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=>[BOOTH] Alternian Ninja Squirrel [Goobeast, Prizes, RP] Goto Page: [] [<] 1 2 3 ... 6 7 8 9 10 [>] [»|]

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Green Minuet

Greedy Trickster

PostPosted: Sat Mar 25, 2017 5:37 am


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[ Roll 10D10 ]
Today is the last day to use Feats of Determination (Sunday will be a special event) so use them while you can!

Please remember to include the form below in your posts. It helps me tally up at the end of the day. Thanks!

[b]Score:[/b] Your total score from TODAY
[b]Failed:[/b] The name of the obstacle you failed on (if none, put n/a)
[b]Feats Used:[/b] Any Feats of Determination you used TODAY
[b]Feats Remaining:[/b] TOTAL Feats of Determination remaining
[b]Ninja Nuts:[/b] Your TOTAL here


Rolling Log
-1 Stamina

A horizontal log at the top of a hill, on an elevated set of tracks. The objective is to roll down the hill while holding onto the side of log without falling off.

Add your strength to your score.
A score of 7 or higher is required to pass this objective.

Spinning Log
-1 Stamina

An eight foot long pipe only six inches wide on a spinning axis over a pit of acorns. The objective to cross the pipe without falling off.

Add your balance to your score.
A score of 7 or higher is required to pass this objective.

Rope Swing
-2 Stamina

Five ropes hanging from a grid over a pit of acorns. The objective is to swing from rope to rope without falling in.

Add your strength OR your speed to your score.
A score of 7 or higher is required to pass this objective.

Pipe Slider
-2 Stamina

Two perpendicular pipes, fifteen feet long, suspended over a pit of acorns. A metal bar that the contestant hands from rests perpendicular over them. The objective is to slide the pipe across to the other side without falling off.

Add your balance to your score.
A score of 9 or higher is required to pass this objective.

Domino Hill
-2 Stamina

Fifteen slender vertical tiles, arranged like dominoes. The objective is to cross them without falling or sliding off.

Add your balance to your score.
A score of 7 or higher is required to pass this objective.


Jumping Bars
-2 Stamina

A set of far spread monkey bars over a pit of acorns. The objective is to swing and jump from bar to bar without falling in.

Add your strength OR your speed to your score.
A score of 7 or higher is required to pass this objective.

Devil Steps
-3 Stamina

A set of ascending and descending stairs arranged like a pyramid. The objective is to climb underneath them using only the upper body.

Add your endurance to your score.
A score of 9 or higher is required to pass this objective.

Curtain Slider
-3 Stamina

Two long curtains suspended from a rail over a pit of acorns. The objective is to slide the first curtain over to the second, and dismount on to the platform below.

Add your speed to your score.
A score of 7 or higher is required to pass this objective.

Wall Lift
-3 Stamina

A line of walls of increasing weight and thickness. The objective is to lift and pass under each one.

Add your strength to your score.
A score of 7 or higher is required to pass this objective.

Warp Wall
-3 Stamina

A tall curved wall. The objective is to run up the side, and climb onto the platform above.

Add your speed to your score.
A score of 9 or higher is required to pass this objective.
Green Minuet rolled 10 10-sided dice: 3, 10, 9, 8, 3, 3, 9, 9, 4, 6 Total: 64 (10-100)
PostPosted: Sat Mar 25, 2017 5:42 am


Strife: Boss Event!!

Lutrin Weesil
Speed: 5
Strength: 5
Balance: 5
Endurance: 5
Stamina: 10

Score: 88
Failed: Wall Lift

Lutrin flies through the course with all the agility of an aerial nutbeast, but try as she might, she cannot get past the wall lift. After a few strenuous attempts, fingers scrabbling at the base of the third wall, she plops down on the ground, defeated. Laughing good-naturedly, she wipes the sweat from her brow and calls out to her fellow contestants, “Whoops! Guess I ran out of juice! Let's see who can do better!!”

[ See if you can beat Lutrin's score. If you do, you might get something special...! ]

Green Minuet

Greedy Trickster

quiet delegation rolled 10 10-sided dice: 8, 5, 3, 7, 10, 2, 7, 9, 5, 7 Total: 63 (10-100)

quiet delegation

PostPosted: Sat Mar 25, 2017 6:32 am


Quote:
KALDRU DAJALE
Speed: 3
Strength: 4
Balance: 3
Endurance: 6
Stamina: 12


Before the run, Kaldru slams down three energy drinks. LET'S DO THIS!

8, 5, 3, 7, 10, 2, 7, 9, 5, 7

rolling log = 8 + 4 = 12, pass
spinning log = 5 + 3 = 8, pass
rope swing = 3 + 4 = 7, pass
pipe slider = 7 + 3 = 10, pass
domino hill = 10 + 3 = 13, pass
jumping bars = 2 + 4 = 6, fail (FEAT)
devil steps = 7 + 6 = 13, pass
curtain slider = 9 + 3 = 12, pass
wall lift = 5 + 4 = 9, pass
warp wall = 7 + 3 = 10, pass


This was it. He didn't know what would happen on the real last day, but there was a challenge set out in front of him and he was going to take it. However, after the last time Kaldru wasn't sure if he had the energy ... so he determinedly purchased three energy drinks and slammed them down, one after the other. At first there was nothing but a surprisingly deep belch (for his size, anyway), but soon enough it felt like he was one with the course.

Or, possibly, the little troll who mostly ate simple meats and hand-foraged vegetables just didn't have the bodily capacity to deal with that much sugar and caffeine. Whatever it was, when it was his turn, Kaldru was off like a rocket, flinging his way through the obstacles with all the determination that a caffeine-addled child could muster; that is to say, of course, a seemingly boundless fount of it. The only thing was that he couldn't figure out what that weird, high-pitched ringing in his spongeclots was; was it some kind of alarm?

Someone from outside might have recognized it as the wild. unending screech of a youngling with way too much energy, but ... technicalities, right?

Score: 100
Failed: Failure is no longer in his vocabulary; also, he might be able to taste colors.
Feats Used: 1
Feats Remaining: 1
Ninja Nuts: 41 - 6 = 35
DraconicFeline rolled 10 10-sided dice: 5, 7, 10, 5, 5, 10, 7, 7, 4, 4 Total: 64 (10-100)
PostPosted: Sat Mar 25, 2017 10:46 am


Quote:
Xionek Heronn
Speed: 1+2
Strength: 6
Balance: 4
Endurance: 5
Stamina: 0/10

Score: 11+12+16+10+9+16+12+10+10 = 106
Failed:
Feats Used: 4
Feats Remaining: 1/5
Ninja Nuts: 3

Inventory: Ninja Scarf!, Shuriken! Kunai!

Used: spent 23 nn, Energy Drink x 3, Yoghurt Bar


Rolling Log
(5+6 =11 PASS)

The young brownblood wanted to throw out a challenge? Keionx was game. She did her stretches, ate her nutrient bars, warmed up and then gestured to the girl to start the timer.

With a war whoop, Keionx ran to the rolling log, moving as fast as she could to roll the thing to the end. Managing an impressive hold-and-roll, she landed herself safely at the other end, and went smoothly into...

Spinning log
(7+5=12 PASS)

Her old nemesis, the spinning log. Now, more like an old friend. She was building up momentum, scurrying across the log like a bison-horned nutbeast, speeding up as she went. Her eyes gleamed as, upon completing the obstacle, she went seamlessly into...

Rope Swing
(10+6=16 Pass)

The rope swing. Her performance here was a thing of beauty. She swung through the ropes like she'd been hatched to do it, brought up by an orangutan lusus, and raised in a hive terrarium full of vines. She grunted as she landed, pleased with her streak. She was doing well. She was doing very well.

Pipe Slider
(5+5=10 Pass)

All streaks had to end at some point. Keionx's performance on the pipe slider was anything but graceful. In fact, it was horrendous - not at all what she'd hoped for. Still, she muscled it out, never giving up, and when she reached the end, she assessed her next obstacle more carefully. If luck was not on her side, then strategy would have to be.

Domino Hill
(5+4 = 9)

This. Keionx couldn't say it was her favorite, though she was getting more fleet footed with every day. She leapt from platform to platform, nearly slipping once. In a gasp-worthy feat of atheletics, however, she managed to pull through, however, and on to...

Jumping Bars
(10+6 = 16)

The next one. Keionx was feeling tired, so she took a brief moment to swig an energy drink, assessing the course. It was nothing, she determined, that she couldn't do. The drink hit the spot nicely and, with her renewed stamina, she again showed apelike agility. She swung across the bars, confident enough to even do a trick where she, in the middle of the obstacle, switched herself up so that she hung by her knees, and completed the course in a way it was never intended to be done. Muscles burned from exertion, and Keionx felt... good.

Devil Steps
(7+5=12)

Keionx downed another energy drink before the 'devil steps', dusting her hands with chalk to help dry them. With a growl of exertion, she grabbed onto the first step, pulling herself from step to step to step and wishing she'd taken off her shirt to show off her muscles. This was what an obstacle course was for, showing off, and it would have been so much cooler. Literally. However, the midst of a course was not the time to strip. She'd have to finish clothed, just as she'd started.

Curtain Slider
(7+3= 10)

Keionx slid down the curtain, surprised at how tired she was beginning to feel. Was the course more strenuous than before, or was she getting used to these acorn energy drinks? At the end of the curtain, she drank another bottle of juice - her last one. She hoped it would get her through the last two obstacles.

Wall Lift
(4+6 = 10)

Energy drinks didn't completely give one energy. Even Keionx knew that. Energy drinks replenished a certain kind of energy, like a sugar rush but less horrible. They didn't help muscles recover, and they didn't help replentish the other kind of energy, the slow burning, endurance kind.

Keionx now had a lot of one, but not a lot of the other, and it was starting to show. She struggled past the wall lift, focussing on the end - the end goal, so close. Her feet felt like they were becoming encased in unresponsive rubber, but she kept going.

Eyes on the prize. Eyes on the prize. Eyes on the ******** prize! She accessed the well of emergency, internal energy that she had cultivated through long practice and training, and prepared to power through...


Warp Wall
(4+3 = 7 PASSED WITH FEAT)

The last part! The warp wall! The penultimate parkour parade! Keionx ran up it... and nearly fell. She caught herself, got back her balance, and ran up it again... to nearly fall again. Her adrenaline reached a fever pitch, her thoughts raced in a fury. The heaviness of her body was replaced with numbness and it was with raw determination that she ran up the wall again and, by the skin of her teeth (or the tips of her fingers) managed to clear it.

Afterwards, she simply lay down for a while, breathing heavily as her body returned itself to normal...

DraconicFeline

Hilarious Genius

9,175 Points
  • Autobiographer 200
  • Brandisher 100
  • Timid 100
artificial bones rolled 10 10-sided dice: 8, 5, 7, 4, 4, 8, 8, 3, 3, 6 Total: 56 (10-100)

artificial bones

Sexy Goat

PostPosted: Sat Mar 25, 2017 12:52 pm


Zeylla Crypsi
Speed: 4 (+2 from bar) = 6
Strength: 6 (+2 from bar) = 8
Balance: 2 (+4 from 2 bars...zeylla your tummy is going to be so full) = 6
Endurance: 4
Stamina: 8 (+16 from 4 energy drinks. Zeylla you cray)

Score: 122
Failed: NOOOONE
Feats Used: NOOONE
Feats Remaining: 0
Ninja Nuts: 33nn - 20nn(her shopping spree) =13nn + 11nn = 24nn

Zeylla knew, coming into this today, that she wasn't going to make it without some support. Her body screamed at her from yesterday, and she was tired from a fitful sleep. So before anything else, Zeylla blew some of her earned currency on several snack bars and about four energy drinks. When she had finished drowning herself in sugar and oats, Zeylla felt like a new troll.

A troll made of kinetic energy, sugar and a heightened sense of focus. So much focus that she barely remembered the actual act of running through the course. All she knew was by the time she finished, she was shaking, drenched in sweat and her sarong was falling off her hips at an alarming rate. Zeylla glanced back from the finish line at the course, and raised a brow sharply as she realized all she had really just done.

Damn, that energy drink rush was something else. She carefully stumbled off the course and moved off to the side, where she was almost certain she glimpsed Kaldru down the course from her, though he looked about as wired as she did, and Zeylla shook her head, imagining how chattery that little blueblood would be with caffeine pumped into his system.

quiet delegation
HYPER KAL AND ZEY FO LYFE
KitsuneAura rolled 10 10-sided dice: 2, 10, 5, 2, 7, 6, 2, 7, 6, 3 Total: 50 (10-100)
PostPosted: Sat Mar 25, 2017 7:10 pm


Quote:
FAITHE KEEPER
Speed: 5+2
Strength: 3+2
Balance: 4
Endurance: 4
Stamina: 8+4+4=16+4=20


Rolling Log: 2+5=7 PASS
Spinning Log: 10+4=14 PASS
Rope Swing: 5+7=12 PASS
Pipe Slider: 2+4=6+feat=PASS
Domino Hill: 7+4=11 PASS
Jumping Bars: 6+7=13 PASS
Devil Steps: 2+4=6+feat PASS
Curtain Slider: 7+7=14 PASS
Wall Lift: 6+5=11 PASS
Warp Wall: 3+7-2=8 PASS


Etsali was beyond fond of the bars Lutrin had made, from nutter to yoghurt, but when it came to the energy drinks she was a little less enthused. That didn't stop her from downing three of them as she worked her way through the course, though. She'd survived soda pong drinks, she could definitely survive...whatever it was Lutrin had mixed to give these things their texture and kick.

Even with the boosts the food gave her, it was tough going. More than once, she got through on pure willpower, her muscles screaming in protest. If nothing else, her apprentice's game had made it clear she still had some work to do to be the best.


Quote:
Score: 102
Failed: None!
Feats Used: 2
Feats Remaining: 0
Ninja Nuts: 24-12+11= 23
Bought three energy drinks, a nutter bar, and a yoghurt bar


KitsuneAura


Magical Detective

Yamashii rolled 10 10-sided dice: 8, 5, 10, 8, 1, 7, 9, 2, 5, 3 Total: 58 (10-100)

Yamashii

PostPosted: Sun Mar 26, 2017 12:27 am


Score: 8+3, 5+4, 10+4, 8+4, 1+4, 7+4, 9+5-2, 2+4-2 = 78
Failed: Wall Lift, Warp Wall
Feats Used: 5
Feats Remaining: 0
Ninja Nuts: 12

Amonee Stats
AMONEE BRYCER
Speed: 4
Strength: 3
Balance: 4
Endurance: 5
Stamina: 10


"NOOOOOOOOOoooooooooooo-" Amonee cried from trapped underneath one of the wall lift walls. He was not a ninja squirrel and for that, he cried.
zeflamigo rolled 10 10-sided dice: 10, 5, 8, 8, 9, 10, 10, 9, 7, 6 Total: 82 (10-100)
PostPosted: Sun Mar 26, 2017 12:38 am


Quote:
FROGGY FRIEND
Speed: 6
Strength: 2
Balance: 5
Endurance: 3
Stamina: 6


rolling log = 10 + 2 = 12
spinning log = 5 + 5 = 10
rope swing = 8 + 6 = 14
pipe slider = 8 + 5 = 13
domino hill = 9 + 5 - 2 = 12
jumping bars = 10 + 6 - 2 = 14
devil steps = 10 + 3 - 3 = 10
curtain slider = 9 + 6 - 3 = 12
wall lift = 7 + 2 - 3 = 6 (feat!)
warp wall = 6 + 6 - 3 = 9

Lutrin was a beautiful force of nature. She was shaped like a friend. A high-flying, super gymnastic, ultra-athlete friend. Sonnie felt his blood-pusher race at the invitation to beat her score. He could not let this wonderful girl down.

Motivated by raw instinct, Sonnie ripped through the course with astounding ease. The spinning log, the pipe slider? They were easy for him now. He felt himself getting tired at the domino hill, but he refused to quit. He wanted to impress Lutrin so desperately, and he wanted that headband so bad, nothing could make him quit.

Sonnie found himself at the wall lift faster than he could have ever anticipated. The obstacle that felled the booth runner herself... Sonnie took a deep breath, using his inner strength to clear the walls and move on to the last course. The dreaded warp wall stared him down, but he wouldn't be persuaded to quit. With an impressive first leap, he clambered up to the top podium and buzzed in on the button.

He collapsed to his knees, breathing heavy. So happy he could burst, he started to cry under his suit. Collecting himself, he bounded over to Lutrin with exactly 20 ninja nuts, offering them out to her in exchange for a headband. "Ah?" he vocalized, half-bouncing in excitement.

Green Minuet
;w;


Score: 112
Failed: n/a
Feats Used: 1
Feats Remaining: 3
Ninja Nuts: 16 + 11 = 27 - 20 (headband) = 7

zeflamigo

Interstellar Astronaut

Doutei rolled 10 10-sided dice: 1, 1, 7, 4, 4, 6, 9, 9, 6, 4 Total: 51 (10-100)

Doutei

PostPosted: Sun Mar 26, 2017 1:21 am


Quote:
Exchanging 3nn for a Veggie Bar!


Quote:
NUCLEO GLATTE
Speed: 3
Strength: 4
Balance: 4 (+2 from Veggie Bar)
Endurance: 5
Stamina: -21

DAY SEVEN
Rolling Log: 1 + 4 = 5 FAIL BUT USING FEAT
Spinning Log: 1 + 4 + 2 = 7 PASS
Rope Swing: 7 + 4 = 11 PASS
Pipe Slider: 4 + 4 + 2 = 10 PASS
Domino Hill: 4 + 4 = 8 PASS
Jumping Bars: 6 + 4 = 10 PASS
Devil Steps: 9 + 5 = 14 PASS
Curtain Slider: 9 + 3 = 12 PASS
Wall Lift: 6 + 4 = 10 PASS
Warp Wall 4 + 3 = 7 FAIL BUT USING FEAT


"Guhhh." Nucleo strode across the finish line after racing through the various traps. He'd ducked! He'd jumped! He'd even cried a little! He'd done it all! Finally all of the pain had paid off! Had it been worth it? He wasn't sure. But at least Amonee had survived without any super serious injuried. Catching his breath, Nucleo raised a fist to the air in victory.

Quote:
Score: ( day one 29 ) ( day two 52 ) ( day three 51 ) ( day four 65 ) ( day five 83 ) ( day six 69 ) ( day seven 73 ) = ( total 422 )
Failed: None!
Feats Used: 5
Feats Remaining: 0
Ninja Nuts: 48
Inventory: USING Veggie Bar TODAY
Blasphemoose rolled 10 10-sided dice: 5, 4, 5, 10, 7, 4, 2, 1, 6, 8 Total: 52 (10-100)
PostPosted: Sun Mar 26, 2017 1:28 am


Azrael will defeat you squirrel creature and then probably try and figure out what it is about you that's off. I mean, it's literally everything but something specific about you is familiar.

Blasphemoose

Sugary Trash

18,300 Points
  • Rebel Spark 50
  • Frozen Sleuth 100
  • Egg Collector 100
Green Minuet generated a random number between 1 and 6 ... 1!

Green Minuet

Greedy Trickster

PostPosted: Sun Mar 26, 2017 4:51 pm


Rollover

1. Amonee
2. Azrael
3. Faithe
4. Kaldru
5. Nucleo
6. Xionek


Congratulations to today's winners! You are well on your way to becoming Ninja Squirrels!

stringency
User Image - Blocked by "Display Image" Settings. Click to show.

[ For reaching a score of 122! ]


Kitty Kimbley
User Image - Blocked by "Display Image" Settings. Click to show.

[ For reaching a score of 112! ]

Lutrin wipes away the tears from her cheeks as Sonnie approaches. More quickly fall from her eyes to take their place. She sniffles and smiles. As the greenblood offers her twenty ninja nuts, Lutrin nods in understanding. She dashes behind the counter and retrieves a headband. Returning to the amphibious greenblood, she kneels before him. “You are a true ninja squirrel,” she whispers, before tying the headband around his costume.


Yamashii
User Image - Blocked by "Display Image" Settings. Click to show.

[ And you won our raffle! ]
PostPosted: Sun Mar 26, 2017 5:18 pm


Special Event


First of all, Lutrin would like to congratulate everyone who participated in Alternian Ninja Squirrel. The last few nights have not been easy, and she was blown away by everyone's dedication and performance. As such, she would like to reward all contestants with an easy night of (relative) rest and relaxation. Of course newcomers and audience members are invited to participate as well!

Gone is the scaffolding, the platforms, the ropes, the logs, everything. (How the brownblood managed to clear it all in one day is a mystery.) In place of the obstacle course is an enormous pool, no more than 4 feet deep. It is filled with water but more importantly, floating on the surface, acorns. Not just acorns though! Lutrin tells everyone that mixed in with the acorns are chestnuts. Their job is to pick as many chestnuts as they can find. Also to play and have fun! Lutrin is very insistent on the last part.

She and SugarDad will be watching from the sidelines, sitting in lifeguard chairs. Lutrin is wearing a whistle around her neck in case anyone gets too rowdy.

[ Roll 1d10. Add in ONE of your stat scores (you choose which, however it cannot be stamina). You receive that many ninja nuts for the day. All winners for today will be chosen through RNG. Rollover will be happening in the afternoon tomorrow! ]

Green Minuet

Greedy Trickster

Green Minuet rolled 1 10-sided dice: 10 Total: 10 (1-10)

Green Minuet

Greedy Trickster

PostPosted: Sun Mar 26, 2017 5:21 pm


Shelly the Example

Quote:
SHELLY THE SQUIRREL
Speed: 7
Strength: 1
Balance: 7
Endurance: 1
Stamina: 2

Score: 10 + 7 (speed) = 17
Ninja Nuts: 17


Despite the nutbeast's screeching, Lutrin tossed Shelly into the pool. The squirrel circled around for a few minutes, gathering up chestnuts in her teeth and depositing over the side. At last she clambered out and shook her coat.
KitsuneAura rolled 1 10-sided dice: 8 Total: 8 (1-10)
PostPosted: Sun Mar 26, 2017 5:23 pm


Quote:
FAITHE KEEPER
Speed: 5
Strength: 3
Balance: 4
Endurance: 4
Stamina: 8

Score: 8+5 (speed!)= 13
Ninja Nuts: 23+8+5=36


Etsali hopped into the pool with a laugh and for a couple of minutes swam around picking out chestnuts. After she'd deposited one last one into a growing pile, though, she turned to survey the pool and crept slowly closer towards the side Lutrin was keeping watch on. Grinning suddenly, she splashed out at her apprentice. Had to keep her on her toes!

Green Minuet


KitsuneAura


Magical Detective

Blasphemoose rolled 1 10-sided dice: 7 Total: 7 (1-10)

Blasphemoose

Sugary Trash

18,300 Points
  • Rebel Spark 50
  • Frozen Sleuth 100
  • Egg Collector 100
PostPosted: Sun Mar 26, 2017 5:43 pm


AZRAEL GET DEM NUTZ
Reply
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