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Posted: Sat Mar 26, 2011 9:59 am
they seem to try to avoid mixing low end units like guard with high end ones like GK to avoid "walking cover syndrome" I expect sisters dex to be relatively pure sisters too... sorry for bad pun!
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Posted: Sat Mar 26, 2011 4:03 pm
Problem is, Inquisitorial Storm Troopers would be the same as their IG counter-parts, same price, same abilities. The thing is, would you go for a 16 point model with a S3 AP3 Hellgun and carapace armour or go with a 20 point model with storm bolter, force weapon and power armour?
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Posted: Tue Mar 29, 2011 1:36 am
Maybe Inquisitorial storm troopers have gone the way of the dodo.
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Posted: Tue Mar 29, 2011 3:14 am
Lt. Brookman Problem is, Inquisitorial Storm Troopers would be the same as their IG counter-parts, same price, same abilities. The thing is, would you go for a 16 point model with a S3 AP3 Hellgun and carapace armour or go with a 20 point model with storm bolter, force weapon and power armour? well, to add insult to injury we can make a load of plasmagun wielding guardsmen at 14 points, a bunch of crusaders or deathcult assassins at 15 points each with either 2 power weapons or power weapon and stormshield, and a few walking multimeltas at 10 points each... or a real horde of guardsmen with stormbolters at 7 points each - and we can boost them with some monkey business and a lascanon at 35 points... and Lord Coteaz can make them all available in limitless supply! In fact Coteaz is so broken that I will refuse to play anyone who brings him up. Try fighting 90 multimeltas in 30 squads of 3 each... if the squads were taking slots, this could be mangeable though still awful (72 plasma guns, thanks!)
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Posted: Tue Mar 29, 2011 2:29 pm
Van Evok Lt. Brookman Problem is, Inquisitorial Storm Troopers would be the same as their IG counter-parts, same price, same abilities. The thing is, would you go for a 16 point model with a S3 AP3 Hellgun and carapace armour or go with a 20 point model with storm bolter, force weapon and power armour? well, to add insult to injury we can make a load of plasmagun wielding guardsmen at 14 points, a bunch of crusaders or deathcult assassins at 15 points each with either 2 power weapons or power weapon and stormshield, and a few walking multimeltas at 10 points each... or a real horde of guardsmen with stormbolters at 7 points each - and we can boost them with some monkey business and a lascanon at 35 points... and Lord Coteaz can make them all available in limitless supply! In fact Coteaz is so broken that I will refuse to play anyone who brings him up. Try fighting 90 multimeltas in 30 squads of 3 each... if the squads were taking slots, this could be mangeable though still awful (72 plasma guns, thanks!) Take a step back. Take a deep breath. Slowly exhale. Okay? Chances of that actually happening are slim to nil. Okay, Goatboy over at BoLS might do it, he's a big enough a*****e for that sort of thing, but really? I doubt it. Well sure, small unit spam yes, but loaded out with that amount of specials and heavies? Nah.
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Posted: Tue Mar 29, 2011 3:04 pm
Lt. Brookman Van Evok Lt. Brookman Problem is, Inquisitorial Storm Troopers would be the same as their IG counter-parts, same price, same abilities. The thing is, would you go for a 16 point model with a S3 AP3 Hellgun and carapace armour or go with a 20 point model with storm bolter, force weapon and power armour? well, to add insult to injury we can make a load of plasmagun wielding guardsmen at 14 points, a bunch of crusaders or deathcult assassins at 15 points each with either 2 power weapons or power weapon and stormshield, and a few walking multimeltas at 10 points each... or a real horde of guardsmen with stormbolters at 7 points each - and we can boost them with some monkey business and a lascanon at 35 points... and Lord Coteaz can make them all available in limitless supply! In fact Coteaz is so broken that I will refuse to play anyone who brings him up. Try fighting 90 multimeltas in 30 squads of 3 each... if the squads were taking slots, this could be mangeable though still awful (72 plasma guns, thanks!) Take a step back. Take a deep breath. Slowly exhale. Okay? Chances of that actually happening are slim to nil. Okay, Goatboy over at BoLS might do it, he's a big enough a*****e for that sort of thing, but really? I doubt it. Well sure, small unit spam yes, but loaded out with that amount of specials and heavies? Nah. You havent seen the powergamers around here, their motto is: Because we can!
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Posted: Wed Mar 30, 2011 2:06 am
Reading the codex and they have such an awesome fluff. It's awesome terminator GK as troops. biggrin
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Posted: Wed Mar 30, 2011 7:36 am
x-InsigNia-x Reading the codex and they have such an awesome fluff. It's awesome terminator GK as troops. biggrin termies as troops are overrated, at 40 points per wound...
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Posted: Wed Mar 30, 2011 8:38 am
That is true! You do have a point but I still like the new models. biggrin
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Posted: Wed Mar 30, 2011 8:57 am
x-InsigNia-x That is true! You do have a point but I still like the new models. biggrin models themselves are top notch, with all the different nemesis weapons as options!
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Posted: Sun Apr 03, 2011 12:33 am
Van Evok x-InsigNia-x That is true! You do have a point but I still like the new models. biggrin models themselves are top notch, with all the different nemesis weapons as options! Love the Halberds +2 Initiative
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Posted: Sun Apr 03, 2011 1:22 am
well, bought the dex... here are the sky isnt falling after all parts: nemesis warding staves reduced to 1 per squad, and imho worthy only on independent chars if at all since default sword adds +1 to iron halo inv
servitors do get mindlock if not accompanied by inquisitor - function only on 4+ only 3 plasma guns per henchmen warband
that leaves imho best combination of: 2 jokaero 3 plasma warriors chimera 2 lascanons/multimeltas/heavy flamers, 3 plasmaguns, plus all the dakka of chimera, together goes to 167 points
by comparison veteran ig squad of 1 lascanon and 3 plasma guns in chimera costs 190 points, does not get jokaero bonuses but has bs4
I can see some mass wyches to death cult assasins conversions coming, ws5 s4 i6 a2, 2 power weapons 5++inv for 15 points, no limit in squad - eat your heart out banshees and incubi!
GK bits of info missed so far all including termies have frag krak and psykout grenades- last ones make enemy demons and psykers i1
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Posted: Sun Apr 03, 2011 1:47 am
Do tell about Rad grenades.
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Posted: Sun Apr 03, 2011 2:19 am
rad grenades, powerful stuff, make entire enemy squad in btb with the bearer -1t, does affect instakill value! fortunately only few characters can have them... grand masters, brother captains, xenos inquisitors and techmarines... cost 15 points per model, but imho worth it, for the instant death on t6 gribblies (via the hammerhanded demonhammer) and making eldar t2... lol even basic marine without hammerhand does instant death to them then!
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Posted: Sun Apr 03, 2011 2:37 am
Ooooooh.... T2 eldar, hahahahaha.
Grandmaster with Helbard and Rad Grenades 5 Paladins with Helbards.
Eldar Killers.
T1 Grots...
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