|
|
|
|
|
|
|
|
|
Posted: Tue Oct 28, 2014 6:25 am
PupSage Taijutsu BH = Lvl19 Bow BH = Lvl 23 Bow BH 2 =22 Hybrid BH = 20 --------------------------- I will make sheets and post when I get home after work. Wow thanks a lot sage! Once we get the ryo system going more clearly one of your characters can get the reeards for this! Don't forget to put the profiles in the profile bsnk to for future use! We'll get to try out the bounty hunter system sooner than I thought! xd
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Oct 28, 2014 5:34 pm
BTW, can I add a camera to my character inventory?
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Oct 28, 2014 5:50 pm
PupSage BTW, can I add a camera to my character inventory? Not sure why but sure xd It's certainly something your character could have bought in 16 levels of devellopment! By the way I know you're good at making your own av edits but do you want one of your new Yamanaka?
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Oct 28, 2014 5:54 pm
Hoshigaki Hiru PupSage BTW, can I add a camera to my character inventory? Not sure why but sure xd It's certainly something your character could have bought in 16 levels of devellopment! By the way I know you're good at making your own av edits but do you want one of your new Yamanaka? Totally. I don't have photoshop on my new laptop, it wasn't a windows compatible version. And Lets just says its for a scene that I want to do with you and Masonori in the future ...
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Oct 28, 2014 7:21 pm
PupSage Hoshigaki Hiru PupSage BTW, can I add a camera to my character inventory? Not sure why but sure xd It's certainly something your character could have bought in 16 levels of devellopment! By the way I know you're good at making your own av edits but do you want one of your new Yamanaka? Totally. I don't have photoshop on my new laptop, it wasn't a windows compatible version. And Lets just says its for a scene that I want to do with you and Masonori in the future ... lol! Okay I'll get on it, love that you made a Yamanaka, it's not the one most people would go for but it makes for really interesting team dynamic! By the way, for the bounty hunters:     Think this is probably the worst encounter we could have faced in the entire area... what luck xd
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Oct 28, 2014 8:13 pm
Few questions for your character:
1. What's the name of your avatar's hairstyle right now? I'll probably modify it a bit to use it for the avatar. 2. The vest she wears, is it a Konoha vest? If so, does she have the standard forest green, Iruka paler green, or Asuma darker green? Is it open or zipped up?
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Oct 29, 2014 4:47 am
Hoshigaki Hiru Few questions for your character: 1. What's the name of your avatar's hairstyle right now? I'll probably modify it a bit to use it for the avatar. 2. The vest she wears, is it a Konoha vest? If so, does she have the standard forest green, Iruka paler green, or Asuma darker green? Is it open or zipped up? Light unwavering protectors hair (cream) Normal, Open
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Oct 29, 2014 7:53 am
Things are getting interesting!! By the way, for the attackers, especially for the big guy, they can't attack and remain concealed unless they have a skill or jutsu that allows them to do it explicitely (like kawarimi or camouflage to go into hiding or syrup capture field that can be used without breaking stealth if target fails awareness check). Maybe we could come up with a ricochet skill that would allow to throw a projectile without revealing your location by bouncing it off another surface for a decrease in accuracy but otherwise the target will see where the shot comes from. That's why only the first of the attacks get the sneak attack bonus. Also, the surprise round bonus is for a single attack or jutsu, independantly from the number of attacks they require to cast. The details are in the Ranger HQ. To prevent from having to redo the whole thing we'll take the first roll of each series as the attack! This is going to rock!
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Oct 29, 2014 10:32 am
Hoshigaki Hiru Things are getting interesting!! By the way, for the attackers, especially for the big guy, they can't attack and remain concealed unless they have a skill or jutsu that allows them to do it explicitely (like kawarimi or camouflage to go into hiding or syrup capture field that can be used without breaking stealth if target fails awareness check). Maybe we could come up with a ricochet skill that would allow to throw a projectile without revealing your location by bouncing it off another surface for a decrease in accuracy but otherwise the target will see where the shot comes from. That's why only the first of the attacks get the sneak attack bonus. Also, the surprise round bonus is for a single attack or jutsu, independantly from the number of attacks they require to cast. The details are in the Ranger HQ. To prevent from having to redo the whole thing we'll take the first roll of each series as the attack! Y This is going to rock! D20 suprise round is one full round of actions. Prior to initiative. I mean think about it, c rank jutsu =3 attacks and does 3x as much damage as 1 attack ... And they can still reveal themselves and return to hiding.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Oct 29, 2014 1:20 pm
Can we make a list who's turn is when?
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Oct 29, 2014 1:47 pm
PupSage Hoshigaki Hiru Things are getting interesting!! By the way, for the attackers, especially for the big guy, they can't attack and remain concealed unless they have a skill or jutsu that allows them to do it explicitely (like kawarimi or camouflage to go into hiding or syrup capture field that can be used without breaking stealth if target fails awareness check). Maybe we could come up with a ricochet skill that would allow to throw a projectile without revealing your location by bouncing it off another surface for a decrease in accuracy but otherwise the target will see where the shot comes from. That's why only the first of the attacks get the sneak attack bonus. Also, the surprise round bonus is for a single attack or jutsu, independantly from the number of attacks they require to cast. The details are in the Ranger HQ. To prevent from having to redo the whole thing we'll take the first roll of each series as the attack! Y This is going to rock! D20 suprise round is one full round of actions. Prior to initiative. I mean think about it, c rank jutsu =3 attacks and does 3x as much damage as 1 attack ... And they can still reveal themselves and return to hiding. Really? I was applying the principle I saw in Divinity, basically you can initiate the combat by surprise with an attack but when you've attacked combat starts with regular initiative. But really, a guy can just attack and decide to go back in the woods? No one will follow him to see where he's going? No one keeps an eye on the general area which would apply a penalty to stealth? That doesn't really make sense...
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Oct 29, 2014 3:49 pm
Hoshigaki Hiru PupSage Hoshigaki Hiru Things are getting interesting!! By the way, for the attackers, especially for the big guy, they can't attack and remain concealed unless they have a skill or jutsu that allows them to do it explicitely (like kawarimi or camouflage to go into hiding or syrup capture field that can be used without breaking stealth if target fails awareness check). Maybe we could come up with a ricochet skill that would allow to throw a projectile without revealing your location by bouncing it off another surface for a decrease in accuracy but otherwise the target will see where the shot comes from. That's why only the first of the attacks get the sneak attack bonus. Also, the surprise round bonus is for a single attack or jutsu, independantly from the number of attacks they require to cast. The details are in the Ranger HQ. To prevent from having to redo the whole thing we'll take the first roll of each series as the attack! Y This is going to rock! D20 suprise round is one full round of actions. Prior to initiative. I mean think about it, c rank jutsu =3 attacks and does 3x as much damage as 1 attack ... And they can still reveal themselves and return to hiding. Really? I was applying the principle I saw in Divinity, basically you can initiate the combat by surprise with an attack but when you've attacked combat starts with regular initiative. But really, a guy can just attack and decide to go back in the woods? No one will follow him to see where he's going? No one keeps an eye on the general area, no penalty to stealth? That doesn't really make sense... If it was me DMing I would put a penalty on it if their opponent pursued. I normally base that penalty on World of Darkness rules at my table, but thats not cannon to d20, thats just homebrew. ** Correction, D20 core is that a character can move a maximum of 2 squares, attack and restealth. BUT! The opponent still knows a general location and the situation is treated as if they are concealed, meaning that the opponent can make attacks, but there is a percentage chance that it will miss regardless.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Oct 29, 2014 3:55 pm
PupSage Hoshigaki Hiru PupSage Hoshigaki Hiru Things are getting interesting!! By the way, for the attackers, especially for the big guy, they can't attack and remain concealed unless they have a skill or jutsu that allows them to do it explicitely (like kawarimi or camouflage to go into hiding or syrup capture field that can be used without breaking stealth if target fails awareness check). Maybe we could come up with a ricochet skill that would allow to throw a projectile without revealing your location by bouncing it off another surface for a decrease in accuracy but otherwise the target will see where the shot comes from. That's why only the first of the attacks get the sneak attack bonus. Also, the surprise round bonus is for a single attack or jutsu, independantly from the number of attacks they require to cast. The details are in the Ranger HQ. To prevent from having to redo the whole thing we'll take the first roll of each series as the attack! Y This is going to rock! D20 suprise round is one full round of actions. Prior to initiative. I mean think about it, c rank jutsu =3 attacks and does 3x as much damage as 1 attack ... And they can still reveal themselves and return to hiding. Really? I was applying the principle I saw in Divinity, basically you can initiate the combat by surprise with an attack but when you've attacked combat starts with regular initiative. But really, a guy can just attack and decide to go back in the woods? No one will follow him to see where he's going? No one keeps an eye on the general area, no penalty to stealth? That doesn't really make sense... If it was me DMing I would put a penalty on it if their opponent pursued. I normally base that penalty on World of Darkness rules at my table, but thats not cannon to d20, thats just homebrew. Aaah I see! okay well let's keep it like this until we find something! We've got other things to worry about right now. I think tektek's no longer being updated... makes it harder to find items.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Oct 29, 2014 4:03 pm
Also, Water Gliding takes up 2 turns, hidden mist takes up 3, and last attack is 1, thats 6, you only get 5 at level 24
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Oct 29, 2014 4:36 pm
PupSage Also, Water Gliding takes up 2 turns, hidden mist takes up 3, and last attack is 1, thats 6, you only get 5 at level 24 Oh saw I did the cp deduction but forgot to include the technique, corrected.
|
 |
 |
|
|
|
|
|
|
|
|
 |
|
|
|
|
|
|