Your Arena Rank: AR [G] DAMAGE DONE:2+10 Courtesy of Raimai (3/5) DAMAGE TAKEN: 5 YOUR REMAINING HP: 69/180 BOSS REMAINING HP 433-12 = 421/999 TURNS TAKEN: NULLBERRY'D Items used:
YOUR SKILLS
gaia_crown[ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown[ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown[ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
Your Arena Rank:Micheal - Rank G DAMAGE DONE: 7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 75/80 BOSS REMAINING HP 407/ 900 TURNS TAKEN: barried Items used:
YOUR SKILLS
takes up that turn. Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.
Special skill:
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.
Your Arena Rank:G Gold Crown DAMAGE DONE: 7 + 1 = 8 DAMAGE TAKEN: 5 YOUR REMAINING HP: 105/180 BOSS REMAINING HP 399/999 TURNS TAKEN: Items used: Color: White
YOUR SKILLS
gaia_crownRank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. gaia_crownRank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crownRank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Meegane rolled 1 10-sided dice:
4Total: 4 (1-10)
Posted: Sun May 24, 2015 3:01 am
BATTLE DAMAGE
Your Arena Rank:Rank G DAMAGE DONE: 4 (x2)= 8 DAMAGE TAKEN: 5 YOUR REMAINING HP: 113/ 180 BOSS REMAINING HP: 399-8=391 TURNS TAKEN: N/A Items used: Nulberry time
YOUR SKILLS
Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Full Revive: Revive all fallen party members. Can only be used once per battle.
OOC
My character's name: Dong Shu Lei, Shu for short (Black) Character's journal link: Pat the raven BRIEF DESCRIPTION OF MY CHARACTER: Petite and light, she's just like a baby raven. The female knight apprentice wore a set of light dark armor had a body better than the hunter in another world, small but not flat bless. Abundance of raven hair was tied up and adorned with a small raven skull pin, she was nicknamed the "Child of Raven". Cheerful, friendly but serious in her battle, Shu's choice of weapon is a pair of chakram that matches with her swiftness and agility.
Math correction! Check the posts on this page again please~
BATTLE DAMAGE
Your Arena Rank: AR [G] DAMAGE DONE: CRITICAL! 4+10 Courtesy of Raimai (4/5) DAMAGE TAKEN: 5 YOUR REMAINING HP: 65/180 BOSS REMAINING HP 388 TURNS TAKEN: NULLBERRY'D Items used:
YOUR SKILLS
gaia_crown[ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown[ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown[ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
Your Arena Rank:G Gold Crown DAMAGE DONE: 6 + 1 = 7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 100/180 BOSS REMAINING HP 381/999 TURNS TAKEN: Items used: Color: White
YOUR SKILLS
gaia_crownRank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. gaia_crownRank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crownRank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:G Gold Crown DAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 95/180 BOSS REMAINING HP 381/999 TURNS TAKEN: Items used: Color: White
YOUR SKILLS
gaia_crownRank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. gaia_crownRank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crownRank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Rathurue rolled 1 10-sided dice:
8Total: 8 (1-10)
Posted: Sun May 24, 2015 3:21 am
BATTLE DAMAGE
Your Arena Rank: AR [G] DAMAGE DONE:8+10 Courtesy of Raimai (5/5) DAMAGE TAKEN: 5 YOUR REMAINING HP: 60/180 BOSS REMAINING HP 363 TURNS TAKEN: NULLBERRY'D Items used:
YOUR SKILLS
gaia_crown[ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown[ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown[ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
Your Arena Rank:G Gold Crown DAMAGE DONE: 3 + 1 = 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 91/180 BOSS REMAINING HP 363/999 TURNS TAKEN: Items used: Color: White
YOUR SKILLS
gaia_crownRank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. gaia_crownRank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crownRank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:Micheal - Rank G DAMAGE DONE: 3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 70/80 BOSS REMAINING HP 378/ 900 TURNS TAKEN: barried Items used:
YOUR SKILLS
takes up that turn. Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.
Special skill:
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.
Your Arena Rank:Micheal - Rank G DAMAGE DONE: 2 DAMAGE TAKEN: 5 YOUR REMAINING HP: 65/80 BOSS REMAINING HP 376/ 900 TURNS TAKEN: barried Items used:
YOUR SKILLS
takes up that turn. Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.
Special skill:
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.
Your Arena Rank:Micheal - Rank G DAMAGE DONE: 8 DAMAGE TAKEN: 5 YOUR REMAINING HP: 60/80 BOSS REMAINING HP 368/ 900 TURNS TAKEN: barried Items used:
YOUR SKILLS
takes up that turn. Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.
Special skill:
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.
Your Arena Rank:Micheal - Rank G DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 55/80 BOSS REMAINING HP 364/ 900 TURNS TAKEN: barried Items used:
YOUR SKILLS
takes up that turn. Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.
Special skill:
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.
Your Arena Rank:Micheal - Rank G DAMAGE DONE: 9 DAMAGE TAKEN: 5 YOUR REMAINING HP: 50/80 BOSS REMAINING HP 355/ 900 TURNS TAKEN: barried Items used:
YOUR SKILLS
takes up that turn. Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.
Special skill:
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.
Your Arena Rank:G Gold Crown DAMAGE DONE: 6 + 1 = 7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 79/180 BOSS REMAINING HP 355/999 TURNS TAKEN: Items used: Color: White
YOUR SKILLS
gaia_crownRank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. gaia_crownRank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crownRank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).