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Je suis a toi generated a random number between
1 and 13 ...
12!
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Je suis a toi Vice Captain
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Posted: Thu Feb 18, 2010 9:41 pm
Okay number picker, this really isn't funny.
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Posted: Thu Feb 18, 2010 9:42 pm
*giggle snort*
I really like this idea Noelle! =]]]
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Je suis a toi generated a random number between
1 and 13 ...
10!
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Je suis a toi Vice Captain
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Posted: Thu Feb 18, 2010 9:43 pm
And I'm really beginning to regret it. XD
Kyle is playing the Oogie Game! Use the random number post action to determine your player move.
You know what, Kyle has already been switched with it, but forget it, I'll let it slide, this stupid number picker is giving me nothing but crap. XD
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Je suis a toi generated a random number between
1 and 13 ...
6!
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Posted: Thu Feb 18, 2010 9:45 pm
*Prays* please let this be a new number. D:
EDIT: YEEEES! The final contestant is Dawn! Use the random number post action to determine your player move.
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Je suis a toi Vice Captain
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Posted: Thu Feb 18, 2010 11:12 pm
LOL XD. Gaia likes me 8D.
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Posted: Fri Feb 26, 2010 10:17 pm
Okay guys, I don't know how active I'm going to be for a little while, I've fallen into a really hard time. I'm going to be busy with other things that I see as hugely more important so I'm sorry to bring this to a halt for the time being. If you want to just mod things along, Kyle, then go ahead and talk to me about it.
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Je suis a toi Vice Captain
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Posted: Sat Feb 27, 2010 8:54 am
So wait, the RP is on hiatus? Or Kyle is just going to finish this sequence?
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Posted: Sat Feb 27, 2010 5:40 pm
I'll finish it. I know the way things are supposed to go, for the most part, I'll just have to ab-lib a few things. ^_^
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Posted: Wed Mar 03, 2010 8:31 pm
Maggie and Beatrix are now unconcious. They shall remain that way until our dear Fuu's return. I figured I gave them both enough action time so that they wouldn't be all 'dur' before getting knocked out. Had hoped Mags would be back by now, but, meh. Either way, they're here for ya when you're ready. ^_^
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Posted: Thu Mar 04, 2010 10:25 pm
The first post of this thread has been updated to include information on Drive Forms. It seems obscenely long, and even more complicated, but... it's the only way I could get it to work for EVERYONE and still make sense.
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Posted: Sat Mar 06, 2010 10:37 pm
For those of you interested in the Drive thingy, I've had to change it so that only the top 3 Strengths of the Driver gets an additional upgrade for the Host instead of just any strengths.
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Posted: Sat Mar 13, 2010 3:01 pm
Drive Contributions: Wind of Fury- The person infused with Dawn has access to Dawn basic Wind Elemental abilities, namely: Aeromancy, High Jump, Wind Power and Razor Winds. Gale's Fan- The person who fuses with Dawn gains a summon-able Tessen to use to summon strong winds. Attribute Boost- The person infused with Dawn has the following stats boosted : Attack Speed, Outright Speed, and Constitutional Endurance.
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Posted: Sat Mar 13, 2010 3:13 pm
I personally don't see why Drive Forms are not just individually approved as they are needed. I don't think that there are going to be 20+ all at once, especially since the only person anyone can Drive with at the moment is HA!Cory. And even then, some people can't Drive with him (many of the new Earthlings, for example).
And even after Cory is not required to Drive, we could just as easily put in a "Drive Form" thread with each character's Drives. This system seems to put up too many barriers for creativity with Drive Forms.
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Posted: Sat Mar 27, 2010 11:12 pm
Everyone has leveled up! Please follow these guidelines: You have 9 points to distribute. Take your original stats. You may add 1 or 2 points to any stat of your choosing, but not more than 2. Remember your stat limit! Level 2 stat limit is 9 [all Light Earthlings cannot raise a stat above 9, even if the original stat was 8]. The level 3 stat limit is 10, and so on. Once you have used all 9 points, post the new stats for me to place in your profile.
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Posted: Sun Mar 28, 2010 1:53 am
LEVEL 2 KICHI STATS.
Attack Strength: ******* = 7 (Recieved +2) Attack Speed: ********* = 9 (Recieved +1)
Magic Strength: ***** = 5 (Recieved +2) Magic Defense: ** = 2
Guard Strength: ****** = 6 Evasive Reflexes: ******* = 7 (Recieved +1) Outright Speed: ******** = 8 (Recieved +1)
Constitutional Endurance: ***** = 5 (Recieved +1) Energy: ***** = 5(Recieved +1)
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