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Posted: Thu Jul 30, 2015 11:05 pm
rotabyss Quest/experience/loot: Shrooms first page: Shard 2 page 5last page: Same other important pages: Does character possess skinning knife: yes
+3 gathering
-5 mushrooms
+50 gil
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Posted: Tue Aug 04, 2015 1:24 am
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Posted: Tue Aug 04, 2015 1:33 am
+1 hunting: can be added to your loot rolls, though a natural 1-5 will still result in the monster becoming augmented. Also unlocks potential special rewards unattainable without the skill.
+2 OHSS
+60 gil
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Posted: Tue Aug 04, 2015 2:40 am
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Posted: Tue Aug 04, 2015 2:51 am
numbers skewed because you're capped on THSS
+1 hunting: Can be added to loot rolls and can unlock new materials that are not unattainable without the skill +1 medium armor +2 endurance +2 evasion
new skill point total 49
+1 gloomboar meat
+108 gil +1 augmented boar trophy (3 preserving oil)
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Posted: Wed Aug 05, 2015 10:07 pm
Quest/experience/loot: Mining first page: Shard 2 page 5last page: Shard 2 Page 7other important pages: Does character possess skinning knife: yes
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Posted: Sat Aug 08, 2015 10:03 am
rotabyss Quest/experience/loot: Mining first page: Shard 2 page 5last page: Shard 2 Page 7other important pages: Does character possess skinning knife: yes
+20 mining
+41 stone +21 charcoal +15 Iron ore +15 Quartz
Level up! New level 4
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Emily Marneth rolled 1 100-sided dice:
92
Total: 92 (1-100)
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Posted: Sat Aug 08, 2015 12:43 pm
Special Event!
Rota has triggered a special event.
Upon hefting your pickaxe to retire from mining, you hear a small, almost imperceptible hum, as that of a tuning fork, low and metallic. You turn your head to find the source of the sound, and realize that it is coming from the stone face you had just been working. Looking closely, you can see a glint of metal in the rock. A few deft swings of your trusty pickaxe, and a small, silver orb of metal falls free. Roughly the size of your fist, the orb is intricately carved, and one side is grooved and notched.
You turn the orb over and around, looking for clues as to its origin, and find none. Holding the orb up to your ear, the low hum becomes suddenly deafening, and then you hear... Nothing.
The world has gone silent around you, but as you look around, concerned at your sudden deafness, you can swear that you hear a low hum, in the distance.
Soon, your hearing returns, and the only hum that you hear is from the orb in your hand.
This phenomena is repeatable, and any time that you hold the orb to your ear, the results will be repeated.
Name: Mysterious Carved Orb Description: A heavy orb, carved and intricately engraved. Its use is unknown, but it emits a low hum that sounds almost... Mournful, as if it is calling out for something.
To continue the quest:
Hold the orb to your ear, and then begin to search for the faraway hum
First, roll a search roll, 1d100+listen, and upon surpassing 50, you will find a mining node in the middle of the forest, (not necessarily near the cave) that is a large stone, roughly cube-shaped and approximately three feet to a side.
Five mining rolls must be made, each yielding from the following drop chart:
1-25: disaster! You strike the stone and it disintegrates into gravel and dust. You will need to find another node to continue your quest. 26-50: +3 mysterious stone 51-75: +5 mysterious stone 76-90: +7 mysterious stone 91-100: +10 mysterious stone
upon successfully completing the five rolls without utter disaster, turn in your mining and you will be given the next stage of the quest.
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Posted: Sun Aug 09, 2015 5:51 am
Quest/experience/loot: Smelting first page: Gloomwood page 26last page: Page 27other important pages: Does character possess skinning knife: yes
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Posted: Thu Aug 13, 2015 2:24 am
rotabyss Quest/experience/loot: Smelting first page: Gloomwood page 26last page: Page 27other important pages: Does character possess skinning knife: yes
+10 metalwork: Skill governs the working and refining of metal
+2 Strong Gloomiron ingots: grant bonus to primary stats when used to craft
+2 Durable Gloomiron ingots: grant bonus to durability stats when used to craft
+1 Gloomiron ingot
+3 Soft Gloomiron ingots: small detriment to durability stats when used to craft
Metalwork Arte: Reforge Ingot By paying the charcoal cost associated with forging an ingot, you may melt and recast the ingot, attempting to remove impurities.
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change to current arte:
Weaponsmith Arte: Iron Ingot 1 unit iron ore and 1 unit charcoal produce 1 iron ingot
change to
Metalwork Arte: Iron Ingot 1 unit iron ore and 1 unit charcoal produce 1 iron ingot
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change to current arte: Metalwork Arte: Iron Ingot 1 unit iron ore and 1 unit charcoal produce 1 iron ingot
change to
Metalwork Arte: Advanced Iron Ingot 1 unit iron ore and 1 unit charcoal produce 1 iron ingot, with +5 to the quality roll of each ingot
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Posted: Thu Aug 13, 2015 9:24 pm
Quest/experience/loot: Reforging. first page: Gloomwood page 27last page: Sameother important pages: Does character possess skinning knife: yes
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Posted: Fri Aug 14, 2015 11:41 pm
Quest/experience/loot: Failed to kill one rabbit, Killed the second. first page: Shard 2 gloom page 7last page: Page 8other important pages: Does character possess skinning knife: yes
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Posted: Sun Aug 16, 2015 6:12 am
Quest/experience/loot: Killed a Gloomweave spider, a Deer, and Soloed a Bear without getting touched once. first page: Shard 2 gloom page 8last page: Page 9other important pages: Does character possess skinning knife: yes
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Posted: Wed Aug 19, 2015 11:23 pm
Quest/experience/loot: Mining for materials, and Crystal Clear first page: Shard 2 gloom page 9last page: Page 11other important pages: Does character possess skinning knife: yes
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Posted: Thu Aug 20, 2015 7:41 am
Quest/experience/loot: Dressed in the Best first page: Shard 2 gloom page 11last page: Sameother important pages: Does character possess skinning knife: yes
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