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Posted: Fri Nov 23, 2018 1:57 pm
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Posted: Sat Nov 24, 2018 10:39 am
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Posted: Sat Nov 24, 2018 2:01 pm
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[Prompt 5 - Answers]
Choice 1 Unfortunately, the purple bottle doesn’t seem to do very much to affect the giant youma. The bottles crash into him and around his feet and all that it really does is make him and the entire area smell really, really bad. In fact, it smells kind of like those disgusting, rotting plants part of the group encountered in the basement. It might just be the terrible, nauseating smell that did it, but the group inside the Smithy seems to be waking up from the illusion. +4 points
Choice 2 No one is quite sure what is inside the blue bottle but it definitely packs a punch! Each time one of them connects with him, he lets out an irritated roar, and gets slower and slower with each swing of axe and step of his feet. At long last, he finally collapses onto the ground, though he doesn’t dissipate into dust like most youma do. +5 points
Choice 3 Attacking the big tank youma doesn’t seem to be affecting him very much! Most blows glance right off of his rock hard hide and your character suffers at least one star-inducing knock to the skull. They don’t suffer much direct damage, thankfully, and at least they managed to distract him while the blue potion was working its magic. +3 points
(Points will be recorded after this post, please wait for the next prompt.)
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Posted: Sat Nov 24, 2018 2:13 pm
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Prompt 6
After the giant tank youma has finally fallen flat on its face in the middle of the street, everyone is able to group back up. The characters that were inside of the smithy feel a little dizzy - probably just the long term effect of whatever illusion magic held them so long - but at least they’re aware of their true surroundings now.
Oddly enough, the youma still hasn’t disappeared into dust, but he isn’t moving. Everything seems pretty peaceful and Lepidolite wants the group to continue searching for the gear now that there is no immediate danger. Unfortunately, someone needs to stay behind and make sure the big brute doesn’t get back up.
[Choice 1]: Your character decides to stand guard by the youma. Even if he’s a big axe-wielding monster, at least he’s a big axe-wielding monster that they’ve already seen. Who knows what else is lurking just out of eyesight, waiting to jump on unsuspecting soldiers? Not only that, but someone has to be able to warn the group if he starts moving BEFORE he gets a chance to lop their heads off.
If your character decides to guard the youma, please copy the text below and include it in your post:
[b](CHARACTER NAME)[/b] chooses to [color=purple][b]Guard the Youma[/b] [/color] in case it gets back up.
[Choice 2]: Most of the area around the Marketplace has been explored pretty thoroughly at this point - except for the Blacksmith’s shop, which has only been seen through the eyes of a thick illusion. It might be risky to walk back into the very place that held so many people captive for so long, but there must be something inside that the youma was guarding.
If your character decides to explore the Smithy, please copy the text below and include it in your post:
[b](CHARACTER NAME)[/b] chooses to explore [color=blue][b]the Smithy[/b][/color] for any sign of a shard.
~
- You have 24 hours from this post to make and reply with your decision. - You may choose to only post the required text OR you can add an RP post having your character play out their choice. You may not assume they successfully complete their intended reaction. - You may include a reaction to the answers in the previous post if you wish. - You MAY NOT edit your post to change your answer once it has been posted.
-Additionally, if each player could keep a running tally of their points in their prompt response posts, it would be super helpful. I don't want my tallies to be the only ones available since I am only human and prone to goof ups. ;; ♥
Sirene Naiads Half-Youma Captain Piypite
Kaefaux Half-Youma Captain Carnotite
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Posted: Sat Nov 24, 2018 5:12 pm
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Posted: Sat Nov 24, 2018 6:07 pm
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Lieutenant Chrysoprase chooses to explore the Smithy for any sign of a shard. (22 pts)
"Nose goes!" Chrysie mashed her fingertip into her nose as quickly as she could, looked around, and in seeing few others doing the same, took that as her invitation to go dashing back outside. She knew she had no business standing around guarding that thing if she wanted to live — the same went for Argellite, probably — so that job was better left to someone bigger and stronger. Besides, Lepidolite ordered them out of there! She wouldn't want to disobey orders.
Armed with every reason to get away from that giant youma, Chrysoprase trotted toward the smithy. She huddled in close to her fellow lieutenant during the walk, and when she spoke, she sounded breathless. "Can you believe what's happened since we started this mission? I never imagined, like… Any of this! It's sorta cool even if it's scary." Falling through the floor, finding a stinky apothecary, fighting a giant youma with said apothecary potions… Looking back on it was exhilarating, maybe because she survived it all. Who wouldn't be proud of that?
And she did it with her teammate and friend, too! Stellarite would be so proud of them both, especially if they got something good out of all this adventuring!
All they had to do now was search the smithy by Lepidolite's orders, and maybe find that crystal shard or whatever it was they set out for in the first place. At this point, though, Chrysie was just in it for the sightseeing. And for Argellite.
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Posted: Sat Nov 24, 2018 7:56 pm
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Posted: Sat Nov 24, 2018 9:55 pm
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Posted: Sun Nov 25, 2018 6:47 am
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Posted: Sun Nov 25, 2018 6:48 am
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Posted: Sun Nov 25, 2018 10:58 am
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