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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

Tags: Role Play, Fantasy, Dungeon, Adventure, System 

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Polkana rolled 1 6-sided dice: 2 Total: 2 (1-6)

Polkana

PostPosted: Mon Aug 06, 2007 12:38 pm


((The Gargant attacks the Lich. Dice for attack))
PostPosted: Mon Aug 06, 2007 1:33 pm


I'd re-read the description on Mana Block before I became too confident in my master plan, Gonzu. mrgreen

Grand_Commander13


Gonzu the Immaculate

PostPosted: Mon Aug 06, 2007 3:18 pm


((Curse you Stun effect!!! You vex me at every turn. I guess I'll just heal Ronin. The damn anti-magic wisps will block most of my Fireball.))
PostPosted: Mon Aug 06, 2007 3:31 pm


((So if I'm getting this right. Team up adds all the attacks together so everyone get's a super high attack. Unless those Wisp thingies count as monsters? They don't appear to have stats. Just seem to be counters.

Anyway. 7(Ronin) + 8(Bigfoot) + 0(Gonzu) + 2(Kitai) + 3(Gargant) = 20 combined attack. So as long as those wisps aren't monsters each of us will do at least 12 damage to the Lich. More depending on the combat dice. As there are five of us, that would be a minimum of 60 damage. Which would slaughter the Lich.

This is all on the assumption that those Wisps are not counted as enemies. I am assuming this due to the fact that the wisps do not have life, attack, defense, abilities, or really any of the other things that make monsters.

If they are monsters, and I really need you to tell me GC, then I this will mean that I should cast Fireball. Which will force all of the Wisps to sacrifice themselves to block most of it's damage. which will mean that the Lich would be the only enemy by the time we all attack and we would get to Team up.))

Gonzu the Immaculate


Grand_Commander13

PostPosted: Mon Aug 06, 2007 6:56 pm


They aren't monsters. But you can't join the team up because you have zero attack and zero combat.
PostPosted: Mon Aug 06, 2007 9:51 pm


Ah well, I guess my shin kick of death will have to wait. If I am doing the math right (which by all odds I am not) then the combat dice should more than account for the extra damage needed to finish off the Lich. Wow, this round was amazingly damage heavy. The Lich did a huge amount of damage, and my allies returned in kind. I was relegated to the lowly rank of healer. Oh the shame! What kind of Nuke am I! When three lowly anti-magic wisps are enough to reduce me to white magic!

Gonzu the Immaculate


The Lone Ronin

PostPosted: Mon Aug 06, 2007 10:08 pm


((it's ok gonzu, your healing helps all of us in the long run))
PostPosted: Tue Aug 07, 2007 9:04 am


((Sigh, looks like I'm got to wait this one out.))

random mistakes


The Lone Ronin

PostPosted: Tue Aug 07, 2007 9:10 am


((not really. we all just started and you were there with us when the lich attacked.. so wouldn't you be able to fight since it just began?))
random mistakes rolled 1 6-sided dice: 5 Total: 5 (1-6)
PostPosted: Tue Aug 07, 2007 10:54 am


((Works for me!))

Bellamin broke from his hesitation.

"The Chosen? What?"

But seeing that it flung a fireball at Ronin, he quickly snapped into action. He made an upward slashing motion with his sword as he rushed towards the Lich, and with all his strength, he brought in down on the undead caster. Just as his slightly incorporeal companion joined in attacking. As Bellamin winded up for another blow, the whisp flew over to Ronin, sending a much weaker healing spell towards him

((Summon, attack Lich, smash, dice for attack))

((Attack lich, heal Ronin))

((If he survives for more than 4 rounds, we're dead))

((Oh well, alteast you make a better support then me! I'm always reduced to a 'third tire' due to my balance. Oh the irony.))

random mistakes


Gonzu the Immaculate

PostPosted: Tue Aug 07, 2007 11:59 am


((I may be more effective magic-wise this turn, but you are actually capable of attacking! Which means you are going to get the massive Team Up attack bonus and deal insane damage.))
PostPosted: Tue Aug 07, 2007 3:10 pm


Gonzu the Immaculate
((I may be more effective magic-wise this turn, but you are actually capable of attacking! Which means you are going to get the massive Team Up attack bonus and deal insane damage.))

(I thought Commander said we couldn't do a team-up attack...?)

Bigfoot9000


The Lone Ronin

PostPosted: Tue Aug 07, 2007 7:34 pm


((well it doesnt really have to be a "team-up" does it. it could be that all of us just attack him with our own strenght and abilities and deal a massive amount of damage.... wouldn't that work?))
PostPosted: Tue Aug 07, 2007 9:25 pm


((GC said that Gonzu couldn't do a team up attack. Because he's a pansy with no attack or combat dice. Those that don't rely entirely on magic get to team up on the Lich.))

Polkana


Grand_Commander13

PostPosted: Tue Aug 07, 2007 9:37 pm


Hmmmmm... I knew I should have given him a meat shield or two.

Even without the Gargant, you get up to a 26 Attack distributed over 5 attacks. Against a defense of 8, you get +18 damage to your attacks each, for 90 damage before any kind of bonuses. So... Yeah, I'll spare you all the cost of your AP and MP, except for Bellamin and Gonzu who healed their delightful meatshield Ronin.

Lich ---> burning_eyes

Bellamin: 15/20 Life, 3 AP, 2 MP.
Ronin: 16/35 Life, 5 AP, 6 MP.
Gonzu: 15/15 Life, 6 AP, 4 MP.
Kitai: 20/20 Life, 4 AP, 4 MP.
Bigfoot: 30/30 Life, 1 AP, 1 MP.

Party pool: 6 AP, 6 MP.

The lich disintegrates, disappearing into thin air. Left in this room are three spells: Greater Mana Shield, Twin Blast, and the Summon Anti-Magic Wisps spell cast for the Lich at the beginning of the battle.
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