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Posted: Fri Jul 26, 2013 2:47 pm
All three are denied. You need to use materials within your rank.
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Posted: Fri Jul 26, 2013 3:05 pm
Hiro Allday Errday All three are denied. You need to use materials within your rank. Can I ateast have the Bracelts and belt and have the weapons approved but I DO NOT use them till the rank is Achived?
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Posted: Fri Jul 26, 2013 3:41 pm
Hiro Allday Errday All three are denied. You need to use materials within your rank. Never mind .....
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Posted: Sun Jul 28, 2013 8:56 pm
RPC Name: Kain Leingod Rank: Trainee Class: Seul Element: Fire/Air Weapon/Armor name: Masamune and Marumasa Type & Material: They are Katana's Description: The blades are made from iron and the handles are Oak. Masamune has Blue cloth on the grip and has a white sheen to it's blade and is and reverse blade katana. Marumasa has a Red cloth on the grip and has a dark sheen to it's blade and is pretty much the sharpest blade in existence and is also a double edged katana. Abilities: Masamune: It has the ability to mend/heal things like a Mage(cannot mend itself or Priest(normal heal) within a 3ft space of the user, even the ground get revitalized(grass growing under the user only able to do this every 4 posts. Helps the wielder resist the temptation of Marumasa. [Costs C Ranked Evergy]
Marumasa: It has the ability to cut almost anything but s rank materials and requires the energy equal too or greater then the materials rank. Of the twin blades Marumasa an evil presence it try's to corrupt the wielders mind and cause them to go insane and go on a rampage. With every use the wielder has to fight these urges. The way to stop rampages is to separate Marumasa from the wielder. It will take a few days to recover from the damages caused by Marumasa.
Kain is only able to fight the temptations of Marumasa with the help of Masamune due to the fact they are yin/yang weapons. But even with Masamune, if Kain is in a weakened state Marumasa can get past Masamune's protection. Also if he is not wielding Masamune when he draws Marumasa it can take him over.
_____________________________________________________________________________________________ A legend tells of a test where Muramasa challenged his master, Masamune, to see who could make a finer sword. They both worked tirelessly and eventually, when both swords were finished, they decided to test the results. The contest was for each to suspend the blades in a small creek with the cutting edge facing the current. Muramasa's sword, the Juuchi Yosamu (10,000 Cold Nights / 十千夜寒) cut everything that passed its way; fish, leaves floating down the river, the very air which blew on it. Highly impressed with his pupil's work, Masamune lowered his sword, the Yawarakai-Te (Tender Hands / 柔らかい手), into the current and waited patiently. Not a leaf was cut, the fish swam right up to it, and the air hissed as it gently blew by the blade. After a while, Muramasa began to scoff at his master for his apparent lack of skill in the making of his sword. Smiling to himself, Masamune pulled up his sword, dried it, and sheathed it. All the while, Muramasa was heckling him for his sword's inability to cut anything. A monk, who had been watching the whole ordeal, walked over and bowed low to the two sword masters. He then began to explain what he had seen. "The first of the swords was by all accounts a fine sword, however it is a blood thirsty, evil blade, as it does not discriminate as to who or what it will cut. It may just as well be cutting down butterflies as severing heads. The second was by far the finer of the two, as it does not needlessly cut that which is innocent and undeserving." In another account of the story, both blades cut the leaves that went down on the river's current equally well, but the leaves would stick to the blade of Muramasa whereas they would slip on past Masamune's after being sliced. Or alternatively both leaves were cut, but those cut by Masamune's blade would reform as it traveled down the stream. Yet another version has leaves being sliced by Muramasa's blade while the leaves were repelled by Masamune's, and another again has leaves being sliced by Muramasa's blade and healed by Masamune's. In yet another story Muramasa and Masamune were summoned to make swords for the Shogun or Emperor and the finished swords were held in a waterfall. The result is the same as the other stories, and Masamune's swords are deemed holy swords. In one version of the story Muramasa is killed for creating evil swords. While all known legends of the two ever having met are historically impossible, both smiths are widely regarded as symbols for their respective eras.
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Posted: Sun Jul 28, 2013 8:58 pm
RPC Name: Kain Leingod Rank: Trainee Class: Seul Element: Fire/Air Weapon/Armor name: (I have not a name for it really: Storage Jewels?) Type & Material: Description: The bracelets are from Iron and have a inlayed rectangular rubies towards the bottom of the wrists. The belt is black cotton with Iron wire spun in with it and rectangular rubies on each hip. Abilities: Costs 5 to use for items, small weapons and normal sized weapons. cost 10 for big things. Bracelets(2 braclets): Stores Items and small weapons(2 Daggers, 10 throwing knives, ect..) Belt(2 sides on belt): hold 2 big weapons(anything two handed) or 4 normal sized
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Posted: Sun Aug 04, 2013 12:12 pm
Honestly, I'm not around much due to being busy but if Hiro denied them then no one else will... Denied...to all 3.
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Posted: Tue Aug 06, 2013 12:57 am
RPC Name: Kirin Rank: Novice Class: Mechanist Element: Water Weapon/Armor name: Commander Guidance Armor. Prototype Type & Material: Iron plating with Kelvar second skin. Description: Outer ArmorInner Skin(minus the helmet in pic)The Commander Guidance Armor or C.G.A. is an all terrain combat armor for the use of Kirin Vilkus. The armor itself for starters is a two layer combat armor with iron metal plating covering most of the outside of the suit. The outer armor itself is tool tinker to hold up slots in both arms, torso and legs, the number of slots depend on the rank themselves. The outer plating covering fully other than weak points in the joints themselves to allow him to move freely. This mostly to protect him from gunfire and other harmful things. The second layer is a skin suit that wraps around his body and fits comfortable around him. The second layer of the suit works as a small second layer of protection and also a way to send his energy through out the suit easier. It works as an insulator keeping Kirin's body from not getting too cold or hot. This is also one of the ways that the suit works its internal air system. The two layers have sealing point at the chin where his helmet will seal on. The seal around the helmet is air tight so the this is where the internal air system comes, the helmet uses the CO2 released from breathing to feed into the interworkings of the suit. The suit recycles this gas forming it into clean breathe able air for Kirin to breathe. This allows Kirin to be unaffected by toxic gases and even allows him to be underwater for periods of time. The Helmet itself contains a HUD which includes Infered Vision,Night Vision, and a zoom option up one hundred yards. Abilities: Suit itself: Other than being protection it works as a weapon of its own once add ons are placed on it. Along with the ability to filter air inside the suit to allow him to move through toxic/harmful gases and breathe underwater. Helmet: The Helmet has the add-ons HUD,Night Vision, and Infered Vision built in which can be cycled through. The last feature to it all is simply the ability to send out commands to his machines via a small radio transmitter so he can speak to them in the silence of the helmet. Thou when need he can speak through small mic in helmet.
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Posted: Tue Aug 06, 2013 10:47 pm
Boverk Viper RPC Name: Kirin Rank: Novice Class: Mechanist Element: Water Weapon/Armor name: Commander Guidance Armor. Prototype Type & Material: Iron plating with Kelvar second skin. Description: Outer ArmorInner Skin(minus the helmet in pic)The Commander Guidance Armor or C.G.A. is an all terrain combat armor for the use of Kirin Vilkus. The armor itself for starters is a two layer combat armor with iron metal plating covering most of the outside of the suit. The outer armor itself is tool tinker to hold up slots in both arms, torso and legs, the number of slots depend on the rank themselves. The outer plating covering fully other than weak points in the joints themselves to allow him to move freely. This mostly to protect him from gunfire and other harmful things. The second layer is a skin suit that wraps around his body and fits comfortable around him. The second layer of the suit works as a small second layer of protection and also a way to send his energy through out the suit easier. It works as an insulator keeping Kirin's body from not getting too cold or hot. This is also one of the ways that the suit works its internal air system. The two layers have sealing point at the chin where his helmet will seal on. The seal around the helmet is air tight so the this is where the internal air system comes, the helmet uses the CO2 released from breathing to feed into the interworkings of the suit. The suit recycles this gas forming it into clean breathe able air for Kirin to breathe. This allows Kirin to be unaffected by toxic gases and even allows him to be underwater for periods of time. The Helmet itself contains a HUD which includes Infered Vision,Night Vision, and a zoom option up one hundred yards. Abilities: Suit itself: Other than being protection it works as a weapon of its own once add ons are placed on it. Along with the ability to filter air inside the suit to allow him to move through toxic/harmful gases and breathe underwater. Helmet: The Helmet has the add-ons HUD,Night Vision, and Infered Vision built in which can be cycled through. The last feature to it all is simply the ability to send out commands to his machines via a small radio transmitter so he can speak to them in the silence of the helmet. Thou when need he can speak through small mic in helmet. I'm gonna say that this suit can only be used at Adept Rank. Right now it has a lot of components in it that are contradicting the weakness of the mechanist that states that they are weak at low ranks, but tough at higher ranks.
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Posted: Tue Aug 06, 2013 10:52 pm
Hiro Allday Errday Boverk Viper RPC Name: Kirin Rank: Novice Class: Mechanist Weapon/Armor name: Commander Guidance Armor. Prototype Type & Material: Iron plating with Kelvar second skin. Description: Outer ArmorInner Skin(minus the helmet in pic)The Commander Guidance Armor or C.G.A. is an all terrain combat armor for the use of Kirin Vilkus. The armor itself for starters is a two layer combat armor with iron metal plating covering most of the outside of the suit. The outer armor itself is tool tinker to hold up slots in both arms, torso and legs, the number of slots depend on the rank themselves. The outer plating covering fully other than weak points in the joints themselves to allow him to move freely. This mostly to protect him from gunfire and other harmful things. The second layer is a skin suit that wraps around his body and fits comfortable around him. The second layer of the suit works as a small second layer of protection and also a way to send his energy through out the suit easier. It works as an insulator keeping Kirin's body from not getting too cold or hot. This is also one of the ways that the suit works its internal air system. The two layers have sealing point at the chin where his helmet will seal on. The seal around the helmet is air tight so the this is where the internal air system comes, the helmet uses the CO2 released from breathing to feed into the interworkings of the suit. The suit recycles this gas forming it into clean breathe able air for Kirin to breathe. This allows Kirin to be unaffected by toxic gases and even allows him to be underwater for periods of time. The Helmet itself contains a HUD which includes Infered Vision,Night Vision, and a zoom option up one hundred yards. Abilities: Suit itself: Other than being protection it works as a weapon of its own once add ons are placed on it. Along with the ability to filter air inside the suit to allow him to move through toxic/harmful gases and breathe underwater. Helmet: The Helmet has the add-ons HUD,Night Vision, and Infered Vision built in which can be cycled through. The last feature to it all is simply the ability to send out commands to his machines via a small radio transmitter so he can speak to them in the silence of the helmet. Thou when need he can speak through small mic in helmet. I'm gonna say that this suit can only be used at Adept Rank. Right now it has a lot of components in it that are contradicting the weakness of the mechanist that states that they are weak at low ranks, but tough at higher ranks. Fair enough thou I ask can I lock down say everything but slots and HUD until adept? I need slots for most of my skills
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Posted: Tue Aug 06, 2013 11:04 pm
Boverk Viper Hiro Allday Errday Boverk Viper RPC Name: Kirin Rank: Novice Class: Mechanist Weapon/Armor name: Commander Guidance Armor. Prototype Type & Material: Iron plating with Kelvar second skin. Description: Outer ArmorInner Skin(minus the helmet in pic)The Commander Guidance Armor or C.G.A. is an all terrain combat armor for the use of Kirin Vilkus. The armor itself for starters is a two layer combat armor with iron metal plating covering most of the outside of the suit. The outer armor itself is tool tinker to hold up slots in both arms, torso and legs, the number of slots depend on the rank themselves. The outer plating covering fully other than weak points in the joints themselves to allow him to move freely. This mostly to protect him from gunfire and other harmful things. The second layer is a skin suit that wraps around his body and fits comfortable around him. The second layer of the suit works as a small second layer of protection and also a way to send his energy through out the suit easier. It works as an insulator keeping Kirin's body from not getting too cold or hot. This is also one of the ways that the suit works its internal air system. The two layers have sealing point at the chin where his helmet will seal on. The seal around the helmet is air tight so the this is where the internal air system comes, the helmet uses the CO2 released from breathing to feed into the interworkings of the suit. The suit recycles this gas forming it into clean breathe able air for Kirin to breathe. This allows Kirin to be unaffected by toxic gases and even allows him to be underwater for periods of time. The Helmet itself contains a HUD which includes Infered Vision,Night Vision, and a zoom option up one hundred yards. Abilities: Suit itself: Other than being protection it works as a weapon of its own once add ons are placed on it. Along with the ability to filter air inside the suit to allow him to move through toxic/harmful gases and breathe underwater. Helmet: The Helmet has the add-ons HUD,Night Vision, and Infered Vision built in which can be cycled through. The last feature to it all is simply the ability to send out commands to his machines via a small radio transmitter so he can speak to them in the silence of the helmet. Thou when need he can speak through small mic in helmet. I'm gonna say that this suit can only be used at Adept Rank. Right now it has a lot of components in it that are contradicting the weakness of the mechanist that states that they are weak at low ranks, but tough at higher ranks. Fair enough thou I ask can I lock down say everything but slots and HUD until adept? I need slots for most of my skills Sure.
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Posted: Thu Aug 08, 2013 7:27 pm
RPC Name: Devrin Goldheart Rank: Trainee (going on Novice) Class: Mechanist Element: Fire Weapon/Armor name: Assault Specialist Type & Material: Iron plating with Kevlar second skin. Description:  It is an land and soon, air, combat armor. The armor is set up like a knights amor, plate armor layered on chain-mail. The second layer is a skin tight suit that wraps around his body and fits comfortable around him, it works as an insulator keeping his body from not getting too cold or hot. Only when Devrin's rank is appropriate for the tool tinkering part, does Devrin get to make it more than just armor. Abilities: Suit itself: Other than being protection it works as a weapon of its own once add ons are placed on it. It has a filter air inside the suit to allow him to move through toxic/harmful gases. Helmet: The Helmet has the add-ons HUD. It has a small radio transmitter built in to the helmet. Though when need he can speak through small mic in helmet. the visor (Teeth) open up like a mouth when he wants to show is face. Gauntlets: Have the ammo and grenade capacity add-on attached to them. (Except the climate control, radio and breathing apparatus, this has no special abilities for now)
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Posted: Fri Aug 09, 2013 4:24 pm
RPC Name: Kumori Rank: Trainee Class: Knight Element: Earth Weapon/Armor name: Miza(Trainee) Type & Material: Greatsword & Bronze Blade/HandGuard, Ebony Handle, and Para-cord handle Wrap. Description: This is an evolving type sword that changes in metals for Kumori as he grows stronger, allowing him to stick with a single greatsword without the need to buy any other types. The blade itself however, has some special properties that will be explained in it's abilities, but other than that, it's as light as a Longsword, but Kumori prefers to use it with both hands. The full name of this sword is called Miza the Terror and can be summoned, only to Kumori, via calling it's name out of the shadows. Abilities: Miza's Summon: Rank: D Allows Kumori to call Miza out of where she may be to him from anywhere. Miza's backshield: Rank: E: Passive So long as Kumori keeps Miza sheathed on his back, he is able to resist more damage to his back. But the downside is that she can only resist up to E-rank attacks, D and higher cause full damage. Miza's Evolution Rank: C for first evolution, B for 2nd, A for 3rd, and S rank for final, all are permanent. Whenever Kumori ranks up, the Greatsword evolves with him to the next rank so on and so forth. (Novice: Iron Blade; Adept: Silver; Expert: Gold; Master: Black Steel) (Requires: Master Rank/Rank: A) Miza's Calling: The blade of Miza turns pitch black and when slashed once, can create some wave slashes. This skill only lasts 3 posts. The slashes this blade creates are many, and each do E damage, with the total damage output being C. RPC Name: Kumori Rank: Trainee Class: Knight Element: Earth Weapon/Armor name: Armor-weaved Black Tuxedo Type & Material: Complexed Weave of Silk and Bronze to increase the user's defense while it doesn't inhibit the user's mobility. Description: It's very durable when it comes to taking hits, with the complex weaving of the outfit's entire being, it allows free-movement and is as strong as wearing a suit of actual bronze armor. Abilities: It's decieving appearance hides that it is actually stronger than most other weaved clothing, using bronze-infused weave inside of the outfit while it stays hidden actually helps in protecting the wearer as if it was an actual suit of armor. The free movement does not inhibit any actual form of speed and movement as it is light and flexible. (Edited invoice: Okay, so the suit is fine. And I put down the energy ranks for each of the skills, one of them is technically passive since it's sheathed at that point and the rank represents how much it can absorb so long as it's sheathed.)
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Posted: Sat Aug 10, 2013 12:06 pm
Kain that is my armor just black >w> Gauntlets need some form off ammo count of what they can hold please give me some details on this thing.
Royal I need energy costs for those abilities before I look at it more The suit itself is approved but being watched
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Posted: Sat Aug 10, 2013 9:06 pm
Royal Approved Kain: The Gauntlets simply have slots period because your just going to add ammo holders to them and gave me no detail. Once fixed approved as well
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