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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

Tags: Role Play, Fantasy, Dungeon, Adventure, System 

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Master of Gladiators

PostPosted: Mon Oct 29, 2007 8:42 pm


Tryani
When shield bash says it deals one point of damage for every point in defense does it include the combat dice as well if they are used in defense for that round?
No. The damage is based strictly on your current Defense Score. Defense Dice are calculated separately, for damage reduction purposes only. However, the damage done is considered special, which bypasses regular defense, making it more effective.
PostPosted: Sun Nov 04, 2007 1:41 pm


are pets also covered by the PC's 50% chance of stunning? Or are they considered a normal monster and therefore stunned 100% of the time?

-A M P-


FARGORE
Captain

PostPosted: Sun Nov 04, 2007 3:18 pm


A pet is basically another character (they get MP, AP and can use actions, spells, items ext). So the base chance of stunning it is 50%
PostPosted: Mon Nov 05, 2007 4:44 pm


How long do we have to wait to continue if a member of the party doesn't post in the Dungeon thread? And what if it's the party leader?

Wedry


-A M P-

PostPosted: Mon Nov 05, 2007 8:07 pm


If you cast any of the "mana sheild" spells, do there effects last untill the end of the encounter or the end of the dungeon?
PostPosted: Mon Nov 05, 2007 8:18 pm


Does anti-magic wisps carry on to the next encounter?
&
Because people like me, Nukunuku, and Gerbo have been through a dungeon before you changed the CP gain. Does that mean we get an extra CP?

random mistakes


-A M P-

PostPosted: Mon Nov 05, 2007 10:08 pm


Yes! Do we all that have completed dungeons previous to the CP bump get retroactive points for those? Should we leave that up to a vote?
PostPosted: Mon Nov 05, 2007 10:15 pm


I think that we should get one, because this CP bump is also affecting the dungeons currently done too. And also, mine was pretty tough. I think in the end, it was me, and The Shadow left from the boss fight.

random mistakes


Wedry

PostPosted: Tue Nov 06, 2007 5:25 pm


I vote... put it to a vote. Personally I believe the members who helped start the guild should be rewarded retroactively, for services rendered. Especially the ones who are STILL active...
PostPosted: Tue Nov 06, 2007 5:47 pm


Jordan Windsfury
I vote... put it to a vote. Personally I believe the members who helped start the guild should be rewarded retroactively, for services rendered. Especially the ones who are STILL active...


Including the ones that are reactive?

-A M P-


Wedry

PostPosted: Tue Nov 06, 2007 5:58 pm


-A M P-
Jordan Windsfury
I vote... put it to a vote. Personally I believe the members who helped start the guild should be rewarded retroactively, for services rendered. Especially the ones who are STILL active...


Including the ones that are reactive?
I'm not suggesting that we penalize the members that are not currently active. It would be a retroactive reward across the board. The only ones who would TRULY benefit are the ones who come back to play... mrgreen
PostPosted: Tue Nov 06, 2007 7:07 pm


FARGORE
A pet is basically another character (they get MP, AP and can use actions, spells, items ext). So the base chance of stunning it is 50%

I apologize but this decision of mine has been repealed. After talking it over with GC we have decided that pets are stunned 100% of the time but we are going to allow them to get the “Stun Defense” ability two times (a normal character can only have it once). That ability will become available soon by the way.

FARGORE
Captain


FARGORE
Captain

PostPosted: Tue Nov 06, 2007 7:14 pm


We have decided to give characters 1 CP for every dungeon they have completed in the past. But so that we don’t have to go back and modify inactive players you simply have to PM a DM saying how many and what quests you have completed and they will give you your points.
And the tournament remains the same (Same CP gain as always).
PostPosted: Wed Nov 07, 2007 1:49 pm


So.... about this whole "organizations" business....

Are those completed and ready for implementation, or are they still technically in the works?

If they are completed then how do we go abouts joined said organization?


And also... i see those b*****d a** black dragons have there own "special" organization... how about the "The Order of Magic Preservation" getting put on the list?

-A M P-


FARGORE
Captain

PostPosted: Wed Nov 07, 2007 7:46 pm


-A M P-
So.... about this whole "organizations" business....

Are those completed and ready for implementation, or are they still technically in the works?

If they are completed then how do we go abouts joined said organization?


And also... i see those b*****d a** black dragons have there own "special" organization... how about the "The Order of Magic Preservation" getting put on the list?

The organizations are still in the works although I think they are close to completion. The biggist thing is that they will actually introduce two new aspects. Not only will characters be able to join and do special quests for their organizations, but they will also be able to make their own items, actions, spells ext with them. Currently all the DMs are working to make this all happen but given how complicated it is, it’s taking a little while. I hope that I can use the four day weekend I get this week to finish it up and get it posted.

And I will consider the "The Order of Magic Preservation" being added.
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