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Posted: Mon Feb 05, 2007 7:34 pm
Name: Ani Crowley
Aliases/ A or Crow
Race: Human
Age: 18
Eyes: one deep blue eye, one bright green eye
Hair: brown with deep blue streaks
Height: 5'
Weight: 120lbs
Physical: Ani is lean and quick, and despite her small build she can really inflict some damage. She keeps her hair pulled back in a tight waist length braid whenever shes out and about to keep it out of her way. Ani has a few scars that run up her arms that turn into a pale network that runs across her back, and one large one that runs across her stomach. She has a couple of silver studs in each ear, and a naval piercing as well. She also has a tattoo of a dragon that wraps around her left leg.
Hunter Type: Hunter
Weapons: A pair of silver boot knives called Diem and Nocturn, a sword which she always keeps in a spine sheath on her back that she named Ardeo.
Special Accessories: A pair of easyly unclipped weighted chains that she keeps wrapped around her waist that she can use quite effectivly in combat.
Clothing: Ani loves comfortable clothes, so she normally sports a pair of slightly baggy ripped up black jeans that sit just above her hips with blue leggings under neath that show through the various holes, a form fitting white thank top that shows off her naval piercing, and when the weather is colder she also sports a long black trech coat.
Skills: street fighting, and acting
Abilities: good eyesight, and speed
Enemy Race/What They Hunt: Ani will fight anything if she feels the need to but holds a grudge against vampires.
Personality: Ani is normally pretty easy going and playful and she is known to be a little sarcastic. Well that is, until its time to work or she gets angry. Ani has a firey temper that takes awhile to set off, but when she gets mad its best to stay clear until she cools down.
Biography/History: Ani's life was never easy both of her parents worked very hard to keep their shabby New York apartment and food in her and her twin brother's bellies. Since their parents were never really around, Ray took care of her until she was old enough to start taking care of herself. When she was 15 her parents died in a car wreck leaving her and her brother alone in the world since they had no other family. She made a living by stealing from some of the upper class homes, taking only what she needed to get some cash to eat for a few days. She acquired her streetfighting skills from the many fights she had won while defending herself, and her loot. One night as she was returning home, she found her brother dead, in an alleyway. When she inspected his body she found bite marks on his neck. After she had gotten over the worst of the grief she started to train with whomever would teach her in exchange for work. Soon she bacame quite skilled with her weapons of choice, her chains and daggers. After her training was completed, she became a hunter, using her rage over her brother to fuel her in battles, making a slient promise to herself that she wouldn't stop hunting until she found the vampire that had killed Ray.
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Posted: Tue Feb 20, 2007 9:52 pm
Name: Tyrin Alistair Kane
Aliases/ Nicknames: Wild Buckshot
Race: Human
Age: 22
Eyes: Brown
Hair: Brown
Height: 5’ 11”
Weight: 215
Physical Description: Standing five foot eleven inches and very well built, Tyrin looks like most 20 something’s in this day and age, his shortened and spiked hair never looks like he spent more then 5 minuet putting in some jell, the diamond studded earring adorning his left ear rarely draws people attention away from the omega tattoo he has covering his right eye. When he stretches out his right hand to shake yours, you can see he has a flaming eight ball tattooed on. And a small glint appears from his left hand, it appears to be a silver cross wrapped around his wrist.
Hunter Type: Hunter
Weapons: Noreen – A Sawed off shotgun Tyrin has had for years, it was a gun given to him by his father at the tender age of 15, he hunted (Animals not supernatural beings) like most young boys do, but it was never with his father, it was always with his Uncle James, a former hunter from Alberta Canada. His Uncle told Tyrin at the age of 20, about his fathers past, and why he was never around the house. He also told Tyrin about the shotgun, and how his father always used it, and named it Noreen.
Beth & Jane – The first set of guns Tyrin bought for his first real hunt, he saw them in the window of a gun store of 98th ave in New York. The handles are lined with silver and Ivory, he engraved both guns with the initials TAK B&J. what also attracted to him was the fact the were revolvers, he loved them, since he saw one of his childhood heroes wield them.
Clothing: A Flak Vest adorned with various holy words said to keep night folk from removing it. A leather strap can be seen crossing his chest over the Flak vest, it’s attached to a large gun sleeve used to store Noreen. Along his waist is a belt lined with what look like fanny packs, inside these packs are various different shotgun shells and revolver bullets. His pants are like most others, just a regular pair of green camouflage pants. His boots look to be regulation military grade combat bots, but under the leather covering is a shell of 3 inch 440 gauge stainless steel, it weighs his feet down but also provides great foot protection
Skills: Accounting, weight lifting
Abilities: He has an innate math ability which lead to him becoming an accountant. He has also been told that for someone his age and height, he is rather strong, being able to lift 320 lbs of dead weight.
Enemy Race/What They Hunt: Due to his “history” he specializes in hunting Vampires
Personality: During the day he acts very timid, due to his job, he has to keep this front up so that he wont look out of place, but when the sun goes down and night befalls the city he changes to a brave man, who is willing to go all in if he knows that he has a 50% chance of winning the fight
Biography/History: Born in Calgary Alberta, his childhood was like most kids, he went to school, played with his friends, dated and what not. During his youth, his father was never around much, he never resented his father for not being around, since he was told by his uncle that, due to the working schedule his father had, he could only be home once a month at most. He loved the time he spent with his dad, and on his 15th birthday, he even got a present, which wasn’t all that rare, but it was a gift his dad uses when he was younger, and cherished.
The present was the sawed off shotgun his dad called Noreen, Tyrin became accustomed to the name, so he also began to call the firearm by the same name, for the next five years, he heard his father spent more and more time in the hospital due to injuries sustained at his job. Five years passed without much change, Tyrin heard his father had left the country on a work expedition roughly two months after he received Noreen, being heartbroken for the next few months was normal, but he soon got over it. His uncle was always there for him, consoling him however he could.
During Tyrin’s collage days he fell deeply in love with a woman named Linda, she returned his affection, even after she moved to New York for a job while Tyrin still had a year and a half left before his courses would be finished and he would be a certified accountant. When ever he would have a week or two of free time during his schedule, he flew down to New York to visit his girlfriend, on trip he popped the question to her, right in the middle of her office, Linda being overjoyed said yes, Tyrin flew back with this happy feeling. During the next six months they planned there wedding through correspondence, they decided that the wedding would happen four days after he gained his certification, the location was agreed upon as being Central Park.
Tyrin wasn’t a big fan of moving to New York, but wanted to do what ever he could to make Lynda happy, three days before the wedding Tyrin received word that Lynda was killed, Tyrin was deeply hurt by this, it felt as though his heart got ripped out, he left the letter on the coffee table in his uncles house, then walked upstairs, unpacked his bags and locked himself in for days on end. Uncle James found the letter about three days into Tyrin’s lock in. he raised an eyebrow as he read the attached autopsy report, James when down into the basement with Lynda’s autopsy report in hand, pulling on a string to light up the dark and gloomy basement, he looked for a box contained Tyrin’s fathers autopsy report. After two hours of searching, he found it, and examined both reports. James nodded and went back upstairs, with both reports in hand. He continued till he stood in front of Tyrin’s room, and knocked “Tyrin, I need to talk to you, I know your heart broken about losing your fiancé, but…well this also concerns your father” the crying from inside the room became a silent whimper after a few moments and the door clicked as it was unlocked.
James entered the room and showed Tyrin both reports, Tyrin held back tears and asked James “Uncle, why didn’t you tell me dad was dead” James ran his free hand through his hair “Well, Tyrin, I promised your dad that if anything happened to him, I wouldn’t tell you. You see, your dad didn’t want you following in his footsteps.” Tyrin looked confused, since to his knowledge his father was a construction worker. James placed a hand on Tyrin’s shoulder and gave him the rundown of how his father was a freelance hunter based out of New York. Tears ran down Tyrin’s face, and his hands clenched “Why didn’t he want to be there with him? What was he afraid of Uncle James” James turned his gaze to the floor “He didn’t want to see you hurt, it was hard when he saw me get shot in the leg, I don’t think he would have been able to concentrate on Hunting when he would have felt like he needed to protect you” James continued to explain what Hunting entailed, Tyrin’s eyes flared as he heard the details “Uncle James, I want you to teach me to hunt over the next year, I want to kill what ever killed my dad and Lynda” James stood up quickly from the bedside, and turned to face Tyrin “If you truly want this your gonna need to keep your grades up in school” “No problem Uncle James” “Fine, we’ll start in one week, and trust me it wont be fun”
During the last year of school, Tyrin gained his Certification, as well as the skills he needed to be able to hunt without heavy assistance. “Well Uncle James, I got a job in New York, so I’m off” “Remember Tyrin, if you need help with anything, phone me, I’ll get some of my contacts to help you” “Don’t worry Uncle James I will, you take care of yourself, and I’ll see you when ever I decided to move back” Tyrin hugged his Uncle, then packed his things into the waiting cab, he was off to New York, to get revenge, for both his fiancé and father.
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Posted: Thu Feb 22, 2007 4:15 pm
Name: John Spencer
Aliases/ Nicknames: None given
Race: Altered Human
Age: 26
Eyes: Grayish-blue
Hair: black, with a scattering of gray
Height: 5'5"
Weight: 137 lbs
Physical Description: Slightly muscular and tone. Has a scar over his right eye from a lycan attack, and several more scars from previous battles scattered around his body.
Hunter Type: Guardian
Weapons: Sword of Bloodlust - A sword from ancient times that John aquired by stealing it from a museum. It's said to have been used by a great hunter to slay 100 vampires in a single night, and the hunter whom owned the sword died the same night when a vampire wrestled the sword away from him and stabbed the hunter in the heart with this blade.
Bare hands - John is skilled at hand-to-hand combat, and uses his entire body as a weapon at times.
Special Accessories: None
Clothing: Typically, when John goes out to hunt, he doesn't wear anything too special. Just his usual outfit consisting of either a leather jacket or vest, a plain t-shirt (either white, black, or gray), and his jeans which may or not be a little tattered. He wears fingerless gloves with a good grip on them when going into a fight in order to handle his sword better, and he wears a blood red headband when going on a personal hunt.
Skills: John's specialty is hand-to-hand combat along with swordplay.
Abilities: John has superior strength and speed, along with the ability to take flight for a limited amount of time (he hasn't quite perfected his flying powers).
Enemy Race/What They Hunt: While John hunts all kinds of creatures of the night, he has a grudge against lycanthropes.
Personality: John is a bit of a hothead, although he's usually very relaxed and calm. He usually makes a pretty good leader, but due to his temper, he usually tends to take off on his own.
Biography/History: John grew up as your average kid in the midwest. He had great parents and lived a happy life. His father was a boxing champion, and John sparred with him almost daily. He wanted to do professional fighting when he grew up. But all that changed one night after one of his father's fights. John, his mother, and his father were walking to their car from the arena when a creature leaped out of the shadows. It was wolf-like in appearance but had a few features of a human. It ripped apart both of John's parents right in front of him, then turned its gaze on him. John was attacked and would have been killed if it weren't for a hunter coming and saving him by killing the beast. John was able to walk away from the attack with only a scar over his right eye, but his soul would ache forever.
He became an orphan at the age of 13, and escaped from every home the government put him in. He lived on the streets, wanting his revenge to be felt throughout the entire werewolf community but realized that he wasn't strong enough. One night, John decided to sleep in the industrial area. The building he chose to stay behind was a new test facility where they were creating a sort of "super soldier" chemical. While the tests on the substance were being completed and they were nearing the final stages of developement, there was a breach in on of the vats. The chemical turned into a gas and filtered through the facility. Anyone inside got an extreme dose and their bodies exploded from the changes in their DNA. The gas filtered out the air ducts and reached John in an extremely low concentration. The chemical worked slowly on John, but has increased his strength and speed to be above average for a human, and has granted him the ability to fly for short amounts of time. With a little practice, he'll be soaring through the air in no time.
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Posted: Fri Feb 23, 2007 2:19 pm
Name: Marshall O'Riley
Aliases/ Nicknames: Gruff, chuck, Babysitter, Hater, Ro
Race: Human
Age: 23
Eyes: Green
Hair: Red
Height: 5' 4"
Weight: 140 soaking wet
Physical Description: Marshall is not big my any standars standing a little more than five feet, and by the looks of him at first glance one would assume he was a twig begging to be snapped. Marshall doesn't have an ounce of fat on him, his small frame is covered in lean muscle, his skin is covered in hundreds of defensive runes and rebelious insignia including a mouse flipping a bald eagle the burg and the old Revolutionary standard of a rattle snake with the caption "don't tread on me" however his favorite is that of a twisted picture of a skull on his right arm, above is the caption "iron within" below it "Iron without". his ears look more meatl than fesh thanks to dozens of earings, he can name each one and tell if it has a defensive or sentimental value. always clean shaven.
Hunter Type: slayer
Weapons: (all?...ok here goes) twin machetes strapped across back (silver edges, sub machine guns strapped to hips, .45 semi automatic pistols in shoulder holsters, 2 bowie knives in boots, .22 cal pistol in small of back, 4 packs of silver stakes 2 on chest, 1 on each thigh, twin sawed-off shotguns hanging from easily accesible holsters supported from shoulders.
Special Accessories: golden bracelet on right wrist, copper one of left, engagement ring on left ring finger, as mentioned before several dozen earings, two way link to home base.
Clothing: ankle length black trench coat (heavy duty cloth, covered in rudimentary stitching), black army boots, dark pants that allow maximum mobility, skull cap, red oddly enough.
Skills: His best skills are his street smarts, he has learned enough martial arts to know where the sweet spot is when he's fighting something with an anatomy, mastery of martial weapons and guns.
Abilities: athletic, very fast, strong, cunning, occasional premonition, good eyesight, learns a persons tell very quickly
Enemy Race/What They Hunt: vamps, and lycons
Personality: When he's on the job marshall is not one to joke around with, even as he works his way through dozens of foul creatures it seems as if each and every one strikes at him with twice the ferocity, his dark secrets it seems are the only thing that allows him to look into the void and laugh. His off the job persona on the other hand is the differnt side of the same coin, a bit of a card shark, he enjoys a good game of poker over a pile of vampire and lycan skulls, He's an avid drinker with a liver and kidneys that never seem to bother the lack of respite, he enjoys helping people get their problems in front of them then taking them hunting to vent it all out. an interesting character few ever realize that they have never met Marshall O'Riley
Biography/History: Marshall grew up in a loving home, the youngest of three his parent were very proud that their kids were so smart, Marshall even at a very young age was fast and in his freshman year of high school he was the star of the cross team. everything changed thanksgiving of that year however. getting ready for the big dinner Marshall went outside to collect firewood for the fireplace. everybody was comfortable when the dorrbell rang through the house, before anybody could answer it the solid oak came blasting off its hinges. marshall got back in time to see the carnage, the police arrived a few minutes later and took him away. the courts never bought his story and he was thrown into prison until his 18th birthday, he spent 4 years incarcerated by the state because he discovered his family had been killed. one man came to him shortly after his sentencing claiming toearnestly believe his story, he told Marshall to do everything in his power to educate himself and train his body to maximum efficiency, and he would have a home the day he got out. the same man came back every few months to make sure he was keeping up to his end of the deal.
On his 18th birthday Marshall left his life as a ward of the state to discover what had really happened on the horrible night of 4 years past. the man told him that he was a hunter and that what had killed his family was a vampire that had just discovered he had turned and succumbed to the thirst. The man only reffered to himself as sir, sir told Marshall that his family had reanimated about 20 minutes after they had arrived at the morgue and, just like thier murders the event was covered up. sir taught him everything he knew about hunting, strategy to trap a lycon, where to cut a demon just right, when his training was complete sir explained that the forces of darkeness were coming for him and that most of Marshalls family was somewhere in New York, that's as far as he got before the noise outside of the small forest cottage ceased, sir quickly rushed marshall through the escape tunnel, the last thing he ever heard from his mentor was the clicking of dozens of padlocks, and the scraping of very heavy furniture.
Marshall has come to new york to find his family and put them to a final rest.
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Posted: Sat Feb 24, 2007 1:40 am
Name: philip
Aliases/ Nicknames: midnight dream
Race: altered human
Age: 16
Eyes: grey/blue
Hair: black blue (is a colour)
Height: 5 foot 8
Weight: 58kg (i don't know it in pounds)
Physical Description: young face long hair that sweeps to one side, a lip piercing to the left side and an eyebrow ring, not vary mucely but not at all scrawney also has belly button pirced, not vary hairy.
Hunter Type: Slayers
Weapons: he usually uses a small compound bow and knifes also is trained in unarmed combat but occasionally like a bit of fum and uses a shot gun or the like
Special Accessories: a ring from his father a neclace from his mother and a amulet form his ancestors and and pocket knife cuz it is cool
Clothing: usually wares black and white or black and blue clothes large boots and chains hanging from his belt, he relies on speed to get him out of situations that he cannot handel
Skills: he is advanced in green(natural) magic and is also trained in umarmed combat ,also a skilled marksman
Abilities: perfect eyesight, feels peoples/creatures "spirits" if close bye, fast(ish)
Enemy Race/What They Hunt: demons and vampires
Personality: he is distant but like to keep company he is sadistic and dosen't give up easily he gets sick of people treating him like a child all the time just because he is 16, he is quick to anger, and shows no remorse
Biography/History: nodens was born in australia and has been a hunter as long as he can remember.his mother was also a hunter and his father died before he was born. he moved to america when his mother died on a hunt when he was 13, he was ment to go live with his aunty but ran away to hunt as he had all his life. he then found the hunters in New York wich he thought was rather cool as he had not been part of a group befor maybe 2 or 3 but never this many, for once in his life nodens finally felt acepted be a group of people as he had trouble making friends.
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Posted: Mon Feb 26, 2007 4:45 pm
DarkMantis' ProfileUsername: DarkMantis Name: Brad Grey Aliases/ Nicknames: Shoryn Race: Human Age: 17 Eyes: Blue Hair: Black Height: 6'2" Weight: 190 lbs Physical Description: Shoryn is lean, he also has scars on forearms from fighting Lycanthropes. He has a tattoo on the back of his neck of the New York Hunter's Group logo. Hunter Type: Hunter Weapons: Shoryn normaly carries a custom P90  a Crossbows two combat knives and two costum Sig Sauer pistols.  Special Accessories: Shoryn wears a silver necklace with a cross on it and blue shades. Clothing: Wears mostly black clothing, a darkgrey shirt, black fingerless gloves, black pants and black shoes.  Skills: Marksman and self taught melee combat. Abilities: Very fast, strong, smart. Able to sense where evil lurks, so being a marksman doesnt mean u need eyes. Enemy Race/What They Hunt: Lycanthropes and wolf-like demons. Personality: Serious, Introverted and Closed-Minded. Biography/History: All that remains of Shoryn's memories are of his family being slaughtered by Lycanthropes, this event occured when he was around 8 years old, he has been training himself ever since, so one day he could find and destroy the foul beasts that has destroyed his life. During the 9 years after the incident he has trained himself to use modern day fire arms, crossbow and pistols. He has also learned how u fight in melee combat useing combat knives. He also knows that Lycanthropes have a weakness to silver nitrate.
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Posted: Sat Mar 03, 2007 12:42 am
Name: She does not have a real name.
Aliases/ Nicknames: Model 91-786
Race: Bio-Android
Age: She has been activated for 5 years...with 3 years in development. She appears to be around 20.
Eyes: Green
Hair: She is able to change her hair color to however those around her wish her to appear. Normally however it is an emerald green color. It can also vary in length. Normally, however, it is long and slightly straight, a soft bump on the ends. It extends down just past her shoulders.
Height: 5’ 9”
Weight: She weighs 278 lbs due to her metallic skeleton. However, she appears to weigh around 120 lbs.
Physical Description: 91-786 has a perfect body, for lack of a better word. She is toned to the point of perfection without being overly muscular. And while she has the appearance of someone without a lot of physical power, she is not to be taken lightly. Her face is unblemished, and has a very natural sort of beauty to it. Because her skin is naturally tanned, it contrasts beautifully with her emerald hair, or really whatever color of hair she chooses for that day. On her neck, there are two black dots which appear to be burns from a stun gun. However, they are actually the place where she uploads programs, and can jack into almost any electrical device.
Hunter Type: Guardian
Weapons: 91-786's weapon systems have been severely limited for one reason or another. Because of this, she is not able to activate her full potential. However with the extended uses of her metallic parts, she does not really need to have much more to be efficient. She had punch straight through a concrete wall, and is able to pry open stainless titanium steel with her bare hands. She si also able to twist in inhuman ways, and her reflexes border of precognition due to her sensors.
Special Accessories: n/a
Clothing: Even though she is a bio-android, she still has a humanoid appearance. While she is out protecting, she wears a pair of blue jeans and a black tank top. When it is cold outside, she pairs this with a form fitting black leather jacket, black boots underneath to pull it all together. However, she is still able to move freely in this ensemble.
As far as casual clothing goes, she wears whatever she can.
(( Will usually post a description of outfit that she is wearing. ))
Skills: Her designer made her to have many different attributes that aid her in her hunting. However, like her weapon systems, many of these have been deactivated from her usable functions. She is first able to see things in different ways, including night vision, infared, and is also able to see things using a sort of radar. Her advanced AI also allows her to move with superhuman precision and speed, allowing her movements to border precognition.
Abilities: 91-786 is naturally athletic and quick. She can be almost impossible to lay a hand on because of her advanced reflexes. She also has enhanced strength, speed, and sensed due to her AI and enhanced sensors.
Enemy Race/What They Hunt: She hunts whatever is the most immediate threat.
Personality: 91-786 wants desperately to understand the world and thought process of a human. The idea of emotions and choice never does anything but confuse her, but she wants to know about it. She sometimes seems to be a bit childish because she does not understand a lot of things that are seen as common knowledge in the normal human world.
When she is not trying to learn, however, she acts as she was programmed to as a personal defense android. She does as she is told, and performs maintenance where needed so she can remain in top condition.
Biography/History: 91-786 was created initially as a personal defense android for a wealthy businessman. She was three years in the making by a revolutionary scientist who was aching to test out the new kinds of AI that he had been developing over the years. Upon her activation, however, she had a short in a few of her systems, and confused one of her orders with an order to kill the scientist who created her.
After this incident, and fearing another one, the man whom she had been made to protect sold her immediately to a small hunting faction, who implanted her with knowledge of the undead. Here she was programmed as well as an assault android for covert assassination missions, adding to her knowledge of other kinds of combat. It was also here that her telekinetic abilities were hindered. That part of her programming was shut off from her usable functions, the codes to unlock such function hidden in her memory banks, which were also blocked off from her eventually.
After hunting with the small faction, she was sold once again to a politician in Baltimore, her functions as a personal defense droid re-instated. However this job was short lived when she was unable to complete her functions in a manner that was wanted of her. She was released without a real function. Upon learning of the assassination of the politician a few weeks later, she did not know what to do after that. Because her specified owner was no longer alive, her defense function was generalized to all humans. Combined with the knowledge she had gained of immortals, she assumed more of a guardian role.
Upon a database search, she noticed that the most supernatural activity came from New York, so that is where she decided to go, all the while wanting to understand the emotional functions of the human mind, since she is void of real emotions.
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Posted: Sat Mar 10, 2007 7:45 pm
Name: Ryukaso
Alias's: R, Romare, Ryukani
Race: Human
Age: 19
Eyes: one green, one black
Hair: Short cropped up, similar to avi's
Height: 6'1
Weight: (this is a bit specific XD) uhhh... how bout 148
Phys Description: Lean, and stalks (his back leans forward from the top) very wiry, not very muscular. natural tan skin, almost islander.
Hunter Type: Guardian
Weapons: A single dagger, with no signs or markings, that is double edged. The sheath of the dagger has a small compartment, filled with a lockpick kit. The hilt has a hidden usb attatchment, so as to plug into computers, for hacking. He also has an invention of his own, an old silver revolver without the barrel chamber. It was replaced with an electric pulser, so as to electrically charge the gel he loads it with. After every shot he has to reload the gel from teh barrel. The gel delivers a very specific charge that does not register among the pain nerves, but burns out the muscle cells in the area. A shot to the head will turn the brain to mush. Both weapons have small lights, the dagger has a radial (area) light, the gun a flashlight.
Accessories: none.
Clothing: a white dress shirt, always with three buttons open at the top. A pair of baggy levi's and boots. Always wears the same thing, has 17 of the outfit.
Skills: Incredible with computers. Can hack just about anything. Understands physical physcology very well, every motion has a meaning and he knows it. Average lock picking skills. Can open a safe with his kit in his sheath, just uses computers to open any other door. He also trys to invent new things. The gun is his own invention, as well as the dagger.
Abilities: Hacker, Lock Pick, physologist, Inventor. Absolutely brilliant.
Enemy: His own imagination (the dark plays tricks on him)
Personality: Always cheerful, except when in dead darkness. Almost always tries to respond with a joke, though usually never funny.
Background: grew up in Dallas, Texas. always had a knack for taking things apart, he developed skills with hardware. When his family got a computer, he originally got on it to see how things were built, and how to build. Over time, he spent more and more time on the computer, getting more and more literate with it. His grades in school excelled, he was 3 in his class in high school. At 15, he bought his own computer, and played with the code of the programming until he knew his system better then most of the engineers that made it. At 17, he began to write programs. The blackout in New York was not caused by an electrical failure, it was a test to change soft programming, into physical problems. He made his alias Romare at 13, simply to play games and make accounts online, but after awhile changed to R when he became more serious with hacking and programming. Ryukani was created simply from a friend that couldn't speak english, and it stuck. Ryukani in the real world, R in the digital. Only his family and closest confidants know his real name. After graduating from high school at 18, he moved to New York, hoping to find a job as a programmer. He was contacted by many people, but the most appealing was someone known as Thitane. He requested a program that can disable a computer and destroy its contents, R made it for him. WHen R came home, to find his computer destroyed by a virus he made only hours before, he wanted to get back. Using his cell phone (and running up his bill) he discovered "Thitane" was only a fake name, and discovered many disappointed programmers. He met each one, and was able to trace down a location. When he entered the building and went to the office of this "rip-off". After talking with the man, he stood to leave, when the door slammed shut. The man stood from his desk, and and walked past R to the door, and suddenly dissappeared. R looked out the window of the door and saw the man, walking away, when a a man in a large black cloak ran past and began to shoot at the teleporting man. R watched as the Teleporting man turned, ignoring the bullets and attacked the man in the cloak. After the fight was done, the teleporting man fled, and R opened the door and searched the dead man. Seeing the Hunters patch, he decided to investigate, hoping to get some info, and found Hunters. ATM, he only knows about hunters and tainted.
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Posted: Fri Apr 06, 2007 1:17 pm
Creating a New Hunter Character
Below is an example and basic explanation of a character profile to help you create your new Hunter
character.
Name: Quirino "Key" Valerius "to be the strong spear"
Aliases/ Nicknames: n/a
Race: Human
Age: 32
Eyes: Hazel with blue flecks
Hair: Quirino has short, brown hair as well as a five o'clock shadow
Height: He is of average height (5'10'')
Weight: Because of muscle mass, he weighs above average at around 210 lbs.
Physical Description: A tall man of above average build, he has trained his body to be able to be strong and agile all at one time. As one looks up at his head, they first glimpse the brown hair make their way down his face, able to tell that life has taken its' toll on Quirino. The man has a long neck that then extends out in broad shoulders, every muscle in his body toned just right.
Hunter Type: Hunter
Weapons: Collapsible Marine issue M40A1 Sniper Rifle with scope extension, silver nitrate and UV bullets (more the former than latter). Single pistol with two clips regular bullets, a clip silver nitrate, a clip UV. Two small knives, hidden in boots. Long knife hidden at side.
Special Accessories: Kevlar vest underneath clothing
Clothing: Quirino wears dark brown clothes or full black usually. Most of the time, he is in dark brown cargo pants, black boots, a near black shirt, and his dark brown jacket which conceals not only his pistol but as well almost six pockets where he holds information he gathers.
Skills: He has been raised since birth as a marksmen, having touched his first rifle in a hunt for deer at a mere 7 years of age. Since then, he has graduated to a bigger rifle. As well, he is an accomplished hand to hand combatant and can hold his own against even the toughest opponent, and he is also an acrobat, able to manipulate his surroundings to escape or to just get from place to place. He has been trained in melee weapons, such as swords, clubs, knives and such.
Along with these skills of the body come his skills of the mind. He is able to figure out most situations on the spot, and God help someone if he's given time. During his training, he was taught the art of lying as well as many other skills.
Abilities: He is a witty, smart individual with some of the best eyes anyone will come across. He is disciplined, and given time can learn anything. Other than that, he has no special abilities other than what he was given from God as a normal human.
Enemy Race/What They Hunt: He mostly hunts Lycans (his focus) but he does hunt Vampires, and has heard of some of the evils of demons.
Personality: Mostly a loner, Quirino sticks to himself, but is known to come out of his shell from time to time. He is a nice and generous individual to those whom he likes or cares for, but can be very cold sometimes. He also known to have a bit of a flirty side to him.
Biography/History: Born in 1975 just outside of Venice, Quirino had a good childhood for the most part. He lived on a farm which produced many different crops, and his family was doing not just a little well for themselves. Night and day, the farm was quite peaceful until one night when he was hunting deer with his grandfather. The moon was high overhead and his grandfather confident that they had found a deer.
But they had found no deer. Within a matter of minutes, Quirino would lose the rest of his life in Italy.
They both took aim at something in the dark that they could barely make out, and fired. After several mmoments, the beast turned and mauled the grandfather. Quirino at first stood in shock at what was happening, but then ran away to get help.
Within several months of the incident, the family had sold their home. They had sold it to an organization that promised to take good care of the farm. And so, the family went off to England to get away from what had happened. When they finally made it there and after several months of recovery, Qui was paid a visit by a man who wanted to take him away. After days of trying to convince both him and his parents, the man had convinced Key to come with him to help save the world from monsters like the one that had killed his grandfather.
For years upon years, he trained relentlessly for a career that would take him around the world hunting for Lycanthropes, where he would become engulfed into the war that they had with Vampires. His training focused his mind and gave him strategy. It gave his body athletics, acrobatics. And most of all, his training forced a rifle in his hand to hunt through his own fears towards the stalkers of the night, so that they would fears him instead.
At the age of 29, nearly 20 years of persuing his eyes and his mind and his body, he went back to that farm outside of Venice. And he avenged his grandfather, as he would do for the rest of his life.
Now, at the age of 32, a Vampire drew him into the city of New York, a place he had never been before. His hunting continues there...
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Posted: Fri Apr 06, 2007 10:10 pm
Name
[ Morgan Gehrhart ]
Age
[ Eighty-eight, appearing at twenty-five due to ceased aging. ]
D.O.B
[ Oct. 31st, 1920 ] P.O.B
[ Berlin, Germany ]
Alignment
[ Lawful Neutral ]
Bloodtype
[ Unknown ]
Race
[ Cursed Human ]
Location
[ Dark Tranquility ]
Nationality
[ German, ]
Lineage
[ German, Polish ]
Religion
[ Judaism ] Personality
[ Silent, but deadly. These three words completely sum up Morgan. This man doesn't speak often, and people who do often he doesn't like. Especially people that talk loudly, or very fast. Morgan tends to avoid these people at all costs. ] [ One time, he killed a loud talker. Death doesn't bother him. Whether it be him or his opponent. Whatever needs to be done, needs to be done. There's no way around that, even if he someone must die. Morgan is more than willing to acquisce to this. ]
History
[ After D-Day, the Germans were screwed. And they knew it. The Alliance forces were advancing at an alarming rate. Although, Hitler refused to give up. He'd even go as far as delving into the dark arts to recieve an edge. Enter a young Morgan Gehrhart. A cadet in the Axis. This lad would be subject to horrible, torturous evil. Scarring him with the curse of a malevolent darkness. What exactly happened is a total mystery, but he was never the same.. ] [ By the time Morgan was ready for action again, the war was over. Hitler was dead. The Alliance had won. Poor Morgan fled north into modern day Vladivostok. Where his way of thinking would slowly change. He became a quiet warrior, a protector of man. He felt it neccesary to distance himself from the Nazi regime, and do some good. To clear is conciensce of the atrocities he'd comitted as a Nazi.. ]
Face
[ Stern and fierce. Every feature screams intimidation. ]
Eye Color
[ Brown ] Hair Color
[ Black ]
Hair Style
[ Medium-short, untidy. ]
Build
[ Medium muscle mass, low fat content. Very flexible and adaptable. ]
Height
[ 6' 2" ]
Weight
[ 168lbs. ] Clothing
[ A tight-fitting, long sleeve, black sweater. Over that, is a black trench coat, usually unbuttoned. A leather belt binds a pair of jeans, colored the same hue. His boots are also black, yet shined appropriately. Under the shirt, is another. A tight-fitting, black t-shirt. ]
Powers
[ Biological Manipulation ] [ The ability to manipulate the structure and composition of ones anatomy. Down to a genetic level. Adapting ones self for immunities to poison or disease, or evolutionary adaptations. The limitations of this are things such as molecular structure. ]
[ Rapid Cellular Regeneration ] [ The ability to quickly heal wounds. This includes anything that may or may destroy cells or inflict physical damage. Such as Acid or lacerations. ]
[ Reanimation ] [ The ability to revive oneself from the dead. If Morgans body and soul remains equal or more than fifty percent intact, he will return to life 24 hours after death. Furthermore, if what killed him meets a certain criteria, Morgan will be immune to whatever it was once he is completely healed. ]
Weapons
[ HK USP Elite ]
 [ When Heckler & Koch introduced the USP in 1993, it marked the first time HK chose to incorporate many traditional handgun design elements, such as those of John Browning's M1911, in one pistol. Two principles guided its development — the first being the use of molded polymer material, and the second being the creation of a "pistol paradigm". One of the most significant features of the USP is the mechanical recoil reduction system. This system is incorporated into the recoil/buffer spring assembly, located below the barrel. Designed primarily to buffer the slide and barrel and reduce recoil effects on the pistol components, the system also lowers the recoil forces felt by the shooter. The USP recoil reduction system is insensitive to ammunition types and does not require adjustment or maintenance. It functions effectively in all USP models. Using this same recoil reduction system, one of the related HK MK23 .45 ACP Special Operations Pistols fired more than 30,000 +P cartridges and 6,000 proof loads without damage to any major components. Abuse and function-testing of USPs have seen more than 24,000 rounds fired without a component failure. Major metal components on both the USP and Special Operations Pistol are corrosion-resistant. Outside metal surfaces, such as the steel slide are protected by a proprietary "Hostile Environment" nitride finish. Internal metal parts, such as springs, are coated with an anti-corrosion chemical to reduce friction and wear. The USP Elite (.45 ACP) takes features found on the Tactical, Expert, and Match models, and combines them with a 6.02 in (153 mm) barrel and hand-fitted 9.45 in (240 mm) extended slide. The Elite also includes higher-profile fully adjustable front and rear sights. ]
[ HK UMP ]
 [ The UMP is a blowback-operated, magazine-fed submachine gun firing from a closed bolt.[1] As originally designed, the UMP is chambered for larger cartridges than other submachine guns like the MP5. This was done in order to provide more stopping power against unarmored targets, albeit at the cost of a somewhat shorter effective range compared to the 9 mm MP5. Using a larger cartridge also results in more recoil, making the weapon more difficult to control when firing in fully automatic mode. To counter this effect, the cyclic rate of fire was decreased to around 600 rounds per minute (or 10 per second), making it one of the slower submachine guns in the market. Such a slow rate of fire makes burst-fire settings superfluous; yet, many users believe the practicality of the 2- or 3-round burst setting to be a desirable feature in a submachine gun. The UMP is currently available in four trigger group configurations, featuring different combinations of semi-automatic, 2-round burst, fully automatic, and safe settings. It features a side-folding buttstock to reduce its length during transport. The standard viewing sights consist of an aperture rear sight and front ring with a vertical post. It can mount four Picatinny rails (one on top of the receiver, and one on the right, left, and the bottom of the handguard) for the attachment of accessories such as optical sights, flashlights, or laser sights. Vertical foregrips can be attached to the bottom rail for increased controllability during burst and automatic fire. The variant used by Morgan is a UMP45, carrying a .45 ACP cartridge. ]
[ KA-BAR ]
 [ The KA-BAR is a 12-inch fighting and utility Bowie knife (7 inches making up the blade) first used by the US Marines in World War II, and carried into battle by generations of Marines since that conflict. The knife itself was originally designed as a hunting knife in 1898, and would have been considered unremarkable at that time. In 1942, soon after the United States' entry into World War II, Americans soldiers experienced the problematic nature of "US 1917/1918" stilettos and "Mark I" daggers that they were issued initially, and realized the need for knives suited to trench warfare, and the KA-BAR design was chosen from a catalog of hunting gear. The Marines bought a great many knives of myriad designs from a large number of suppliers during the war, but it was the KA-BAR that was most common and popular. It was chosen for continued purchase and issue after the war was over. The sole change made to the design before it was manufactured for issue was that blade, guard, and pommel were all finished in a non-reflective matte black or grey phosphate finish instead of the brightly polished steel of the original. Marines today often give the blades, guards and pommels of their knives a few coats of non-reflective matte black spray paint to reduce reflected light and give them a little more protection against salt-water corrosion. KA-BAR today makes Army and Navy versions as well. They are virtually identical to the Marine version except for different initials at the bottom of the blade and different symbols on the sheath. Its moderate carbon and low chromium steel mixture allows the blade to hold an edge very well. The knife's success can be attributed to its balance of weight, length, and price. ]
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Posted: Tue Apr 10, 2007 3:36 pm
Name: Nick Davis
Aliases/ Nicknames: Ace
Race:Human
Age: 17
Eyes: Green
Hair:Brown
Height: 5'10"
Weight: 145lbs
Physical Description: Slender but fit. His hair is kind of long and shaggy. He has a scar that runs across the left side of his neck and a tattoo of a leperchaun standing on a clover with its fist raised up on his right shoulder.
Hunter Type: Martyr
Weapons: Carries an array of throwing daggers that total in count to 6 (3 strapped to each side of his chest.), He carries one colt 45 magnum revolver holstered on his left thigh, and a deck of only razor sharp playing cards used as daggers in his pocket.
Clothing: His street clothing is usually a green button up shirt, blue jeans, and black converse hightops. When hunting he wears the same kind of shirt but with a black vest over it that is not as thick as a kevlar vest but still does the same thing, black pants, and green all-star converse hightops
Skills: Hes a marksman but only with daggers and his cards. Hes very skilled in acrobatics and playing with his preys mind (explained in the biography), and somewhat skilled in hand to hand combat
Abilities: He has remarkable eyesight and speed
Enemy Race/What They Hunt: He hunts mainly Lycans but Occasionaly will go after a demon or Vampire
Personality: Sort of a loner but always a Gentleman when in the presence of a lady. He can become very sadistic in battle, which usually leads to something getting dismembered.
Biography/History: His father was an Illusionist and his mother was an actrobat in a traveling Circus. Once Nick was born they began to teach him both in acrobatics and in the art of illusion. The Nickname Ace and the scar on his neck came from one time when his father was doing a trick with playing cards, He was throwing them at a target with Nick in the center, and he accidently threw one and the razor sharp Ace of Spades card sliced the left side of Nicks neck open. The family traveled from city to city meeting very strange people and other things. Nicks father developed a gambling problem and got into debt with a Fireslinger Demon loanshark. When his father didnt pay The Demon burned Nicks mother to ash and Nick watched from underneath the bed. A year passed by and no word came from the Demon until during one Nicks fathers performances with the circus in New York. His father was doing a vanishing act. A Blaze of fire appeared on stage in front of his father and he was never seen again. After losing his father, Nick stayed in New York ,fending for himself, hunting the demon that took everything from him along with anything that got in his way.
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Posted: Sun Apr 15, 2007 5:15 pm
((i have been in the guild for awhile but i wasn't able to keep up with the guild cuz of school so i've decided to make a new profile)) Name: Rain Rioken Aliases/ Nicknames: Rain Race: Human Age: 23 Eyes: blue Hair: dark purple (dyed this color) Height: 5'9 Weight: 149 Physical Description: Skinny, A scar over right eye Hunter Type: Hunter Weapons:  Desert Eagle with a 9 bullet magazine in holster on thigh  Downsizer pistol 1 bullet in the side of right shoe Special Accessories: a couple of magazines of UV bullets that his friends gave him Clothing: He doest wear much armor because he doesn't entirely beleive in vampires, lycans or anything. but he keeps his weapons just incase someone tries to attack him Skills: Rain is a great marksman, he was on a S.W.A.T team for 2 years before a horrible incident happened that made him quit. Abilities: Rain has an extremely good eyesight and very good hearing, he can also run quite fast Enemy Race/What They Hunt: Anything that would threaten him Personality: Rain is normally a funny person to be around, if he's your friend you can have a great time hanging out with him, but around women he is shy and seems very easily seduced by them. Biography/History: Rain has never beleived in Vampires, ever since he lived in Seattle Washington, he has always believed that vampires were just a story to tell people to give a fright, he also beleived that if there were any 'vampires' they were normal humans in some group who just sharpened their I-Teeth to look like it, nad the 'turning' process was convincing otehrs to do the same after supposedly biting them. Rain had a normal life, good amount of friends at school, graduated from highschool, and for his career he became a S.W.A.T member, after 2 years of this job, he had seen many things, but one night there was a hostage situation, after arriving Rain and the squad he was in went to the room and bursted down the door only to find the hostages were already dead, after taking down the man that had held them hostage, he was forced down the stairs and into the police car where he went off to jail, Rain was ready to head home when one of his squad members came in and told him he had bad news, The hostages were his parents, and they were both dead.........Rain quit his job the next day and decided to move somewhere else in the country. After deciding to head to NEw York Rain gave one final goodbye to his friends, His friends beleived in things such as Vampires and Lycans so they gave him a few magazines of Silver bullets and UV bullets, Rain just sighed a bit as he put them in his pocket beleiving he'd never use them. After his friends saw him off at the airport, Rain flew to New York and now he tries to start living there, but things arent going well so far, the apartment he had rented was nowburnted because of some some gangs burning down the apartments, so now Rain was without a home, and only had about 100 dollars on him, Now he faces the streets of New York, not knowing what was out there.
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Posted: Thu Apr 19, 2007 6:14 pm
Name: Katie MorrisonAliases/ Nicknames: Kate, Wish Race: Human Age: 19 Eyes: Gray Hair: Sandy Blonde Height: 6"3 Weight: 127lbs Physical Description: Athletic, serious face, scars moving vertically down her right wrist along with several needle scars on her arms. Hunter Type: Martyr Weapons: Make Shift Katana: A heavy weapon made from scrap metals found in broken down junkyards. None the less, it's sturdy, sharp, and lightly stained with the blood of vampires. Hunting Knife: Her original weapon, she used it to make her first kill. It's old and duller than her katana, but she's skilled with using it as a projectile. Special Accessories:Leather Jacket: A thick leather jacket for tough defense. Combat Boots: Thick boots with steel casings on the front. Hidden inside a small compartment on the side are several needled filled with heroin. Clothing:A thick leather jacket, skirt, and large combat boots. The clothing is obviously old, and hardly taken care of, but it's obvious that it does the job when it comes to protection. Skills:Street Fighting Kick Boxing Acrobat Abilities:Athletic Acrobatic Stealthy Enemy Race/What They Hunt: Lycans (and anything else that gets in her way) Personality: Pessimistic and bitter. She's almost always serious, though has a playfully perverse side that is only revealed to those she trusts. She believes in being a true friend, and though she trusts nearly no one, she will die for anyone who earns her affection. Biography/History: While she was only twelve she came home to a lycan finishing off the remains of her family. It attacked her, but she managed to escape until the police arrived, when it quickly fled the scene. For five years she was scent to a correctional facility, the police blamed her for the murder of her family, despite the impossibilities. After getting out, she went straight to the streets, drugs were her friend, and her medication (given to her by therapists for depression) only became another addiction. Baked one day, she lay in the gutter, and once again they came. The lycans, they raided the alley, and while she lay out of view she observed as they tore her aquantances apart...though this time, she didn't let it go. She began the hunt from that day on. Never satisfied with a kill, only wanting more death, more destruction.
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