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A Mechanical Soldier

Married Genius

PostPosted: Fri Feb 07, 2014 10:01 pm


shut up hamlet

A few problems with your judgement still. I don't mind nerfing my skills in order to be fair, but I do mind assumptions of what my character can and can't do without a chance given to explain how it would be plausible. Being denied on spot on a relatively tame skill kinda ruffles me feathers and even more so when assumptions are made without me defending the 'how' part. I understand the 'norm' but I think outside the box in most cases, such as this. Earth is not necessarily needed, I have wind, do I not? I have infuse as well (which I forgot about) and the ability to further apply wind elemental properties to said weapon such as creating a vortex around the chain of the weapon with the previously mentioned skill as the base. This will in turn lead to a wind spiral to occur around the ball, buried into the earth obviously with a weighted skill, and have said wind act as a drill to easily pull up and out of the ground. As for debris for myself, again, wind is the answer for I can funnel it away or even coil the chain around with wind gusts flairing off said chain to 'direct' debris. Inaccurate, but good for shock/awe AOE.

Another is, would a simple weighten skill actually be denied? In theory it is like Empower, but it's meant for a plethora of many skills that were to come which require an increased weight. It swings slower and is worse than empower as its higher rank, doesn't exploud or swing at a normal speed. I cannot see the close relevance of the two.

Sorry for rant, but I wish to state a few things upon the defense of my skills/plans.
PostPosted: Fri Feb 07, 2014 11:23 pm


Kagawa Fenris
shut up hamlet

A few problems with your judgement still. I don't mind nerfing my skills in order to be fair, but I do mind assumptions of what my character can and can't do without a chance given to explain how it would be plausible. Being denied on spot on a relatively tame skill kinda ruffles me feathers and even more so when assumptions are made without me defending the 'how' part. I understand the 'norm' but I think outside the box in most cases, such as this. Earth is not necessarily needed, I have wind, do I not? I have infuse as well (which I forgot about) and the ability to further apply wind elemental properties to said weapon such as creating a vortex around the chain of the weapon with the previously mentioned skill as the base. This will in turn lead to a wind spiral to occur around the ball, buried into the earth obviously with a weighted skill, and have said wind act as a drill to easily pull up and out of the ground. As for debris for myself, again, wind is the answer for I can funnel it away or even coil the chain around with wind gusts flairing off said chain to 'direct' debris. Inaccurate, but good for shock/awe AOE.

Another is, would a simple weighten skill actually be denied? In theory it is like Empower, but it's meant for a plethora of many skills that were to come which require an increased weight. It swings slower and is worse than empower as its higher rank, doesn't exploud or swing at a normal speed. I cannot see the close relevance of the two.

Sorry for rant, but I wish to state a few things upon the defense of my skills/plans.
Yes, in theory your weightened skill is denied.
At most swords are lengthened by an inch and their sharpness is determined by present skills or the weapon. You want to weight an already heavy object that can have its metals changed out for better/heavy ones? You weight that ball and hit someone with it, it can go through them. You rely on your strength and/or the metal properties. So yes, that skill is denied.

As for you concept of a 'drill', it takes A rank to have the effect of a car impacting someone or something, you'd need that much energy to 'dig' into the earth. If you are wanting to spend that amount of energy and then more for the pull out, go ahead and set up the skill.

I mentioned Empower because not only can you use these skills, but they also stack with your class and style...which can make them over the top. I can't be like, yeah man have this skill and then two weeks later you weight your ball, empower it while it is infused and then bam it is like a wrecking ball came through. You can think outside the box, but in moderation. You have plenty of skills and weapon styles as a WM, they can be combo'd and an awe inspiring move can happen. I also said you are more than welcome to come up with another skill, but you will not get a weighted one. You want to think outside the box? You can make a custom ball and chain weapon. There are plenty of other options.

U SO MAD BRO


A Mechanical Soldier

Married Genius

PostPosted: Sat Feb 08, 2014 9:49 am


shut up hamlet
Kagawa Fenris
shut up hamlet

A few problems with your judgement still. I don't mind nerfing my skills in order to be fair, but I do mind assumptions of what my character can and can't do without a chance given to explain how it would be plausible. Being denied on spot on a relatively tame skill kinda ruffles me feathers and even more so when assumptions are made without me defending the 'how' part. I understand the 'norm' but I think outside the box in most cases, such as this. Earth is not necessarily needed, I have wind, do I not? I have infuse as well (which I forgot about) and the ability to further apply wind elemental properties to said weapon such as creating a vortex around the chain of the weapon with the previously mentioned skill as the base. This will in turn lead to a wind spiral to occur around the ball, buried into the earth obviously with a weighted skill, and have said wind act as a drill to easily pull up and out of the ground. As for debris for myself, again, wind is the answer for I can funnel it away or even coil the chain around with wind gusts flairing off said chain to 'direct' debris. Inaccurate, but good for shock/awe AOE.

Another is, would a simple weighten skill actually be denied? In theory it is like Empower, but it's meant for a plethora of many skills that were to come which require an increased weight. It swings slower and is worse than empower as its higher rank, doesn't exploud or swing at a normal speed. I cannot see the close relevance of the two.

Sorry for rant, but I wish to state a few things upon the defense of my skills/plans.
Yes, in theory your weightened skill is denied.
At most swords are lengthened by an inch and their sharpness is determined by present skills or the weapon. You want to weight an already heavy object that can have its metals changed out for better/heavy ones? You weight that ball and hit someone with it, it can go through them. You rely on your strength and/or the metal properties. So yes, that skill is denied.

As for you concept of a 'drill', it takes A rank to have the effect of a car impacting someone or something, you'd need that much energy to 'dig' into the earth. If you are wanting to spend that amount of energy and then more for the pull out, go ahead and set up the skill.

I mentioned Empower because not only can you use these skills, but they also stack with your class and style...which can make them over the top. I can't be like, yeah man have this skill and then two weeks later you weight your ball, empower it while it is infused and then bam it is like a wrecking ball came through. You can think outside the box, but in moderation. You have plenty of skills and weapon styles as a WM, they can be combo'd and an awe inspiring move can happen. I also said you are more than welcome to come up with another skill, but you will not get a weighted one. You want to think outside the box? You can make a custom ball and chain weapon. There are plenty of other options.


Since I don't want to prolong this into a potential argument, I'll let my stubborness show in a more direct way.

1.) Why is a Weighting skill denied?

2.) Why don't you just tell me that reason in the first place. . . ? I already stated I am willing to nerf for the greater good of everyone else. That would have avoided my rant in the first place.

3.) Simple solution, I can limit it to where it -can't- be empowered as it is already 'empowered' with condensed energy to weight it. I already have it so it can't be used with featherweight and mentioned I was willing to rid the str. bonus.

4.) Sorry but I'm not budging on getting this skill through no matter how nerfed it gets. I need it for my next skill and the one following that. Nothing else can substitute a weight increase. I'm not looking for power, I'm just trying to get the skill set that makes Gogo unique.
PostPosted: Sat Feb 08, 2014 10:18 am


Kagawa Fenris


Since I don't want to prolong this into a potential argument, I'll let my stubborness show in a more direct way.

1.) Why is a Weighting skill denied?

2.) Why don't you just tell me that reason in the first place. . . ? I already stated I am willing to nerf for the greater good of everyone else. That would have avoided my rant in the first place.

3.) Simple solution, I can limit it to where it -can't- be empowered as it is already 'empowered' with condensed energy to weight it. I already have it so it can't be used with featherweight and mentioned I was willing to rid the str. bonus.

4.) Sorry but I'm not budging on getting this skill through no matter how nerfed it gets. I need it for my next skill and the one following that. Nothing else can substitute a weight increase. I'm not looking for power, I'm just trying to get the skill set that makes Gogo unique.
Okay, say you get your weighted skill through, guess what? Then other people will want the same idea. You want to weight a greatsword...swing it faster and have it hit harder. A berserker wants weighted handwraps, making their strikes twice as deadly and boosts their h2h and class skills.
Do you not understand how OP a skill that weights your weapon is?

Quote:
"This skill is simple in nature and proves to be quite the deathblow once in full motion, no pun intended. By focusing energy for a moment into the iron ball of the weapon, condensed energy is built up and practically doubles the weapon's weight."


Quote:
Try to refrain from one hit wonders.


The answer is no. Plain and simple. No.

Look you are gonna have to come up with something else. I have told you three times now that it is denied and I have given you reasons for such.

You can rant all day and night, the answer is STILL no. I would not allow anyone else to have a skill like that and you are no exception to it.

Quote:
We wont just accept everything because it sounds cool.


So you can take your weighted skill, and apply for it as a custom in the custom weapons. As it would be you changing the properties of the weapon.

Not only that, but DOUBLING the weight of an ALREADY heavy weapon would be a huge strain on anyone's body.

U SO MAD BRO


A Mechanical Soldier

Married Genius

PostPosted: Sat Feb 08, 2014 1:12 pm


User Image
User Image


Now that wasn't very nice. Here I am just trying to get a straight answer and telling you that your response was rather bad to me. But deleting my post, come on girl, just trying to be civil here. My post still stands, just in picture now.
PostPosted: Sat Feb 08, 2014 1:19 pm


Kagawa Fenris
User Image
User Image


Now that wasn't very nice. Here I am just trying to get a straight answer and telling you that your response was rather bad to me. But deleting my post, come on girl, just trying to be civil here. My post still stands, just in picture now.


And your patronizing trollfodder is uncalled for and doing nothing but cluttering up the thread. If you have a problem, pm me. So either drop it, or I will strike you.

U SO MAD BRO


A Mechanical Soldier

Married Genius

PostPosted: Sat Feb 08, 2014 1:27 pm


shut up hamlet
Kagawa Fenris
User Image
User Image


Now that wasn't very nice. Here I am just trying to get a straight answer and telling you that your response was rather bad to me. But deleting my post, come on girl, just trying to be civil here. My post still stands, just in picture now.


And your patronizing trollfodder is uncalled for and doing nothing but cluttering up the thread. If you have a problem, pm me. So either drop it, or I will strike you.


I wouldn't call it trolling, I posted the images so the original text would be shown. I just want an answer to the questions I have and from a previous announcement awhile ago I can't go and bug Hiro since he trusts his VC's opinions so I'm respecting that. Thing is, I haven't got a straight answer yet and it's you're dancing around my questions. If I get a strike for trying to get an answer, so be it, I just want answers. Now I have another question, why did you delete the post and for what reason? I'm not mad but I kinda find it odd that you would do that and peaks my curiosity. But please, could I get an answer to my previously mentioned question in the screen shot? Also, if you wish for me to stop, just ask and I will but I rather not bug the captain on a minuscule thing that can be done with a simple sentence on a question that confuses me and I would like to remedy this confusion.
PostPosted: Sat Feb 08, 2014 1:30 pm


Kagawa Fenris
shut up hamlet

That is quite enough. You have gotten your point across now you need to pms and handle this like adults. So please stop putting this in a custom thread where none of this needs to go. So with all do respect shut the ******** up and take it to pms. Both of you.

Great Lord Wulvengar

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Great Lord Wulvengar

Enduring Prophet

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PostPosted: Sat Feb 08, 2014 1:33 pm


That is quite enough. You have gotten your point across now you need to pms and handle this like adults. So please stop putting this in a custom thread where none of this needs to go. So with all do respect shut the ******** up and take it to pms. Both of you.
PostPosted: Sat Feb 08, 2014 3:37 pm


Username: raziel
RPC name: greed
Is it a Free skill?: nope
Type of skill: inner storm style skill

Skill name: Magnetic Destruction
Rank: A
If it uses ammo how much:
Limits: (Are there any limits. I.E. only certain classes, need a certain rank, Etc.)
Skill description: In order for this skill to be used, the item in question must be magnetized. This skill is commonly used against swords and guns, but may not be used against a machine's main body. Basically, the user will magnetize a weapon such as a gun or sword, and he will break the sword in half, dissassemble the gun's parts, etc. The destruction is limited only by the user's imagination.

Sample: (lets see you use it.)

Skill name: Kill the lights
Rank: C
If it uses ammo how much:
Limits:
Skill description: Useful when entering an area where you wish to remain unseen. By overloading every single electrical generator, lightbulb, fuses, etc. in the area to a critical point, you can cause a buildingwide blackout. Even if the area has a backup power source, it will be overloaded as well. Obviously if a place is lit by a torch or non electrical means, this skill is useless.

b]Skill name: Lightning transmission
Rank: B
If it uses ammo how much:
Limits: can only be used outside of combat, the user must have been to the location they are being transported to
Skill description: To start this skill, the user will raise both arms high to the sky. Then suddenly, a gigantic bolt of lightning energy will arc from the sky, completely engulfing the caster and making them dissapear. They will later re appear in the area they wished to travel to in another large bolt of lightning.

Sample: (lets see you use it.)

Daddy Raz


KnightsRoyal

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PostPosted: Sun Feb 09, 2014 11:41 pm


razieltheprince
Username: raziel
RPC name: greed
Is it a Free skill?: nope
Type of skill: inner storm style skill

Skill name: Magnetic Destruction
Rank: A
If it uses ammo how much:
Limits: (Are there any limits. I.E. only certain classes, need a certain rank, Etc.)
Skill description: In order for this skill to be used, the item in question must be magnetized. This skill is commonly used against swords and guns, but may not be used against a machine's main body. Basically, the user will magnetize a weapon such as a gun or sword, and he will break the sword in half, dissassemble the gun's parts, etc. The destruction is limited only by the user's imagination.

Sample: (lets see you use it.)

Skill name: Kill the lights
Rank: C
If it uses ammo how much:
Limits:
Skill description: Useful when entering an area where you wish to remain unseen. By overloading every single electrical generator, lightbulb, fuses, etc. in the area to a critical point, you can cause a buildingwide blackout. Even if the area has a backup power source, it will be overloaded as well. Obviously if a place is lit by a torch or non electrical means, this skill is useless.

b]Skill name: Lightning transmission
Rank: B
If it uses ammo how much:
Limits: can only be used outside of combat, the user must have been to the location they are being transported to
Skill description: To start this skill, the user will raise both arms high to the sky. Then suddenly, a gigantic bolt of lightning energy will arc from the sky, completely engulfing the caster and making them dissapear. They will later re appear in the area they wished to travel to in another large bolt of lightning.

Sample: (lets see you use it.)


Magnetic Destruction: Hm... I like how the skill is being used, but I also want to see at least some limits. Like, how close does the user need to be in order for this skill to function, along with that, we need to know what rank of weapons would be affected with the disassemble. One more thing, Breaking a sword seems a bit too intense, I wouldn't mind having the weapon being forced to bend against it's will, but breaking it? I think it'd be a tad bit unfair.

Kill The Lights sad Edit) This is approved.

Lightning Transmission: Hm... this reminds me of the Dimension Door technique, aside it using lightning instead of magic. I'm going to have to say this needs to be a rank higher, and can only be used to travel to places you have BEEN to ONLY.
PostPosted: Sun Feb 09, 2014 11:46 pm


Kagawa Fenris
shut up hamlet
Kagawa Fenris
User Image
User Image


Now that wasn't very nice. Here I am just trying to get a straight answer and telling you that your response was rather bad to me. But deleting my post, come on girl, just trying to be civil here. My post still stands, just in picture now.


And your patronizing trollfodder is uncalled for and doing nothing but cluttering up the thread. If you have a problem, pm me. So either drop it, or I will strike you.


I wouldn't call it trolling, I posted the images so the original text would be shown. I just want an answer to the questions I have and from a previous announcement awhile ago I can't go and bug Hiro since he trusts his VC's opinions so I'm respecting that. Thing is, I haven't got a straight answer yet and it's you're dancing around my questions. If I get a strike for trying to get an answer, so be it, I just want answers. Now I have another question, why did you delete the post and for what reason? I'm not mad but I kinda find it odd that you would do that and peaks my curiosity. But please, could I get an answer to my previously mentioned question in the screen shot? Also, if you wish for me to stop, just ask and I will but I rather not bug the captain on a minuscule thing that can be done with a simple sentence on a question that confuses me and I would like to remedy this confusion.


After you make the changes that Ham suggested, this is approved.
Sorry for your bad experience. This wasn't brought to my attention, so I'm just finding out about this.

Hiro the Herp

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Daddy Raz

PostPosted: Wed Feb 12, 2014 10:19 am


KnightsRoyal
razieltheprince
Username: raziel
RPC name: greed
Is it a Free skill?: nope
Type of skill: inner storm style skill

Skill name: Magnetic Destruction
Rank: A rank at base, but is raised in energy for anything above A rank.
If it uses ammo how much:
Limits: May not be used on custom weapons.
Skill description: In order for this skill to be used, the item in question must be magnetized. This skill is commonly used against swords and guns, but may not be used against a machine's main body. Basically, the user will magnetize a weapon such as a gun or sword, and he will break the sword in half, dissassemble the gun's parts, etc. The destruction is limited only by the user's imagination. The skill costs A ranked magic for anything A ranked and under... but weapons Made out of S ranked material and above cost their rank in energy. Can not be used on custom weapons.

Sample: (lets see you use it.)

Skill name: Kill the lights
Rank: C
If it uses ammo how much:
Limits:
Skill description: Useful when entering an area where you wish to remain unseen. By overloading every single electrical generator, lightbulb, fuses, etc. in the area to a critical point, you can cause a buildingwide blackout. Even if the area has a backup power source, it will be overloaded as well. Obviously if a place is lit by a torch or non electrical means, this skill is useless.

b]Skill name: Lightning transmission
Rank: a
If it uses ammo how much:
Limits: can only be used outside of combat, the user must have been to the location they are teleporting to.
Skill description: To start this skill, the user will raise both arms high to the sky. Then suddenly, a gigantic bolt of lightning energy will arc from the sky, completely engulfing the caster and making them dissapear. They will later re appear in the area they wished to travel to in another large bolt of lightning.

Sample: (lets see you use it.)


Magnetic Destruction: Hm... I like how the skill is being used, but I also want to see at least some limits. Like, how close does the user need to be in order for this skill to function, along with that, we need to know what rank of weapons would be affected with the disassemble. One more thing, Breaking a sword seems a bit too intense, I wouldn't mind having the weapon being forced to bend against it's will, but breaking it? I think it'd be a tad bit unfair.

Kill The Lights sad Edit) This is approved.

Lightning Transmission: Hm... this reminds me of the Dimension Door technique, aside it using lightning instead of magic. I'm going to have to say this needs to be a rank higher, and can only be used to travel to places you have BEEN to ONLY.

Kill the lights: Thanks!
Lightning transmition: Edited in your fixes.
magnetic destruction: For this skill, me and wulf had talked about energy based on rank of the metal/weapon. A rank would be the minimum amount of energy for weapons made out of ALL materials A ranked and lower. And then anything above A rank would cost it's corresponding rank in energy. And obviously I wouldn't be able to break custom weapons, i'll edit that in too. Because people tend to put work into their custom weapons. does this work for you? if not, i'll just scrap it.
PostPosted: Wed Feb 12, 2014 10:24 am


razieltheprince
KnightsRoyal
razieltheprince
Username: raziel
RPC name: greed
Is it a Free skill?: nope
Type of skill: inner storm style skill

Skill name: Magnetic Destruction
Rank: A
If it uses ammo how much:
Limits: (Are there any limits. I.E. only certain classes, need a certain rank, Etc.)
Skill description: In order for this skill to be used, the item in question must be magnetized. This skill is commonly used against swords and guns, but may not be used against a machine's main body. Basically, the user will magnetize a weapon such as a gun or sword, and he will break the sword in half, dissassemble the gun's parts, etc. The destruction is limited only by the user's imagination. The skill costs A ranked magic for anything A ranked and under... but weapons Made out of S ranked material and above cost their rank in energy. Can not be used on custom weapons.

Sample: (lets see you use it.)

Skill name: Kill the lights
Rank: C
If it uses ammo how much:
Limits:
Skill description: Useful when entering an area where you wish to remain unseen. By overloading every single electrical generator, lightbulb, fuses, etc. in the area to a critical point, you can cause a buildingwide blackout. Even if the area has a backup power source, it will be overloaded as well. Obviously if a place is lit by a torch or non electrical means, this skill is useless.

b]Skill name: Lightning transmission
Rank: a
If it uses ammo how much:
Limits: can only be used outside of combat, the user must have been to the location they are teleporting to.
Skill description: To start this skill, the user will raise both arms high to the sky. Then suddenly, a gigantic bolt of lightning energy will arc from the sky, completely engulfing the caster and making them dissapear. They will later re appear in the area they wished to travel to in another large bolt of lightning.

Sample: (lets see you use it.)


Magnetic Destruction: Hm... I like how the skill is being used, but I also want to see at least some limits. Like, how close does the user need to be in order for this skill to function, along with that, we need to know what rank of weapons would be affected with the disassemble. One more thing, Breaking a sword seems a bit too intense, I wouldn't mind having the weapon being forced to bend against it's will, but breaking it? I think it'd be a tad bit unfair.

Kill The Lights sad Edit) This is approved.

Lightning Transmission: Hm... this reminds me of the Dimension Door technique, aside it using lightning instead of magic. I'm going to have to say this needs to be a rank higher, and can only be used to travel to places you have BEEN to ONLY.

Kill the lights: Thanks!
Lightning transmition: Edited in your fixes.
magnetic destruction: For this skill, me and wulf had talked about energy based on rank of the metal/weapon. A rank would be the minimum amount of energy for weapons made out of ALL materials A ranked and lower. And then anything above A rank would cost it's corresponding rank in energy. And obviously I wouldn't be able to break custom weapons, i'll edit that in too. Because people tend to put work into their custom weapons. does this work for you? if not, i'll just scrap it.


No problem.
Thanks.
And Wulf told me you and him were talking about it so once you put in your edits as well, it's approved man. ^^

KnightsRoyal

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