╔══════════════════╗ Item countSweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. 21/35 ╠══════════════════╣ Area specific Item:Spell Tag: Ghost type attacks do x1.2 damage 21/30 ╠══════════════════╣ Berry Tree: ╠══════════════════╣ Wild Encounter's 37 ╠══════════════════╣ NPC Encounter: 65/15 ╠══════════════════╣ Moving Location: 3/3 ╠═══════════════════════════════╣Active Party Friendship: 8/10 Hp: 200 Lv: 20 Exp: 26/31 Litwick Friendship: 8/10 Hp: 150 Lv: 15 Exp: 13/27 Zorua ( Lucky egg day 2/7 ) Friendship: 0/10 Hp: 110 Lv: 11 Exp: 14/16 Sableye Friendship: 3/10 Hp: 100 Lv: 10 Exp: 18/21 Ghastly Friendship: 7/10 Hp: 150 Lv: 15 Exp: 13/20 Phantump Friendship: 7/10 Hp: 180 Lv: 18 Exp: 21/21 Misdreavus ╠═══════════════════════════════╣Inactive Party Friendship: 2/10 Hp: 120 Lv: 12 Exp: 5/17 Murkrow Friendship: 3/10 Hp: 210 Lv: 21 Exp: 6/16 Galvantula Friendship: 2/10 Hp: _50 Lv: _5 Exp: 1/15 Abra Friendship: 6/10 Hp: 110 Lv: 11 Exp: 16/21 Meowth Friendship: 5/10 Hp: _80 Lv: 08 Exp: 13/18 Beautifly Friendship: 2/10 Hp: _90 Lv: 09 Exp: 12/17 Smeargle ╠═══════════════════════════════╣ Accompanying pokemon: Zorua, ╠═══════════════════════════════╣ Mission log: Steel Falknors Gym TM as well as his legendary bird reserch Capture a Beedrill & Vespiquen / Research Evolve Meowth after teaching her Payday / Research ╠═══════════════════════════════╣ Trainer ID / BagPoke'Dex♂♀
╔═══════════════════════════════════════════════╗ The issue of what to do with Rahvok aside he had issues on all fronts to contend with. Firstly was getting back to Violet city and retrieving the legendary bird documents the gym leader the was rumored to have. After that was catching the beedrill and Vespiquen which he assumed if it didn't kill him would mark his official induction into the family. As of yet he'd not even meet most of his family members aside from the king and queen. He still wasn't sure how the king felt about him over all. He and the queen had been the only two he had told of his "condition". He wasn't even sure Ace knew yet. Ace, he would need to contact him before too long. Maybe once had had left this hell hole he should do he wondered. Last time he hadn't seemed very happy to hear from him. Maybe he just wasn't rubbing the man the right way ?
As he pondered his new family's logistics and individual motives he toke on, with freighting ease, each of the remaining ghost pokemon come to challenge him one last time. Rahvok had grown to be among his top pokemon now. This time spent here had done her good. She was still reluctant to join in on his "evil doing" but she at least wasn't making life any harder for him.
with the last of the ghost beaten he thought he would be free to leave. Making his way to the main doors which had always been locked to him and him along. No one else had been sealed inside the place as he had, though he hadn't asked for assistance opting instead to relish the personal challenge presented to him now. But finding the doors still locked didn't make him happy in the least. Maybe he still had something to do here before he could leave.
Rahvok Vs Duskull
Name: Duskull Ability: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. Turn#1 - Toxic: Badly Poisons Opponent Turn#2 - Confuse Ray: Confuses target pokemon Evens - Hex: 65, Inflicts double damage if target has a status affliction. Odds - Future Sight: 120, Damage occurs 2 turns later
Rahvok Dark pulse 80x2=160Dmg Skull Hp 0/150 +15Exp +1Lv 1/28
Rahvok Vs Froslass
Name: Froslass Ability: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm Turn#1 - Hail: Changes the weather to Hail for 5 Rounds Turn#2 - Fake tears: Lower targets special defense two stages Evens - Double Team: Raise evasiveness one stage Odds - Draining Kiss: 50: Restores HP to the user equal to 3/4 of damage dealt, Makes Contact
Rahvok Dark pulse 80x2=160 Froslass Hp 0/160 +15Exp 16/26
Rahvok Vs Pumpkaboo
Name: Pumpkaboo Ability: Insomnia - The Pokémon cannot fall asleep while having this ability Turn#1 - Worry Seed: Changes target's ability to Insomnia. If the target was sleeping, they will wake. Worry Seed will fail if used against pokemon with the abilities Multitype, Stance Change, or Traunt. Turn#2 - Trick: Swaps held Items with target Evens - Energy Ball: 90, 1/2 chance of lowering targets special defense one stage Odds - Sludge Bomb: 90, 7/10 Chance to Poison
Rahvok Dark pulse 80x2=160 Pumpkaboo Hp 0/160 +15 Exp +1Lv 5/27 Lv17
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Loonamist
Week prizes ! x1 of each event candy item !
Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead.
TM-30:Shadow Ball: 80, 8/10 Chance to Lower targets special defense One Stage x2 Big Mushrooms: These mushrooms are used to teach a single Pokemon one Egg Move. To Obtain: 30 posts in any forest or cave Notes: Moves can be from past generations of games but we refer to the latest games for the basic list.
Beat a challenge each week prize
Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Paper Lantern: An illuminating lantern that summons ghost pokemon at level 10 for 24 hours.
Rare Candy: Raises a Pokemon's level by 1. Raises the exp count with the Pokemon's level, but does not reset the post count to 0. x5 Lucky egg: lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) To Obtain: 40 posts in any city with a Gym Notes: Can be used with the energy drink.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Charcoal: Fire type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first. [ EF ]►Toxic: Badly Poisons Opponent [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) [ SP ]►Flame Burst: 70: also damages any pokemon adjacent to the target for 1/16 of it's Max HP
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Olm ( Murkrow ) [ M ] ❤ [ Rude ] Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Peck: 35 [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ PH ][ ç ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) [ n/a ]► ???
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Hokzii ( Misdreavus ) [ F ] ❤ [ Calm ] Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Confuse Ray: Confuses Opponent [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ SP ]►Psywave: Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon.
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Gahiltov ( Ghastly ) [ M ] ❤ [ Modest ] Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Lick: 30: 7/10 Chance to Paralyze [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. [ EF ]►Mean Look: Prevents escape/switching. Doesn't prevent effects such as Baton pass and U-turn. [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. 1st Use: 10/10 / 2nd Use: 8/10 / 3rd Use: 4/10 / 4th+ Use: 1/10
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Stitch ( Sableye) [ M ] ❤ [ Shy ] Stall: This pokemon will always be the last to attack. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Zen Headbutt: 80: 3/10 Chance to Flinch target. [ EF ]►Leer: Lower targets physical defense one stage [ PH ][ ç ]►Payback: 50: Damage doubles if attacking second. [ SP ]►Night Shade: Inflicts damage equal to user's level. Type Effectiveness Not Included
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Rahvok ( Zorua ) [ F ] ❤❤❤ [ Skittish ] Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Lucky egg: lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) To Obtain: 40 posts in any city with a Gym Notes: Can be used with the energy drink. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. [ EF ]►Attract: Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use.
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Verbaasiik ( Smeargle ) [ F ] ❤ [ Quirky ] Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Sketch: Copies targets last move permanently. Only Smeargle can know or use this move for any reason including the effects a Balm Mushroom. Can't copy legendary exclusive moves and only one move with a base power of 100 or more can be known as a time. Can copy moves by any method desired. [ n/a ]► ??? [ n/a ]► ??? [ n/a ]► ???
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Silver Powder: Bug type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt. [ SP ]►Electroweb; 55: Lower targets Speed one stage [ PH ][ • ]►Pin Missle: 25: hits 2-5 times [ EF ]►Thunder Wave: Paralyze opponent
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch [ EF ]►Confuse Ray: Confuses Opponent [ EF ]►Growth: Raise user's physical & special attack one stage
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Demdriik ( Beautifly ) [ F ] ❤❤ [ Sneaky ] Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion
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Kerf ( Meowth ) [ M ] ❤ [ Cunning ] Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ PH ][ ç ]►Scratch: 40: [ EF ]►Growl: Lower targets physical attack one stage [ PH ][ ç ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Ahnaak ( Abra ) [ M ] ❤ [ Calm ] Magic Guard: prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them Odd Incense: Boosts Power of Psychic Type Moves by x1.2 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based upon user's speical attack and opponent's physical defense stat [ n/a ]► ??? [ n/a ]► ???
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Personal effects / Held & Misc
x1 Big Mushroom
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum.
Rare Candy: Raises a Pokemon's level by 1. Raises the exp count with the Pokemon's level, but does not reset the post count to 0. x10 Cofagrigus coffee: Prevent the next attempt to changed or negated this pokemon's ability. Held item/Consumed upon use. x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x2 Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x2 Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x2 Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2 Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use. x2 Froslass Frosty: The next normal type moved becomes the same type as the pokemon. If the pokemon has two types pick one. Held item/Consumed upon use. x2
T-Royale-Living Allowance $500 bi weekly Night vision goggles: Go prop mine bot: Mine camera: PsP: Skin suit:
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine Potion: Heals up to 20 HP x∞ Super Potion: Heals up to 100HP x2
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's Oran Berry: Heals 50HP x5
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's Poka'BallEffectiveness: Basic x∞ Net Ball:Effectiveness: Basic Effect: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x1 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's
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Posted: Fri Oct 30, 2015 10:20 am
╔══════════════════╗ Item countSweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. 22/35 ╠══════════════════╣ Area specific Item:Spell Tag: Ghost type attacks do x1.2 damage 22/30 ╠══════════════════╣ Berry Tree: ╠══════════════════╣ Wild Encounter's 38 ╠══════════════════╣ NPC Encounter: 66/15 ╠══════════════════╣ Moving Location: 3/3 ╠═══════════════════════════════╣Active Party Friendship: 8/10 Hp: 200 Lv: 20 Exp: 27/31 Litwick Friendship: 8/10 Hp: 150 Lv: 16 Exp: 7/28 Zorua ( Lucky egg day 2/7 ) Friendship: 0/10 Hp: 110 Lv: 11 Exp: 15/16 Sableye Friendship: 3/10 Hp: 100 Lv: 10 Exp: 19/21 Ghastly Friendship: 7/10 Hp: 150 Lv: 15 Exp: 14/20 Phantump Friendship: 7/10 Hp: 180 Lv: 18 Exp: 1/22 Misdreavus ╠═══════════════════════════════╣Inactive Party Friendship: 2/10 Hp: 120 Lv: 12 Exp: 5/17 Murkrow Friendship: 3/10 Hp: 210 Lv: 21 Exp: 6/16 Galvantula Friendship: 2/10 Hp: _50 Lv: _5 Exp: 1/15 Abra Friendship: 6/10 Hp: 110 Lv: 11 Exp: 16/21 Meowth Friendship: 5/10 Hp: _80 Lv: 08 Exp: 13/18 Beautifly Friendship: 2/10 Hp: _90 Lv: 09 Exp: 12/17 Smeargle ╠═══════════════════════════════╣ Accompanying pokemon: Zorua, ╠═══════════════════════════════╣ Mission log: Steel Falknors Gym TM as well as his legendary bird reserch Capture a Beedrill & Vespiquen / Research Evolve Meowth after teaching her Payday / Research ╠═══════════════════════════════╣ Trainer ID / BagPoke'Dex♂♀
╔═══════════════════════════════════════════════╗ Returning to the Nurse joy's healing station for a quick rest and lunch brake before setting off to discover what secret held him here. His meal consisted of a hamburger, fries and sweet tea. The nurse joy had taken notice of his predicament showed some kindness in buying him a meal seeing as he was unable to go get anything to eat himself. He had turned the meal down originally but the pink haired lady had ignored him and gotten it anyway. He disliked the idea of eating meat but considering how little he had eaten over the last three weeks gave into his body's need for food and set aside his personal dislikes. After the meal though he set nback to work thanking the nurse before departing.
Locking himself back in the laundry room again Yukie changed his attire to a more feminine sort then began shifting through a lost and found stash for anything good.
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SpectralEternity
Before i officially claim this plat can i switch it for an Insect plat instead caption ? I got them mixed up when i picked them. Sorry sweatdrop
Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Charcoal: Fire type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first. [ EF ]►Toxic: Badly Poisons Opponent [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) [ SP ]►Flame Burst: 70: also damages any pokemon adjacent to the target for 1/16 of it's Max HP
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Olm ( Murkrow ) [ M ] ❤ [ Rude ] Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Peck: 35 [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ PH ][ ç ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) [ n/a ]► ???
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Hokzii ( Misdreavus ) [ F ] ❤ [ Calm ] Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Confuse Ray: Confuses Opponent [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ SP ]►Psywave: Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon.
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Gahiltov ( Ghastly ) [ M ] ❤ [ Modest ] Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Lick: 30: 7/10 Chance to Paralyze [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. [ EF ]►Mean Look: Prevents escape/switching. Doesn't prevent effects such as Baton pass and U-turn. [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. 1st Use: 10/10 / 2nd Use: 8/10 / 3rd Use: 4/10 / 4th+ Use: 1/10
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Stitch ( Sableye) [ M ] ❤ [ Shy ] Stall: This pokemon will always be the last to attack. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Zen Headbutt: 80: 3/10 Chance to Flinch target. [ EF ]►Leer: Lower targets physical defense one stage [ PH ][ ç ]►Payback: 50: Damage doubles if attacking second. [ SP ]►Night Shade: Inflicts damage equal to user's level. Type Effectiveness Not Included
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Rahvok ( Zorua ) [ F ] ❤❤❤ [ Skittish ] Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Lucky egg: lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) To Obtain: 40 posts in any city with a Gym Notes: Can be used with the energy drink. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. [ EF ]►Attract: Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use.
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Verbaasiik ( Smeargle ) [ F ] ❤ [ Quirky ] Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Sketch: Copies targets last move permanently. Only Smeargle can know or use this move for any reason including the effects a Balm Mushroom. Can't copy legendary exclusive moves and only one move with a base power of 100 or more can be known as a time. Can copy moves by any method desired. [ n/a ]► ??? [ n/a ]► ??? [ n/a ]► ???
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Silver Powder: Bug type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt. [ SP ]►Electroweb; 55: Lower targets Speed one stage [ PH ][ • ]►Pin Missle: 25: hits 2-5 times [ EF ]►Thunder Wave: Paralyze opponent
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch [ EF ]►Confuse Ray: Confuses Opponent [ EF ]►Growth: Raise user's physical & special attack one stage
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Demdriik ( Beautifly ) [ F ] ❤❤ [ Sneaky ] Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion
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Kerf ( Meowth ) [ M ] ❤ [ Cunning ] Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ PH ][ ç ]►Scratch: 40: [ EF ]►Growl: Lower targets physical attack one stage [ PH ][ ç ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Ahnaak ( Abra ) [ M ] ❤ [ Calm ] Magic Guard: prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them Odd Incense: Boosts Power of Psychic Type Moves by x1.2 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based upon user's speical attack and opponent's physical defense stat [ n/a ]► ??? [ n/a ]► ???
╠═══════════════════════════════════════╣ Bag
Personal effects / Held & Misc
x1 Big Mushroom
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade
Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle Lucky egg: lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) To Obtain: 40 posts in any city with a Gym Notes: Can be used with the energy drink.
Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum.
x2 Big Mushrooms: These mushrooms are used to teach a single Pokemon one Egg Move. To Obtain: 30 posts in any forest or cave Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. Paper Lantern: An illuminating lantern that summons ghost pokemon at level 10 for 24 hours.
Rare Candy: Raises a Pokemon's level by 1. Raises the exp count with the Pokemon's level, but does not reset the post count to 0. x15 Cofagrigus coffee: Prevent the next attempt to changed or negated this pokemon's ability. Held item/Consumed upon use. x2 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x2 Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x2 Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x2 Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2 Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use. x2 Froslass Frosty: The next normal type moved becomes the same type as the pokemon. If the pokemon has two types pick one. Held item/Consumed upon use. x2
T-Royale-Living Allowance $500 bi weekly Night vision goggles: Go prop mine bot: Mine camera: PsP: Skin suit:
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine Potion: Heals up to 20 HP x∞ Super Potion: Heals up to 100HP x2
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's Oran Berry: Heals 50HP x5
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's Poka'BallEffectiveness: Basic x∞ Net Ball:Effectiveness: Basic Effect: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x1 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's TM-30:Shadow Ball: 80, 8/10 Chance to Lower targets special defense One Stage
╔══════════════════╗ Item countSweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. 23/35 ╠══════════════════╣ Area specific Item:Spell Tag: Ghost type attacks do x1.2 damage 23/30 ╠══════════════════╣ Berry Tree: ╠══════════════════╣ Wild Encounter's 39 ╠══════════════════╣ NPC Encounter: 67/15 ╠══════════════════╣ Moving Location: 3/3 ╠═══════════════════════════════╣Active Party Friendship: 8/10 Hp: 200 Lv: 20 Exp: 28/31 Litwick Friendship: 8/10 Hp: 150 Lv: 16 Exp: 9/28 Zorua ( Lucky egg day 2/7 ) Friendship: 0/10 Hp: 120 Lv: 12 Exp: 16/16 Sableye Friendship: 3/10 Hp: 100 Lv: 10 Exp: 20/21 Ghastly Friendship: 7/10 Hp: 150 Lv: 15 Exp: 15/20 Phantump Friendship: 7/10 Hp: 180 Lv: 18 Exp: 2/22 Misdreavus ╠═══════════════════════════════╣Inactive Party Friendship: 2/10 Hp: 120 Lv: 12 Exp: 5/17 Murkrow Friendship: 3/10 Hp: 210 Lv: 21 Exp: 6/16 Galvantula Friendship: 2/10 Hp: _50 Lv: _5 Exp: 1/15 Abra Friendship: 6/10 Hp: 110 Lv: 11 Exp: 16/21 Meowth Friendship: 5/10 Hp: _80 Lv: 08 Exp: 13/18 Beautifly Friendship: 2/10 Hp: _90 Lv: 09 Exp: 12/17 Smeargle ╠═══════════════════════════════╣ Accompanying pokemon: Zorua, ╠═══════════════════════════════╣ Mission log: Steel Falknors Gym TM as well as his legendary bird research Capture a Beedrill & Vespiquen / Research Evolve Meowth after teaching her Payday / Research ╠═══════════════════════════════╣ Trainer ID / BagPoke'Dex♂♀
╔═══════════════════════════════════════════════╗ Inside the lost and found box was a hole host of rare and interesting items as well as few more mundane items but none the less useful. He would need to dip out before the nurse joy ricked found him in here. He hated the idea of being caught stealing after she had gone out of her way to help him. It just wouldn't settle right on his stomach. He grabbed what he could and made his escape.
With a new stash of items Yukie made a B-line for the attic where he had been hiding out over the last few days. High and away from anyone else who might run across him other wise. No one came up here out of fear of the ghost pokemon so it was the perfect place to make base. Taking inventory of what he had collected before distributing them out among his pokemon who could best use the items.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Charcoal: Fire type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first. [ EF ]►Toxic: Badly Poisons Opponent [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) [ SP ]►Flame Burst: 70: also damages any pokemon adjacent to the target for 1/16 of it's Max HP
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Olm ( Murkrow ) [ M ] ❤ [ Rude ] Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Peck: 35 [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ PH ][ ç ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) [ n/a ]► ???
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Hokzii ( Misdreavus ) [ F ] ❤ [ Calm ] Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Confuse Ray: Confuses Opponent [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ SP ]►Psywave: Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon.
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Gahiltov ( Ghastly ) [ M ] ❤ [ Modest ] Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Lick: 30: 7/10 Chance to Paralyze [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. [ EF ]►Mean Look: Prevents escape/switching. Doesn't prevent effects such as Baton pass and U-turn. [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. 1st Use: 10/10 / 2nd Use: 8/10 / 3rd Use: 4/10 / 4th+ Use: 1/10
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Stitch ( Sableye) [ M ] ❤ [ Shy ] Stall: This pokemon will always be the last to attack. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Zen Headbutt: 80: 3/10 Chance to Flinch target. [ EF ]►Leer: Lower targets physical defense one stage [ PH ][ ç ]►Payback: 50: Damage doubles if attacking second. [ SP ]►Night Shade: Inflicts damage equal to user's level. Type Effectiveness Not Included
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Rahvok ( Zorua ) [ F ] ❤❤❤ [ Skittish ] Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Lucky egg: lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) To Obtain: 40 posts in any city with a Gym Notes: Can be used with the energy drink. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. [ EF ]►Attract: Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use.
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Verbaasiik ( Smeargle ) [ F ] ❤ [ Quirky ] Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Sketch: Copies targets last move permanently. Only Smeargle can know or use this move for any reason including the effects a Balm Mushroom. Can't copy legendary exclusive moves and only one move with a base power of 100 or more can be known as a time. Can copy moves by any method desired. [ n/a ]► ??? [ n/a ]► ??? [ n/a ]► ???
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt. [ SP ]►Electroweb; 55: Lower targets Speed one stage [ PH ][ • ]►Pin Missle: 25: hits 2-5 times [ EF ]►Thunder Wave: Paralyze opponent
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch [ EF ]►Confuse Ray: Confuses Opponent [ EF ]►Growth: Raise user's physical & special attack one stage
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Demdriik ( Beautifly ) [ F ] ❤❤ [ Sneaky ] Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion
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Kerf ( Meowth ) [ M ] ❤ [ Cunning ] Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ PH ][ ç ]►Scratch: 40: [ EF ]►Growl: Lower targets physical attack one stage [ PH ][ ç ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Ahnaak ( Abra ) [ M ] ❤ [ Calm ] Magic Guard: prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them Odd Incense: Boosts Power of Psychic Type Moves by x1.2 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based upon user's speical attack and opponent's physical defense stat [ n/a ]► ??? [ n/a ]► ???
╠═══════════════════════════════════════╣ Bag
Personal effects / Held & Misc
x1 Big Mushroom
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. Paper Lantern: An illuminating lantern that summons ghost pokemon at level 10 for 24 hours. x2 Big Mushrooms: These mushrooms are used to teach a single Pokemon one Egg Move. To Obtain: 30 posts in any forest or cave Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. Rare Candy: Raises a Pokemon's level by 1. Raises the exp count with the Pokemon's level, but does not reset the post count to 0. x15
Cofagrigus coffee: Prevent the next attempt to changed or negated this pokemon's ability. Held item/Consumed upon use. x3 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3 Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3 Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x3 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x3 Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use. x3 Froslass Frosty: The next normal type moved becomes the same type as the pokemon. If the pokemon has two types pick one. Held item/Consumed upon use. x3 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle Lucky egg: lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) To Obtain: 40 posts in any city with a Gym Notes: Can be used with the energy drink. Silver Powder: Bug type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly Night vision goggles: Go prop mine bot: Mine camera: PsP: Skin suit:
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine Potion: Heals up to 20 HP x∞ Super Potion: Heals up to 100HP x2
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's Oran Berry: Heals 50HP x5
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's Poka'BallEffectiveness: Basic x∞ Net Ball:Effectiveness: Basic Effect: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x1 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's TM-30:Shadow Ball: 80, 8/10 Chance to Lower targets special defense One Stage
There was a bit of toddling and uneven footsteps on Huey's part after the teleportation, and a feeling similar to motion sickness welled up within him which put him out of commission. Hunched over with hands on his knees and Dianna sympathetically rubbing his back in small circles was how he spent the next few minutes, and in that duration of time Sarabi took it upon herself to explore the grounds of the Haunted House, flickering in and out of sight as she bounded forward. By the time Huey had recovered she'd gathered enough information and came back to report.
"This is the place!" she exclaimed, her mental voice nearly drowned out the purr that rumbled in her chest. "This place is positively infested, I'll be up to my ears in ghosts!" Her excitement was evident, her tail tip twitching and paws folding and unfolding over each other. "Thanks for the help, Huey! Now, if you'll excuse me I've got a bit of exorcising to do~" Sarabi took a step in the direction of the Haunted House only to stop and lower her ears sheepishly. "Oh, er... before that though..." bright blue eyes turned pleadingly to Yuki. "Yuki, would you mind cooling me down?"
Yuki waited long enough to receive Huey's permission before she blasted the cub with frigid air, to which Sarabi rejoiced happily. Unable to help herself she raised herself up on her hind-legs to bat playfully in Yuki's general direction, and only the wind had died down did she regain her composure with her clearing of the throat.
"Before you go, take these." Huey offered Sarabi a Heart Scale and a Lucky Egg and explained their effects while the Flurry looked over them curiously. "The Heart Scale will teach you another new move and the Lucky Egg will make you stronger after each battle." he summed up and smiled when she chirruped in approval. "Thanks-a bunch, Huey~ You're a pretty cool human!"
The Heart Scale was crushed and the Lucky Egg was carried off, afterwards Sarabi was off towards the house once more, proving that not even the door was an obstacle as she phased through. A few seconds passed. "Yuki, would you mind... watching out for her?" Huey asked, a hint of worry in his tone. "We'll catch up to you." Yuki just barely managed to hold back a scowl, watching over some cat that had somehow managed to gain Huey's affections wasn't ideal, before she complied with a nod and floated after her.
Heart Scale used to teach Sarabi Dark Pulse
Active Party
⇨xxN A M E: Dianna - Pignite
T Y P E: L E V E L: 33 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: N/A ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Odor Sleuth - Allows fighting & normal attacks to hit a targeted Ghost pokemon
330/330 HP | Status: None | 13/27 EXP | Next Move; Level 36 - Assurance
⇨xxN A M E: Honey - Munchlax
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Jolly: Ignorant; Gluttonous; Motivated w/ treats ABILITY: Thick Fat: Fire and Ice-type moves deal 1/2 damage HOLDING: N/A ATTACKS: Chip Away - 70: ignores any changes to the target's physical Defense or evasion Lick - 30: 7/10 Chance to Paralyze Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Frustration - 100: -20 per FP
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
200/200 HP | Status: None | 20/28 EXP | Next Move; Level 20 - Screech
⇨xxN A M E: Beep - Mareep
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle- 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Thunder Wave - Paralyze opponent Thunder Shock - 40: 4/10 chance of paralysis
180/180 HP | Status: None | 06/23 EXP | Next Move; Level 18 - Take Down
⇨xxN A M E: Dutch - Granbull
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Hardy: Jovial; Bombastic; 'Old Man' persona ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. (Generate a number between 2-3 for turn count) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis Bite - 60: 4/10 Chance to Flinch target
110/180 HP | Status: None | 10/23 EXP | Next Move; Level 19 - Headbutt
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 18 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Bite - 60: 4/10 Chance to Flinch target Hyper Voice - 90 Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
180/180 HP | Status: None | 19/28 EXP | Next Move; TM - Earthquake
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 05 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of it's max HP per turn during hail HOLDING: N/A ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90: 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect Scratch - 40 Lick - 30: 7/10 Chance to Paralyze
50/50 HP | Status: None | 02/15 EXP | Next Move; Heart Scale - Dark Pulse
Inactive Party:
⇨xxN A M E: Noc - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naughty: Frivolous; Lover of puns; Belligerent ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Ice Punch - 75: 3/10 Chance to Freeze Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Sol - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Gentle: Practical; Mature; Pacifist ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Fire Punch - 75: 4/10 Chance of Burn Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Icy Wind - 55: Lower targets speed one stage Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
250/250 HP | Status: None | 21/25 EXP | Next Move; Level 32 - Confuse Ray
⇨xxN A M E: Tybalt - Kirlia
T Y P E: L E V E L: 31 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded by candy ABILITY: Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability HOLDING: N/A ATTACKS: Dazzling Gleam - 80 Psychic - 90: 1/2 chance to lower targets special defense one stage Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage
310/310 HP | Status: None | 19/19 EXP | Next Move; Level 32 - Evolution
⇨xxN A M E: Prim - Floette
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses it's item HOLDING: N/A ATTACKS: Tackle - 50 Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Copycat - Copies the last move used
230/230 HP | Status: None | 04/28 EXP | Next Move; Level 27 - Grassy Terrain
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
250/250 HP | Status: None | 03/25 EXP | Next Move; Level 25 - Bestow
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 07 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: N/A ATTACKS: Harden - Raise users physical defense one stage Tackle - 50 Mud-Slap - 20: Lower targets accuracy one stage Headbutt - 70: 4/10 Chance to Flinch target
60/60 HP | Status: None | 03/17 EXP | Next Move; Level 10 - Metal Claw
Sarabi, unaware of the 'guardian angel' sent out to watch over her shook her fur out after phasing, already on high alert for any ghost that might make themselves known. The house certainly didn't have the chilly atmosphere of the Ice Path, which proved to be a bit uncomfortable for the feline. But! she'd preserve, and just have to make sure to defeat as many ghosts as she could before rushing back to Huey.
Her ears flickered right before a Litwick appeared and Sarabi quickly scrabbled into an attacking position, only to recoil at the flame that flickered at the top of the candle's head. Och, a dual fire and ghost, this would be a bit tricky. Unwilling to risk getting closer, she shook herself once more only to release a build-up of dark energy she herself hadn't even realized was there. It sent the Litwick back and through the wall, where it apparently stayed.
Huh. Well, alright then! Looks like that Heart Scale really had come in handy.
Battle Summary:
lv. 05 Litwick appeared! Sarabi (courageously) took it on!
Turn 01: Sarabi used Dark Pulse! (80 x 2 [Super Effective] = 160) (50 - 160 = 0)
Sarabi gained (5 x 1.5) 8 exp! (Rounded up from 7.5)
Active Party
⇨xxN A M E: Dianna - Pignite
T Y P E: L E V E L: 33 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: N/A ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Odor Sleuth - Allows fighting & normal attacks to hit a targeted Ghost pokemon
330/330 HP | Status: None | 14/27 EXP | Next Move; Level 36 - Assurance
⇨xxN A M E: Honey - Munchlax
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Jolly: Ignorant; Gluttonous; Motivated w/ treats ABILITY: Thick Fat: Fire and Ice-type moves deal 1/2 damage HOLDING: N/A ATTACKS: Chip Away - 70: ignores any changes to the target's physical Defense or evasion Lick - 30: 7/10 Chance to Paralyze Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Frustration - 100: -20 per FP
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
200/200 HP | Status: None | 21/28 EXP | Next Move; Level 20 - Screech
⇨xxN A M E: Beep - Mareep
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle- 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Thunder Wave - Paralyze opponent Thunder Shock - 40: 4/10 chance of paralysis
180/180 HP | Status: None | 07/23 EXP | Next Move; Level 18 - Take Down
⇨xxN A M E: Dutch - Granbull
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Hardy: Jovial; Bombastic; 'Old Man' persona ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. (Generate a number between 2-3 for turn count) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis Bite - 60: 4/10 Chance to Flinch target
110/180 HP | Status: None | 11/23 EXP | Next Move; Level 19 - Headbutt
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 18 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Bite - 60: 4/10 Chance to Flinch target Hyper Voice - 90 Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
180/180 HP | Status: None | 20/28 EXP | Next Move; TM - Earthquake
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 05 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of it's max HP per turn during hail HOLDING: Lucky Egg: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90: 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
50/50 HP | Status: None | 04/15 EXP | 00/25 Ghosts Defeated | Next Move; Level 10 - Defense Curl
Inactive Party:
⇨xxN A M E: Noc - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naughty: Frivolous; Lover of puns; Belligerent ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Ice Punch - 75: 3/10 Chance to Freeze Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Sol - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Gentle: Practical; Mature; Pacifist ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Fire Punch - 75: 4/10 Chance of Burn Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Icy Wind - 55: Lower targets speed one stage Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
250/250 HP | Status: None | 21/25 EXP | Next Move; Level 32 - Confuse Ray
⇨xxN A M E: Tybalt - Kirlia
T Y P E: L E V E L: 31 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded by candy ABILITY: Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability HOLDING: N/A ATTACKS: Dazzling Gleam - 80 Psychic - 90: 1/2 chance to lower targets special defense one stage Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage
310/310 HP | Status: None | 19/19 EXP | Next Move; Level 32 - Evolution
⇨xxN A M E: Prim - Floette
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses it's item HOLDING: N/A ATTACKS: Tackle - 50 Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Copycat - Copies the last move used
230/230 HP | Status: None | 04/28 EXP | Next Move; Level 27 - Grassy Terrain
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
250/250 HP | Status: None | 03/25 EXP | Next Move; Level 25 - Bestow
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 07 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: N/A ATTACKS: Harden - Raise users physical defense one stage Tackle - 50 Mud-Slap - 20: Lower targets accuracy one stage Headbutt - 70: 4/10 Chance to Flinch target
60/60 HP | Status: None | 03/17 EXP | Next Move; Level 10 - Metal Claw
Now that she had a new, very effective, move in her arsenal Sarabi was less hesitant to push forward into the house. Though it wasn't as if she had been afraid in the first, it was just now she could take on any ghosts without worry, fire or not! She looked about the house curiously as she looked through it and once clearing the first floor bounded up the stairs onto the second floor, where she encountered the next ghost, a Jellicent, by accidentally phasing right through it.
While she shuddered and shivered at the feeling of going through another pokemon, and vice versa, the Jellicent recovered quickly enough to use one of its move, which seemed to... extremely ineffective; she wasn't even sure if it had done anything. After cocking her head curiously she used Dark Pulse, showing the jellyfish how one really battled. It was only a shame that it didn't stay conscious long enough for her to show it another move, but that just made it easier on her; on to the next pokemon!
Battle Summary:
lv. 05 Jellicent appeared! Sarabi was sent out!
Turn 01: Jellicent used Magic Coat! Nothing happened...
Sarabi used Dark Pulse! (80 x 2 [Super Effective] = 160) (50 - 160 = 0)
Sarabi gained (5 x 1.5) 8 exp! (Rounded up from 7.5)
Active Party
⇨xxN A M E: Dianna - Pignite
T Y P E: L E V E L: 33 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: N/A ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Odor Sleuth - Allows fighting & normal attacks to hit a targeted Ghost pokemon
330/330 HP | Status: None | 15/27 EXP | Next Move; Level 36 - Assurance
⇨xxN A M E: Honey - Munchlax
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Jolly: Ignorant; Gluttonous; Motivated w/ treats ABILITY: Thick Fat: Fire and Ice-type moves deal 1/2 damage HOLDING: N/A ATTACKS: Chip Away - 70: ignores any changes to the target's physical Defense or evasion Lick - 30: 7/10 Chance to Paralyze Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Frustration - 100: -20 per FP
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
200/200 HP | Status: None | 22/28 EXP | Next Move; Level 20 - Screech
⇨xxN A M E: Beep - Mareep
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle- 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Thunder Wave - Paralyze opponent Thunder Shock - 40: 4/10 chance of paralysis
180/180 HP | Status: None | 08/23 EXP | Next Move; Level 18 - Take Down
⇨xxN A M E: Dutch - Granbull
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Hardy: Jovial; Bombastic; 'Old Man' persona ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. (Generate a number between 2-3 for turn count) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis Bite - 60: 4/10 Chance to Flinch target
110/180 HP | Status: None | 12/23 EXP | Next Move; Level 19 - Headbutt
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 18 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Bite - 60: 4/10 Chance to Flinch target Hyper Voice - 90 Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
180/180 HP | Status: None | 21/28 EXP | Next Move; TM - Earthquake
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 05 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of it's max HP per turn during hail HOLDING: Lucky Egg: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90: 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
50/50 HP | Status: None | 13/15 EXP | 01/25 Ghosts Defeated | Next Move; Level 10 - Defense Curl
Inactive Party:
⇨xxN A M E: Noc - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naughty: Frivolous; Lover of puns; Belligerent ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Ice Punch - 75: 3/10 Chance to Freeze Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Sol - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Gentle: Practical; Mature; Pacifist ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Fire Punch - 75: 4/10 Chance of Burn Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Icy Wind - 55: Lower targets speed one stage Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
250/250 HP | Status: None | 21/25 EXP | Next Move; Level 32 - Confuse Ray
⇨xxN A M E: Tybalt - Kirlia
T Y P E: L E V E L: 31 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded by candy ABILITY: Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability HOLDING: N/A ATTACKS: Dazzling Gleam - 80 Psychic - 90: 1/2 chance to lower targets special defense one stage Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage
310/310 HP | Status: None | 19/19 EXP | Next Move; Level 32 - Evolution
⇨xxN A M E: Prim - Floette
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses it's item HOLDING: N/A ATTACKS: Tackle - 50 Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Copycat - Copies the last move used
230/230 HP | Status: None | 04/28 EXP | Next Move; Level 27 - Grassy Terrain
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
250/250 HP | Status: None | 03/25 EXP | Next Move; Level 25 - Bestow
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 07 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: N/A ATTACKS: Harden - Raise users physical defense one stage Tackle - 50 Mud-Slap - 20: Lower targets accuracy one stage Headbutt - 70: 4/10 Chance to Flinch target
60/60 HP | Status: None | 03/17 EXP | Next Move; Level 10 - Metal Claw
Sarabi took the time to swipe her tongue quickly over her shoulder, matting down a tuft of fur that had begun to stick up, and afterwards gave a low stretch that caused her whiskers to tremble lightly. That was all the reprieve she was allowed before the next ghost came out, its wiggling arms and grabby hands instantly making her wary, there was no way she was getting close enough for that thing to touch her. With that decided she once again used Dark Pulse to send it back and farther from her. The Cofagrigus gave a shriek before its coffin crashed onto the ground with a solid, satisfying thud.
Now that pokemon had been a creep, the world was better off without it.
Battle Summary:
lv. 06 Cofagrigus appeared! Sarabi was sent out!
Turn 01: Sarabi used Dark Pulse! (80 x 2 [Super Effective] = 160) (60 - 160 = 0)
Sarabi gained (5 x 1.5) 8 exp! (Rounded up from 7.5)
Active Party
⇨xxN A M E: Dianna - Pignite
T Y P E: L E V E L: 33 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: N/A ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Odor Sleuth - Allows fighting & normal attacks to hit a targeted Ghost pokemon
330/330 HP | Status: None | 16/27 EXP | Next Move; Level 36 - Assurance
⇨xxN A M E: Honey - Munchlax
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Jolly: Ignorant; Gluttonous; Motivated w/ treats ABILITY: Thick Fat: Fire and Ice-type moves deal 1/2 damage HOLDING: N/A ATTACKS: Chip Away - 70: ignores any changes to the target's physical Defense or evasion Lick - 30: 7/10 Chance to Paralyze Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Frustration - 100: -20 per FP
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
200/200 HP | Status: None | 23/28 EXP | Next Move; Level 20 - Screech
⇨xxN A M E: Beep - Mareep
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle- 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Thunder Wave - Paralyze opponent Thunder Shock - 40: 4/10 chance of paralysis
180/180 HP | Status: None | 09/23 EXP | Next Move; Level 18 - Take Down
⇨xxN A M E: Dutch - Granbull
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Hardy: Jovial; Bombastic; 'Old Man' persona ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. (Generate a number between 2-3 for turn count) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis Bite - 60: 4/10 Chance to Flinch target
110/180 HP | Status: None | 13/23 EXP | Next Move; Level 19 - Headbutt
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 18 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Bite - 60: 4/10 Chance to Flinch target Hyper Voice - 90 Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
180/180 HP | Status: None | 22/28 EXP | Next Move; TM - Earthquake
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 06 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of it's max HP per turn during hail HOLDING: Lucky Egg: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90: 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
60/60 HP | Status: None | 07/16 EXP | 02/25 Ghosts Defeated | Next Move; Level 10 - Defense Curl
Inactive Party:
⇨xxN A M E: Noc - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naughty: Frivolous; Lover of puns; Belligerent ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Ice Punch - 75: 3/10 Chance to Freeze Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Sol - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Gentle: Practical; Mature; Pacifist ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Fire Punch - 75: 4/10 Chance of Burn Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Icy Wind - 55: Lower targets speed one stage Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
250/250 HP | Status: None | 21/25 EXP | Next Move; Level 32 - Confuse Ray
⇨xxN A M E: Tybalt - Kirlia
T Y P E: L E V E L: 31 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded by candy ABILITY: Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability HOLDING: N/A ATTACKS: Dazzling Gleam - 80 Psychic - 90: 1/2 chance to lower targets special defense one stage Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage
310/310 HP | Status: None | 19/19 EXP | Next Move; Level 32 - Evolution
⇨xxN A M E: Prim - Floette
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses it's item HOLDING: N/A ATTACKS: Tackle - 50 Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Copycat - Copies the last move used
230/230 HP | Status: None | 04/28 EXP | Next Move; Level 27 - Grassy Terrain
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
250/250 HP | Status: None | 03/25 EXP | Next Move; Level 25 - Bestow
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 07 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: N/A ATTACKS: Harden - Raise users physical defense one stage Tackle - 50 Mud-Slap - 20: Lower targets accuracy one stage Headbutt - 70: 4/10 Chance to Flinch target
60/60 HP | Status: None | 03/17 EXP | Next Move; Level 10 - Metal Claw
Be forever grateful that Specs let me borrow her pokemon coding format
Posted: Sat Oct 31, 2015 11:59 am
Ajicka ❀Rollands
ZK's current status:
Away
Location:Johto Haunted House
NPC Battle 397/15 posts
Wild Pokemon 468/--
Posts To Leave Area --/--
Item questing: Heart scale 1/10 posts Area Specific Item: Miracle Seed 11/20 [reduced from 30 by Snorlax's Pickup ability] posts
Ajcika stared into the dark, brow furrowed but her eyes wide. Seriously, what the hell just happened? Why was there lightening? She glanced at her pokemon, then quickly started striding forward, slowed by her effort not to trip and fall. She spotted another attack -- she assumed it was an attack -- up ahead, hearing Chimchar happily crying out and run around. She had to assume he was the one attacking, but... last she checked, he didn't have an electric move. Maybe he found something? A TM? Balm Mushroom? She supposed it was possible he may have just located a heart scale, too... She hadn't looked into his moveset yet, considering she just got him.
While making her way, she jerked to a stop, spinning around as she felt another ghostly presence sweeping down on her. She stared at the Duskull, but her pokemon knew what to do; Fritz attacked, quickly finishing it off, and turning towards the last sounds Chimchar had been making. They encountered a Froslass on the way -- this place was infested with ghost pokemon -- but finally they found Chimchar sitting, playing with a couple of dolls. He looked up, beaming. Ajicka narrowed her eyes, but pulled out her pokedex, checking his moveset. So... he'd learned Thunder Punch. Well, that explained all the electricity. She sighed and snapped the device shut, closing her eyes a moment as she put it away. "Look, you--" She stopped and Chimchar looked over as a Pumpkaboo appeared. She frowned, giving the monkey pokemon a hard expression, but he turned back to her with an eager grin. And... seemed to wait permission. She sighed, then nodded. "Fine," she conceded, gesturing, "Take care of it. But use ember this time, and make sure not to set anything on fire."
Name: Banette Level 11 Ability: Cursed Body - Has a 3/10 chance of Disabling any physical move that hits the Pokémon Turn#1 - Screech: Lower targets defense two stages Turn#2 - Knock Off: 65, Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way, Makes Contact. Evens - Shadow Claw: 70, 1/10 Chance to critically hit, Makes Contact Odds - Headbutt: 70, 4/10 Chance to Flinch target, Makes Contact
Vs Level 11 Chimchar Chimchar used Thunder Punch! 75 x 1.3 = 97.5 x 1.2 = -117HP to Banette! Banette fainted! +7exp to Chimchar!
Name: Gengar Level 11 Ability: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. Turn#1 - Torment: Target cannot use the same move In a row Turn#2 - Perish Song: All pokemon that hear this song, faints in three turns, user included Evens - Shadow Ball: 80, 8/10 Chance to Lower targets special defense One Stage Odds - Psychic: 90, 1/2 chance to lower targets special defense one stage
vs Level 11 Chimchar Chimchar used Thunder Punch! -117 +7 exp to Chimchar
Name: Duskull Level 23 Ability: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. Turn#1 - Toxic: Badly Poisons Opponent Turn#2 - Confuse Ray: Confuses target pokemon Evens - Hex: 65, Inflicts double damage if target has a status affliction. Odds - Future Sight: 120, Damage occurs 2 turns later
Vs Fritz Level 23 Fritz used Foul Play! 105 x 1.5 = 157.5 x 2 = 315 - 10 = -305HP to Duskull Duskull fainted! +15 exp to Fritz!
Name: Froslass Level 23 Ability: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm Turn#1 - Hail: Changes the weather to Hail for 5 Rounds Turn#2 - Fake tears: Lower targets special defense two stages Evens - Double Team: Raise evasiveness one stage Odds - Draining Kiss: 50: Restores HP to the user equal to 3/4 of damage dealt, Makes Contact
Vs Level 23 Fritz Fritz used Foul Play! -305HP to Froslass! Froslass fainted!
Name: Pumpkaboo Ability: Insomnia - The Pokémon cannot fall asleep while having this ability Turn#1 - Worry Seed: Changes target's ability to Insomnia. If the target was sleeping, they will wake. Worry Seed will fail if used against pokemon with the abilities Multitype, Stance Change, or Traunt. Turn#2 - Trick: Swaps held Items with target Evens - Energy Ball: 90, 1/2 chance of lowering targets special defense one stage Odds - Sludge Bomb: 90, 7/10 Chance to Poison
Vs Level 12 Chimchar Chimchar Ember! 2 x 40 = -80HP to Pumpkaboo. Pumpkaboo was burned! Pumpkaboo used Worry Seed! Chimchar's ability changed to Insomnia! Pumpkaboo was hurt by burn! - (1/8 120 = 15)
Chimchar used Ember! -80HP to Pumpkaboo Pumpkaboo fainted!
Week One Trick or Treat x3 Sweet Hearts Also claiming: x2 Cofagrigus Coffee, x2 Banette Bagel, x2 Jellicent Juice, and x2 Pumpkaboo Pie and one Dowsing Machine
Jolteon ♀, lvl 82. Exp: 28/32 Ability: Volt Absorb The Pokémon heals up to 1/8 of it's maximum HP when hit with Electric-type moves Item: FP: 3/5 6/10 Attacks: HP: 820/820 Attacks: Discharge - 150 (80+70); Has a 7/10 chance to paralyze every target affected Dig - 150 (80+70); User digs underground on first turn, strikes the next turn Thunder - 180 (110 + 70); 7/10 chance of paralysis Signal Beam - 145 (75+70), 4/10 Chance of Confusing Target (Next move: ) Shelgon ♂ [GS Ball] lvl 43. Exp 4/35 + 1.5 x 0 Ability: Rock Head Prevents recoil damage from attacks. Item: HP: 345/390 FP: 0/5 9/10 Attacks: •Outrage- 150 (120 + 30) damage; Inflicts damage for 2-3 turns, user is confused afterwards •Zen Headbutt - 110 (80 + 30), 3/10 Chance of causing the target to flinch. Hydro Pump - 140 (110 + 30) damage Ember - 70 (40 +30), 4/10 Chance of Burn Next Move: ( Evolve at 50, Crunch at 50 ) Elle, the Gardevoir ♀, lvl 33. Exp 34/38 Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: HP: 330/330 FP: 1/5 1/10 Attacks: Magical Leaf: 80 (60 + 20): unaffected by changes to accuracy stat and evasion stat. Psychic: 110 (90 + 20): 1/2 chance to lower targets special defense one stage ç•Zen Headbutt: 100 (80 + 20): 3/10 Chance to Flinch target ~Dazzling Gleam: 100 (80 + 20) (Next move: ) Fritz, the Fennekin ♂, lvl 23. Exp: 12/33 +30 for Duskull and Froslass Ability: Blaze When HP is below 1/3rd, fire type attacks do x1.5 damage Item: Choice Band HP: 140/220 FP: 1/5 7/10 Attacks: ç•Flame Charge: 60 (50 + 10): raise user's speed one stage ç•Foul Play: 105 (95 + 10): Inflicts damage using the targets physical attack increases. Psybeam: 75 (65 + 10): 4/10 Chance to Confuse Heat Wave - 105 (95 + 10), 4/10 Chance of Burn (Next Move: Psyshock at 31 ) Munchlax ♂, lvl 18. Exp: 10/18 Ability: Item: FP: 0/5 0/10 HP: 150/160 Attacks: •Lick - 30, 7/10 Chance of Paralyze •Last Resort- 140 damage, can only be used after the user has used every other move in their moveset •Tackle- 50 damage Metronome- 0-250** -- Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250 (Next Move: Chip Away at 17 ) Chimchar ♂, lvl 11. Exp: 9/16 + 21exp for Banette, Gengar, and Pumpkaboo Ability: Iron Fist This Pokémon's Punching Attacks do x1.3 damage Item: Muscle Band
HP 100/100 FP: 0/5 2/10 Attacks: ç•Thunder Punch: 75: 4/10 chance of paralysis Ember: 40: 4/10 Chance of Burn ç•Scratch: 40 ~Leer: Lower targets physical defense one stage Next move: ( If evolved (level 14), Mach Punch at 14 )
Out of Party Pokemon
Non Mega evolution: Mega Y evolution:
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X HP: 100/100 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Houndoom ♂, lvl 36. Exp 4/23 Ability: Early Bird Item: Charcoal Fire type attacks do x1.2 damage HP: 350/350 FP: 0/5 7/10 Attacks: •Fire Fang - 85 (65 + 20), 4/10 Chance To Burn, 3/10 Chance to Flinch Smog - 50 (30 + 20), 8/10 Chance of Poison •Beat Up - 40 (20 + 20), +10 For Every Party Pokemon That Isn't Fainted, or Has a Status Ailment •Bite - 80 (60 + 20), 4/10 Chance of Flinch (Next move: Foul Play at 45 )
Fearow ♂, lvl 25. Exp: 17/29 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 250/250 FP: 0/5 6/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Away/Permanent OOP Pokemon
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 0/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
1 Lucky Egg 0 Heart Scale 1 Choice Band 1 Sweet Incense 1 Soda Pop 6 x max revives 1 x full restores Choice Band 16 x Lum Berry Mystic Water Rocky Helmet 2 x Chesto Berries 1x Big Mushroom 2 x Mysterious Incense [Fairy] and [Electric] Charizardite Y Venusaurite 2 x Balm Mushrooms 2 x Rage Candybars 2 x Sitrus Berries 2 x Quick Claw Rock Gem Rock Plate
Items with pokemon Charizardite X - Jas Meadow Plate - Ivysaur Charcoal - Houndoom Eviolite - Smoochum Choice Band - Fritz
Pending Items
Odd Keystone Full Restore Odd Incense Ragecandybar
╠══════════════════╣ Accompanying pokemon: porygon z tech assistant inside a poke'pad ╚══════════════════╝ Trainer ID / BagPoke'Dex
╔═══════════════════════════════════════════════╗
"!!!" Some manner of strange portal had brought her here.. maybe it wasn't so wise to assist headless horsemen so readily... She wandered about not really sure where she was.. she looked up her location and she seemed to be near Ecruteak City somewhere... She'd make her way to what appeared to be a haunted mansion... maybe someone was inside, she doubted she was alone out here, there must have been a reason she was brought here.
The doors seemed to creek open before she could even touch them. A ghost inside with glowing eyes chuckled at her but then took on a more curious look as a twinkle appeared in her scary scientist spectacles!!! A spectral phenomena showing signs of intelligence had appeared before her after a bizarre teleportation of some sort. Of course it wasn't destiny or anything but this was a chance of a lifetime.
She stepped forward glaring hungrily at the ghost.. the ghost floated back getting kindof scared of the girl with villainous glasses!
"D-don't be afraid.. I JUST WANT TO E-EXAMINE YOU A BIT"
for sometime after the sound of rapid footsteps and a haunted piano inspired to play benny hill chase music could be heard in the halls downstairs somewhere!
Bulbasaur █ Calm █ grass ◆ poison █ Female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted: 13 poison powder Held item: Ability: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ normal █►Tackle▐ - 50: damage █ normal ◆ normal █►Growl-▐ - Lowers target's attack by one stage █ grass ◆ N/a █► Leech seed ▐ - Leech Seed plants a seed on the target. After a target under the effect of Leech Seed takes its turn, 1/16 of its HP will be drained, and the same amount of HP will be restored to the target's opponent (even if it was not the Pokémon that originally used the attack). Recurrent Leech Seed draining will not occur if the seeded Pokémon defeats the target. Unlike other types of damage, the recurrent damage done by Leech Seed can exceed the target's current HP. Leech Seed will not work against Grass-type Pokémon, and attempts to seed an already-seeded Pokémon will fail. █ ◆ █►▐ - Vine Whip - deals 45 grass type damage
╠═══════════════════════════════════════════════╣
Porygon Z █ Rash █ normal ◆ n/a █ No gender ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted: 12 agility Held item: Dubious Drive Ability:Download: Raises either the Attack stat or Special Attack stat by one stage depending on the foe's lowest current defensive stat (i.e. it will raise Special Attack if the foe's current Special Defense is at a lower stage than its current Defense stat). If the foe's Defense and Special Defense are equal, the Special Attack stat is increased. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Conversion 2▐ - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target. █ electric ◆ special █►Zap Cannon▐ - 120; always causes paralysis when it hits █ psychic ◆ special █►Psybeam▐ - 65 damage, 4/10 Chance of Confusion █ psychic ◆ other █►Trick Room▐ - The user creates a bizarre area in which slower Pokémon get to move first for five turns. (Priority -7)
╠═══════════════════════════════════════════════╣ Rattata █ Jolly █ normal ◆ n/a █ Female
Friendship:❤ Next Move wanted: Held item: Ability: ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Tackle▐ - 50; █ normal ◆ other █►Tail whip▐ - 0; Lowers the defensive stats of the target by 1 level █ - ◆ - █►-▐ - █ - ◆ - █►-▐ -
╠═══════════════════════════════════════════════╣
Spearow █ Naughty █ flying ◆ n/a █ Male
Friendship:❤ Next Move wanted: Held item: Ability: ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ normal █►Tackle▐ - 50: damage █ normal ◆ normal █►Growl-▐ - Lowers target's attack by one stage █ ◆ █►▐ - █ ◆ █►▐ -
╠═══════════════════════════════════════════════╣
Nosepass █ Relaxed █ ground ◆ n/a █ Male
Friendship:❤ Next Move wanted: lvl 10 rock throw Held item: Ability:
Sand Force- During a sandstorm, Sand Force increase the power of Rock-, Ground-, and Steel-type moves used by the Pokémon with this Ability by 30%. A Pokémon with this Ability will take no damage from the sandstorm if it otherwise would. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ normal █►Tackle▐ - 50: damage █ normal ◆ normal █►Harden▐ - Raises users defense by one stage █ normal ◆ normal █►block▐ - Block prevents the target from switching out or fleeing (including via Teleport). The effect only applies as long as the Pokémon that used it remains in battle █ ◆ █►▐ -
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Zubat █ Impish █ Poison ◆ Flying █ Male
Friendship:❤ Next Move wanted: lvl 7 block Held item: Ability:
Infiltrator - A Pokémon with Infiltrator ignores the effects of a target's Reflect, Light Screen, Safeguard, Mist, and substitute ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ Bug ◆ Bug █►leech life▐ - 20: Restores HP to the user equal to 1/2 of damage dealt. █ normal ◆ normal █►supersonic▐ - Confuses target pokemon █ Ghost ◆ Ghost █►Astonish▐ - 30: 4/10 Chance to Flinch target █ ◆ █►▐ -
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Personal effects / Held & Misc
Poke'pad - customized notepad for tech savvi pokemon trainers. Acts as a slim fit poke'dex and may be used to light up caves well enough that you can see an entire inch past your nose! Maybe a little further even. No hot deal on poke'snacks is getting past you!
Poke'laptop - customized laptop with a connector port for stuff. Lots of memory and wireless access. Comes with an app for a few local radio stations, can be upgraded to get more stations
pokerecipe book: cook something from this book to make story stuff happen
Alph ruins mystery dust - came from some broken item from the ruins, a pokescientist may be able to identify this
Mystery hat - who's is this? Maybe its a clue to find a missing person, looks pretty old though
marbles- rock and ground type pokemon have been known to eat shiny things as snacks. Maybe itll be useful somewhere
Treasure map- Nosepass said it was a treasure map but it looks more like an old construction zoning map... Will have to look more into this
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine Potion: Heals up to 20 HP xUnlimited
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's 5x custap berry 5x low hp crit berries (Yukie has these) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's Poka'BallEffectiveness: Basic xUnlimited 5x ultra ball (yukie has these) 1x charcoal 3x black apricorn (Kurt has these for making heavy balls) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's
While Sarabi went about the house, finding ghosts with ease, Yuki was having difficulty just locating one. Granted, she wasn't being the most attentive and was still inwardly debating on whether or not to return to Huey. They'd already been through this house once and, in her mind, he'd barely made it through with four pokemon by his side, and this time he only had one! Before she could start to worry herself into returning a familiar yowl resounded through the halls and with a grunt Yuki's eyes flittered upwards, unable to pin-point its location but it was enough for her to realize that she was looking on the wrong floor.
Sarabi had just taken out a Banette, its zipper-mouth turned down into a permanent frown by the time she was done with, and was currently making eye-contact with a Gengar when a shiver running down her spine alerted her to more company. She grit her teeth and quickly dispatched the Gengar before whirling around to face the next pokemon, quickly summoning forth another Dark Pulse. "Yuki!?" eyes widening in recognition Sarabi just barely managed to target the Duskull slowly emerging from one of the rooms, just barely missing the Froslass, before she slumped down in relief.
Yuki blinked twice, her rage only bubbling forth after she'd realize she had been mere inches away from being attacked. "Is this how you greet your allies?" she hissed icily, her tone laced with underlined rage. "N-nope, sorry!" Nervous laughter interrupted the feline's apology and she quickly pulled herself to her paws before bounding over to Yuki. "You just surprised, is all. You know it's dangerous to surprise a gal when she's working!" Yuki muttered something underneath her breath, something even her sensitive ears couldn't quite catch but was between a threat or a low-volume acceptance of her apology. She hoped it was the latter.
With a bit of prodding it was eventually revealed that Yuki was to 'watch over' Sarabi during her battles, and to maybe even 'intervene if things got too hard to handle'. It was an appreciated, albeit unnecessary, offer that Sarabi took. It would be rude to do otherwise, and besides! now she could take her time with these battles... or at least take time to explore the house a bit more.
Battle Summary:
Round 01/Turn 01: lv. 07 Banette appeared! Sarabi was sent out!
Sarabi used Dark Pulse! (80 x 2 [Super Effective] = 160) (70 - 160 = 0)
Sarabi gained (5 x 1.5) 8 exp! (Rounded up from 7.5)
Round 02/Turn 01: lv. 07 Gengar appeared! Sarabi was sent out!
Sarabi used Dark Pulse! (80 x 2 [Super Effective] = 160) (70 - 160 = 0)
Sarabi gained (5 x 1.5) 8 exp! (Rounded up from 7.5)
Round 03/Turn 01: lv. 08 Duskull appeared! Sarabi was sent out!
Sarabi used Dark Pulse! (80 x 2 [Super Effective] = 160) (80 - 160 = 0)
Sarabi gained (7 x 1.5) 11 exp! (Rounded up from 10.5)
Active Party
⇨xxN A M E: Dianna - Pignite
T Y P E: L E V E L: 33 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: N/A ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Odor Sleuth - Allows fighting & normal attacks to hit a targeted Ghost pokemon
330/330 HP | Status: None | 17/27 EXP | Next Move; Level 36 - Assurance
⇨xxN A M E: Honey - Munchlax
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Jolly: Ignorant; Gluttonous; Motivated w/ treats ABILITY: Thick Fat: Fire and Ice-type moves deal 1/2 damage HOLDING: N/A ATTACKS: Chip Away - 70: ignores any changes to the target's physical Defense or evasion Lick - 30: 7/10 Chance to Paralyze Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Frustration - 100: -20 per FP
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
200/200 HP | Status: None | 24/28 EXP | Next Move; Level 20 - Screech
⇨xxN A M E: Beep - Mareep
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle- 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Thunder Wave - Paralyze opponent Thunder Shock - 40: 4/10 chance of paralysis
180/180 HP | Status: None | 10/23 EXP | Next Move; Level 18 - Take Down
⇨xxN A M E: Dutch - Granbull
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Hardy: Jovial; Bombastic; 'Old Man' persona ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. (Generate a number between 2-3 for turn count) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis Bite - 60: 4/10 Chance to Flinch target
110/180 HP | Status: None | 14/23 EXP | Next Move; Level 19 - Headbutt
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 18 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Bite - 60: 4/10 Chance to Flinch target Hyper Voice - 90 Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
180/180 HP | Status: None | 23/28 EXP | Next Move; TM - Earthquake
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 07 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of it's max HP per turn during hail HOLDING: Lucky Egg: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90: 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
70/70 HP | Status: None | 01/17 EXP | 03/25 Ghosts Defeated | Next Move; Level 10 - Defense Curl
Inactive Party:
⇨xxN A M E: Noc - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naughty: Frivolous; Lover of puns; Belligerent ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Ice Punch - 75: 3/10 Chance to Freeze Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Sol - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Gentle: Practical; Mature; Pacifist ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Fire Punch - 75: 4/10 Chance of Burn Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Icy Wind - 55: Lower targets speed one stage Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
250/250 HP | Status: None | 21/25 EXP | Next Move; Level 32 - Confuse Ray
⇨xxN A M E: Tybalt - Kirlia
T Y P E: L E V E L: 31 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded by candy ABILITY: Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability HOLDING: N/A ATTACKS: Dazzling Gleam - 80 Psychic - 90: 1/2 chance to lower targets special defense one stage Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage
310/310 HP | Status: None | 19/19 EXP | Next Move; Level 32 - Evolution
⇨xxN A M E: Prim - Floette
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses it's item HOLDING: N/A ATTACKS: Tackle - 50 Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Copycat - Copies the last move used
230/230 HP | Status: None | 04/28 EXP | Next Move; Level 27 - Grassy Terrain
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
250/250 HP | Status: None | 03/25 EXP | Next Move; Level 25 - Bestow
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 07 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: N/A ATTACKS: Harden - Raise users physical defense one stage Tackle - 50 Mud-Slap - 20: Lower targets accuracy one stage Headbutt - 70: 4/10 Chance to Flinch target
60/60 HP | Status: None | 03/17 EXP | Next Move; Level 10 - Metal Claw
Having a traveling companion proved to be relaxing, it took away that nagging feeling of loneliness that Sarabi had grudgingly accepted would always follow her, and it gave her an extra set of eyes to help keep a look out. Sure, Yuki was a ghost type, but she had proved that she wasn't a malicious spirit, despite her attitude, though she wasn't the best pokemon to carry a conversation with and only gave short, clipped answers when she gave any at all.
"So, how long have you been traveling with Huey?" Sarabi asked once she'd come back empty-pawed after checking a closet. They were currently on the third floor and had been there approximately seven minutes without a single ghost counting-- Yuki didn't count-- Sarabi could still sense their other-worldly presence, the house was still crawling with them, they just weren't showing themselves. As much of an ego booster was it was to think that she'd scared them away it didn't do much good to the Flurry, you couldn't exorcise the ghosts who wouldn't appear.
"A while now." Yuki responded, a hint of nostalgia in her words. The Froslass could proudly say she'd been with her previous trainer since the very beginning, the first pokemon he'd caught right after receiving his starter; right outside the pokemon lab too. Sarabi shifted her paws, but sighed when she realized that she wouldn't receive anymore than that. "A bit of a warning to you." the cub perked up and turned back around. "I've been here before and it seems as if the pokemon don't change, if I remember correctly there are two more pokemon: a Froslass like myself and a little Pumpkaboo."
That nosy question had only jarred within her a stronger desire to return to Huey, and now that she had found Sarabi she couldn't very well leave her behind-- well she could, buuuut... The quickest way to finish this and to be reunited with her trainer was to help her, not physically help mind you, but a little advise would go along way.
"Right." Sarabi gave a firm nod, hiding her surprise, and turned back to her search. It wasn't long before a Froslass appeared, just as Yuki had predicted, and she rushed it quickly, defeating it before it could slip away. With a triumphant yowl she spun on her heels, a wild look in her eyes, and wiggled her rear right before pouncing onto an unlucky Pumpkaboo, defeating it just as quickly as the ghost before it.
Battle Summary:
Round 01/Turn 01 lv. 08 Froslass appeared! Sarabi was sent out!
Sarabi used Dark Pulse! (80 x 2 [Super Effective] = 160) (80 - 160 = 0)
Sarabi gained (7 x 1.5) 11 exp! (Round up from 10.5)
Round 02/Turn 01: lv. 09 Pumpkaboo appeared! Sarabi was sent out!
Sarabi used Dark Pulse! (80 x 2 [Super Effective] = 160) (90 - 160 = 0)
Sarabi gained (7 x 1.5) 11 exp! (Round up from 10.5)
Active Party
⇨xxN A M E: Dianna - Pignite
T Y P E: L E V E L: 33 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: N/A ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Odor Sleuth - Allows fighting & normal attacks to hit a targeted Ghost pokemon
330/330 HP | Status: None | 18/27 EXP | Next Move; Level 36 - Assurance
⇨xxN A M E: Honey - Munchlax
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Jolly: Ignorant; Gluttonous; Motivated w/ treats ABILITY: Thick Fat: Fire and Ice-type moves deal 1/2 damage HOLDING: N/A ATTACKS: Chip Away - 70: ignores any changes to the target's physical Defense or evasion Lick - 30: 7/10 Chance to Paralyze Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Frustration - 100: -20 per FP
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
200/200 HP | Status: None | 25/28 EXP | Next Move; Level 20 - Screech
⇨xxN A M E: Beep - Mareep
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle- 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Thunder Wave - Paralyze opponent Thunder Shock - 40: 4/10 chance of paralysis
180/180 HP | Status: None | 11/23 EXP | Next Move; Level 18 - Take Down
⇨xxN A M E: Dutch - Granbull
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Hardy: Jovial; Bombastic; 'Old Man' persona ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. (Generate a number between 2-3 for turn count) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis Bite - 60: 4/10 Chance to Flinch target
110/180 HP | Status: None | 15/23 EXP | Next Move; Level 19 - Headbutt
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 18 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Bite - 60: 4/10 Chance to Flinch target Hyper Voice - 90 Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
180/180 HP | Status: None | 24/28 EXP | Next Move; TM - Earthquake
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 08 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of it's max HP per turn during hail HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90: 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
80/80 HP | Status: None | 17/18 EXP | 06/25 Ghosts Defeated | Next Move; Level 10 - Defense Curl
Inactive Party:
⇨xxN A M E: Noc - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naughty: Frivolous; Lover of puns; Belligerent ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Ice Punch - 75: 3/10 Chance to Freeze Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Sol - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Gentle: Practical; Mature; Pacifist ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Fire Punch - 75: 4/10 Chance of Burn Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Icy Wind - 55: Lower targets speed one stage Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
250/250 HP | Status: None | 21/25 EXP | Next Move; Level 32 - Confuse Ray
⇨xxN A M E: Tybalt - Kirlia
T Y P E: L E V E L: 31 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded by candy ABILITY: Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability HOLDING: N/A ATTACKS: Dazzling Gleam - 80 Psychic - 90: 1/2 chance to lower targets special defense one stage Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage
310/310 HP | Status: None | 19/19 EXP | Next Move; Level 32 - Evolution
⇨xxN A M E: Prim - Floette
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses it's item HOLDING: N/A ATTACKS: Tackle - 50 Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Copycat - Copies the last move used
230/230 HP | Status: None | 04/28 EXP | Next Move; Level 27 - Grassy Terrain
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
250/250 HP | Status: None | 03/25 EXP | Next Move; Level 25 - Bestow
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 07 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: N/A ATTACKS: Harden - Raise users physical defense one stage Tackle - 50 Mud-Slap - 20: Lower targets accuracy one stage Headbutt - 70: 4/10 Chance to Flinch target
60/60 HP | Status: None | 03/17 EXP | Next Move; Level 10 - Metal Claw
Be forever grateful that Specs let me borrow her pokemon coding format
Loonamist
Quoting for Mirror Challenge completion
Posted: Sun Nov 01, 2015 9:39 am
╔══════════════════╗ Item countSweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. 24/35 ╠══════════════════╣ Area specific Item:Spell Tag: Ghost type attacks do x1.2 damage 24/30 ╠══════════════════╣ Berry Tree: ╠══════════════════╣ Wild Encounter's 40 ╠══════════════════╣ NPC Encounter: 68/15 ╠══════════════════╣ Moving Location: 3/3 ╠═══════════════════════════════╣Active Party Friendship: 8/10 Hp: 200 Lv: 20 Exp: 29/31 Litwick Friendship: 8/10 Hp: 150 Lv: 16 Exp: 11/28 Zorua ( Lucky egg day 3/7 ) Friendship: 0/10 Hp: 120 Lv: 12 Exp: 17/16 Sableye Friendship: 3/10 Hp: 110 Lv: 11 Exp: 21/21 Ghastly Friendship: 7/10 Hp: 150 Lv: 15 Exp: 16/20 Phantump Friendship: 7/10 Hp: 180 Lv: 18 Exp: 3/22 Misdreavus ╠═══════════════════════════════╣Inactive Party Friendship: 2/10 Hp: 120 Lv: 12 Exp: 5/17 Murkrow Friendship: 3/10 Hp: 210 Lv: 21 Exp: 6/16 Galvantula Friendship: 2/10 Hp: _50 Lv: _5 Exp: 1/15 Abra Friendship: 6/10 Hp: 110 Lv: 11 Exp: 16/21 Meowth Friendship: 5/10 Hp: _80 Lv: 08 Exp: 13/18 Beautifly Friendship: 2/10 Hp: _90 Lv: 09 Exp: 12/17 Smeargle ╠═══════════════════════════════╣ Accompanying pokemon: Zorua, ╠═══════════════════════════════╣ Mission log: Steel Falknors Gym TM as well as his legendary bird research Capture a Beedrill & Vespiquen / Research Evolve Meowth after teaching her Payday / Research ╠═══════════════════════════════╣ Trainer ID / BagPoke'Dex♂♀
╔═══════════════════════════════════════════════╗ Gathering up his things and making to leave the attic one final time he felt almost apprehensive in the idea of exploring the house with so few people still remaining. None the less he knew he had to find a way out. Making his way sneaking about from room to room he tried to avoid the main hallways if he could but eventually the rooms to either side didn't connect to anything else. He had no choice now.
Checking each room one at a time. Windows and doors. Anything leading to the outside world, but each was locked to him. There had to be a way out he thought commun upon the front doors and locking eyes upon a late commor he had hoped to never see again. Sakiko-Ito. She looked the same as when he'd last seen her. It would be difficult to explain why he was dressed as a girl if she saw him so he quickly ducked into a side room to watch and see what she was going to do next.
Rahvok had noticed her as well but didn't seem to mind one way or another. In fact Rahvok he assumed would be happy to see her again.
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Makako-ma
Yay your back ! You've no idea how hard it was to write this T^T i had no energy to do anything today.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Charcoal: Fire type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first. [ EF ]►Toxic: Badly Poisons Opponent [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) [ SP ]►Flame Burst: 70: also damages any pokemon adjacent to the target for 1/16 of it's Max HP
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Olm ( Murkrow ) [ M ] ❤ [ Rude ] Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Peck: 35 [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ PH ][ ç ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) [ n/a ]► ???
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Hokzii ( Misdreavus ) [ F ] ❤ [ Calm ] Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Confuse Ray: Confuses Opponent [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ SP ]►Psywave: Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon.
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Gahiltov ( Ghastly ) [ M ] ❤ [ Modest ] Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Lick: 30: 7/10 Chance to Paralyze [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. [ EF ]►Mean Look: Prevents escape/switching. Doesn't prevent effects such as Baton pass and U-turn. [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. 1st Use: 10/10 / 2nd Use: 8/10 / 3rd Use: 4/10 / 4th+ Use: 1/10
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Stitch ( Sableye) [ M ] ❤ [ Shy ] Stall: This pokemon will always be the last to attack. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Zen Headbutt: 80: 3/10 Chance to Flinch target. [ EF ]►Leer: Lower targets physical defense one stage [ PH ][ ç ]►Payback: 50: Damage doubles if attacking second. [ SP ]►Night Shade: Inflicts damage equal to user's level. Type Effectiveness Not Included
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Rahvok ( Zorua ) [ F ] ❤❤❤ [ Skittish ] Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Lucky egg: lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) To Obtain: 40 posts in any city with a Gym Notes: Can be used with the energy drink. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. [ EF ]►Attract: Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use.
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Verbaasiik ( Smeargle ) [ F ] ❤ [ Quirky ] Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Sketch: Copies targets last move permanently. Only Smeargle can know or use this move for any reason including the effects a Balm Mushroom. Can't copy legendary exclusive moves and only one move with a base power of 100 or more can be known as a time. Can copy moves by any method desired. [ n/a ]► ??? [ n/a ]► ??? [ n/a ]► ???
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt. [ SP ]►Electroweb; 55: Lower targets Speed one stage [ PH ][ • ]►Pin Missle: 25: hits 2-5 times [ EF ]►Thunder Wave: Paralyze opponent
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch [ EF ]►Confuse Ray: Confuses Opponent [ EF ]►Growth: Raise user's physical & special attack one stage
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Demdriik ( Beautifly ) [ F ] ❤❤ [ Sneaky ] Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion
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Kerf ( Meowth ) [ M ] ❤ [ Cunning ] Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ PH ][ ç ]►Scratch: 40: [ EF ]►Growl: Lower targets physical attack one stage [ PH ][ ç ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Ahnaak ( Abra ) [ M ] ❤ [ Calm ] Magic Guard: prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them Odd Incense: Boosts Power of Psychic Type Moves by x1.2 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based upon user's speical attack and opponent's physical defense stat [ n/a ]► ??? [ n/a ]► ???
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Personal effects / Held & Misc
x1 Big Mushroom
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. Paper Lantern: An illuminating lantern that summons ghost pokemon at level 10 for 24 hours. x2 Big Mushrooms: These mushrooms are used to teach a single Pokemon one Egg Move. To Obtain: 30 posts in any forest or cave Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. Rare Candy: Raises a Pokemon's level by 1. Raises the exp count with the Pokemon's level, but does not reset the post count to 0. x15
Cofagrigus coffee: Prevent the next attempt to changed or negated this pokemon's ability. Held item/Consumed upon use. x3 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3 Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3 Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x3 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x3 Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use. x3 Froslass Frosty: The next normal type moved becomes the same type as the pokemon. If the pokemon has two types pick one. Held item/Consumed upon use. x3 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle Lucky egg: lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) To Obtain: 40 posts in any city with a Gym Notes: Can be used with the energy drink. Silver Powder: Bug type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly Night vision goggles: Go prop mine bot: Mine camera: PsP: Skin suit:
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine Potion: Heals up to 20 HP x∞ Super Potion: Heals up to 100HP x2
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's Oran Berry: Heals 50HP x5
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's Poka'BallEffectiveness: Basic x∞ Net Ball:Effectiveness: Basic Effect: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x1 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's TM-30:Shadow Ball: 80, 8/10 Chance to Lower targets special defense One Stage
╠══════════════════╣ Accompanying pokemon: porygon z tech assistant inside a poke'pad ╚══════════════════╝ Trainer ID / BagPoke'Dex
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A random ghost would hide with yukie, A scared old lady would hide with the ghost, an officer jenny who was afraid of clowns would hide with them as well, a nurse joy that was visiting her cousin when she ended up here hid with them checking on officer jenny, the room yukie was hiding in would randomly get crowded with various types who had all been running from each as Sakiko approached and asked if anyone had seen the ghost. Everyone pointed to the ghost and panicked and stampeded out!
Sakiko would get caught in the stampede of ppl rushing out the front doors!!! strangely this too wouldn't change much about her expression! "Ah no! The research!" she would say with a plain face.
Dragged outside before escaping the crowd she'd sit on a stump wondering how she even got here... Outside she'd find some candy on the ground... one of them was even a rage candy bar. Well at least this wasn't all bad. Suddenly she realized maybe yukie was here! That would explain the sudden disappearance. She'd certainly need to investigate!
She marched back to the mansion this time intent to search properly.
Bulbasaur █ Calm █ grass ◆ poison █ Female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted: 13 poison powder Held item: Ability: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ normal █►Tackle▐ - 50: damage █ normal ◆ normal █►Growl-▐ - Lowers target's attack by one stage █ grass ◆ N/a █► Leech seed ▐ - Leech Seed plants a seed on the target. After a target under the effect of Leech Seed takes its turn, 1/16 of its HP will be drained, and the same amount of HP will be restored to the target's opponent (even if it was not the Pokémon that originally used the attack). Recurrent Leech Seed draining will not occur if the seeded Pokémon defeats the target. Unlike other types of damage, the recurrent damage done by Leech Seed can exceed the target's current HP. Leech Seed will not work against Grass-type Pokémon, and attempts to seed an already-seeded Pokémon will fail. █ ◆ █►▐ - Vine Whip - deals 45 grass type damage
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Porygon Z █ Rash █ normal ◆ n/a █ No gender ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted: 12 agility Held item: Dubious Drive Ability:Download: Raises either the Attack stat or Special Attack stat by one stage depending on the foe's lowest current defensive stat (i.e. it will raise Special Attack if the foe's current Special Defense is at a lower stage than its current Defense stat). If the foe's Defense and Special Defense are equal, the Special Attack stat is increased. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Conversion 2▐ - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target. █ electric ◆ special █►Zap Cannon▐ - 120; always causes paralysis when it hits █ psychic ◆ special █►Psybeam▐ - 65 damage, 4/10 Chance of Confusion █ psychic ◆ other █►Trick Room▐ - The user creates a bizarre area in which slower Pokémon get to move first for five turns. (Priority -7)
╠═══════════════════════════════════════════════╣ Rattata █ Jolly █ normal ◆ n/a █ Female
Friendship:❤ Next Move wanted: Held item: Ability: ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Tackle▐ - 50; █ normal ◆ other █►Tail whip▐ - 0; Lowers the defensive stats of the target by 1 level █ - ◆ - █►-▐ - █ - ◆ - █►-▐ -
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Spearow █ Naughty █ flying ◆ n/a █ Male
Friendship:❤ Next Move wanted: Held item: Ability: ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ normal █►Tackle▐ - 50: damage █ normal ◆ normal █►Growl-▐ - Lowers target's attack by one stage █ ◆ █►▐ - █ ◆ █►▐ -
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Nosepass █ Relaxed █ ground ◆ n/a █ Male
Friendship:❤ Next Move wanted: lvl 10 rock throw Held item: Ability:
Sand Force- During a sandstorm, Sand Force increase the power of Rock-, Ground-, and Steel-type moves used by the Pokémon with this Ability by 30%. A Pokémon with this Ability will take no damage from the sandstorm if it otherwise would. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ normal █►Tackle▐ - 50: damage █ normal ◆ normal █►Harden▐ - Raises users defense by one stage █ normal ◆ normal █►block▐ - Block prevents the target from switching out or fleeing (including via Teleport). The effect only applies as long as the Pokémon that used it remains in battle █ ◆ █►▐ -
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Zubat █ Impish █ Poison ◆ Flying █ Male
Friendship:❤ Next Move wanted: lvl 7 block Held item: Ability:
Infiltrator - A Pokémon with Infiltrator ignores the effects of a target's Reflect, Light Screen, Safeguard, Mist, and substitute ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ Bug ◆ Bug █►leech life▐ - 20: Restores HP to the user equal to 1/2 of damage dealt. █ normal ◆ normal █►supersonic▐ - Confuses target pokemon █ Ghost ◆ Ghost █►Astonish▐ - 30: 4/10 Chance to Flinch target █ ◆ █►▐ -
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Personal effects / Held & Misc
Poke'pad - customized notepad for tech savvi pokemon trainers. Acts as a slim fit poke'dex and may be used to light up caves well enough that you can see an entire inch past your nose! Maybe a little further even. No hot deal on poke'snacks is getting past you!
Poke'laptop - customized laptop with a connector port for stuff. Lots of memory and wireless access. Comes with an app for a few local radio stations, can be upgraded to get more stations
pokerecipe book: cook something from this book to make story stuff happen
Alph ruins mystery dust - came from some broken item from the ruins, a pokescientist may be able to identify this
Mystery hat - who's is this? Maybe its a clue to find a missing person, looks pretty old though
marbles- rock and ground type pokemon have been known to eat shiny things as snacks. Maybe itll be useful somewhere
Treasure map- Nosepass said it was a treasure map but it looks more like an old construction zoning map... Will have to look more into this
rage candybar
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine Potion: Heals up to 20 HP xUnlimited
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's 5x custap berry 5x low hp crit berries (Yukie has these) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's Poka'BallEffectiveness: Basic xUnlimited 5x ultra ball (yukie has these) 1x charcoal 3x black apricorn (Kurt has these for making heavy balls) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's
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Cannibalistic-Insanity
Posted: Sun Nov 01, 2015 4:30 pm
╔══════════════════╗ Item countSweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. 25/35 ╠══════════════════╣ Area specific Item:Spell Tag: Ghost type attacks do x1.2 damage 25/30 ╠══════════════════╣ Berry Tree: ╠══════════════════╣ Wild Encounter's 41 ╠══════════════════╣ NPC Encounter: 69/15 ╠══════════════════╣ Moving Location: 3/3 ╠═══════════════════════════════╣Active Party Friendship: 8/10 Hp: 200 Lv: 20 Exp: 30/31 Litwick Friendship: 8/10 Hp: 150 Lv: 16 Exp: 13/15 Zorua ( Lucky egg day 3/7 ) Friendship: 0/10 Hp: 130 Lv: 13 Exp: 2/17 Sableye Friendship: 3/10 Hp: 110 Lv: 11 Exp: 1/22 Ghastly Friendship: 7/10 Hp: 150 Lv: 15 Exp: 17/20 Phantump Friendship: 7/10 Hp: 180 Lv: 18 Exp: 4/22 Misdreavus ╠═══════════════════════════════╣Inactive Party Friendship: 2/10 Hp: 120 Lv: 12 Exp: 5/17 Murkrow Friendship: 3/10 Hp: 210 Lv: 21 Exp: 6/16 Galvantula Friendship: 2/10 Hp: _50 Lv: _5 Exp: 1/15 Abra Friendship: 6/10 Hp: 110 Lv: 11 Exp: 16/21 Meowth Friendship: 5/10 Hp: _80 Lv: 08 Exp: 13/18 Beautifly Friendship: 2/10 Hp: _90 Lv: 09 Exp: 12/17 Smeargle ╠═══════════════════════════════╣ Accompanying pokemon: Zorua, ╠═══════════════════════════════╣ Mission log: Steel Falknors Gym TM as well as his legendary bird research Capture a Beedrill & Vespiquen / Research Evolve Meowth after teaching her Payday / Research ╠═══════════════════════════════╣ Trainer ID / BagPoke'Dex♂♀
╔═══════════════════════════════════════════════╗ Ignoring the chaos outside the closet and taking the opportunity to make his escape which the doors wide opened he couldn't think of a better chance then this. Running full force for the doors he made the threshold with seconds to spare but slammed into an invisable barriers. Sparks ignited to life as suddenly the barrir pushed back throwing him back with enough force to send him crashing into the wall behind him.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Charcoal: Fire type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first. [ EF ]►Toxic: Badly Poisons Opponent [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) [ SP ]►Flame Burst: 70: also damages any pokemon adjacent to the target for 1/16 of it's Max HP
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Olm ( Murkrow ) [ M ] ❤ [ Rude ] Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Peck: 35 [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ PH ][ ç ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) [ n/a ]► ???
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Hokzii ( Misdreavus ) [ F ] ❤ [ Calm ] Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Confuse Ray: Confuses Opponent [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ SP ]►Psywave: Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon.
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Gahiltov ( Ghastly ) [ M ] ❤ [ Modest ] Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Lick: 30: 7/10 Chance to Paralyze [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. [ EF ]►Mean Look: Prevents escape/switching. Doesn't prevent effects such as Baton pass and U-turn. [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. 1st Use: 10/10 / 2nd Use: 8/10 / 3rd Use: 4/10 / 4th+ Use: 1/10
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Stitch ( Sableye) [ M ] ❤ [ Shy ] Stall: This pokemon will always be the last to attack. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Zen Headbutt: 80: 3/10 Chance to Flinch target. [ EF ]►Leer: Lower targets physical defense one stage [ PH ][ ç ]►Payback: 50: Damage doubles if attacking second. [ SP ]►Night Shade: Inflicts damage equal to user's level. Type Effectiveness Not Included
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Rahvok ( Zorua ) [ F ] ❤❤❤ [ Skittish ] Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Lucky egg: lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) To Obtain: 40 posts in any city with a Gym Notes: Can be used with the energy drink. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. [ EF ]►Attract: Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use.
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Verbaasiik ( Smeargle ) [ F ] ❤ [ Quirky ] Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Sketch: Copies targets last move permanently. Only Smeargle can know or use this move for any reason including the effects a Balm Mushroom. Can't copy legendary exclusive moves and only one move with a base power of 100 or more can be known as a time. Can copy moves by any method desired. [ n/a ]► ??? [ n/a ]► ??? [ n/a ]► ???
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt. [ SP ]►Electroweb; 55: Lower targets Speed one stage [ PH ][ • ]►Pin Missle: 25: hits 2-5 times [ EF ]►Thunder Wave: Paralyze opponent
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch [ EF ]►Confuse Ray: Confuses Opponent [ EF ]►Growth: Raise user's physical & special attack one stage
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Demdriik ( Beautifly ) [ F ] ❤❤ [ Sneaky ] Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion
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Kerf ( Meowth ) [ M ] ❤ [ Cunning ] Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ PH ][ ç ]►Scratch: 40: [ EF ]►Growl: Lower targets physical attack one stage [ PH ][ ç ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Ahnaak ( Abra ) [ M ] ❤ [ Calm ] Magic Guard: prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them Odd Incense: Boosts Power of Psychic Type Moves by x1.2 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based upon user's speical attack and opponent's physical defense stat [ n/a ]► ??? [ n/a ]► ???
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Personal effects / Held & Misc
x1 Big Mushroom
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. Paper Lantern: An illuminating lantern that summons ghost pokemon at level 10 for 24 hours. x2 Big Mushrooms: These mushrooms are used to teach a single Pokemon one Egg Move. To Obtain: 30 posts in any forest or cave Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. Rare Candy: Raises a Pokemon's level by 1. Raises the exp count with the Pokemon's level, but does not reset the post count to 0. x15
Cofagrigus coffee: Prevent the next attempt to changed or negated this pokemon's ability. Held item/Consumed upon use. x3 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3 Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3 Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x3 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x3 Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use. x3 Froslass Frosty: The next normal type moved becomes the same type as the pokemon. If the pokemon has two types pick one. Held item/Consumed upon use. x3 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle Lucky egg: lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) To Obtain: 40 posts in any city with a Gym Notes: Can be used with the energy drink. Silver Powder: Bug type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly Night vision goggles: Go prop mine bot: Mine camera: PsP: Skin suit:
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine Potion: Heals up to 20 HP x∞ Super Potion: Heals up to 100HP x2
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's Oran Berry: Heals 50HP x5
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's Poka'BallEffectiveness: Basic x∞ Net Ball:Effectiveness: Basic Effect: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x1 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's TM-30:Shadow Ball: 80, 8/10 Chance to Lower targets special defense One Stage
╔══════════════════╗ Item countSweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. 26/35 ╠══════════════════╣ Area specific Item:Spell Tag: Ghost type attacks do x1.2 damage 26/30 ╠══════════════════╣ Berry Tree: ╠══════════════════╣ Wild Encounter's 42 ╠══════════════════╣ NPC Encounter: 70/15 ╠══════════════════╣ Moving Location: 3/3 ╠═══════════════════════════════╣Active Party Friendship: 8/10 Hp: 210 Lv: 21 Exp: 31/31 Litwick Friendship: 8/10 Hp: 150 Lv: 16 Exp: 14/15 Zorua ( Lucky egg day 3/7 ) Friendship: 0/10 Hp: 130 Lv: 13 Exp: 3/17 Sableye Friendship: 3/10 Hp: 110 Lv: 11 Exp: 2/22 Ghastly Friendship: 7/10 Hp: 150 Lv: 15 Exp: 18/20 Phantump Friendship: 7/10 Hp: 180 Lv: 18 Exp: 5/22 Misdreavus ╠═══════════════════════════════╣Inactive Party Friendship: 2/10 Hp: 120 Lv: 12 Exp: 5/17 Murkrow Friendship: 3/10 Hp: 210 Lv: 21 Exp: 6/16 Galvantula Friendship: 2/10 Hp: _50 Lv: _5 Exp: 1/15 Abra Friendship: 6/10 Hp: 110 Lv: 11 Exp: 16/21 Meowth Friendship: 5/10 Hp: _80 Lv: 08 Exp: 13/18 Beautifly Friendship: 2/10 Hp: _90 Lv: 09 Exp: 12/17 Smeargle ╠═══════════════════════════════╣ Accompanying pokemon: Zorua, ╠═══════════════════════════════╣ Mission log: Steel Falknors Gym TM as well as his legendary bird research Capture a Beedrill & Vespiquen / Research Evolve Meowth after teaching her Payday / Research ╠═══════════════════════════════╣ Trainer ID / BagPoke'Dex♂♀
╔═══════════════════════════════════════════════╗ Picking himself up off the floor Yukie was glade to see Rakvok had escape the brunt of the impact by jumping from his shoulder. Running up to his side. "you alright Yukie" She inquired. Yukie nodded yes but stayed put for a little longer. He wasn't hurting just didn't feel up top making a second attempt after the first had been such as utter failure. "Yeah, im fine. Just tired is all." He said once he finally had the motivation tyo pick himself back up.
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Makako-ma
Spamming out a few small posts to get yukie his item
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Charcoal: Fire type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first. [ EF ]►Toxic: Badly Poisons Opponent [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) [ SP ]►Flame Burst: 70: also damages any pokemon adjacent to the target for 1/16 of it's Max HP
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Olm ( Murkrow ) [ M ] ❤ [ Rude ] Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Peck: 35 [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ PH ][ ç ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) [ n/a ]► ???
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Hokzii ( Misdreavus ) [ F ] ❤ [ Calm ] Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Confuse Ray: Confuses Opponent [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ SP ]►Psywave: Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon.
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Gahiltov ( Ghastly ) [ M ] ❤ [ Modest ] Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Lick: 30: 7/10 Chance to Paralyze [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. [ EF ]►Mean Look: Prevents escape/switching. Doesn't prevent effects such as Baton pass and U-turn. [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. 1st Use: 10/10 / 2nd Use: 8/10 / 3rd Use: 4/10 / 4th+ Use: 1/10
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Stitch ( Sableye) [ M ] ❤ [ Shy ] Stall: This pokemon will always be the last to attack. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Zen Headbutt: 80: 3/10 Chance to Flinch target. [ EF ]►Leer: Lower targets physical defense one stage [ PH ][ ç ]►Payback: 50: Damage doubles if attacking second. [ SP ]►Night Shade: Inflicts damage equal to user's level. Type Effectiveness Not Included
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Rahvok ( Zorua ) [ F ] ❤❤❤ [ Skittish ] Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Lucky egg: lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) To Obtain: 40 posts in any city with a Gym Notes: Can be used with the energy drink. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. [ EF ]►Attract: Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use.
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Verbaasiik ( Smeargle ) [ F ] ❤ [ Quirky ] Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Sketch: Copies targets last move permanently. Only Smeargle can know or use this move for any reason including the effects a Balm Mushroom. Can't copy legendary exclusive moves and only one move with a base power of 100 or more can be known as a time. Can copy moves by any method desired. [ n/a ]► ??? [ n/a ]► ??? [ n/a ]► ???
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt. [ SP ]►Electroweb; 55: Lower targets Speed one stage [ PH ][ • ]►Pin Missle: 25: hits 2-5 times [ EF ]►Thunder Wave: Paralyze opponent
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch [ EF ]►Confuse Ray: Confuses Opponent [ EF ]►Growth: Raise user's physical & special attack one stage
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Demdriik ( Beautifly ) [ F ] ❤❤ [ Sneaky ] Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion
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Kerf ( Meowth ) [ M ] ❤ [ Cunning ] Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ PH ][ ç ]►Scratch: 40: [ EF ]►Growl: Lower targets physical attack one stage [ PH ][ ç ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Ahnaak ( Abra ) [ M ] ❤ [ Calm ] Magic Guard: prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them Odd Incense: Boosts Power of Psychic Type Moves by x1.2 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based upon user's speical attack and opponent's physical defense stat [ n/a ]► ??? [ n/a ]► ???
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Personal effects / Held & Misc
x1 Big Mushroom
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. Paper Lantern: An illuminating lantern that summons ghost pokemon at level 10 for 24 hours. x2 Big Mushrooms: These mushrooms are used to teach a single Pokemon one Egg Move. To Obtain: 30 posts in any forest or cave Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. Rare Candy: Raises a Pokemon's level by 1. Raises the exp count with the Pokemon's level, but does not reset the post count to 0. x15
Cofagrigus coffee: Prevent the next attempt to changed or negated this pokemon's ability. Held item/Consumed upon use. x3 Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3 Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3 Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3 Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x3 Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x3 Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use. x3 Froslass Frosty: The next normal type moved becomes the same type as the pokemon. If the pokemon has two types pick one. Held item/Consumed upon use. x3 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle Lucky egg: lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) To Obtain: 40 posts in any city with a Gym Notes: Can be used with the energy drink. Silver Powder: Bug type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly Night vision goggles: Go prop mine bot: Mine camera: PsP: Skin suit:
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine Potion: Heals up to 20 HP x∞ Super Potion: Heals up to 100HP x2
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's Oran Berry: Heals 50HP x5
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's Poka'BallEffectiveness: Basic x∞ Net Ball:Effectiveness: Basic Effect: Effectiveness becomes Ultra if used on Bug or Water type Pokemon. x1 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's TM-30:Shadow Ball: 80, 8/10 Chance to Lower targets special defense One Stage