good spot to go hunting for tickets and prizes, so keep an eye out while you wander!

How to Play:
To make your way through the maze, roll a 12-sided die.
1-8 = progress 10 feet
9-11 = you find a cacturne plushie. Keep hold of it! You may find more. Also, progress 5 feet
12 = you don't make progress at all, but you do find 20 tickets.


Julie Day 15 3/2

Loonamist
Crew

8,750 Points
  • Member 100
  • Gaian 50
StarlightSchism rolled 1 12-sided dice: 8 Total: 8 (1-12)

StarlightSchism

Dapper Dabbler

PostPosted: Mon Nov 26, 2018 8:59 pm


Arezu

How to Play:
To make your way through the maze, roll a 12-sided die.
1-8 = progress 10 feet
9-11 = you find a cacturne plushie. Keep hold of it! You may find more. Also, progress 5 feet
12 = you don't make progress at all, but you do find 20 tickets.
StarlightSchism rolled 1 12-sided dice: 4 Total: 4 (1-12)
PostPosted: Mon Nov 26, 2018 9:09 pm


Arezu

How to Play:
To make your way through the maze, roll a 12-sided die.
1-8 = progress 10 feet
9-11 = you find a cacturne plushie. Keep hold of it! You may find more. Also, progress 5 feet
12 = you don't make progress at all, but you do find 20 tickets.

StarlightSchism

Dapper Dabbler

StarlightSchism rolled 1 12-sided dice: 12 Total: 12 (1-12)

StarlightSchism

Dapper Dabbler

PostPosted: Mon Nov 26, 2018 9:18 pm


Arezu

How to Play:
To make your way through the maze, roll a 12-sided die.
1-8 = progress 10 feet
9-11 = you find a cacturne plushie. Keep hold of it! You may find more. Also, progress 5 feet
12 = you don't make progress at all, but you do find 20 tickets.
Loonamist rolled 1 12-sided dice: 4 Total: 4 (1-12)
PostPosted: Mon Nov 26, 2018 9:56 pm


Loonamist
Corn Maze
Venturing through this cornfield, you might wonder if some elgyem helped form it, with how elaborate and clean cut it is. Not only are you in search of a way out, but you've also heard rumors that it's a good spot to go hunting for tickets and prizes, so keep an eye out while you wander!

How to Play:
To make your way through the maze, roll a 12-sided die.
1-8 = progress 10 feet
9-11 = you find a cacturne plushie. Keep hold of it! You may find more. Also, progress 5 feet
12 = you don't make progress at all, but you do find 20 tickets.


Julie Day 15 3/3

Loonamist
Crew

8,750 Points
  • Member 100
  • Gaian 50
KipsterHipster rolled 1 12-sided dice: 3 Total: 3 (1-12)

KipsterHipster
Crew

Omnipresent Regular

7,750 Points
  • Peoplewatcher 100
  • Signature Look 250
  • Millionaire 200
PostPosted: Mon Nov 26, 2018 11:03 pm


        Christian

        Haunted House (05/10)
        1-4: Nothing happens
        5-6: Something spoOOooOoky happens!
        7: You found a TM!
        8-11: Something spoOOooOoky happens!
        12: You find 10 tickets!
KipsterHipster rolled 1 12-sided dice: 3 Total: 3 (1-12)
PostPosted: Mon Nov 26, 2018 11:04 pm


        Christian

        Haunted House (06/10)
        1-4: Nothing happens
        5-6: Something spoOOooOoky happens!
        7: You found a TM!
        8-11: Something spoOOooOoky happens!
        12: You find 10 tickets!

KipsterHipster
Crew

Omnipresent Regular

7,750 Points
  • Peoplewatcher 100
  • Signature Look 250
  • Millionaire 200
KipsterHipster rolled 1 12-sided dice: 9 Total: 9 (1-12)

KipsterHipster
Crew

Omnipresent Regular

7,750 Points
  • Peoplewatcher 100
  • Signature Look 250
  • Millionaire 200
PostPosted: Mon Nov 26, 2018 11:05 pm


        Christian

        Haunted House (07/10)
        1-4: Nothing happens
        5-6: Something spoOOooOoky happens!
        7: You found a TM!
        8-11: Something spoOOooOoky happens!
        12: You find 10 tickets!
Reply
The Archives (Past/Closed Events)

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