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Hiei_no_miko rolled 1 20-sided dice: 3 Total: 3 (1-20)

Hiei_no_miko

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PostPosted: Sun May 28, 2006 8:20 pm


Talibah sees that the raider leader is down and seemingly out so she turns to the nearest human raider and takes aim, hoping that for once her arrow will be true. Alas, again her arrow flies past her target and leaves Talibah considering a melee weapon in it's stead.

3+ 4mod= 6 MISS
PostPosted: Mon May 29, 2006 12:24 am


(Will save - DC is 17)

Navon sighs at this attack - obviously the ill planned work of madmen judging by the fact that it did little other than cause death and is already being pushed back. Certainly these goblins might have their reasons, it might even be a matter of survival for them, but that was no excuse for their unlawful - and untidy - behavior.

Thinking for a moment he calls into mind the one spell at his disposal that could, potentially, take the largest number of goblins out of the fight. Moving closer and attempting to angle himself so as to hit as many as possible Navon casts "Color Spray" at his opponents, hoping to knock them out, blind them, or at least stun them a bit.

JaccoNamori

BloodOnWhitePetals rolled 8 20-sided dice: 2, 4, 5, 4, 2, 2, 14, 12 Total: 45 (8-160)

BloodOnWhitePetals
Crew

PostPosted: Tue May 30, 2006 11:46 am


Will saves for 6 goblins at -1. Then saves for 2 human raiders at +1.

A cone of brilliant color bursts forth from Navon's hand, sending 8 opponents to the ground.
BloodOnWhitePetals rolled 3 4-sided dice: 3, 3, 3 Total: 9 (3-12)
PostPosted: Tue May 30, 2006 11:50 am


Navon's spell knocks his opponents unconsious for 6 rounds.
They are then stunned and blind for 3 rounds.
After that they will be stunned for 1 round.

BloodOnWhitePetals
Crew

BloodOnWhitePetals rolled 3 20-sided dice: 13, 5, 3 Total: 21 (3-60)

BloodOnWhitePetals
Crew

PostPosted: Tue May 30, 2006 11:58 am


These are human raider attack rolls

A human raider attacks Brendon 13 + 2 = 15 miss
A human raider returns Ahirman's attack 5 + 2 = 7 miss
A human raider swings Brendon 3 + 4 = 7 miss
BloodOnWhitePetals rolled 4 20-sided dice: 16, 2, 2, 1 Total: 21 (4-80)
PostPosted: Tue May 30, 2006 12:02 pm


Goblin attack rolls.

Goblin attacks Brendon with short sword. 16 + 2 mod = 18 miss
Goblin attacks Nizam with short bow. 2 + 3 mod = 5 miss
Goblin attacks Dorak with shortsword 2 + 2 mod = 4 miss
Goblin attacks Ahirman with short sword. 1 + 2 mod = 3 miss

BloodOnWhitePetals
Crew


BloodOnWhitePetals
Crew

PostPosted: Tue May 30, 2006 12:19 pm


Initiative:
Nizam - 23
Ahirman - 17
Town Guard and townsfolk - 15
Brendon Heat - 13
Raiders - 10
Guard Captain - 10
Navon - 8
Talibah - 8
Dimitri - 6
Goblins - 6
Raider Leader - 6
Dorak - 6
Byerek - 5

Action Summary:
Nizam fires another arrow as he moves into town, hitting a goblin archer for 3 damage. He sees that a dwarf has also run into the group of archers at the gate.
Ahirman, ignoring a goblin, clobbers the nearest human raider for 5 damage.
The Town Guard and townsfolk are still fighting the raiders and goblins near the gate, in fact the entire battle is moving in that direction.
Brendon Heat follows a goblin toward Dimitri, catching it and stabbing viciously, dealing 6 damage. The goblin falls dead.
The Raiders, seeing their leader fall, begin to fight more desperatly, but apparently many are making thier way toward the gate.
The Guard Leader continues shouting orders. He kills another human raider while making his way toward the gate with the rest of his men.
A cone of brilliant color bursts forth from Navon's hand, sending 8 opponents to the ground unconsious.
Talibah fires a third arrow into the fray, missing her target again.
Dimitri brings his quarterstaff down on the dying raider leader's head with a crack and a squishy sound, finishing him off.
The Goblins are being routed by the Town Guard and townsfolk. Dorak is managing to get the archer's attention, and the hail of arrows lessens.
Dorak swings again at one of the goblin archers, missing.
Byerek casts Kelgore's Fire Bolt at a raider dealing 4 damage.

Current situation:
Back in the town, the rain and the townfolk appear to be finally winning the battle against the blaze, but at great cost. There is an audible hiss from the constant downpour upon the cinders of the buildings. Even the standing buildings are charred and smoking, a red glow and smokey haze is still glowing throughout the area. The lightning and thunder have apparently ceased, but the downpour of rain continues unheeding and strong, cold winds whistle in from the north.

The townsfolk and guards near the gate are spreading out and taking care of the few goblins left fighting, and the scene of carnage around you is grim reminder of how dangerous goblins can actually be. A good number of the guards are dead or wounded as are a good number of the townsfolk who came in to the fray. The few clerics who work in the town are going to be busy for some time. Goblin bodies are everywhere, but a great many more of the goblins and human raiders are turning to try to escape into the woods, leading them directly into Dorak and Nizam.


The few creatures I rolled attacks for are not running away this turn. Nizam, Dorak, Ahirman and Brendon will each get an attack of opportunity on a nearby fleeing goblin in addition to their normal turn.
The goblins' AC's are 13.
The raiders' AC's are 15.
The leader is dead.
 
Trapped Master rolled 1 20-sided dice: 12 Total: 12 (1-20)
PostPosted: Tue May 30, 2006 1:25 pm


Byerek took aim at another human raider, casting the same spell as before. He grabbed another pinch of ash, repeating the incantation.
"Mystra guide my hand..."

12+4=16 HIT

(same spell as before, dc 14 for half damage.)

Trapped Master

Trapped Master rolled 2 6-sided dice: 6, 4 Total: 10 (2-12)

Trapped Master

PostPosted: Tue May 30, 2006 1:26 pm


Byerek's hit the human raider dead on with his spell, causing suggnificant damage.
"Let your body go limp and your soul leave your body to whatever hells you worship..." he whispered

10 damage
PostPosted: Tue May 30, 2006 2:39 pm


(DC is 17, again)

Navon smiles, just slightly, at the effectiveness of his last spell against these weak opponents. Thinking back on it, on it's effectiveness, he uses his 'spell clutch' ability to call on it again - and sends another blinding burst of color at the largest group of goblins, and raiders, yet remaining.

Speaking to the guards, the other adventurers, and anyone who might be listening Navon follows his spell with a warning to the others, shouted over the sounds of battle, the rain, and the still hissing fires.

"The ones I have felled will awaken shortly" he says "Once we finish these other criminals it might be best if they were delt with quickly, or they will attempt to fight us again."

JaccoNamori

Mostlyfiller rolled 1 20-sided dice: 13 Total: 13 (1-20)

Mostlyfiller

PostPosted: Tue May 30, 2006 2:48 pm


Though the haze of the falling rain, he noticed a goblin turn to run for its miserable life. More importantly, as it did he dropped his guard.

Seizing the opprtunity, Ahirman makes a quick swing at the foul creature.

Attack of Opportunity: 13+1=14HIT!
Mostlyfiller rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Tue May 30, 2006 2:52 pm


His low swipe connects with the Goblin's face as he swipes asthe he scrambles by.

Damage: 1+1=2

Mostlyfiller

MT the Clown rolled 1 20-sided dice: 7 Total: 7 (1-20)

MT the Clown

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PostPosted: Tue May 30, 2006 3:02 pm


Raising the odd-looking quarterstaff high above his head once again "Faust" seems ready to finish off the unconsious bunch. Frozen midpoint of his attack, Faust seem to have a confused look on his face. twisted "What are you doing?!" twisted "That's somthing I'd like to ask. These foes are no longer a threat to us, Alex has been avenged. Enough is enough." twisted "Tch! Seeing you want them ailve, tells me that you think they have information about this attack. Since that's probaly true, let me interrogate them. Until then, let me finish what's left over, whether they live or die. That's something you don't have to worry about." twisted A few seconds later, after shaking himself out of the trance, he turns toward Brendon to issue a new command. twisted "Take down as many of them as possible...without killing them! Use deadly force if they fight back! GO!" twisted Following his own command he attacks the nearest gobin with his trickstaff.

7+1-4=4 MISS!!

Bringing down the staff that he was hoping to catch the goblin on the head, instead it catches the ground. twisted "Dammit, I was better off trying to kill them. At least back then I never missed." twisted
Mostlyfiller rolled 1 20-sided dice: 7 Total: 7 (1-20)
PostPosted: Tue May 30, 2006 3:03 pm


Ahirman's attentiosn turn back to the raider he was previously engaged in, he was fortunate enough that his attack was deflected away by his armor, but he had little intrest in giving him another chance to become more sucessuful.

He shifted his morningstar to the hand with his shield and began to chant a litany as he gestured with his now-freed primary hand. His hand charged with entropic engeries, looking for a place to go, and Ahirman grasped for the raider.

Touch attach: 7+1=8

((Their touch AC's aren't listed, but that's likely a miss, right?))

Mostlyfiller

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