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Campaign: Forgotten Realms: Play Thread ~~ see first post Goto Page: [] [<] 1 2 3 ... 6 7 8 9 10 11 ... 23 24 25 26 [>] [>>] [»|]

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Hiei_no_miko rolled 1 20-sided dice: 17 Total: 17 (1-20)

Hiei_no_miko

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PostPosted: Tue May 30, 2006 4:53 pm


Talibah sighed aiming again for the nearest foe, trying to keep the enemies from harming two of her temporary allies.

17+ 4= 21
Hiei_no_miko rolled 1 8-sided dice: 8 Total: 8 (1-8)
PostPosted: Tue May 30, 2006 4:55 pm


Knotching the arrow in her bow and pulling back the string Talibah fires at her enemy, finally hitting one.

8+ 3= 11

Hiei_no_miko

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MT the Clown rolled 1 20-sided dice: 14 Total: 14 (1-20)

MT the Clown

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PostPosted: Tue May 30, 2006 5:42 pm


twisted "Take down as many of them as possible...without killing them! Use deadly force if they fight back! GO!" twisted That was my command, that's what I shall do. Spotting a goblin at a distance right by the gate, Brandon sheathes his dagger to form a club. Once he was close enough to the fleeing goblin, swings a short but vicious nonlethal blow.

14+4-4=14 HIT!!
MT the Clown rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Tue May 30, 2006 5:58 pm


The club connects on the back of the evil skull of the goblin.

4+3=7

With a sickening crack of the club the goblin stumbles forward a few step, with a glazed look in his eyes.

MT the Clown

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Kadargo rolled 1 20-sided dice: 19 Total: 19 (1-20)

Kadargo

PostPosted: Tue May 30, 2006 8:02 pm


Dorak is shocked and grumbles about missing the goblin the first two times he swung. He steps back and swings again at the goblins chest.
Kadargo rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Tue May 30, 2006 8:07 pm


His hammer smacks into the goblin with a satisifying crunch to Dorak.

1+4 = 5 damage

Kadargo

BloodOnWhitePetals rolled 1 20-sided dice: 16 Total: 16 (1-20)

BloodOnWhitePetals
Crew

PostPosted: Wed May 31, 2006 1:50 am


TrapMaster
(same spell as before, dc 14 for half damage.)


16 + 2 reflex = 18 Reflex save.
The Human Raider tries to avoid the bolt, but takes 5 damage, falling.
BloodOnWhitePetals rolled 10 20-sided dice: 16, 11, 13, 7, 17, 10, 5, 4, 20, 12 Total: 115 (10-200)
PostPosted: Wed May 31, 2006 1:57 am


JaccoNamori
(DC is 17, again)
Navon sends another blinding burst of color at the largest group of goblins, and raiders, yet remaining.


Will saves for 6 goblins at -1. Then saves for 2 human raiders at +1. Also, saves for 2 town guard redface at +1

A cone of brilliant color bursts forth from Navon's hand, sending 8 opponents and 1 town guardsman to the ground unconcious.

BloodOnWhitePetals
Crew

BloodOnWhitePetals rolled 3 4-sided dice: 4, 3, 3 Total: 10 (3-12)

BloodOnWhitePetals
Crew

PostPosted: Wed May 31, 2006 1:59 am


Navon's spell knocks his opponents unconsious for 7 rounds.
They are then stunned and blind for 3 rounds.
After that they will be stunned for 1 round.

You guys can make any damage, effect or duration rolls for your spells when you post your spell action and DC if you prefer, otherwise I will roll them after I roll saves. Either way is fine with me.
PostPosted: Wed May 31, 2006 2:07 am


Mostlyfiller

Touch attach: 7+1=8

((Their touch AC's aren't listed, but that's likely a miss, right?))

His touch AC is 11, so no.

BloodOnWhitePetals
Crew


BloodOnWhitePetals
Crew

PostPosted: Wed May 31, 2006 2:20 am


Nizam, Dorak, Ahirman and Brendon will each get an attack of opportunity on a nearby fleeing goblin in addition to their normal turn.
So far Ahirman has taken his, Dorak and Brendon have not. Nizam gets one when he takes his turn as well.
DarkHayama rolled 1 20-sided dice: 20 Total: 20 (1-20)
PostPosted: Wed May 31, 2006 8:33 am


I pull my Hooked hammer from my back, and swing at a goblin rushing towards me in his attempt to flee.

((Attack of Opportunity))
20+4+1racial=25 CRITICAL THREAT

DarkHayama

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DarkHayama rolled 1 20-sided dice: 10 Total: 10 (1-20)

DarkHayama

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PostPosted: Wed May 31, 2006 8:36 am


10+4+1racial=15 CRITICAL CONFIRMED
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