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Posted: Mon Jul 05, 2010 8:57 am
i edited my application. also, i did not know that we could summon regular monkeys sweatdrop . so yea, these are the only ones i want approved
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Posted: Mon Jul 05, 2010 10:59 am
My InfoUsername: Kuroteisei Rpc Name: Arcus Aburame Rank: Genin Element(s): Doton Clan: Aburame Bloodline: N/A Summoning: Killer War bugs Demon: N/A Requesting War Bug colony Summoning: This colony is probably the oldest form of life still on the planet. They have survived every war, natural disaster, and wilderness condition imaginable. The reason they are so hard to find is because they live their entire lives deep below the surface of the earth, in large caverns. The first of their kind was a ferocious, and massive creature, that ate everything in its path. This creature's offspring; its drones, were granted boons and abilities based on what this 'queen' ate. They brought it food, and it created more offspring. By the time the queen had died, the drones had evolved into a self-sufficient colony. Although, the creatures differ highly because of the large and various diet the queen had had, they all held a since of duty towards the new queen. The only way to reach them is a journey through the earth kingdom to the top of Mount Cimex, the entire mountain, being a large hive for the creatures. If a summoner manages to make a contract with these military styled insects, that ninja will be granted the ability to call them when need, but he has ultimately signed his life to the queen. All insects except for the queen and kazi are capable of flight, stick to solid surfaces, (vertical, upside down, etc) and have exoskeleton body armor. (cannot be pierced by shurikens or kunai) KaziSummons Name: Kazi Type of Summons: Dragon bug Rank: chunnin level Description: This is the youngest of the war insects; a baby in fact. It is the only one that can't yet talk in complete sentences. It is 18 inches in length and really doesn't do much other than stand on the summoner's shoulder and look around. It has sharpened claws which it will use when expressly told to do so, but other than that, its simply a cute baby summon. Special abilities: Hardened claw - Kaza has claws on all four of her legs. They are sharp enough to easily gouge through stone or block steel, however she knows how to walk and stand on things without piercing things. ------------ ReckarSummons Name: Reckar - Goes by 'Soldier' to but the summoner Summons type: Battle bug Rank: Chunnin Description: Reckar is one of the only males in the colony, and the only male capable of being summoned. He is one of the lieutenants of the bug army. His mastery is in tactic and taijutsu. He is highly military oriented although the requirement for such has died down slightly since the death of the first queen. He is easy to insult, and quick to anger, but he follows orders to the letter. He stands at 6 feet tall and wields an impressive amount of strength. Special abilities: Infrared - Reckar has a set of eyes that see in regular color, but he also has a set that sees only heat signatures. This makes him ideal for tracking people at night, as well as fighting those that would become invisible. (this skill doesn't work if the enemy is under water, or under the earth further than a foot.) Exo-Blade - Within his lower right arm hides a two foot, retractable blade. He can extend it should he ever feel he needs to. It is made out of a special reinforced material similar to his exoskeleton and is as hard as any regular sword. Four arm Taijutsu - Reckar fights using all four of his arms, making it very difficult for opponents to avoid his attacks at close range. The down side is that he his not extremely flexible, nor is he very fast ----------- MaliaSummons name: Malia Summons type: Dragon Bug Rank: Jounin Description: Malia is the mother of Kazi. She is also extremely high ranked due to her size and wisdom. She is the younger sister of the current queens guardian, Chol. Her military sense isn't nearly as strict as Reckar's, and she isn't very fond of fighting. She is actually more of a scouter than anything, due to her speed in flight which more than makes up for her lack in land speed. She is about 15 feet tall. Special abilities: Infrared - Malia has a set of eyes that see in regular color, but she also has a set that sees only heat signatures. This makes her ideal for tracking people at night, as well as fighting those that would become invisible. (this skill doesn't work if the enemy is under water, or under the earth further than a foot.) Rapid Flight - Malia is extremely agile in the air, she will half the time of any journey when in flight, and can easily dodge larger, or slower enemies. Hardened claw - Malia has claws on all four of her legs. They are sharp enough to easily gouge through stone or block steel, however she knows how to walk and stand on things without piercing them. Piercing probe - Almost identical in make, of Reckar's blade, the only difference is that it is located in her mouth. This blade isn't used for fighting, rather, it is for eating. The blade shoots out from her mouth with intent to impale, and retract back in for eating. It also secretes a toxin that slowly paralyzes the body for use in catching prey. (five posts for reduction in movement, 10 posts for blacked vision, 15 posts for total body shut down.) Consume - This move can only be used if the target has successfully been impaled by the probe. The probe retracts into the mouth and the target is eaten. --------------- CholSummon Name: Chol - Goes by 'Guardian' to all but the Summoner Summon Type: Defender Bug Rank: Special Jounin Description: This is the most massive of the Drones and because of it, has been deemed the Guardian of the Queen. He stands at a powerful 150 feet (about 46m: a little less than half the size of manda.) He is the older brother of Malia and The most fearsome warrior in the colony. Only a powerful ninja will be capable of summoning and controlling him. He is highly military based, although not nearly as quick to anger as his lieutenant. He doesn't tolerate nonsense and doesn't have a sense of humor. Special Abilities: Infrared - Chol has a set of eyes that see in regular color, but he also has a set that sees only heat signatures. This makes him ideal for tracking people at night, as well as fighting those that would become invisible. (this skill doesn't work if the enemy is under water, or under the earth further than a foot.) Exo-Double - Chol has the typical exoskeleton of most insects in the colony, however, due to his size and genetic make-up he was gifted with a reinforced exoskeleton, the equivalent of highly strengthened steel. Piercing it is extremely difficult. Nothing short of a chakra enhanced weapon, jutsu, a severe crushing type attack, or attacks to its weak areas (eyes, ears, mouth, and joints) will hurt it. Scythe claw: Chol possess large foreclaws. They are razorsharp and quite apt at cutting people in half. ------------- Boss Summon Queen SoruniaSummon Name: Sorunia - Goes by 'Queen' to all Summon Type: Devourer Worm Rank: Sage/Kage Description: The queen is the largest, by far, of any of the insects. She is a direct descendant of the Original queen, and isn't as altered by the dna of other species. She is the queen of the Colony and takes her job very seriously. She eats and makes drones. Those are really her only jobs. Her ancestor was used to eating whatever she came across, but this decedent, who is built just a capable, is more accustomed to staying still and being fed. It hates being summoned and when it is, it is almost alway irritated. It has a mental quirk. If anybody touches it, it goes ballistic and starts trying to eat everything. The Queen is 262 ft tall. (80 meters. About 20 meters shorter than manda. ) Special Abilities: Infrared special - The Queen has a set of eyes that see in regular color, but also a set that sees only heat signatures. This makes her ideal for tracking people at night, as well as fighting those that would become invisible. Her skill more useful than others because she 'can' in fact see underground and in water. Submerge: The Queen is capable of diving into the earth, using a special innate doton to replace the earth she eats with a biological fertilizer. She can appear where ever she chooses on a battle field. Razor tooth - The queen posses razor sharp teeth that it uses by diving headfirst at an opponent and burrowing into them. Its teeth protrude slightly so that even if it doesn't burrow through, it will still leave large circular gashes on any flesh it pierces. Feed: As is the method of her feeding, the target is held down and not allowed to move. (two posts) The Queen rises to the her full height (first post). If the opponent still cannot move, The queen dives straight down and completely engulfs the target while burrowing into the ground. (Second post. this only works if the target can fit in her mouth, which is circular and has a diameter of 6 feet.) ((special note: This summon is pretty much only used for fighting other summons and probably won't listen to any summoner that tells it to do much else. Its actually more liable to kill the summoner for the insult. It will however, fight an enemy summon and its summoner.)) --------------------------- Reason: Actually I have two reasons for this group of summons. One, nobody has ever delved into the idea of insect based summoning before and I think its a pretty cool and unique concept. The other reason is that nobody has made a set of animals who are actually into 'killing' their enemies. In a game such as this, people don't seem to 'die' on a regular basis, as happened in the manga. This set of summons might help increase the stakes when playing. ((I'm not a summon specialist and know that I'd have to wait until chuunin rank before i can use these, assuming they get approved))
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Posted: Mon Jul 12, 2010 7:05 pm
Here it is Lance. Nothing big, just another snake able to be summoned with a ability since the Snake summons seem to be lacking a little. Summons Name: Nebi Type of Summons: Snakes Special abilities: Since this particular snake can be used for many things, it has a unique ability to change its size before its summoned. The actual size will be based on the summoners needs and Nebi can not change size once summoned. The sizes range from a small baby snake to half the size of Manda. Description: Nebi is a unknown breed of pure white snake, the theory is that Nebi is a branch off of the only known breed of white snakes but is not classified under them due to his ability to change his size. Nebi only speaks to Manda when needed and not even the summoner will be able to entice him to talk to the summoner. Once the summoner has signed the summoning contract, Nebi can be used for the Snake Authority Spell Jutsu but splits into two snakes only for that jutsu.
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Posted: Sun Jul 18, 2010 2:43 pm
My InfoUsername: Okamiken Tenchi Rpc Name: Zidane Nagamo Rank: (Future) Gennin Element(s): Raiton Clan: N/A Bloodline: N/A Summoning: Kitsune Guardian (Ignore the Genkai part... for now) Demon: N/A RequestingSummons Name: Kitsune Guardian - Inari Type of Summons: Taijutsu Kitsune Special abilities: Feral Senses: Enhanced Senses, especially Smell and Hearing Description: Inari is a taijutsu type Kitsune, and an outcast within the population. Labeled a 'Silver-Haired', meaning that she was the offspring of a Kitsune with no type (which meant they were completely useless) by many others, Inari was always looked down on. She slowly began... aggressive, even going to far as to fight others on a regular bases for the slightest set offs. Everything changed when Zidane went through his Trial, which led, through a bit of string pulling, for him to summon her. She still has that aggressive stance, but now is slightly less easy to set off. Picture(optional): Reason: Well, first off, I think it's kind of unique. I know it looks a lot like the Inuzuka clan, but then, a lot of customs look like canons as well. It's basically a lead up to the future custom clan that I will be trying to make once custom bloodlines are allowed again. I also don't believe there's a summoning structure like this one anywhere on Gaia.
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Posted: Mon Aug 02, 2010 9:57 pm
Celestial Spirits
The Heartphilia clan is a long forgotten clan, possessing a power like no other. They took the Summoning Contracts a step further, and created 13 special summonings and only taught their clan members. Each summoning is originally from the Stellar Spirit Plane, but can be brought to this world by use of 13 Keys, one for each spirit. There are 9 Golden Keys, which are the stronger Spirits, as well as 4 silver keys, which can be considered starter keys. Each Heartphilia member is introduced to one of the Silver keys, and applies the necessary amount of chakra to it. If the Celestial Spirit comes out, it is now bound to them. As the Heartphilia member ranks up and gains more chakra, they are able to summon the stronger Celestial Spirits. Once the Heartphilia members died out, the last remaining member took on a student, and passed it on, one who wasn't apart of the Heartphilia clan, enabling that student to teach it to others.
Rules For Summoning: -The summoner must have the keys for the summonings, rather than scrolls or anything. -Cannot have any other Summoning, ever. -Chakra Control or High Chakra Reserves must be a -Each summoning can only be obtained through an RP, which the user must post a long RP about making an agreement with the familiar, which would then enable the user to summon them. The user cannot make an agreement with a summoning that is a higher ranking than any other jutsu that they'd be able to perform. -The user can never summon two silver key summons, or two gold key summons, only a silver and a gold.
Silver Keys
The user has just begun bonding with Keys, and the Silver ones are the only available. To obtain the Celestial Spirits, the user must post 10 times convincing the Spirit to allow them to become their master. The user must also have the proper amount of chakra and rank to summon them.
Celestial Spirits
 Name: The Canis Minor: Plue Rank: D Description: Plue is probably the weakest of all the Summonings, but one of the cutest ever. He is, somewhat of a dog, and isn't very useful in combat. There is a few things that Plue is good for, such as delivering messages, seeing as how he is rather fast for a creature with short legs.
 Name:The Lyre: Lyra Rank: B Description: Lyra is a young girl Spirit. She has waist length hair that curls at the end and a bonnet on her head. Her cheeks have blush marks. She wears a long dress with heart prints by her waist. She wears leather shoes as well. She has wings and a giant harp on her back. Lyra deals with Genjutsu Techniques via her music.
Techniques: Name: Relax Rank: C Description: This technique is played on the Harp that Lyra bears. She plays a soft melody, capable of relaxing all around. Those who hear the song will begin to have slower reactions, and begin to want to sit around and enjoy the world. This song does not affect the user if they tell Lyra so.
Name: Musical Disappearance Rank: C Description: This Genjutsu is usually cast to a specific person, or group of people. Once the music is heard, the victim will begin to see the musical notes that compose the song, instead of the user. This will allow the user to seemingly disappear, but for only as long as the victim is under the Genjutsu.
Name: Agony Rank: B Desription: Lyra will strike up a horrible sounding Chord, after beginning with a beautiful sounding song. The sound is so wretched, it triggers certain chemicals through sound to simulate pain. This move can render the victim useless for sometime.
 Name: The Clock: Horologium Rank: B Description: Horologium has pretty much one use, and that is to act as a Shield, and a clock {o.0} He can protect the user, inside of him of course, up to B rank Techniques. Anything higher will shatter Horologium, and harm him and both the user. When the user is inside Horologium, they cannot be heard, so Horologium repeats what they say.
 Name: The Southern Cross: Crux Rank: C Description: Cruz resembles a large...cross. His one talent is Tracking. He locks onto a chakra signal, and seemingly falls asleep. He will then be able to pinpoint their location, and tell the user where exactly they are.
Technique:
Name: Chakra Lock Rank: C Description: Crux will have to be exposed to a form of chakra, and he will take a sample of it. He will then seemingly fall asleep. After a few moments, he will have the victim's location, and will tell the user where the victim is.
Golden Keys
The user has now learned about the 9 Golden Keys, and is able to tap into their powers. They can now also summon 1 Golden Celestial Spirit, and a Silver one at the same time.
Celestial Spirits:
Name: The Scorpion: Scorpio Rank: C Description: Scorpio is a tall man with a cannon attached to his back, and it looks like a Scorpion tail. He is kind-hearted and very loyal to the summoner, and deals with blasting elements from his tail.
Techniques:
Name: Element Cannon Rank: C Description: The user must charge Scorpio with a C rank amount of a certain Element of their choosing, and then he will launch it out at the enemy. The element travels at high speeds, and he is very accurate.
 Name: The Ram: Aries Rank: C Description: Aries is a very peaceful woman, and doesn't really like confrontation. She has a soft quiet voice, and isn't really good for confrontations. She is good for setting up traps which can incapacitate the enemy.
Techniques:
Name: Wool Bomb Rank: C Description: Aries will conjure up a large amount of wool, and shoot it out at the enemy. The wool acts as a sedative, which causes the enemy to relax, and want to simply curl up in a ball and sleep. Over exposure to the wool can really cause people to be knocked unconscious.
 Name: The Twins: Gemini Rank: B Description: Gemini are two individual twins of a single Celestial Spirit. They are both small alien-like creatures with two strands of hair. They both wear shorts. Gemi has a smile like "V" shape while Mini has an upside down "V" for a mouth. Gemi has a sash running from his right shoulder to its left waist and vice-versa for its twin. Their abilities lie within the ability to transform into the enemy.
Techniques:
Name: Transform Rank: B Description: Gemi and Mini are able to transform into their opponents, gaining a few of their abilities. They can perform the any B rank techniques and down that the enemy can, even Kekkai Genkai Techniques, but they can only hold the transformation for 5 Posts.
 Name: The Lion: Leo {Loki} Rank: B Description: Loki is best summed up as a Combat based Celestial Spirit. He likes to fight, and he loves to woo women, and he is good at both. Loki bears a ring, which is where his power comes from. Loke uses the Light, Lion magic Regulus, which is activated by his ring. As a Celestial Spirit, he is known as a "combat specialist" and uses mostly melee based magic. His magic has been seen to have some ranged moves, though any physical ranged moves have yet to be confirmed.
Techniques:
Name: Regulus Rank: D Description: Regulus is practically constantly on for Loki, and is what powers up his attacks. He charges his hands with light, creating claws or simply enveloping his hands or legs to strengthen his attacks.
Name: Magic Ring: Twister Rank: B Description: Loki creates a twister that engulf his targets from escaping and damaging them at the same. He must remain still while performing this technique. At first, wind will kick up around the target, an then will begin to twist around them. Soon, there will be a torrent engulfing them, trapping them in the middle. If they touch the sides, the twister can cause minor cuts, but many of them.
Name: Zenith of Regulus, Shishikōyō Rank: C Description: This move lets out a large amount of light covering a wide radius. This move can be used to blind people for a certain amount of time.
Name: Regulus Impact Rank: B Description: This move involves Loki doing a very powerful punch, with a huge face of a lion that's made out of light, which appears when the punch has made contact. This is Loki's most powerful move
 Name: The Centaur: Sagittarius Rank: C Description: Sagittarius, despite how people would view him, is a tall, black-haired lanky man wearing a horse costume. He has rustic, almost medieval clothing. His weapon is a bow and he has a giant quiver on his back. He deals with projectiles, and long range combat.
 Name: The Maiden: Virgo Rank: B Description: Virgo is a rather pretty girl, who does whatever the Celestial Key user wishes. She has the tendency to asked whether or not she should be punished for her actions, even if they were good. She's generally quiet, and speaks when spoken to.
Techniques:
Name: Dive Rank: B Description: Virgo has the ability to dive into the earth, whether it'd be into the ground, or a wall made from the earth. This can even be done in sand, and into enemy techniques
Name:Spica Hole Rank: C Description: Virgo grabs and throws the enemy into the ground and the power of the throw creates a circular hole in the ground, resulting in them being trapped in a pit.
 Name: Cancer Rank: C Description: Cancer is a real ladies man, and works with large knives/scissors of different types. He is a real gentlemen, and tends to try and impress the ladies. His blades can cut through any weapon, and many defenses, though that's all he's good for. That, and giving haircuts. Ontop of his odd appearance, Cancer ends his sentences in -Ebi (Shrimp), rather than -kani (Crab)
 Name: Taurus Rank: C Description: Taurus, is the only anthropomorphic Celestial Spirit. He really is a big bull, with the ability to stand and wield a deadly ax. His ax is strong, and can cut through many substances, as well as smash things. Taurus is used for upclose combat, and even when it comes to multiple foes. The most memorable thing about Taurus, is that he is an extreme pervert, and just loves certain female body parts.
Technique
Name: Rampage Rank: C Description: Taurus's axe sends out a small earthquake towards his opponent.
 Name: Aquarius Rank: B Description: Aquarius is, but what else? A mermaid. She floats ontop of that! She holds a jug of endless water, which can be used to spout water out, or take water in. No matter how nice, no matter how sweet and respectable, Aquarius, always seems to have an issue with the summoner.
Techniques:
Name: Water Jet Rank: B Description: This technique can be used in a multitude of different ways. The initial thing it does, is spout water out at high speeds. Now, the temperature of the water can be altered via Aquarius. This way, she can shoot out a steam of water, or a block of ice. Once the water is out, it can be used by anyone.
Name: Vacuum Rank: B Description: Aquarius also has the ability to intake water, though only enough for a B rank Jutsu. She can, however, go up against an A rank tech, and power it down, though there is a high chance she will suffer damages
Summoners Sage: Reserved 1. 2. 3. 4. 5.
Original idea based off of the show Fairytail. Property of Lament of the Lonely
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Posted: Mon Aug 02, 2010 10:25 pm
Jade, you have a summoning contract, and there will be no contract limited by a clan. No exceptions.
No sage mode. Sage Mode is being Strictly Limited so people dont get the Idea of "a custom contract means instant sage mode!" And me and lance have been talking about sage mode. Didnt he submit my sage mode skeleton to the crew forum?
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Posted: Mon Aug 02, 2010 10:31 pm
>.<' I was supposed to edit the 'for a certain clan' out, since i converted this from a KG I made....lemme fix that! And this is for an eventual other RPC, not the current one I have now! If he did submit it, I'll check it out, since I haven't noticed it...hadn't needed to since my other summoning wasn't allowed a sage because of the creature types. Nor did I make this for the sage mode, though I thought the summonings would be likely to teach a sage mode, since they aren't horrible demons and what not...
I made the summoning b.c. I thought it'd be cool to use these guys from Fairytail!
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Posted: Sat Aug 21, 2010 12:03 pm
Umm.... Gregar, I'm really sorry if you're still in the process of working through the smaller summons but I just wanted to make sure that my contract wasn't forgotten, so umm... yeah sweatdrop . Just wanted to put it out there that I have yet to get my contract approved/denied/looked over/whatever and it's been over two months since I submitted it >_< .
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Posted: Sat Aug 21, 2010 2:44 pm
Gregar has finally started playing Assassains Creed 2. Gregar cannot be bothered at the moment. Therefore, I give permission to any Vice Captain/Crew member who already possesses a summon to look at these contracts (Yea I know I've been neglecting them, But I already got my hands full with profiles that, no matter how many guide topics I put up, always have the same mistakes which slowly eat away at my sanity.
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Posted: Thu Aug 26, 2010 5:13 pm
Gregar828 Gregar has finally started playing Assassains Creed 2. Gregar cannot be bothered at the moment. Therefore, I give permission to any Vice Captain/Crew member who already possesses a summon to look at these contracts (Yea I know I've been neglecting them, But I already got my hands full with profiles that, no matter how many guide topics I put up, always have the same mistakes which slowly eat away at my sanity. What kinds of mistakes? Just asking so I don't repeat them in my custom contract that I plan to post after the Chuunin Exams.
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Posted: Thu Aug 26, 2010 5:29 pm
ElvenStarDragon Gregar828 Gregar has finally started playing Assassains Creed 2. Gregar cannot be bothered at the moment. Therefore, I give permission to any Vice Captain/Crew member who already possesses a summon to look at these contracts (Yea I know I've been neglecting them, But I already got my hands full with profiles that, no matter how many guide topics I put up, always have the same mistakes which slowly eat away at my sanity. What kinds of mistakes? Just asking so I don't repeat them in my custom contract that I plan to post after the Chuunin Exams. he was speaking of the Profiles, Which I agree, people often make repeated mistakes.
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Posted: Thu Aug 26, 2010 5:51 pm
Golden Spider of Kumo ElvenStarDragon Gregar828 Gregar has finally started playing Assassains Creed 2. Gregar cannot be bothered at the moment. Therefore, I give permission to any Vice Captain/Crew member who already possesses a summon to look at these contracts (Yea I know I've been neglecting them, But I already got my hands full with profiles that, no matter how many guide topics I put up, always have the same mistakes which slowly eat away at my sanity. What kinds of mistakes? Just asking so I don't repeat them in my custom contract that I plan to post after the Chuunin Exams. he was speaking of the Profiles, Which I agree, people often make repeated mistakes. Ah, I get ya. Anyway, I still have a custom contract that I'd like to post but I'm waiting until my character has reached the Chuunin rank before I do it.
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Posted: Thu Aug 26, 2010 5:54 pm
what about the request kage put up about two months ago? >.>
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