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Lost Child Maigo rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Sat Apr 05, 2008 4:22 pm
"Now I'm ready." Leaping back once more, Maigo summoned energy to her hand, ready to release it at the slaver guard. "Guardian, don't let him get near me!" Maigo released her Over Blast spell aimed directly at the slaver guard. Hopefully her guardian would prevent him from attacking her while she dealt with the Goblin War Dog.
Dice: Defense Attack: Goblin War Dog 2 Action: Over Blast (-3 MP) Mp: 1 Ap: 2 Hp: 14/20
~*~*~*~
As ever, the guardian heeds his mistresses commands and stands ready to block the attacks of the slaver guard, even if his life becomes forfeit.
Action: True Guardian on Slaver Guard Regen: 2 - at beginning of round Hp: 16/30 (or 18/30 after regeneration)
((Quick question. Has the guardian's resistances been helping or no? I'm thinking about trading them in after this dungeon for three more points in regeneration))
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Posted: Sat Apr 05, 2008 5:42 pm
(( xd , nice))
"Urgh..." He was still reeling from the war dog, but he spitted it before it could kill him. He charged at the leader, extremely pissed at him now. "Die, scumbag!"
Dice: Attack - Slaver Guard SA: 2 damage - Slaver Guard Action: Meteor - whatever is left on Slaver Guard AP: 0 HP: 4/30
((1 point of AP taken from party pool.))
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Posted: Sat Apr 05, 2008 6:31 pm
Varnis was still on the side watching the fight. "What should I do?" He asked himself quietly. Wondering if the should go in, or stay out of the fight. After a little while, he decided to not fight, and still just watch.
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Posted: Sat Apr 05, 2008 8:58 pm
Waiting on Clendyx's dice...
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Theprettiestorc rolled 5 4-sided dice:
4, 2, 3, 2, 1
Total: 12 (5-20)
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Posted: Sun Apr 06, 2008 12:15 am
((Dammit, I thought I rolled those!))
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Master of Gladiators rolled 2 8-sided dice:
8, 8
Total: 16 (2-16)
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Posted: Sun Apr 06, 2008 10:40 am
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Master of Gladiators rolled 2 12-sided dice:
2, 6
Total: 8 (2-24)
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Posted: Sun Apr 06, 2008 10:42 am
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Posted: Sun Apr 06, 2008 10:59 am
Based on the current attack rolls, Maigo is dead unless Varnis uses Taunt to redirect one of the GWD's attacks, and the Iron Golem uses True Guardian to redirect the GWD's other attack...
SG: Attack 5 points, Stunning Blow GWD: Attack 11 points, Attack 11 points
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Posted: Sun Apr 06, 2008 2:45 pm
((Well, I'd rather not die if possible))
Maigo's faithful guardian, seeing his mistress in trouble, quickly ignored slaver guards assault and threw himself in front of the goblin war dog's first attack. Unfortunately, he was unable to grab on to the attacker and it jumped over the guardian, directly at Maigo.
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veinkiller123456789 rolled 1 12-sided dice:
7
Total: 7 (1-12)
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Posted: Sun Apr 06, 2008 4:34 pm
"Great! If I don't do something know, she is going to die!" Varnis said as he looked about. Seeing the golem get one of the war dogs, Varnis drew his sword, and looked at the other one. "You're not killing anyone to day!" He shouted out as he ran over to the other war dog, and tried to surprise it, as it jumped over the golem.
Dice: attack Action: Taunt Varnis: 30/30 AP: 1 MP: 3
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Posted: Sun Apr 06, 2008 7:45 pm
Iron Golem regenerates 2 points.
The batttle is joined once again, with the enemy focusing all of it's efforts on eliminating Maigo from the scene. The Slaver Guard strikes swiftly at Maigo for 6 points, which is promptly reduced by her defense roll to a mere 2 points. He then slaps her roughly across the face, interrupting the powerful spell about to be cast. The Goblin War Dog dives in to finish the job, but is blocked by the Iron Golem who takes a mere 8 points of damage; Varnis jumps in at the last second, baiting the Dog with his remark, taking the second strike upon himself for 4 points of damage.
Varnis and Maigo manage a team attack on the Goblin War Dog, dealing 13 points of combined damage, taking it out. Clendyx focuses his might upon the Slaver Guard, striking with his sword for 10 points, his SA for 2 points, and Meteor for 16 points, just enough to drop the Slaver where he stands, once and for all.
Varnis regenerates 2 points.
Slaver Guard: 0/30 GWD2: 0/15
Clendyx: 4/30 AP: 0 MP: 4
Maigo: 10/20 Magic: 9 AP: 2 MP: 3
Iron Golem: 8/30
Varnis: 28/30 AP: 2 MP: 4
Party Pool AP: 0 MP: 4
Searching the remains, you find 3 Healing Potions, and the Action: Defensive Hold.
You may continue when ready.
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Posted: Sun Apr 06, 2008 7:48 pm
Lost Child Maigo ((Quick question. Has the guardian's resistances been helping or no? I'm thinking about trading them in after this dungeon for three more points in regeneration)) I would have to say that they have proven themselves repeatedly so far. With the True Guardian Ability, your always guaranteed the 2 point reduction; if they hit you with the Attack/Smash combo it raises that to 4 points.
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Posted: Sun Apr 06, 2008 8:48 pm
Maigo sat down, exhausted from the last barrage of attacks. "I need a minute." Maigo noticed her guardian getting up. She was glad the last attack hadn't destroyed him. Maigo summoned her guardian back to her pendant to wait for the next time she needed him. "So where do we go from here?"
((Do we divide everything up at the end of the dungeon or now? Because I think Clendyx and I could use some of those potions now. biggrin ))
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Posted: Sun Apr 06, 2008 9:26 pm
"Well... Since we ruined our desquises. I don't know." Varnis said as he looked over to Maigo. "But, I think you should use one of those potions."
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Posted: Tue Apr 08, 2008 8:09 pm
Waiting on Clendyx for treasure allotments...
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