|
|
|
|
|
kouri-chan_xx Vice Captain
|
Posted: Mon Aug 09, 2010 9:02 pm
NotQueenYet137 Name: Fukuiwa Kumiko Amount of Posts: 12 Training: Push-ups Where: Main Island, Academy, pgs 143-145 Link to your posts!! +9 exp, +1 Str Watch your last posts... they were uber short.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Aug 09, 2010 9:12 pm
Dimi Deiod Name: Kaijuu Masanori. Training: Kunai training with Andou-sensei. Where: Page 151-155 in the Academy You mean chakra molding, right? wink Good luck with the sweat preventing jutsu ^_^ No one must know his secret of suckiness rofl +28 exp, Chk +1
|
 |
 |
|
|
kouri-chan_xx Vice Captain
|
|
|
|
|
|
|
|
Posted: Mon Aug 09, 2010 9:12 pm
Shunshin no Jutsu (Body Flicker Technique) A high-speed movement technique. It is described as 'appearing with the wind and disappearing like the wind.' A very basic jutsu, it appears that most shinobi above Genin-rank know it. Using chakra to activate the body, the user is able to move from one point to another with extreme speeds. This super-fast movement is almost impossible to see with the naked eye. To a normal person, it would seem as if the user has teleported. The amount of Chakra used depends on the distance and elevation between the user and the destination. Cp cost: 1 per ft Damage: N/A Requirements: Dexterity 20, Chakra control 15 Training: Stage 1: Increasing speed using chakra, chakra control check, DC: 25, 10/10 Stage 2: Maintaining footing and control during movement , dexterity check, DC: 15, 10/10 Special: When rolling initiation checks or racing, or anything that involves speed, add chk mod to the dice roll.
---------------------------------------------------
Stage 1: Increasing speed using chakra DC: 25 d20 + chakra control [46] 10/10 (Complete) Starts here: Academy page 151 Finishes here:Academy page 156
10 posts
Stage 2: Maintaining footing and control during movement DC: 15 d20 + dex mod [06] 10/10 (Complete) Starts here: Academy page 156
19 posts
How do you link to a specific post?
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Aug 09, 2010 9:18 pm
Hoshigaki Hiru Shunshin no Jutsu (Body Flicker Technique) A high-speed movement technique. It is described as 'appearing with the wind and disappearing like the wind.' A very basic jutsu, it appears that most shinobi above Genin-rank know it. Using chakra to activate the body, the user is able to move from one point to another with extreme speeds. This super-fast movement is almost impossible to see with the naked eye. To a normal person, it would seem as if the user has teleported. The amount of Chakra used depends on the distance and elevation between the user and the destination. Cp cost: 1 per ft Damage: N/A Requirements: Dexterity 20, Chakra control 15 Training: Stage 1: Increasing speed using chakra, chakra control check, DC: 25, 10/10 Stage 2: Maintaining footing and control during movement , dexterity check, DC: 15, 10/10 Special: When rolling initiation checks or racing, or anything that involves speed, add chk mod to the dice roll.
---------------------------------------------------
Stage 1: Increasing speed using chakra DC: 25 d20 + chakra control [46] 10/10 (Complete) Starts here: Academy page 151 Finishes here:Academy page 156
10 posts
Stage 2: Maintaining footing and control during movement DC: 15 d20 + dex mod [06] 10/10 (Complete) Starts here: Academy page 156
19 posts
How do you link to a specific post? HOW COULD YOU HIRU!!!!! I THOUGHT I WAS DONE!!!!!! burning_eyes to link to a specific post click on the sheet of paper icon next to "Posted: Day of Week, Month Day, Year Time" think. wink +50 exp, +technique~
|
 |
 |
|
|
kouri-chan_xx Vice Captain
|
|
|
|
|
|
|
|
Posted: Tue Aug 10, 2010 12:17 am
Name: Hataro Mochimi # of Posts: 4 Training: Spar (Loser) Where: -Main Island- The Academy (Pages 149-150) -------------------------------------------------------------- Name: Hataro Mochimi # of Posts: 15 Training: Push-ups (10 Success Rolls) Where: -Main Island- The Academy (Page 156-15 cool
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Aug 30, 2010 9:23 am
[b]Name[/b]: Akemi Hoshigaki [b]Amount of Posts[/b]: Just that page [b]Training[/b]: Reading about how to be a shinobi [b]Where[/b]: [url=http://www.gaiaonline.com/guilds/viewtopic.php?t=8815409&page=8]Library[/url]
( I may add a few more as the day goes by until I can raise my Int and Cha to 15 and rid myself of these negative stats.)
|
 |
 |
|
|
|
|
|
|
|
|
|
kouri-chan_xx Vice Captain
|
Posted: Mon Aug 30, 2010 9:30 am
Mastur Sage [b]Name[/b]: Akemi Hoshigaki [b]Amount of Posts[/b]: 2 [b]Training[/b]: Reading about how to be a shinobi [b]Where[/b]: [url=http://www.gaiaonline.com/guilds/viewtopic.php?t=8815409&page=8]Library[/url]
( I may add a few more as the day goes by until I can raise my Int and Cha to 15 and rid myself of these negative stats.)[/quote] [url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=19707169#264495301]http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=19707169#264495301[/url]
Might want to check that topic out... :sweat:
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Aug 30, 2010 9:34 am
kouri-chan_xx Mastur Sage [b]Name[/b]: Akemi Hoshigaki [b]Amount of Posts[/b]: 2 [b]Training[/b]: Reading about how to be a shinobi [b]Where[/b]: [url=http://www.gaiaonline.com/guilds/viewtopic.php?t=8815409&page=8]Library[/url]
( I may add a few more as the day goes by until I can raise my Int and Cha to 15 and rid myself of these negative stats.)[/quote] [url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=19707169#264495301]http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=19707169#264495301[/url]
Might want to check that topic out... :sweat:[/quote]
((YEah, I'm adding a few more to that. After seeing the other training post, which consisted of two-3 sentences and 5 checks at a time, I'm adding more.))
|
 |
 |
|
|
|
|
|
|
|
|
|
kouri-chan_xx Vice Captain
|
Posted: Mon Aug 30, 2010 9:44 am
Mastur Sage kouri-chan_xx Mastur Sage [b]Name[/b]: Akemi Hoshigaki [b]Amount of Posts[/b]: 2 [b]Training[/b]: Reading about how to be a shinobi [b]Where[/b]: [url=http://www.gaiaonline.com/guilds/viewtopic.php?t=8815409&page=8]Library[/url]
( I may add a few more as the day goes by until I can raise my Int and Cha to 15 and rid myself of these negative stats.)[/quote] [url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=19707169#264495301]http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=19707169#264495301[/url]
Might want to check that topic out... :sweat:[/quote]
((YEah, I'm adding a few more to that. After seeing the other training post, which consisted of two-3 sentences and 5 checks at a time, I'm adding more.))[/quote] Just make sure each mini post fits the 4 line criteria, and if you do that you'll get less of a literacy bonus. On the plus side, training is faster :rofl:
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Aug 30, 2010 9:47 am
Only a four line requirement ... I'm to literate for this, YAY! Easy days ahead.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Tue Aug 31, 2010 11:58 am
Ketsu Nioi (Smell of Blood)
 The Hoshigaki floods his gills and nose with chakra to boost their sensitivity. Allows the user to smell the blood of any bleeding target from great distances and allows him to know their location without having to see them. Rank: D Dice Rolls: 2 Cp cost: 10 cp to initiate,+ 1 per post to maintain Damage: none Requirements: Hoshigaki Clan, chakra control 10, ninjutsu 10. Training: Stage 1: Stimulating smell receptors in gills using chakra, chakra control check, DC: 25, 5/5 Stage 2: Identifying the location of the smell, ninjutsu check, DC: 25, 5/5 Special: *Target must be bleeding. *If bleeding target is in close vicinity (less than 30 meters), the user will know his target's exact location and movements without having to see it. *If bleeding target is far away: Add (chk mod) to awareness checks involving smell if on land in a dry environment. Add (1.2x chk mod) to awareness checks involving smell if on land in thick mist (most areas of their native Kirigakure). Add (1.5x chk mod) to awareness checks involving smell if underwater.
----------------------------------------------------
Stage 1: Stimulating smell receptors in gills using chakra. DC: 25 d20 + chakra control [42] 5/5 (Complete)
Stage 2: Identifying the location of the smell. DC: 25 d20 + Ninjutsu [35] 5/5 (Complete)
Starts here: Housing District page 44
11 posts on page 44 and 45 of the housing district.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Sep 01, 2010 12:52 pm
Suiton: Bakusui Shōha (Water Release: Exploding Water Shockwave)
 The user generates a great volume of water, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used; when used with an enormous chakra, even a dry wasteland can become a small ocean. Cp cost: 130 Dice Rolls: 4 Damage: 130 - 150 + chk mod Reflex DC: n/a Athletics DC: 15 + chk mod + 2 per 10 ranks in Ninjutsu Requirements: Water Affinity, Chakra Control 35, Ninjutsu 30, Chakra 30, Dexterity 20 Training: 4 stages Stage I: Chakra DC 20 Creating or gathering extremely large quantities of water for a technique. Stage II: Chakra Control DC 45 Launching the water into a wave. Stage III: Dexterity DC 15 Riding the wave while maintaining balance. Stage IV: Ninjutsu DC 40 Launching an attack while the wave hits. Special: Cannot be dodged due to the volume of the attack, targets must flee or get caught in the blast. Creates a water source. User can launch an attack in the same turn as he uses this technique, if the victim fails the Reflex save, his dodge rating will be 0.
----------------------------------------------------
Stage 1: Creating or gathering extremely large quantities of water for a technique. DC: 20 d20 + chakra mod [16] 10/10 (Complete)
Stage 2: Launching the water into a wave. DC: 45 d20 + chakra control [42] 10/10 (Complete)
Stage 3: Riding the wave while maintaining balance. DC: 15 d20 + dexterity mod [06] 10/10 (Complete)
Stage 4: Launching an attack while the wave hits. DC: 40 d20 + Ninjutsu [35] 10/10 (Complete)
-------------------------------------------------------------
Starts here: Shoreline page 92
58 posts
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Sep 02, 2010 9:34 am
Suirō no Jutsu (Water Prison Technique)
 A move used to trap the victim inside a virtually inescapable prison of water. The only downside to this technique is that the user must keep one arm inside the water sphere at all times in order for the victim to remain imprisoned. Cp cost: 20 + 10 per turn held Dice Rolls: 3 Damage: n/a Reflex DC: 12 + chk mod + 2 per 10 ranks in Ninjutsu Escape Artist DC: 20 + user’s chakra mod + 2 per 10 ranks in Ninjutsu. Requirements: Water Affinity, Chakra Control 26, Ninjutsu 20 Training: 3 stages Stage I: Chakra Control DC 36 Forming a water sphere. Stage II: Ninjutsu DC 30 Maintaining an object inside the sphere. Stage III: Chakra Control + Ninjutsu DC 56 Preventing the trapped object from escaping. Special: If victim is underwater, increase Reflex DC to dodge by 25%. Victim is completely immobilized until he/she can break free.
----------------------------------------------------
Stage 1: Forming a water sphere. DC: 36 d20 + Chakra Control [42] 10/10 (Complete)
Stage 2: Maintaining an object inside the sphere. DC: 30 d20 + Ninjutsu [35] 10/10 (Complete)
Stage 3: Preventing the trapped object from escaping. DC: 56 d20 + Ninjutsu [35] + Chakra Control [42] 10/10 (Complete)
-------------------------------------------------------
Starts here: Shoreline page 92
30 posts, not a single "1" to make things uselessly longer!
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Sep 24, 2010 7:21 pm
Name: Akemi Hoshigaki Amount of Posts: 6 Training: Reading about how to be a shinobi Where: Library((After viewing how others did their training, I think I finally got it in the end.))
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Sep 25, 2010 5:36 pm
Name: Hardcore sparing with Masanori Amount of Posts: 8 Training: Sparing Where:The Grove pg 98 First Post, The Grove pg 100 Last PostWin/Loss: Win
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|