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Great Lord Wulvengar

Enduring Prophet

8,150 Points
  • Brandisher 100
  • Elocutionist 200
  • Flatterer 200
PostPosted: Wed Oct 30, 2013 2:24 pm


Username:
RPC name:
Is it a Free skill?: Free
Type of skill: Feral

Skill name: Infectious Bite
Rank:
B rank
If it uses ammo how much:
Limits:
Skill description: Feral being the undead are already covered in nasty dieases and acidic biles making contact with them dangerous as it was. By using this to their own advantage Feral can dig their fangs into any part of a targets body. Once they have dug their teeth into the target, other than leaving a rather nasty gash, it sends a strange germ into the body of the target. This germ will infest the body moving through out it growing and growing over time, through five posts the target who was bit will start to grow sick, dizzy, headache, stomach cramps and cause them to throw up. Over these five posts the target becomes less reactive to most attacks making them a bit more open than normal. The body will soon start to take out the germ making it immune to the bite for another five posts, but by this time the Feral's body has formed a different strand.

Sample: (lets see you use it.)
Username:
RPC name:
Is it a Free skill?: Free
Type of skill: Feral

Skill name: I know you guys!
Rank: B rank
If it uses ammo how much:
Limits:
Skill description:Feral being a higher tier of the undead gene pool, they are known to have a bit more brains than most undead. When it comes to encountering other undead Feral's with this skill can simply be ignored by the other hordes of the undead or call for assistance if they are near by. This sadly only works on undead of lower rank of the user while those of equal rank or higher will not give a damn who they are and treat them like any other being that crosses their path. This skill is passive until you call for assistance from other undead, each undead you call to help you costs the rank they are. So if you ask for an e rank skeleton costs e ranked energy etc. This is limited to ranks below user.

Sample: (lets see you use it.)
Username:
RPC name:
Is it a Free skill?:Free
Type of skill: Diablous

Skill name: Grind and Shatter
Rank: B rank
If it uses ammo how much:
Limits:Claws
Skill description: The diablous will transfer a pretty large amount of energy into one of their claws. When these claws make contact with target instead of the claws ripping right through them a sound grinding noise will come off the contact. Once the claws have left contact with the target, a single post later the real trick comes into play. The claws may have not peireced through the target but making contact the diablous infuses dark energy to the section that it had touched. This energy will glow darkly where contact was made and will cause the section touched to explode. This skill is used to destroy armor and weapons with ease, but when it makes contact with the flesh it will merely unleash a B rank explosion of dark energy. Cool down is seven posts

Sample: (lets see you use it.)
Username:
RPC name:
Is it a Free skill?:Free
Type of skill: Diablous

Skill name:Hypnotic Sway
Rank: B rank
If it uses ammo how much:
Limits: Tail
Skill description: Taking a different take on the pure offense of the tail, the diablous will transfer it's energy into the tail actually slowing it down to the speed of the user. The user will slowly sway his tail in view of his target, making the target focus all of it's attention of the tail. This makes the target easier to strike on and allows the user get in that much needed strike. This hypnotic allure can only stay in effect as long as the target sees the tail and if the view of the tail is broken the hypnotic allure is broken. Can only be used twice a day(irl)

Sample: (lets see you use it.)
PostPosted: Wed Oct 30, 2013 6:11 pm


Kirin Benoit
Username:
RPC name:
Is it a Free skill?: Free
Type of skill: Feral

Skill name: Infectious Bite
Rank:
B rank
If it uses ammo how much:
Limits:
Skill description: Feral being the undead are already covered in nasty dieases and acidic biles making contact with them dangerous as it was. By using this to their own advantage Feral can dig their fangs into any part of a targets body. Once they have dug their teeth into the target, other than leaving a rather nasty gash, it sends a strange germ into the body of the target. This germ will infest the body moving through out it growing and growing over time, through five posts the target who was bit will start to grow sick, dizzy, headache, stomach cramps and cause them to throw up. Over these five posts the target becomes less reactive to most attacks making them a bit more open than normal. The body will soon start to take out the germ making it immune to the bite for another five posts, but by this time the Feral's body has formed a different strand.

Sample: (lets see you use it.)
Username:
RPC name:
Is it a Free skill?: Free
Type of skill: Feral

Skill name: I know you guys!
Rank: B rank
If it uses ammo how much:
Limits:
Skill description:Feral being a higher tier of the undead gene pool, they are known to have a bit more brains than most undead. When it comes to encountering other undead Feral's with this skill can simply be ignored by the other hordes of the undead or call for assistance if they are near by. This sadly only works on undead of lower rank of the user while those of equal rank or higher will not give a damn who they are and treat them like any other being that crosses their path. This skill is passive until you call for assistance from other undead, each undead you call to help you costs the rank they are. So if you ask for an e rank skeleton costs e ranked energy etc. This is limited to ranks below user.

Sample: (lets see you use it.)
Username:
RPC name:
Is it a Free skill?:Free
Type of skill: Diablous

Skill name: Grind and Shatter
Rank: B rank
If it uses ammo how much:
Limits:Claws
Skill description: The diablous will transfer a pretty large amount of energy into one of their claws. When these claws make contact with target instead of the claws ripping right through them a sound grinding noise will come off the contact. Once the claws have left contact with the target, a single post later the real trick comes into play. The claws may have not peireced through the target but making contact the diablous infuses dark energy to the section that it had touched. This energy will glow darkly where contact was made and will cause the section touched to explode. This skill is used to destroy armor and weapons with ease, but when it makes contact with the flesh it will merely unleash a B rank explosion of dark energy. Cool down is seven posts

Sample: (lets see you use it.)
Username:
RPC name:
Is it a Free skill?:Free
Type of skill: Diablous

Skill name:Hypnotic Sway
Rank: B rank
If it uses ammo how much:
Limits: Tail
Skill description: Taking a different take on the pure offense of the tail, the diablous will transfer it's energy into the tail actually slowing it down to the speed of the user. The user will slowly sway his tail in view of his target, making the target focus all of it's attention of the tail. This makes the target easier to strike on and allows the user get in that much needed strike. This hypnotic allure can only stay in effect as long as the target sees the tail and if the view of the tail is broken the hypnotic allure is broken. Can only be used twice a day(irl)

Sample: (lets see you use it.)

The bite- Ferals already have teeth and acidic bile...both are lower cost, so this skill is pointless.

The zombie calling- No, Necromancers and Ferals should remain seperate unless it is Feral Necromancer. It would be like a Vampire calling all other vampires, it isn't right.

Grind and Shatter- No. Just no.

As for the last, the tail is supposed to be fast, hence its boost, it is an extra defense/attack when the opponent is least expecting it, so it slowing down to hypnotize is just silly. And for the limit...the loophole is waiting out to post for a day, Bam! recharged.

All of them are denied.

U SO MAD BRO


Ro Mayvine

Pesky Ghost

PostPosted: Mon Nov 04, 2013 10:41 am


Username: Ro Mayvine
RPC name: Arkadiy Junge
Is it a Free skill?: Yes
Type of skill: Weapon Master

Skill name: The Weight of a Blade
Rank: C
Limits: Adept, must be relearned with each new weapon.
Skill description: By undergoing training to fully master a weapon of their choice, the individual's ability to draw out power from the weapon will increase drastically. Strikes from the user feel impossibly heavy, and can overpower those with the same strength, and match those of greater strength (Only works against someone with 1 point higher in strength), though this does not apply against someone else armed with this skill. Passive once learned, there's no limit to how many weapons this skill can be applied to.

Sample:
Ark slashed out at an enemy soldier using his trusty longsword, and the man tried to block Ark's attack with a mace. The blade crashed against the mid-section of the soldier's mace, and to the man's surprise, Ark's strike knocked the weapon out of his hand. Ark comboed in with a two-handed downward smash attack. The soldier raised his shield against it but he was crushed down to the ground, onto his knees. With one more flourish, Ark sliced of the man's head, sending it flying.
PostPosted: Tue Nov 05, 2013 10:12 am


Username:
RPC name:
Srin and Dante
Is it a Free skill?:This is a Speical Skill for these two solely
Type of skill: Sync Skill: Mix of Fire and Wind

Skill name: Furnace
Rank:
A Rank Skills, C rank energy Each.
If it uses ammo how much:
Limits: Srin and Dante Only
Skill description: Combining both of their elements together, Dante would race towards the enemy and soon being to run around them at high speeds. Combined with his wind element this will form a small vortex in the area where Dante was running. This vortex would lift keep the targets trapped preparing them for Srin to use his fire element. Building up a large amount of fire energy inside his lung Srin would exhale a blaze of fire towards the vortex. On contact it would ignite the wind energy turning the inside of the vortex into a blazing inferno. This inferno can burn away flesh and quickly melt metal if the target stays in longer than five seconds. The sheer destruction inside the vortex at this point could kill but usually the target can escape if they are quick enough. This skill only works if the two know that are both going for it and if it timed right. This takes a total of two posts to set up with both Srin's Post and Dante's post being used to actually use it.

Sample: (lets see you use it.)

Great Lord Wulvengar

Enduring Prophet

8,150 Points
  • Brandisher 100
  • Elocutionist 200
  • Flatterer 200

Super_X_Kami_X _Guru

Powerful Seeker

7,675 Points
  • Gaian 50
  • Hygienic 200
  • Member 100
PostPosted: Sun Nov 10, 2013 5:12 pm


RPC name: Devrin Goldheart
Is it a Free skill?: NO! All mines'
Type of skill: Mechanist

Skill name: Gas Grenades
Rank: B
If it uses ammo how much: 1
Limits:
Skill description:
These can be made to release a cloud of smoke for 3 posts unless it is windy, if if it is, only 1 post. This can also disperse poison, but that is not specific. But WILL be when they are made..

Sample: (lets see you use it.)


Skill name: Mines
Rank: B
If it uses ammo how much: 1
Limits:
Skill description: They are basic fragmentations, upon use can be set as trip mine, which uses a laser line to sense when tripped. Or can set to go off remotely from his VRHS
PostPosted: Sun Nov 10, 2013 6:24 pm


Kirin Benoit
Username:
RPC name:
Srin and Dante
Is it a Free skill?:This is a Speical Skill for these two solely
Type of skill: Sync Skill: Mix of Fire and Wind

Skill name: Furnace
Rank:
A Rank Skills, C rank energy Each.
If it uses ammo how much:
Limits: Srin and Dante Only
Skill description: Combining both of their elements together, Dante would race towards the enemy and soon being to run around them at high speeds. Combined with his wind element this will form a small vortex in the area where Dante was running. This vortex would lift keep the targets trapped preparing them for Srin to use his fire element. Building up a large amount of fire energy inside his lung Srin would exhale a blaze of fire towards the vortex. On contact it would ignite the wind energy turning the inside of the vortex into a blazing inferno. This inferno can burn away flesh and quickly melt metal if the target stays in longer than five seconds. The sheer destruction inside the vortex at this point could kill but usually the target can escape if they are quick enough. This skill only works if the two know that are both going for it and if it timed right. This takes a total of two posts to set up with both Srin's Post and Dante's post being used to actually use it.

Sample: (lets see you use it.)
Approved

U SO MAD BRO


U SO MAD BRO

PostPosted: Sun Nov 10, 2013 6:28 pm


Super_X_Kami_X _Guru
RPC name: Devrin Goldheart
Is it a Free skill?: NO! All mines'
Type of skill: Mechanist

Skill name: Gas Grenades
Rank: B
If it uses ammo how much: 1
Limits:
Skill description:
These can be made to release a cloud of smoke for 3 posts unless it is windy, if if it is, only 1 post. This can also disperse poison, but that is not specific. But WILL be when they are made..

Sample: (lets see you use it.)


Skill name: Mines
Rank: B
If it uses ammo how much: 1
Limits:
Skill description: They are basic fragmentations, upon use can be set as trip mine, which uses a laser line to sense when tripped. Or can set to go off remotely from his VRHS
I need to know what kind of smoke? Mustard gas? Tear gas? what?

Does the mines do B rank damage? Is it just a normal explosion? Lol I need more from both of these.
PostPosted: Sun Nov 10, 2013 6:32 pm


Ro Mayvine
Username: Ro Mayvine
RPC name: Arkadiy Junge
Is it a Free skill?: Yes
Type of skill: Weapon Master

Skill name: The Weight of a Blade
Rank: C
Limits: Adept, must be relearned with each new weapon.
Skill description: By undergoing training to fully master a weapon of their choice, the individual's ability to draw out power from the weapon will increase drastically. Strikes from the user feel impossibly heavy, and can overpower those with the same strength, and match those of greater strength (Only works against someone with 1 point higher in strength), though this does not apply against someone else armed with this skill. Passive once learned, there's no limit to how many weapons this skill can be applied to.

Sample:
Ark slashed out at an enemy soldier using his trusty longsword, and the man tried to block Ark's attack with a mace. The blade crashed against the mid-section of the soldier's mace, and to the man's surprise, Ark's strike knocked the weapon out of his hand. Ark comboed in with a two-handed downward smash attack. The soldier raised his shield against it but he was crushed down to the ground, onto his knees. With one more flourish, Ark sliced of the man's head, sending it flying.
I will grant you to your strength but there is no way for him to tell what another rpcs strength is, so to raise to it would be impossible.

U SO MAD BRO


Super_X_Kami_X _Guru

Powerful Seeker

7,675 Points
  • Gaian 50
  • Hygienic 200
  • Member 100
PostPosted: Sun Nov 10, 2013 7:21 pm


shut up hamlet
Super_X_Kami_X _Guru
RPC name: Devrin Goldheart
Is it a Free skill?: NO! All mines'
Type of skill: Mechanist

Skill name: Gas Grenades
Rank: B
If it uses ammo how much: 1
Limits:
Skill description:
These can be made to release a cloud of smoke for 3 posts unless it is windy, if if it is, only 1 post. This can also disperse poison, but that is not specific. But WILL be when they are made..

Sample: (lets see you use it.)


Skill name: Mines
Rank: B
If it uses ammo how much: 1
Limits:
Skill description: They are basic fragmentations, upon use can be set as trip mine, which uses a laser line to sense when tripped. Or can set to go off remotely from his VRHS
I need to know what kind of smoke? Mustard gas? Tear gas? what?

Does the mines do B rank damage? Is it just a normal explosion? Lol I need more from both of these.

Regular explosive damage, and smoke screen other than that what ever gas based poisons
PostPosted: Sun Nov 10, 2013 7:25 pm


Super_X_Kami_X _Guru
shut up hamlet
Super_X_Kami_X _Guru
RPC name: Devrin Goldheart
Is it a Free skill?: NO! All mines'
Type of skill: Mechanist

Skill name: Gas Grenades
Rank: B
If it uses ammo how much: 1
Limits:
Skill description:
These can be made to release a cloud of smoke for 3 posts unless it is windy, if if it is, only 1 post. This can also disperse poison, but that is not specific. But WILL be when they are made..

Sample: (lets see you use it.)


Skill name: Mines
Rank: B
If it uses ammo how much: 1
Limits:
Skill description: They are basic fragmentations, upon use can be set as trip mine, which uses a laser line to sense when tripped. Or can set to go off remotely from his VRHS
I need to know what kind of smoke? Mustard gas? Tear gas? what?

Does the mines do B rank damage? Is it just a normal explosion? Lol I need more from both of these.

Regular explosive damage, and smoke screen other than that what ever gas based poisons


Well I need to know the effects of the poisons.

So is it filled with shrapnel? No? If not, it is a standard Con grenade. >.> If there is, you need limits on amount and such.

U SO MAD BRO


U SO MAD BRO

PostPosted: Sun Nov 10, 2013 7:28 pm


Super_X_Kami_X _Guru
shut up hamlet
Super_X_Kami_X _Guru
RPC name: Devrin Goldheart
Is it a Free skill?: NO! All mines'
Type of skill: Mechanist

Skill name: Gas Grenades
Rank: B
If it uses ammo how much: 1
Limits:
Skill description:
These can be made to release a cloud of smoke for 3 posts unless it is windy, if if it is, only 1 post. This can also disperse poison, but that is not specific. But WILL be when they are made..

Sample: (lets see you use it.)


Skill name: Mines
Rank: B
If it uses ammo how much: 1
Limits:
Skill description: They are basic fragmentations, upon use can be set as trip mine, which uses a laser line to sense when tripped. Or can set to go off remotely from his VRHS
I need to know what kind of smoke? Mustard gas? Tear gas? what?

Does the mines do B rank damage? Is it just a normal explosion? Lol I need more from both of these.

Regular explosive damage, and smoke screen other than that what ever gas based poisons
Actually..lol these are weapons, you need to submit these in the other forum Kain. @___@
PostPosted: Sun Nov 10, 2013 7:36 pm


Super_X_Kami_X _Guru
RPC name: Devrin Goldheart
Is it a Free skill?: NO! All mines'
Type of skill: Mechanist

Skill name: Gas Grenades
Rank: B
If it uses ammo how much: 1
Limits:
Skill description:
These can be made to release a cloud of smoke for 3 posts unless it is windy, if if it is, only 1 post. This can also disperse poison, but that is not specific. But WILL be when they are made..

Sample: (lets see you use it.)


Skill name: Mines
Rank: B
If it uses ammo how much: 1
Limits:
Skill description: They are basic fragmentations, upon use can be set as trip mine, which uses a laser line to sense when tripped. Or can set to go off remotely from his VRHS

The gas grenades are too freaking vague for me to allow.
Same with these mines. These mines just say oh hey I am grenade underground derp derp derp.
Give me more

Great Lord Wulvengar

Enduring Prophet

8,150 Points
  • Brandisher 100
  • Elocutionist 200
  • Flatterer 200

Ro Mayvine

Pesky Ghost

PostPosted: Sun Nov 10, 2013 7:52 pm


shut up hamlet
Ro Mayvine
Username: Ro Mayvine
RPC name: Arkadiy Junge
Is it a Free skill?: Yes
Type of skill: Weapon Master

Skill name: The Weight of a Blade
Rank: C
Limits: Adept, must be relearned with each new weapon.
Skill description: By undergoing training to fully master a weapon of their choice, the individual's ability to draw out power from the weapon will increase drastically. Strikes from the user feel impossibly heavy, and can overpower those with the same strength, and match those of greater strength (Only works against someone with 1 point higher in strength), though this does not apply against someone else armed with this skill. Passive once learned, there's no limit to how many weapons this skill can be applied to.

Sample:
Ark slashed out at an enemy soldier using his trusty longsword, and the man tried to block Ark's attack with a mace. The blade crashed against the mid-section of the soldier's mace, and to the man's surprise, Ark's strike knocked the weapon out of his hand. Ark comboed in with a two-handed downward smash attack. The soldier raised his shield against it but he was crushed down to the ground, onto his knees. With one more flourish, Ark sliced of the man's head, sending it flying.
I will grant you to your strength but there is no way for him to tell what another rpcs strength is, so to raise to it would be impossible.
Basically it's like a +1 str boost when attacking o.o
PostPosted: Sun Nov 10, 2013 8:04 pm


Ro Mayvine
shut up hamlet
Ro Mayvine
Username: Ro Mayvine
RPC name: Arkadiy Junge
Is it a Free skill?: Yes
Type of skill: Weapon Master

Skill name: The Weight of a Blade
Rank: C
Limits: Adept, must be relearned with each new weapon.
Skill description: By undergoing training to fully master a weapon of their choice, the individual's ability to draw out power from the weapon will increase drastically. Strikes from the user feel impossibly heavy, and can overpower those with the same strength, and match those of greater strength (Only works against someone with 1 point higher in strength), though this does not apply against someone else armed with this skill. Passive once learned, there's no limit to how many weapons this skill can be applied to.

Sample:
Ark slashed out at an enemy soldier using his trusty longsword, and the man tried to block Ark's attack with a mace. The blade crashed against the mid-section of the soldier's mace, and to the man's surprise, Ark's strike knocked the weapon out of his hand. Ark comboed in with a two-handed downward smash attack. The soldier raised his shield against it but he was crushed down to the ground, onto his knees. With one more flourish, Ark sliced of the man's head, sending it flying.
I will grant you to your strength but there is no way for him to tell what another rpcs strength is, so to raise to it would be impossible.
Basically it's like a +1 str boost when attacking o.o
Then you should put that. XD But it shouldn't be passive then, more like it lasts for 5 posts or something.

U SO MAD BRO


Ro Mayvine

Pesky Ghost

PostPosted: Sun Nov 10, 2013 8:47 pm


shut up hamlet
Ro Mayvine
shut up hamlet
Ro Mayvine
Username: Ro Mayvine
RPC name: Arkadiy Junge
Is it a Free skill?: Yes
Type of skill: Weapon Master

Skill name: The Weight of a Blade
Rank: C
Limits: Adept, must be relearned with each new weapon.
Skill description: By undergoing training to fully master a weapon of their choice, the individual's ability to draw out power from the weapon will increase drastically. Strikes from the user feel impossibly heavy, and can overpower those with the same strength, and match those of greater strength (Only works against someone with 1 point higher in strength), though this does not apply against someone else armed with this skill. Passive once learned, there's no limit to how many weapons this skill can be applied to.

Sample:
Ark slashed out at an enemy soldier using his trusty longsword, and the man tried to block Ark's attack with a mace. The blade crashed against the mid-section of the soldier's mace, and to the man's surprise, Ark's strike knocked the weapon out of his hand. Ark comboed in with a two-handed downward smash attack. The soldier raised his shield against it but he was crushed down to the ground, onto his knees. With one more flourish, Ark sliced of the man's head, sending it flying.
I will grant you to your strength but there is no way for him to tell what another rpcs strength is, so to raise to it would be impossible.
Basically it's like a +1 str boost when attacking o.o
Then you should put that. XD But it shouldn't be passive then, more like it lasts for 5 posts or something.
It's a passive because it has to be relearned for every weapon, the concept doesn't make sense as some kind of temporary boost sweatdrop
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