|
|
|
|
Posted: Mon Apr 29, 2013 11:37 pm
What.
Riley knew what death felt like. She knew what returning to life felt like. And neither of those things felt like what just happened. So when the group, now revived and fully functional, turned to her for answers, she had none to give.
I.. I'm not sure what just happened. Perhaps it was a test to see how we would react if we failed. She gave them all a slight shrug, her own expression clouded with confusion. So I suppose.. we just.. keep moving forward.
She did, however, steal one lingering hug from the plague doctor. After what they'd just dealt with, she felt she deserved that much.
When they entered the cavern, now unhindered by any creature, it seemed slimy and wet, but remarkably safe. It was too dark to be sure, but she hoped the worst had passed.
Meeting at the center of the room, she finally let Malodore go, and turned in a full circle, surveying the area. I suppose.. we split up and search to see which of these rooms is the right one. Call out if you find anything interesting.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Apr 29, 2013 11:38 pm
Quote: gaia_crown [ Round 2 ] Inside the Cavern, it's dark and difficult to see, and it smells strongly of brine and fish. You're standing at the beginning of what looks like a center room, with several other rooms split off of it, but it's too dark to see what exactly they are. - Use the diagram in the spoiler tags below to move around the room! You start at the heart square.- You will be rolling 1d4 ten times.- The key is: 1 = up, 2 = down, 3 = left, 4 = right - If you're at the edge, and you roll in that direction, you don't move, and stay on that square - i.e. if you're on the heart square, and you roll a 1, you don't move anywhere, because you can't move upwards. - All players must roll 5 times. They must record each tile they have been on. If blank, it is a blank space. BONUSES: - Life Hunters/ Undead/ Famine Horsemen: If you are right NEXT to a tile, you can choose to land on that tile instead! You can only use this once. - Death Hunters/ Reapers/ Death Horsemen: If you are standing at the TOP EDGE of the tiles, you can choose at any point to teleport to the BOTTOM EDGE, in the same column. You can only choose this one. You can use this the same turn you roll a dice. - Moon Hunters/ Demons/ Conquest Horsemen: You can choose to move TWO TILES ACROSS instead of just one (where applicable), you can only use this once. - Sun Hunters/ Monsters/ War horsemen: If you are standing at the LEFT OR RIGHT EDGE of the tiles, you can choose at any point to teleport to the opposite direction in the LEFT OR RIGHT EDGE, in the same row. You can only choose this one. You can use this the same turn you roll a dice. - Mist Hunters/ Ghosts: Choose any of the above abilities! - The goal after all the rolls is to have the players cross at LEAST once all of the tiles cumulatively (at any point in the 10 rolls, they must have landed on these tiles). This means if player A crosses the heart tile and player B crosses Square and X tiles and player D the moon tiles, you are safe! The heart tile is a freebie (counts from the go!) - Once again any player can cross these tiles at any point in time, but somewhere along the 10 rolls they are granted all the players COMBINED must touch all 5 tiles. - If these conditions are NOT filled after 10 rolls then you must try again - a large vortex opens up in front of all players and swallows them whole! You have to pay 5 RP points to try again from start... - If these conditions are filled then move to ROUND 4.
|
 |
 |
|
|
|
|
|
|
|
|
Nio Love rolled 1 4-sided dice:
2
Total: 2 (1-4)
|
|
Posted: Mon Apr 29, 2013 11:39 pm
Riley took the south route, walking down purposefully.
|
 |
 |
|
|
|
|
|
|
|
Nio Love rolled 1 4-sided dice:
2
Total: 2 (1-4)
|
Posted: Mon Apr 29, 2013 11:40 pm
So purposefully, in fact, that she simply kept walking in a straight line through rooms.
|
 |
 |
|
|
|
|
|
|
|
|
Nio Love rolled 1 4-sided dice:
2
Total: 2 (1-4)
|
|
Posted: Mon Apr 29, 2013 11:41 pm
She had a lot of purpose to her step. Nothing was going to stop her from.. getting to the end of this straight line.
|
 |
 |
|
|
|
|
|
|
|
Nio Love rolled 1 4-sided dice:
3
Total: 3 (1-4)
|
Posted: Mon Apr 29, 2013 11:42 pm
Well, this certainly felt like an ending. Riley turned around, looking for another way to go.
|
 |
 |
|
|
|
|
|
|
|
|
Nio Love rolled 1 4-sided dice:
1
Total: 1 (1-4)
|
|
Posted: Mon Apr 29, 2013 11:43 pm
The only option, it seemed... was to go back the way she came.
She hated when she had to retrace steps. She kept her mental voice quiet, since she hadn't found a damn thing along the way, and hoped her friends were more successful.
((the rest of her rolls go after pally sigh))
|
 |
 |
|
|
|
|
|
|
|
Pales rolled 1 4-sided dice:
3
Total: 3 (1-4)
|
Posted: Mon Apr 29, 2013 11:44 pm
Kettil watched as Riley walked forward with purpose now that they were here. There was admiration of a underclassman for an upperclassman within his little Y2 heart.
Endzela sighed a bit. "Get moving," she prodded.
A foot lifted, or at least he tried to.. It seemed it got stuck between a gap in the tiles....
|
 |
 |
|
|
|
|
|
|
|
|
Pales rolled 1 4-sided dice:
3
Total: 3 (1-4)
|
|
Posted: Mon Apr 29, 2013 11:45 pm
"...Why aren't you moving yet?" Endzela demanded firmly.
Kettil struggled a little, "I think...I think I'm stuck."
Endzela paused a moment, "...I am sure you've gotten out of tighter places."
The Reaper stared at his owl as if she'd said something perverse.
|
 |
 |
|
|
|
|
|
|
|
Pales rolled 1 4-sided dice:
3
Total: 3 (1-4)
|
Posted: Mon Apr 29, 2013 11:46 pm
"What?! Don't look at me like that," Endzela shouted suddenly on the defensive.
Kettil was blushing hard and unable to move. "You mean you..."
"What are you talking about? Don't you remember that time you climbed into a tree and..."
"...O..Oh...Um..Nevermind."
|
 |
 |
|
|
|
|
|
|
|
|
Pales rolled 1 4-sided dice:
4
Total: 4 (1-4)
|
|
Posted: Mon Apr 29, 2013 11:47 pm
"No. explain yourself. Don't look at me like that and then pretend no--," Endzela was in the middle of scolding him and suddenly Kettil's foot got free and he went stumbling forward at an alarming rate.
|
 |
 |
|
|
|
|
|
|
|
Pales rolled 1 4-sided dice:
4
Total: 4 (1-4)
|
Posted: Mon Apr 29, 2013 11:48 pm
Stumbling and eventually he tumbled doing a neat little faceplant on the floor.
Endzela landed next to him after she flew after him to try and slow him down before he hurt himself.
...Too late.
|
 |
 |
|
|
|
|
|
|
|
|
Pales rolled 1 4-sided dice:
1
Total: 1 (1-4)
|
|
Posted: Tue Apr 30, 2013 12:04 am
He just laid there for the moment.
"Kettil..?" Endzela poked him with a wing.
Groaaannnn.
|
 |
 |
|
|
|
|
|
|
|
Pales rolled 1 4-sided dice:
4
Total: 4 (1-4)
|
Posted: Tue Apr 30, 2013 12:05 am
"Kettil you gotta move."
Kettil responded by sluggishly moving to the right one more square.
|
 |
 |
|
|
|
|
|
|
|
|
Pales rolled 1 4-sided dice:
2
Total: 2 (1-4)
|
|
Posted: Tue Apr 30, 2013 12:06 am
"Good now a little more," Endzela waddled after him trying to encourage her Muut.
Kettil moved down a square. He felt too dazed to retort.
|
 |
 |
|
|
|
|
|
|
 |
|