User-name: Akimoto Ayumi
Posting: Usually Every Day But I do have a child so it might not be as often depending as what is going on.
Time zone: Pacific Standard Time
~Character Data~
Name: Akimoto Ayumi aka Yumi
Village: Iwa Hidden Stone Village
Clan/Bloodline: Hisakata Yaiba Jikei
Element Affinity: Earth, Wind
Age: 10
Gender: Female
Rank: Academy Student
~Appearance~
Headband: Stone and the color of the fabric is a goldenrod color. It ties around her hair and keeps it pulled out of her face.
Height: Weight: AppearanceBiography: ((Working on this and the personality))
Personality: Other: Missions:
S:
A:
B:
C:
D:
Jutsu:
Ninjutsu- Kawarimi no Jutsu (Replacement Technique)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 1
Damage: N/A
Requirements: Must have something to replace with.
Training days: Academy time.
Special: Add chakra mod to dodge bonus. You cannot use this while in a defensive position.
Very Special: This jutsu is currently being hotly debated on and may change.
Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique.
Cp cost: 2 "+1 per minute the jutsu is maintained"
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time. Chakra control check DC: 10
Special: Add chakra mod to your Disguise check.
Bunshin no Jutsu:
This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per bunshin.
Damage: N/A
Requirements: Academy students learn it on the academy as a basic jutsu.
Training days: Academy. Chakra control check DC: 5 per bunshin.
Special: Can create 1 per 5 points in Chakra control. Up to 5 bunshin can be created.
*The user assigns a number 1 through 6 to themselves and each of their clones indivudually. The attacker rolls a 6 sided die to see what they hit.
The Intelligence check DC to see through an attacker's bunshin is the 1/2 the attacker's int mod + half the attacker's chk mod.
Nawanuke no Jutsu (Rope Escape Technique)
A basic technique taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this jutsu.
Cp cost: 1
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time.
Special: Roll an escape artist skill check when using this. Add your chakra mod to the check.
Genjutsu-
Taijutsu-
Summoning Contract-
~Stats~
LV. 1
Experience: 0/100
Hp: 9
Cp: 2
MHp: 9
Strength: 8 Mod-(-1)
Dexterity: 10 Mod--(0)
Constitution: 8 Mod--(-1)
Intelligence: 10 Mod--(-1)
Wisdom: 8 Mod--(-1)
Charisma: 10 Mod--(0)
Chakra: 9 Mod--(-1)
Dodge Bonus: 9
Base Attack Bonus: 1
Attack Melee: 0
Attack Ranged: 1
Base Save Bonus: 1
Fort: 0
Rex: 1
Will: 2
Damage: (0-5)
~Skills~
Swim: 0+(Str)
Balance: )+(Dex)
Escape Artist: 0+(Dex)
Hide: 0+(Dex)
Move Silently:0+ (Dex)
Sleight of Hand:0+ (Dex)
Tumble:0+ (Dex)
Use Rope: 0+(Dex)
Concentration:0+ (Con)
Chakra Control: 0+(Int)
Craft: 0+(Int)
Disable Device:0+ (Int)
Forgery: 0+(Int)
Knowledge:0+ (Int)
Repair: 0+(Int)
Research: 0+(Int)
Search: 0+(Int)
Alchemy: 0+(Wis)
Listen: 0+(Wis)
Read Lips:0+ (Wis)
Sense Motive: 0+(Wis)
Spot: 0+(Wis)
Survival: 0+(Wis)
Treat Injury: 0+(Wis)
Bluff: 0+(Cha)
Diplomacy: 0+(Cha)
Disguise:0+ (Cha)
Gather Information: 0+(Cha)
Handle Animal:0+ (Cha)
Intimidate: 0+(Cha)
Innuendo: 0+(Cha)
Perform: 0+(Cha)
Seduction: 0+(Cha)
Ninjutsu: 0+(Chk)
Genjutsu: 0+(Int)
Taijutsu:0+ (Str)
Fuuin Jutsu:0+ (Int)
Kawarimi:0
Kunai: 3
Shuriken:6
Ninja Weapons: 0
Sneak Attack: 0
~Possessions~
Money:
Ryo:
Equipment:
Valuables: