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This is Halloween Crossroads 

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Reply { ARCHIVED } ----------------- Knights, May 2015
[RG] World Snake - Jörmungandr [Open|5/7] Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 9 10 11 12 13 [>] [»|]

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Syusaki rolled 1 10-sided dice: 8 Total: 8 (1-10)

Syusaki

PostPosted: Tue May 19, 2015 1:13 pm


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 8+1
DAMAGE TAKEN: 5
YOUR REMAINING HP: 75/180
BOSS REMAINING HP 439
TURNS TAKEN: 1
Items used: nullberry

YOUR SKILLS

Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.

Syusaki rolled 1 10-sided dice: 7 Total: 7 (1-10)
PostPosted: Tue May 19, 2015 1:15 pm


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 7
DAMAGE TAKEN: 5
YOUR REMAINING HP: 105/180
BOSS REMAINING HP 432
TURNS TAKEN: 1
Items used: nullberry

YOUR SKILLS

Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Weakener: At the start of the battle, shave 10% off the boss's HP.


Syusaki

shyanimegrl rolled 1 8-sided dice: 8 Total: 8 (1-8)

shyanimegrl

Combative Foe

15,225 Points
  • Noble Shade 100
  • Perfect Attendance 400
  • Partygoer 500
PostPosted: Tue May 19, 2015 1:15 pm


PhiferWolf
;A; mind control attack 1 of 3


Syusaki
<3 Rather than group buff you can choose to play another skill for Wilson, Syu, since I forced teh vain Danirate to put it in effect in page 1 -just givin her character baby some tough love talkin about him ahaha- >u<


BATTLE DAMAGE

Your Arena Rank: [ G ]
DAMAGE DONE: ? + 1 (to Uru)
DAMAGE TAKEN: 5
YOUR REMAINING HP: 165
BOSS REMAINING HP
TURNS TAKEN: 2+
Items used: 1 Nulberry has been previously used during an earlier turn and is in effect.
Color: Red

SKILLS

[The max of three skills chosen for this battle are as follows:]
  • Recover: Once per battle, recover 25% of your own max HP (round up)
  • Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
  • Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
  • Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
  • Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
  • HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.


Syusaki rolled 1 10-sided dice: 9 Total: 9 (1-10)
PostPosted: Tue May 19, 2015 1:17 pm


I WILL DO THAT SHY THANKS <3

BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 9+1
DAMAGE TAKEN: 5
YOUR REMAINING HP: 70/180
BOSS REMAINING HP 422
TURNS TAKEN: 1
Items used: nullberry

YOUR SKILLS

Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.


Syusaki

shyanimegrl rolled 1 8-sided dice: 7 Total: 7 (1-8)

shyanimegrl

Combative Foe

15,225 Points
  • Noble Shade 100
  • Perfect Attendance 400
  • Partygoer 500
PostPosted: Tue May 19, 2015 1:17 pm


PhiferWolf
;A; mind control attack 2 of 3


BATTLE DAMAGE

Your Arena Rank: [ G ]
DAMAGE DONE: ? + 1 (to Uru)
DAMAGE TAKEN: 5
YOUR REMAINING HP: 160
BOSS REMAINING HP 432
TURNS TAKEN: 2+
Items used: 1 Nulberry has been previously used during an earlier turn and is in effect.
Color: Red

SKILLS

[The max of three skills chosen for this battle are as follows:]
  • Recover: Once per battle, recover 25% of your own max HP (round up)
  • Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
  • Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
  • Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
  • Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
  • HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.


Syusaki rolled 1 10-sided dice: 6 Total: 6 (1-10)
PostPosted: Tue May 19, 2015 1:18 pm


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 6
DAMAGE TAKEN: 5
YOUR REMAINING HP: 105/180
BOSS REMAINING HP 416
TURNS TAKEN: 1
Items used: nullberry

YOUR SKILLS

Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Weakener: At the start of the battle, shave 10% off the boss's HP.


Syusaki

PhiferWolf rolled 1 10-sided dice: 6 Total: 6 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Tue May 19, 2015 1:18 pm


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 6
DAMAGE TAKEN: 5 + 9 (Shy) + 8 (shy)
YOUR REMAINING HP: 108/180
BOSS REMAINING HP: 425/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
shyanimegrl rolled 1 8-sided dice: 5 Total: 5 (1-8)
PostPosted: Tue May 19, 2015 1:19 pm


((-thumbs up and snugs teh Syu!- <3 8 D))

PhiferWolf
;A; mind control attack 3 of 3 plsu missu this time roll


BATTLE DAMAGE

Your Arena Rank: [ G ]
DAMAGE DONE: ? + 1 (to Uru)
DAMAGE TAKEN: 5
YOUR REMAINING HP: 160
BOSS REMAINING HP 432
TURNS TAKEN: 2+
Items used: 1 Nulberry has been previously used during an earlier turn and is in effect.
Color: Red

SKILLS

[The max of three skills chosen for this battle are as follows:]
  • Recover: Once per battle, recover 25% of your own max HP (round up)
  • Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
  • Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
  • Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
  • Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
  • HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.



shyanimegrl

Combative Foe

15,225 Points
  • Noble Shade 100
  • Perfect Attendance 400
  • Partygoer 500
Syusaki rolled 1 10-sided dice: 4 Total: 4 (1-10)

Syusaki

PostPosted: Tue May 19, 2015 1:20 pm


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 4
DAMAGE TAKEN: 5
YOUR REMAINING HP: 100/180
BOSS REMAINING HP 406
TURNS TAKEN: 1
Items used: nullberry

YOUR SKILLS

Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Weakener: At the start of the battle, shave 10% off the boss's HP.

PhiferWolf rolled 1 10-sided dice: 3 Total: 3 (1-10)
PostPosted: Tue May 19, 2015 1:21 pm


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 3
DAMAGE TAKEN: 5 + 4 (shy)
YOUR REMAINING HP: 99/180
BOSS REMAINING HP: 422/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 10-sided dice: 3 Total: 3 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Tue May 19, 2015 1:22 pm


CRITICAL STRIKE! No regrets!

Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 6
DAMAGE TAKEN: 5
YOUR REMAINING HP: 94/180
BOSS REMAINING HP: 397/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
shyanimegrl rolled 1 8-sided dice: 6 Total: 6 (1-8)
PostPosted: Tue May 19, 2015 1:24 pm


((yay I only want to attack the shadow now plsu rolls TTwTT

and math I shall correct now from this point on sorry team orz))

BATTLE DAMAGE

Your Arena Rank: [ G ]
DAMAGE DONE: 6 + 1= 7
DAMAGE TAKEN: 5
YOUR REMAINING HP: 150
BOSS REMAINING HP 390
TURNS TAKEN: 2+
Items used: 1 Nulberry has been previously used during an earlier turn and is in effect.
Color: Red

SKILLS

[The max of three skills chosen for this battle are as follows:]
  • Recover: Once per battle, recover 25% of your own max HP (round up)
  • Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
  • Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
  • Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
  • Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
  • HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.



shyanimegrl

Combative Foe

15,225 Points
  • Noble Shade 100
  • Perfect Attendance 400
  • Partygoer 500
PhiferWolf rolled 1 10-sided dice: 6 Total: 6 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Tue May 19, 2015 1:29 pm


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 6
DAMAGE TAKEN: 5
YOUR REMAINING HP: 89/180
BOSS REMAINING HP: 385/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 1 10-sided dice: 9 Total: 9 (1-10)
PostPosted: Tue May 19, 2015 1:29 pm


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 9
DAMAGE TAKEN: 5
YOUR REMAINING HP: 84/180
BOSS REMAINING HP: 376/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf

shyanimegrl rolled 1 8-sided dice: 1 Total: 1 (1-8)

shyanimegrl

Combative Foe

15,225 Points
  • Noble Shade 100
  • Perfect Attendance 400
  • Partygoer 500
PostPosted: Tue May 19, 2015 1:31 pm


BATTLE DAMAGE

Your Arena Rank: [ G ]
DAMAGE DONE: miss
DAMAGE TAKEN: 5
YOUR REMAINING HP: 145
BOSS REMAINING HP 375
TURNS TAKEN: 2+
Items used: 1 Nulberry has been previously used during an earlier turn and is in effect.
Color: Red

SKILLS

[The max of three skills chosen for this battle are as follows:]
  • Recover: Once per battle, recover 25% of your own max HP (round up)
  • Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
  • Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
  • Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
  • Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
  • HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.


Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 9 10 11 12 13 [>] [»|]
 
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