Milieu rolls up her sleeves. It's time to cook. 10
20
Hivestuck
My name is: Milieu Aojiro I am in team: Teal My final score was: 20
Sad clown music. end total: 20
Milieu cleans off her burnt up stove and sighs. So close. So close. At least she had a good deal of food for her buddies back at the Scout booth. If only she wasn't covered in grimy dust and the such. Groaning, Milieu finished her cleaning job and packed up the well cooked food, leaving some of the uh... Undesirable... Food to the side. Ew.
Leeroi laughed wildly, banging his pots and pans together. This was going to be a fun game, he could just sense it. He was going to test all of the delicious food he was going to make and then he was going to be famous as the fastest chef on Alternia. He gave a battle cry, throwing a bunch of random items into a pot and lighting it on fire. Leeroi ooh'd at the colors of the fire. How dazzling.
My name is: Treide Arraki I am in team: Red My final score was: 30
She got too into the song, many. The song of the food. The music of the curry and the spices. She started to sing loudly, man. Louder than the buzzer on the stove until finally she hopped onto a table and belted out the biggest screeching song ever. Behind her, the stove burst into flames as trolls shied away and held their ears. Coyotedad shed a single tear and watched as his baby sang to the moons. It was magical, man. Pure magic.
He knew what he was doing. Leeroi had played Cooking Lusus like, two whole times. He knew everything about cooking that a troll would ever need to know. Like, dorito sandwiches, the pinnacle of delicious lunches. Sadly, he already wasted all of his bread by making the tallest peanut butter and jelly sandwich he was capable of. Instead, Leeroi made a ridiculous laughing noise, stuffing the triangle chips into some roasted bird.
Leeroi took a swig of his favorite green soda before dumping the rest of it into some weird cake that he managed to make in a few minutes. This would definitely bring out the flavor. Leeroi made a ridiculous kissing noise and cackled, punching a few defenseless fruits to add as garnish to his wonderful dessert. Because dessert should come at any time of the courses, not just the end. What a dumb rule.
Leeroi screamed, blasting the temperature on the stovetop. He tossed the contents of a macaroni and cheese box into the water-filled pan and ran to find some more ingredients to make an even bigger meal out of this. He returned to find his water over-boiling and the cheese packet a very strange color. It wouldn't be the first time he had done that.
Glitch offered Leeroi a hoof in the competition, but Leeroi only gave her a scream in response. He was fast enough to take care of himself in this competition. He didn't need pity from anybody, especially his own lusus. Talk about embarrassing. Aerona could be watching, and Leeroi couldn't risk being embarrassed like that in front of her. He wondered if she would be competing in any of the events...
He kind of hoped Aerona would be competing. He kind of sort of really wanted to kick her a**. There was no sign of her in the kitchen. Leeroi supposed she would just have to wait until he was done with cooking.
Leeroi took his fists and pounded them into a huge piece of musclebeast meat. He screamed, smashing the meat with his tiny fists while Glitch stared on in horror. Taking the fragments, Leeroi threw the pieces into the blender and set it on the highest mode. It was only barely loud enough to drown out his screaming.
My name is: Leeroi Furore I am in team: BLOOBLOODS My final score was: 36
Leeroi stared at the oven, which had burst into flames. He definitely had made a mistake. Turns out you couldn't cook meat faster just by turning the temperature up to 1000 degrees. How silly. Did normal trolls have the patience for this? He should have just stuck to making plain sandwiches and macaroni and cheese.
My name is: Afryse Shukum I am in team: Yellow My final score was: ABSOLUTELY NONE
Afryse began strong. He rolled up his sleeves and started to chop and throw thing into pots. They boiled merrily and he grinned. This was going to go fine and then he would make the most perfect master piece ever for his angel. Yes, she would fall for him (in the utmost dramatic ballerina fashion. He imagined something between a pirouette and a feigned faint). He would catch her and wake her with his soothing sauce. Yes.... Then, that glorious little redblood would fall for his fla --
"Ikkumayok!"
Afryse was broken from his revery. Turning, he blinked at Witikodad, who was motioning wildly at the sto - OH GOD.
Without thinking the ice troll shot ice at the flames, but that didn't help much. The fire was strong and it took many more shots and some other liquids to finally quench the fire. By that time, Afryse had fallen over, exhausted and now dehydrated.
post your dice roll and forms FIRST look at the posts above you and see if any trolls you are targeting have moved SECOND go back and edit in your required wordcount THIRD
if you have attempted to grab a flag from a troll that has moved, they were too fast for you, and you need to go after them!
in addition, numbers should MATCH the target to succeed, not be higher or lower
if you want to roll for multiple trolls each post you may, but they must be in the SAME ORDER each time
Quote:
=>IC Game Rules
A huge sand field laid in front of the participating trolls. Large patches of colored sand denoted team zones, and hemotyped flags stood proudly in their corresponding zone. A huge drone loomed up front, gesturing snappily to each zone as he explained the game rules.
“The game is Capture the Flag! The idea is simple: Steal other teams’ flags to try and eliminate them!” He gestured to one of the zones.
“First, you start in your own home base.” His meaty hand zipped over to gesture to the huge, central area of un-colored sand. “Then, you run across this area to get to another team’s flag! Once you grab their flag, run back through here and try to capture it as fast as you can. If the round ends and you don’t have a flag in your base, you’re out! That means…”
He smacked a balled fist into his palm and looked up at the trolls viciously. “The last surviving team wins.”
The drone gave each troll a pointed glance before waving them off. “The game will begin soon! Get to your places!”
>OOC Game Rules
Capture the Flag Teams are divided based on blood colour, and trolls from each must compete with the others to protect their team's flag while snatching the flag from other teams.
Posting limit: Once the first round begins, players can post as many times as they like, provided their previous post has been properly filled out, using the codes given below, with min 50 words of roleplay, default font size. Players are not allowed to skip filling out posts till the end, and any player seen posting multiple times without filling each post out will be asked to leave the game.
Zones: Each troll begins in their team's 'zone', aka the area of the sand that has been sprayed their blood colour, where their fort and flag are. Between each zone is a large stretch of 'un-zoned' non-sprayed sand. Every time a troll wishes to move to a different zone, they must do one post where they are passing through this area, and mentioned as such in the code below. Therefore, to move from one team's zone to another, trolls must always post twice. One to move into the un-zoned area, the other to move into the targeted zone.
Numbers & Rolling: Players must roll 2d4 each time they want to try and capture a flag from a player or a zone. The first number is always the one compared to the target success number. The second one will be used, if they succeed, as their own 'target success' number (referred to as their defence) for other trolls attempting to take the flag in return.
Capturing Flags Trolls may only attempt to capture the flag of the zone they are in at the moment, or if a flag is being held by a troll, of a troll who is in the same zone they are in. Trolls are allowed to move into a zone and roll to capture a flag in that zone in the same post. If a troll has captured a flag, they must then return it to their zone (arrive in their zone) to have officially captured it. The flag is then removed from play, and marked as a score point towards their team.
Trolls can attempt to capture flags being carried by other trolls as long as they have not arrived back in their zone. Players must use their target's defence as their target of their 2d4 roll. If they are successful, they must carry the flag back to their own base. If a troll returns the flag of their own blood colour to their own base, the flag is not removed from play, but they are given a score point for their team. If a team still has their own flag at the end of the game, they gain 2 bonus score points.
Elimination: If a team does not have any flag in their base at the end of a round, either their own, or one from another team, their current score is tallied and they are removed from play. At the end of a round, if no team is automatically eliminated due to the lack of a flag, the lowest scoring team is removed from play.
Example! Blue troll wants to capture green flag. He posts one stating he has moved out from blue zone and is in the un-zoned area. He posts a second time stating he is in green zone, and in the same post, rolls to capture the flag. He succeeds! Lucky boy. Now he edits his post stating he has the flag, and uses the second number for his defence number.
Now he quickly posts that he is moving into the un-zoned area, so he can get the flag back to his base as quickly as possible. Green troll sees that their flag has been stolen. They quickly post stating they are leaving the zone they are in and entering the un-zoned area, rolling immediately in the same post to try and grab the flag back (as they are both in the un-zoned area). They manage to do two posts while blue is typing his up, as they are faster writers, but neither of the first numbers of their two rolls matches the defence number.
Blue troll posts again stating they have moved into blue zone and gotten the flag into their base. Green troll cannot chase them as once an enemy flag is brought to a base it is out of play. Green must now work extra hard to try and return an enemy flag to their base, as now they are in danger of being eliminated at the end of the round, seeing as they have no flag in their base.
Please post all this in a quote at the bottom of your post. In each post:
[align=center][img]http://bit.ly/1GtRn7D[/img][/align] [b]My name is:[/b] your troll's name [b]My team is:[/b] your troll's blood color [b]My zone is:[/b] which zone you are in, or if you are in the un-zoned sand area
If you have just stolen a flag from a team/troll:(also post the code below)
[align=center][img]http://bit.ly/1aTrbX3[/img][/align] [align=center][b]I got the flag![/b][/align]
If you are holding a flag:
[b]I have the flag of team:[/b] blood colour [b]My defence is:[/b] the second # of the 2d4 that you rolled to capture the flag
If you have returned a flag to a base:
[align=center][img]http://bit.ly/1GtRwYR[/img] [size=18][b]I returned the [color here] flag to the [color here] base![/b][/size][/align]
Quote:
To capture the RED TEAM flag, the roll to capture it from it's Home Base will always be 1.
To capture the ORANGE TEAM flag, the roll to capture it from it's Home Base will always be 3.
To capture the YELLOW TEAM flag, the roll to capture it from it's Home Base will always be 4.
To capture the GREEN TEAM flag, the roll to capture it from it's Home Base will always be 3.
To capture the TEAL TEAM flag, the roll to capture it from it's Home Base will always be 2.
To capture the BLUE TEAM flag, the roll to capture it from it's Home Base will always be 4.
To capture the PURPLE TEAM flag, the roll to capture it from it's Home Base will always be 2.
ROUND ONE BEGIN! ROUND ONE WILL END AS SOON AS 5 FLAGS HAVE BEEN CAPTURED BY OPPOSING TEAMS.