As requested, here is a visual guide to participating in the
regular arena. If you have any questions or want me to add anything to this, quote me/PM me/Skype me.
Just to let you know that you can only battle in the arena 5 times per day irl. Which characters you use doesn't mater. All fights count towards your total.
Step 1: Getting an opponent-----֗
• Your first post will decide who you're fighting. You need to roll two 10-sided dice as pictured below. It helps to state which rank you'll be challenging.
Note: There are fees for the different ranks so be sure you have enough money to challenge foes.
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• Now that you got your first set of numbers, it's time to figure out what they mean. The first number determines the opponent's class while the second one is their level.
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• In this post click show spoiler button to reveal the tier list for whichever rank you're challenging. Find the number matching the first one you rolled to determine your opponent's class.
Step 2: Fighting the opponent-----֗
• Now that you know who you'll be up against, you'll have to gather yours and their stats from
the Google doc here. (I'm assuming you know how to find your own stats by now.)
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• At the bottom of the page you'll see a bunch of tabs, make sure you are on the "Arena Opponent Sheet." In the giant cell under Level, put the second number you rolled earlier. At the very top in column D, you find the unpromoted classes drop down list. Click the little triangle to show the list. From there select your opponent's class.
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• You're going to want to remember the numbers in the far right column. These are the stats you'll be using in the duel.
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• Next you'll be making another post using the exact same dice as before. In this new post you'll want to type out yours and the opponent's info; level, class, weapon, and stats.
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• The first number in the set is your attack roll. The second one is your opponent's attack roll.
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• The bronze weapons are Bronze Sword, Bronze Lance, Bronze Axe, Bronze Bow, Fire, Thunder, Wind, Worm, Light, Beaststone, and Dragonstone.
Step 3: Determining who won-----֗
• Math isn't always fun, but thankfully this equation is the same for all regular battles.
Your damage = (Your die roll)+(Your STR/MAG stat)-(Opponent's DEF/RES stat) +1 or -1 for weapon triangle advantage/disadvantage if applicable.
Opponent's damage = (Opponent's die roll)+(Opponent's STR/MAG stat)-(Your DEF/RES stat) +1 or -1 for weapon triangle advantage/disadvantage if applicable.
Note: Skills do NOT apply in these battles.
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• In order to win the battle you need to do more damage than your opponent in a single attack. If there's a tie, the winner is whoever has the most HP.
Step 4: Claiming the prize-----֗
• If you win the battle, you automatically get 5 exp and double your money back.
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• In addition to that, if your opponent's level was higher than 1 you earn bonus gold and an even larger bonus if they were a higher level than you. For every level over 1 you gain +10 gold. For every level higher than yours, you gain +50 gold as a grand opening special.
For example: You are level 4 and you defeat a level 6 opponent. You will receive 100 gold for winning by default +100 for the opponent being two levels higher than you and +30 for the three levels higher than 1 not counting the ones that are higher than you. So the grand total of gold you would get is 230 gold.
My equation for this would be:
Total gold earned = (fee)*2+(opponent's level - your level)*50+(your level-1)*10
(50)*2+(6-4)*50+(4-1)*10
100+100+30=230 gold
Note: For this equation to work your opponent must be a higher level than you.
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• If the opponent is not a higher level than you, use this equation. Also use this one if you guys are the same level.
Total gold earned = (fee)*2+(opponent's level-1)*10
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• If the opponent is level 1, just double your entrance fee.
Oh I should remind you to subtract the fee from your character's gold total after you make the first post. That way you don't mix up your totals if you win the fight.