Yo_Landa
I make a survival check!
EDIT: Adding in my +5 modifier is 20 :3 WHee! Success!
A friend of mind is starting a campaign and my character in there is a half-elf/half-human/half-vampire :3
Well, technically half-elf/half-vampire but since half-elves are half-elf/half-human...
I was thinking of going into Dragon Disciple and becoming half-dragon, too! Not to mention, I'll have a mother cyst, so I'll be half cyst xDDD
I've started a new campaign recently too! I am however, as has frequently been the case as of late, responsible for being the one for putting ranks, in the less glamarous non-combat skills. So away I go with completely combat incapable bard and his staggering number of skill points dropped in Perform, Diplomacy, Sense Motive, Gather Information, Bluff and a slew of Knowledges (Religion, Arcana, The Planes, Nobility, and Geography)
It dawns on me that a lot of 3.5 needs skill consolidation. Swim, Climb, and probably Jump too need to be rolled into one skill called "Athleticism", Listen and Spot DEFINITELY need to be moved into some sort of Perception package, and Im getting tired of having to max ranks in five to seven skills (Bluff, Diplomacy, Perform, Sense Motive, Intimidate, Gather Information and situationally appropriate Knowledge skills) just to be able to talk to some people.
Strangely enough, I don't want consolidation in talking so that I can be more proficient in combat. I want consolidation in talking so I can get more Knowledge skills =3
EDIT: Dunno what that is I just rolled, but I did
awesome. Shame we don't play with the pre-written diplomacy rules any more, I could have just persuaded a god with a roll that good.