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poke mattix rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Sat May 23, 2015 2:59 am
BATTLE DAMAGE Your Arena Rank: Rank GDAMAGE DONE: 4 + 1 = 5 DAMAGE TAKEN: 5 YOUR REMAINING HP: 99/180 BOSS REMAINING HP 362/999 TURNS TAKEN: Items used: Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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shyanimegrl rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Sat May 23, 2015 3:01 am
((there's a rumbly in my tummy @u@; ahaha -detours for some hunny-)) BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 5 DAMAGE TAKEN: 5 YOUR REMAINING HP: 50 BOSS REMAINING HP 357 TURNS TAKEN: 21 Nulberries were previously used in an earlier turn and are in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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poke mattix rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Sat May 23, 2015 3:01 am
BATTLE DAMAGE Your Arena Rank: Rank GDAMAGE DONE: 7 + 1 = 8 DAMAGE TAKEN: 5 YOUR REMAINING HP: 94/180 BOSS REMAINING HP 349/999 TURNS TAKEN: Items used: Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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shyanimegrl rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Sat May 23, 2015 3:45 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 9 (crit) DAMAGE TAKEN: 5 YOUR REMAINING HP: 45 BOSS REMAINING HP 340 TURNS TAKEN: 21 Nulberries were previously used in an earlier turn and are in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 10-sided dice:
8
Total: 8 (1-10)
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Posted: Sat May 23, 2015 3:48 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 9 DAMAGE TAKEN: 5 YOUR REMAINING HP: 40 BOSS REMAINING HP 331 TURNS TAKEN: 21 Nulberries were previously used in an earlier turn and are in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Sat May 23, 2015 3:49 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 35 BOSS REMAINING HP 328 TURNS TAKEN: 21 Nulberries were previously used in an earlier turn and are in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Sat May 23, 2015 3:51 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 30 BOSS REMAINING HP 322 TURNS TAKEN: 21 Nulberries were previously used in an earlier turn and are in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Sat May 23, 2015 3:52 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 25 BOSS REMAINING HP TURNS TAKEN: 21 Nulberries were previously used in an earlier turn and are in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 10-sided dice:
6
Total: 6 (1-10)
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Posted: Sat May 23, 2015 3:54 am
mind control to Rei ;A; will quote after rolls for sum 1/3
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shyanimegrl rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Sat May 23, 2015 3:55 am
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shyanimegrl rolled 1 10-sided dice:
6
Total: 6 (1-10)
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Posted: Sat May 23, 2015 3:56 am
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shyanimegrl rolled 1 10-sided dice:
8
Total: 8 (1-10)
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Posted: Sat May 23, 2015 3:58 am
Rathurue ((18 total mind control damage to Rei ;A; eep I sorry)) BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 9 DAMAGE TAKEN: 20 (auto damages from mind control and this turn) YOUR REMAINING HP: 5 BOSS REMAINING HP 313 TURNS TAKEN: 21 Nulberries were previously used in an earlier turn and are in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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poke mattix rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Sat May 23, 2015 4:00 am
BATTLE DAMAGE Your Arena Rank: Rank GDAMAGE DONE: 5 + 1 = 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 89/180 BOSS REMAINING HP 307/999 TURNS TAKEN: Items used: Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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poke mattix rolled 1 10-sided dice:
8
Total: 8 (1-10)
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Posted: Sat May 23, 2015 4:01 am
BATTLE DAMAGE Your Arena Rank: Rank GDAMAGE DONE: 8 + 1 = 9 DAMAGE TAKEN: 5 YOUR REMAINING HP: 84/180 BOSS REMAINING HP 298/999 TURNS TAKEN: Items used: Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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poke mattix rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Sat May 23, 2015 4:02 am
BATTLE DAMAGE Your Arena Rank: Rank GDAMAGE DONE:DAMAGE TAKEN: 5 YOUR REMAINING HP: 79/180 BOSS REMAINING HP 298/999 TURNS TAKEN: Items used: Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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