___The Uzumaki Way: The Uzumaki clan (うずまき一族, Uzumaki Ichizoku) was a prominent clan in Uzushiogakure. They were distant blood relatives of the Senju clan and as such, both were on good terms; an alliance that extended onto their hidden villages — Konohagakure and Uzushiogakure. The shinobi of Konoha integrated Uzushiogakure's symbol onto their uniforms and flak jackets as well as on the shoulders of their uniforms as a sign of friendship and goodwill between the two villages, and continue to do so to this day, in memory of their friendship even years after Uzushiogakure's destruction.
Origininating from the Senju clan, the Uzumaki distinguished themselves from their predecessors by becoming very knowledgable in the art of Fuinjutsu, and were both respected and feared worldwide because of their prodigous skill in it. Though noted to be cruel in their methods this lead to the destruction of Uzushiogakure, or land of whirlpools during the era of shinobi world wars. With the destruction of their homeland the Uzumaki fled their home land and scattered throughout the world and went into hiding.
___Traits: • The Uzumaki learn Nin/Fuuin/Eiseijutsu one [1] post faster. • The Uzumaki have substantially deep chakra pools: +120 Chakra, • The Uzumaki have great life force, reducing effects of life sapping jutsu to half their normal effects. • Gains a -20 chakra control for being this clan. • Sensory techniques are listed under the Clan Jutsu heading.
___Restrictions: • Uzumaki generally have red hair, though this is not a requirement but a suggestion. • Must have either Medical, Sealer or Sensor class as main and sub class (Example: Medical main class must be either Medical, Sensor or Sealer sub). • Can obtain the Rinnegan through implant and training of, a Sharingan, the lower the better, at Sannin rank or higher. See the Uchiha and Senju posts for regulations. • Uzumaki Tri-Innate Sensory is given only to those that take the Sensor Class.
___Special Abilities:
Uzumaki Clan Mask Creation Rank: -- Official Description: The Uzumaki Clan's Mask Storage Temple is a shrine belonging to the Uzumaki, located somewhere along the outskirts of each village. At the entrance of the temple is a giant replica of the clan's symbol. Within the temple at the center is a podium of sorts where hangs several oni-masks hung beneath three connected symbols of the clan, under all of which are ornate black flames. Putting on one specific mask amongst these actually invokes the Shinigami from the Dead Demon Consuming Seal technique. The shrine has since fallen into ruin from the wear and tear of time, though the masks all stayed intact. Guild Description: This ability allows the Uzumaki to create a mask inscribed with a fuuinjutsu. If the Uzumaki were to wear said mask during combat the mask reduces the cost of the Fuuinjutsu inscribed on the mask by two [2] ranks to a minimum of five [5] chakra. The mask also allows the Uzumaki to sustain the jutsu inscribed on the mask for the same chakra cost. Removing the mask removes the perks of the mask as it will only be active for as long as worn. Once created, the mask may be used by any shinobi; If it's stolen or given from the Uzumaki clan member, anyone is able to use it. Guard your creations well! (takes 15 posts to actually make the mask, reductions do not count here.)
Uzumaki Tri-Innate Sensory (Sensor class only) Rank: -- Official Description: The user is able to discover the type of technique that is about to be active, or is being sustained. (genjutsu, ninjutsu, taijutsu, bukijutsu, bloodline, and rank) Additionally, the user can gain similar information about any chakra source in their sensory technique's range, including what bloodline the person possesses (via deduction), and how large their active chakra pools are. The user's vast sensory ability is able to cover quadruple the range of a given sensory technique, often allowing them to sense things even outside of the given area (across threads). Additionally, through a special talent given at birth, the Uzumaki can subtly sense chakra around them, up to a 2 yard radius without the use of a sensory technique. This radius is increased by 2 yards every time the user ranks up. This ability requires a complete, non-moving post of concentration to do any of them.
___Techniques:
Kemono Fuuin no Jutsu [ Beast Sealing Technique ] Rank: A Official Description: After creating the necessary seals, the seal formula rises up like chains and binds the target. Guild Description: After planting his or her hands on the ground, the user activates the technique. Chains made of Chakra rise up and bind the target completely, allowing more powerful seals to be placed on the creature with much less hassle. If used on a summoning, it disappears. If used on a Bijuu, it remains bound for up to five posts before breaking free. The technique also has the chains come from the body opposed to from the ground, leaving the Uzumaki's hands free to perform more jutsu.
Shousen Jutsu [ Mystical Hand Technique ] Rank: A Official Description: This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the ninja is highly skilled, they are able to heal more critical injuries. Highly skilled medical-Nins such as Tsunade can use their techniques to perform surgeries that otherwise would not be possible. Guild Description: See the official description. It's a version of the Healing Hands: Major, so please see that description as well. This jutsu is given only to those that take the Medical Class, requiring it to be able to perform.
Eiseikamu [ Heal Bite ] Rank: X (Trained at S rank) Official Description: By biting and consuming her chakra, Karin can heal the injuries of others as well as herself. This ability has been shown to heal even life threatening injuries in a short period of time, and is capable of quickly re-energizing those Karin heals. However, this technique rapidly depletes her own chakra reserves, and Karin is left with a permanent bite mark every time she uses it. Karin has many bite marks spread throughout her arms, chest, and neck, implicating that she has used this ability repeatedly in the past. Due to its depletion of chakra, it is dangerous for her to use this ability more than once a day. Guild Description: Can heal fatal wounds rapidly, assuming the target is conscious enough to bite the user. This technique drains the user of double the amount of chakra that is used to inflict the wound on the target which makes it very dangerous to use and unable to be used more than once per real life day.
Kagura Shingan [ Kagura Mind's Eye ] Rank: X (Trained at S Rank) Official Description: Kagura Shingan is a Ninjutsu technique used by Sound Shinobi Karin. Using her innate ability to sense Chakra, Karin can determine the location of her opponent, the size of an approaching unseen force and their Chakra capacity. Guild Description: See official description. Limit of 10 km. & must remain still for 1 complete post during the activation.
Kemono Fuuin: Kekkai [ Chakra Chains: Barrier ] Rank: S Official Description: Using her chakra chains, Kushina can erect a barrier that is strong enough to prevent anyone or thing from neither entering nor leaving the perimeter defined by the chains. The barrier is very durable, as Hiruzen stated that there was nothing anyone could do to interfere with what Minato and Kushina were doing once it had been erected. Guild Description: The strength of the barrier is defined by the total amount of the user's chakra pool. This means adding one's chakra, stamina, and any hidden amounts. (normally defined by Sage Mode, Juin, et cetera)
Shiki Fūjin: Kai [ Dead Demon Consuming Seal: Release ] Rank: S Official Description: This technique involves invoking the Shinigami using a mask from the Uzumaki Clan's Mask Storage Temple. From there, the summoner is possessed by the Shinigami allowing them control over it, they can then force it to cut its own stomach resulting in the release of the souls sealed inside. Due to the possession however, the same damage will reflect on the invoker's own body. After the souls are released, however, persons are free to do as they please with the souls. Orochimaru used this technique to free the souls of the Hokage along with that of his arms and then reincarnate them. Guild Description: Requires Shiki Fūjin to be learned. Souls released are only souls that your mask has accumulated. For information on mask storage and creation see Uzumaki Mask Creation.
Shishou Fuuin [ Four Image Seal ] Rank: S Strength: Strong. Official Description: Shishou Fuuin was a Fuuinjutsu technique used by the Fourth Hokage. The Shishou Fuuin was used in conjunction with the Shiki Fuujin technique to seal the Kyuubi demon within the stomach of Naruto. The Hakke no Fuuin Shiki was used to make the two Shishou Fuuin allow the escape of the Kyuubi's chakra back into Naruto's own chakra. This allows Naruto to draw on the chakra of the Kyuubi and still keep the Kyuubi itself imprisoned. Naruto can access this chakra whenever he experiences heightened emotions or when his own chakra is drained. Guild Description: Used only in conjunction with the Hakke no Fuuin Shiki, this seal is interlaced with it during the ritual process. Requires exactly 1/2 of the user's chakra to perform. This even numbered seal is useful for odd number tailed beasts. (Also requires Kage Rank or Jonin + Kage permission to learn )
Hakke no Fuuin Shiki [ Eight Divination Signs Seal Style ] Rank: S+ Strength: Weak. Official Description: Hakke no Fuuin Shiki was a Fuuinjutsu technique used by the Fourth Hokage. The Hakke no Fuuin Shiki was used in conjunction with the Shiki Fuujin technique to seal the Kyuubi demon within the stomach of Naruto. The Hakke no Fuuin Shiki allows the two Shishou Fuuin to leak the Kyuubi chakra back into Naruto's own chakra. Guild Description: The user will perform an elaborate ritual with the Fuuin's chakra 'written' on the target. Activating it allows for the Bijuu to be sucked into a seperated portion of the target's soul, bound behind bars. Requires exactly 1/2 of the user's chakra to perform. Target regenerates +10 chakra per own battle post. Is an even-numbered seal. Can only be used in conjunction with another even-numbered seal. Maximum of three at one time per RPC. (Also requires Kage Rank or Jonin + Kage permission to learn )
Shiki Fuujin [ Corpse Spirit Sealing Method ] Rank: S+ Official Description: Shiki Fuujin is a Fuuinjutsu technique developed by the Fourth Hokage. A variation of this technique was used to seal the Kyuubi within Naruto. The technique was taught to the Third Hokage who later used it in battle. After calling forth the Shinigami (Death God) with the proper handseals, the user will hand over their soul in exchange for the Death God removing the soul from his target. The ultimate sacrificial jutsu, this technique can be used by a Kage Bunshin, but the Death God will still remove the original caster's soul. Guild Description: The user creates the hand seals required for Kemono Fuuin no Jutsu instead of the chains heading for a summon or tailed beast the chains create a barrier over an entire thread trapping or preventing any entrance or exit to the thread where the technique was used. Cost S rank to cast C rank to sustain.
With the jutsu activated, a spectral form of the caster will appear in front of the Death God. The Death God will push his arm through this spectral body, and the arm will extend from the chest of the real caster. This forces the caster to be close or grasping his target. The arm will reach out into the body of the target, and draw their soul from their body. If the Death God is unable to remove the whole soul because of the near death of the caster, it can remove it's knife and merely slice off a portion of the spectral form's soul to consume. This will render the targets corresponding body part dead and useless. The soul portion removed will then be sealed within the chest of the caster. Both the soul of the target and the caster will never pass into the afterlife. They will be condemned to suffer in the Death God's stomach for all eternity, locked in a hated combat, never to escape. Guild Description: After initial casting, the user has 5 of their own posts to grasp & hold onto the target. At the beginning of the 5th post, if they are in contact with at least one body part, the jutsu will take at minimum that one part from the target.
___The Uzumaki Clan: • • • • • • (Open)
Holy Rinaku
Mogaar
Ikari1
Nyx_Nightshade_7656
Kazuraii
Valbjorn
Toxic Interior
Ultima228
Posted: Sat Mar 28, 2015 7:15 am
All sounds good to me... I suggest we might make some lower ranking jutsu... just to get the Genin started, even if they are just weeny versions of what is already there. That way its not adding too much more to the bloodline that is already there and not cutting off most of it from genin entirely.
Kazuraii Vice Captain
Romantic Raider
Offline
Kazuraii Vice Captain
Romantic Raider
Offline
Posted: Sat Mar 28, 2015 7:37 am
Okay as for the spider clan, Id say a few things need to be altered but it looks MUCH better.
1) Jutsu Name: Spider Whisper needs a rank or explanation as to how much it costs.
2) Please for the love of god trim these histories lol. (Dragon clan & Spider Clan) All clans and bloodlines have 1-3 paragraphs of history because its told from a narrators perspective. No first person perspectives or story or dialog. Its just how the clan came to be, What they do, and maybe any info about an locations they resign. Filler is not needed in clan summaries. Not mandatory
3) Add a rank for the vision tech. (Recomend C for a more useful longer duration 5-10 posts)
Other than that it all looks good. If you do change the history, I wouldn't delete it because its good work. You might be able to apply it into the character your making for a back story.
OH and one last thing
4) This is just a recomendation but please get rid of the most horribly unattractive spider butts. You don't have to but just think of a possible alternative like spraying the web stuff from the mouth or something. Or a transformation later that makes it appear.. Just... ehh. *shivers*
iDerz
Posted: Sat Mar 28, 2015 10:50 am
This is still a work in progress which I should have done in the next few days.
Name of your style here Brief inspiring words
___Description: This style is used by Aianburrado, and hopefully, other Koton users. Essentially, it's relying on your Koton techniques to endure the brunt of attacks and combine techniques to maximize taijutsu damage. However, this style provides excessive brute force and general speed. You need to keep moving, pushing towards your opponent in every way and giving them no chance to breath. By doing this, you're able to get the greatest benefit from this style while conserving chakra, and potentially, forcing more chakra use from your opponent. Endure and triumph.
___Notes: • Strength is your greatest asset • Impervious armor and Coat of Steel is required • Speed is essential simply to chase said opponent. • Come mid stages, it's best not to divert from your current path unless completely necessary. You're using this style to force your opponent into a corner. • This style is the predecessor to later styles and is best mastered before moving onto other forms of Koton based taijutsu.
___S t a g e O n e [1] Attack name: Suchīruhōn Complex, Rank-D Attack details here: By applying the Coat of Steel technique in mid run, you clap both hands together and mold a giant steel spike on your both hands and impale forward. [ 1 post ]
Attack name: Suchīrutoppu Contuious, Complex Attack details here: After the attack has either failed or landed, use your power and weight of the steel to throw your body into quick but rapid spin. Leave room in your spike to preform the impervious armor jutsu and purposely leave your midsection open for attack. It's best to have fully equipped head gear during this attack and decent proficiency in Koton.
Attack name: Suchīrusutingā Continuous, Complex Attack details here: Finally, separate both hands into separate spikes and launch and on going stabbing assault on your opponent. This is the last turn your Coat of Steel is active, and with the enhanced black steel with combined strength, ordinary weapons should shatter on blocks. Overwhelm your enemy, and if not, it's time to enter stage two.
___S t a g e T w o [2] Attack name: Haikikku yureru Basic, Taijutsu Attack details here: Your enemy is off balance, you're up close now catch them off guard. Once the steel disappears, throw your body to the left, anchoring it towards the ground and throwing a fierce fierce kick carried by sheer momentum to their face/head.
Attack name: Ken o bakkusupiningu Basic, Taijutsu Attack details here: Regain your composure as soon as possible, and with your back turned, throw your body towards them and your left or right fist spinning. With strength and momentum, the blow should be enough to either take them off guard or, if everything goes to plan, off balance. Note, this will be the last turn your impervious armor is in effect on your torso.
Attack name: Rīpinguappākatto Basic, Taijutsu Attack details here: After landing, move into a crouching motion, c**k your fist back, and using your legs, plunge yourself forward into a leaping uppercut. This will take your air born and prepare you for stage three.
___S t a g e T h r e e [3] Attack name: Gurandosuteppu Complex, Taijutsu Attack details here: Now is the time to surprise your enemy and truly bring about the Koton prowess. They have gauged your taijutsu, your straight forward approach, and you must rely strength alone. In mid air, use Strength of One Thousand Men while raising your leg into the air. Though this has a low chance of impact, it'll give you space to prepare for further techniques. Once your foot lands on the ground, it'll create a small crater.
Attack name: Burakkusuchīru wa anrīshudo Continuous, Taijutsu Attack details here: Your new found strength is throughout your body, even your legs. Push off the ground and launch yourself into fullbody shoulder charge. Why shoulder charge; it's a wider range of attack, and with the given momentum and strength, you'll surely shatter your opponent.
Attack name Continuous, complex, Taijutsu Attack details here: This is the final and killing blow. You've put everything into each attack and now you must ascend to the heavens by using your strength to launched yourself. Use impervious armor on your knee's, fold them back behind you and simply drop. This is self inflicting but with your impervious armor, your main attacking component will remain unharmed. Note, this final attack leaves you open in mid drop for attack and best used in one-on-one combat.
-_-_-_-T a i j u t s u M a s t e r: -_-_-_-• Aianburrado
Have fun with this. xD It's not the corrected version I have so there's probably stuff that has to be changed.
Clan/Kekkei Genkai Name: Fokkusu no junjo - Yaju Clan
Three Words Describing the Clan/Kekkei Genkai: The Power of Kitsune
Clan/Kekkei Genkai Description, History: The Yaju clan has lived outside of Konohagakure since the time in which it was built, and both have coincided peacefully throughout time. It used to be that the Yaju were very rarely seen outside of the Land of Fire, but in recent years it seems they have migrated to the other countries. The Yaju takes great pride in being as old as the Senju, and as being a clan, has kept itself better than they had. Their customs haven't changed much since they were first made. The Yaju clan is a very Japanese-traditional clan, with old japanese customs and clothing. Very few Yaju actually wear anything other than Hakamas and Kimonos, with traditional jackets like Happi and Shitagi. With the traditional clothing, also comes traditional shoes like Geta, Okobo, or Zōri. Each Yaju member also sports a pair of ears, and from one to ten fox tails. The ears and tail are usually the same color as the wearer's hair, but that's not necessarily a consistency. Most Yaju members have whisker like, or triangle like, markings on their face, though some are skin toned, or even hidden. When they fall in to the second stage of their bloodline, these marks darken so they can be clearly seen, and seem to expand on themselves, much like in the sage modes. Their whites of their eyes turn blood red, and their pupils exaggerate to make a clear slitted shape. By the age of twelve, all Yaju members have their fangs and their markings, and each are born at birth with sharpened nails in the form of claws. As being known as being descendants of the "kitsune", the Yaju clan seems to develop faster, meaning they reach the end of their puberty by fourteen. They also seem to develop much more, just like the Hyuuga clan, meaning that females of this clan often seem to have bigger breasts. Also, the Yaju's Katon release [ fire ] burns not red or orange but a bright blue-white color, this coloration seems to make the katon release burn hotter and brighter as well. [ 9010 °F ( is an accurate temperature reading. ) ] The Yaju clan tends to weight heavily on Kenjutsu or Bukijutsu and Ninjutsu, and can only be Single-Element users, seeing as they are only born with Katon natures. When using weapons, the Yaju clan will only use the following items; Katanas, Fans, knives, and pole arms/tonfa/spears. The Yaju being mostly in medium or small frame size, are unable to use larger weapons such as bolster swords.
Strengths: • All Katon jutsu, except clan techniques, gain a [ +1 ] for rank. [ E raises to D, D to C and so on up to an S-rank cap. ] • Agility is raised by [ 1 ] • Katon is hotter, causing burns even at E-rank. • Ninjutsu/ Kenjutsu is learned [ 1 ] post faster • Have heightened senses close to that of a fox
Weaknesses: • Weak to Suiton [ Suiton damange gains a rank ] • Tend to not be so flexible [ Only receives ranking up Flexiblity ] • All genjutsu is learned [ 1 ] post slower • Weak to loud noises and strong scents
Rules and Requirements: • Must be born in to the clan • Must be of the Single-Element class • Must have Katon as a Nature
Clan/Kekkei Genkai Stages:
Fokkusu no junjo This is the normal stage of Fokkusu no Junjo, the marks are at their normal stage and the user seems calm, albeit being a bit sneaky and tricky. Claws and fangs are barely noticeable unless looked at closely.
Fokkusu no kyūkyoku ōdā This is a stage triggered by strong emotional distress or extreme anger, the markings on the face darken and bolden, becoming extremely visible, the pupils exaggerated to create a slitted shape, the claws and fangs sharpen and extend, and the whites of the eyes become red. The user seems to move faster, as the muscles tense, and use themselves as if they were in an adrenaline rush.
Clan/Kekkei Genkai Jutsus:
Jutsu Name: Junjo: Yome [ Order: Night eyes ] Rank: E Element: Maruton Classification: Ninjutsu Description: By activating a single hand seal, the user will be granted the ability to see in almost perfect darkness, there must be some light left, even if just a little. The user's pupils will glow multicolored like an animal's. Range: Self
Jutsu Name: Konpeki: Bunshin [ Azure: Clone ] Rank: D Element: Katon Classification: Ninjutsu Description: After a short succession of hand seals, a few clones [ 1 - 3 ] of a blue katon appear. These clones are usually destroyed after a few hits and are about half the strength of the user. Range: - - - -
Jutsu Name: Fokkausu Barrage Rank: D Element: Katon Classification: Taijutsu [ Complex ] Description: The user's fists and feet are engulfed with the blue fire of the Fokkusu no Junjo. Using this fire they inflict damage and burns with every hit. The user starts with three successive hits, then continues with that each time, adding up to twenty hits total, using both their flame-engulfed feet, and their flame-engulfed hands. [ Ex: 3 hits, 5 hits, 13 hits, 16 hits, 20 hits ] Range: 3-4 ft.
Jutsu Name: Konpeki: Kasai torappu [ Azure: Fire trap ] Rank: C-D Element: Katon Classification: Ninjutsu Description: Making a hand seal, a small condensed ball of blue fire will appear in the users hand, when placed down it can be activated with a simple hand seal. When activated, the small ball of blue fire will rapidly expand, covering a space of five to ten feet depending how much chakra is put in to the technique. Range: C rank = 10, D rank = 5
Jutsu Name: Konpeki: Sukōchi [ Azure: Scorch ] Rank: C Element: Katon Classification: Ninjutsu Description: After making a few handseals, the user will begin to emit heat that seems to have a blue glow. Though visible, the heat seems to expand rather rapidly and is very hot. [ Superficial partial thickness ( Second degree ) burns ] This has the ability to evaporate any Suiton release a rank and lower of it. Range: 6-13 feet
Jutsu Name: Konpeki Junjo: Shōnetsu surasshu [ Azure Order: Fiery Slash ] Rank: B Element: Maruton, Katon Classification: Ninjutsu Description: The user extends their nails in to hard, claw like appendages. These claws are engulfed in the blue fire of Fokkusu no Junjo and burn brightly. With a cross like motion over the chest, the claws emit waves of blue fire outwards, catching anything it touches on fire and causing massive burns on skin. [ Deep partial thickness ( Second degree ) Burns ] The claws can also be used for up close conflict, being touches directly causes worse burns [ Full thickness ( Third degree ) burns ] Range:
Jutsu Name: Konpeki: Jigoku teirusu [ Azure: Tails of Hell ] Rank: B Element: Katon Classification: Taijutsu [ Complex ] Description: Engulfing their tails in fire, they create appendages of blue flame. Then can swing to hit foes with these, causing bad burns/ [ Deep partial thickness ( Second degree ) ] Range: Within Range of the person's tails
Jutsu Name: Junjo: Yūwaku shi [ Order: Seduce ] Rank: A Element: Maruton Classification: Ninjutsu Description: The user makes a single hand seal, releasing pheromones in to the air from their body. The pheromones are odorless, but when breathed in cause a chemical response in the person effected, causing them to be attracted to the person who cast the jutsu. This last for four posts and causes the person to have difficulty thinking about anything other than.. well what animals do best; reproducing. Range: 6-7 feet
Jutsu Name: Junjo: Kitsune no gekido no surasshu [ Order: Slash of the Fox's Fury ] Rank: A Element: N/A Classification: Taijutsu [ Simple ] Description: By extending their claws, the user uses their speed to rush at an enemy. Then then use a slash with great force behind it, which blows the target hit back, after that first successful hit, two follow in a cross pattern more than capable of ripping flesh and muscle. Range: Within arm's length.
Jutsu Name: Junjo: Kokoro ni osore o kōgeki [ Order: Strike fear in to the heart ] Rank: A Element: Maruton Classification: Ninjutsu Description: By glaring in to the eyes of a foe, you can strike pure fear in to the foe as they see the "evil" in your eyes. They will be paralyzed for [ 1 ] post. Range: Withing seeing distance in which eye contact can be made
Jutsu Name: Konpeku: Shisai no sākuru [ Azure: Priest's circle ] Rank: A Element: Katon Classification: Fuinjutsu Description: The user carves a pattern in to the ground with some sort of tool, which is more often than not a kunai or the user's claws. When there is a target within the circle, the user can activate the trap via handseal. The trap is a circular like seal, with many kanji and intertwining geometric shapes on the inside. When activated, the seal will glow brightly, then explode in to an inferno, catching anything inside the circle in the blaze. Burns from this can be expecting to range anywhere from 2nd degree ( Superficial partial thickness ) to 3rd degree ( Full thickness ) burns. Range: 30-40 ft
Jutsu Name: Konpeki: Akuma Fokkusu no ikari [ Azure: Demon Fox's Fury ] Rank: S Element: Katon Classification: Ninjutsu Description: The user breathes in after making a few hand seals, then expels from their mouth a torrent of blue fire, much like a wave or tsunami. This turns everything in the fire's way in to ash, leaving nothing, not even bones. Range: 50-60 ft
Jutsu Name: Junjo: Horobiru songu [ Order: Perish Song ] Rank: S Element: Maruton Classification: Genjutsu Description: The user takes a breath, then lets out a loud screach, nearly deafening the foe. A genjutsu is placed upon them, causing them to release their chakra at all times, the genjutsu causing them from noticing however. If they cannot break the genjutsu by [ 4 ] posts, they will have expelled all their chakra, and will die. Range: 30-40 feet
Jutsu Name: Azure: Moeru ken o ame [ Konpeki: Raining Fiery Fists ] Rank: SS Element: Katon Classification: Ninjutsu Description: The user makes hand seals, making several, giant fists of fire expel from their tails. These fists then multiply to smaller fists, then multply to even smaller fists, covering the sky and seeming to set it ablaze. They then shower down to the earth below, incinerating everything to ash. The fists, however, do not hit the user, as is a safety mechanism built in to the jutsu. Range: 70ft
Jutsu Name: Konpeki: Saigo no ikari [ Azure: The Final Fury ] Rank: SS Element: Katon Classification: Ninjutsu Description: The user concentrates, while doing so their eyes will turn a brilliant, blinding blue. After [ 1 ] post of concentration, the user will engulf their body in a blue fire, the channel it up in to their arms, and in to a massive, 50 ft diameter ball above their heads as they raise their arms to cup it. After the ball forms, the ball will shrink suddenly, then expand rapidly to cover a 150 yard range, incinerating everything in sight. This is to only be used as a last resort, as it incinerates the user as well. Anything 151-160 yards away gets a 3rd degree [ full thickness ] burn, and anything from 161-170 yards will be scorched, gaining a second to first degree burn. [ deep partial thickness - superficial burn ] Range: 170 yards
Will you be the head of the Kekkei Genkai (heads must be approved NPCs)? If not, who will? Yes.
Holy Rinaku
mogaar
Posted: Thu Apr 02, 2015 6:46 pm
I Tortured Sleep I
Looks good to me. If no one else objects, then you're accepted.
Three Words Describing the Clan/Kekkei Genkai: Spiders, Fast, Seductive
Clan/Kekkei Genkai Picture Clan/Kekkei Genkai Description, History: The Clan of Sasaki started with the first Lord named Hiro Sasaki who fought through politics of his main family line when he felt he deserved the head after his father left the family line to his younger brother. Hiro Sasaki started his clan by finding a woman who did not have a penny to her name, who gladly accepted the proposal for marriage since she believed that Hiro still had ties to his main family. The woman soon found her wishes and desires shattered after she found out his ties were burnt away, and she followed up with this revelation by running into the dark forest near the newly established head house. Hiro, still wanting her because he loved her, followed after her, running through the forest and ignored any pain from tree branches scratching his skin and other natural traps that happened to be in the forest. Follow her lead, Hiro eventually found tracks and other fragments of her clothing left on the branches and bushes within the forest. Hiro also found himself realizing that the forest was getting darker and darker with each step he took further in. The sounds of scattering insects filled his ears which caused Hiro’s heart to pound and anxiety washed over his body like the waves of a massive storm.
Work his way further and further, ignoring the insect snickers and laughter that he started to hallucinate within the forest, Hiro eventually found the kimono that his wife wore thrown to the ground and ripped to shreds. Worry pooled within his body and his arms started to shake in anxiety, Hiro began to start calling out her name “Reiko! Rei-“. His voice trailed off as he found his wife, huddled in the corner of a clearing just around 5 meters from himself. As he made his steps towards her, whispering her name as he did, a giant spider slammed down before him with an encasing of webbing covering the top part of the spider’s body. The webbing ripped open without much effort from the woman within the threads and her human-like body was exposed. The woman’s body stopped just at her hips where the rest of her body turned into the spider parts, which consist of a large one ton bulb with 6 legs to hold her up. Her human body was a purple shade that faded into black when her skin reached closer to her spider body parts. Her breast flopped around as she made large movements of her arms, pulling them out in a stretching motion and then opened her hand up in an attack motion with her fingers directed towards Hiro. Her hair was a long white color with strains so long that many of the stray ones reached the ground below her while the rest was wrapped up in white and golden-painted webbing within her hair to make the appearance of her hair strains being bound in a fashionable way. In all, her body stood about 8 meters tall while Hiro barely stood 1 and half meters in front of her.
This spider woman knew that this man was looking for the woman behind her that was left bare skin in the corner, frightful of what would happen to her once she made a movement. While the large spider queen kept Hiro busy, many variation of sized spiders started toward Reiko, grabbing and pulling her until she was forced to curl up in a ball as other spider worked to create a web sack around her. “Reiko!” Hiro yelled out, reaching out towards her but was soon forced to back up as the giant spider queen swiftly moved in front of him, baring her clawed hands as well as the many sharped teeth and spider fangs found on the sides of her head right next to her mouth.
“Now, now,” the spider queen hissed from her mouth as her purple colored eyes examined her prey closely, following from the top down to the bottom of his body and back up to meet his gaze. “Your wife has become a prize to my children and to me as well.” She smirked and a manically laughter escaped her mouth as she leaned backwards, letting the laughter echo in the clearing she created just for the two delectable morsels that sprang her trap.
Hiro made an attempt to act the spider queen, pulling a sword out that he had just now thought about during the whole attempt to reach his wife, but was met with a reflective counter attack that sent him backwards into a group of blackened trees covered in webbing. He grunted and grimace as he tried to pull himself out of the trap he was now laid into. More webbing was added by varying sized spiders as well as a large splat of webbing created by the spider queen. “Stay there you morsel”, her voice hissed again as her attention turned from her secondary prey to the woman he knew to be his wife covered in a webbing sac. The spiders that continued to make webbing around his body continued to, despite his attempts to fight them back by pulling and flickering his sword in what attempts he could make. Eventually just as the spider queen met her first prey, Hiro watched in his last gaze upon the scene to happen until the spiders covered his face and obscured his view.
Hours passed as his senses were disrupted by the webbing, clearly his thoughts started to think this being is a chakra user and has disrupted my senses by using her webbing and a conduit. Frustration built within him as he did not know what was happening to his wife and eventually the frustrated turned into a burst of energy which he released, cutting the webbing quickly. Small pieces of webbing kept him tied up but he soon was able to wiggle his arm out and grab the sword from his other arm to start cutting the webbing away. When he was finished, Hiro turned his gaze upward to look for his wife, finding her sitting in the center of the clearing. He studied and watched her being, trying to judge whether or not this was indeed her wife. Reiko eventually opened her eyes from her sitting position and looked up to meet her husband’s gaze with a weak smile. “She… she let me go”, Reiko whispered out in a weak breath before collapsing to the ground.
Months after this event, Reiko announced that she was pregnant by her husband and started to show signs of loving her life with her husband, regardless if his ties with his main family were severed. Throughout the months of her pregnancy, Reiko worked hard to try and earn a name for the family, unknown to the man she married that she was truly the spider queen transformed into his wife’s appearance. The spider queen would take forms while her husband was away, trying to claim more attention and importance for the family himself. Within these forms, she would assume the appearance of a desperate girl who needed help or assistance with a lost animal within the same dark woods she originally came from, killing the man to claim his belongings. Other forms would be older women which she would use to become the town’s harlot. Whenever her husband would appear, ‘Reiko’ would be told by the spider underlings she kept on watch throughout the town, and she would assume the form of his wife again. Each of them had earned month and some recognition for the family which eventually created a stir within the town they had barely known in the beginning, except for ‘Reiko’ who had been plaguing the town for years.
Nine months from the first time of conception past and ‘Reiko’ began to show signs of labor coming soon; however, her wishes for birth involved her going back to the clearing that she was originally ‘kidnapped’ to and that her husband could not follow. This put Hiro off as he felt it was an odd request, but let her make the trek back to that clearing alone. Hiro took this time to go to the local bar, and talk with the townsmen he had grown to love and feel connected with. He talked about his wife’s odd request to them. Then the townsmen started to talk about a large spider woman who would take women, children, and men into the forest that never made it out alive. They continued about how the spider woman many times would come in appearances that made someone safe and secure. Hiro’s body shivered and shuddered at the thought that maybe the woman he had been with the whole time was not his wife in reality. He shared this thought and relayed the story of what happened shortly after they first married. The townsmen started to grow angry as they too realized that maybe this woman they come to love was actually the spider queen that had just been a story to ward off people from the forest surrounding their town. They started to make their ways to their weapon stashes and grabbed torches, which they quickly set a blazed. From this point, Hiro and the townsmen started their way into the forest, trying to find the clearing once more.
‘Reiko’ continued with her labor, despite listening to the roars and charging cries that echoed throughout the woods. Her labor grew intense as she started to spurt out large sacks that contained smaller sacks with children within them. Half spider. Half human. Hybrids. Just what she wanted and her laughter echoed throughout the woods, giving a hint to the men that would charge towards her as fast as they could through the woods. More sacks spurted from her body, which as she continued with her labor the spiders that she had command over started to carry away the large sacks to hide them until their birth could be completed. “Find me! Find me if you want me to stop!” her yelling turned into a manically laughter, echoing through the woods until she hurt the words of her husband behind her.
“Rei-… No. You’re not her,” Hiro’s voice trailed off, filled with sorrow and frustration at being lied to for so long. “You aren’t her!” his voice turned from sorrow into anger as he charged forward with his sword to attack the woman he believed to be his wife. She quickly did a flip, barely dodging the attack as she then charged forward, quickly transforming into her true form and pinned Hiro the ground with her arms. Her face turned from one of happiness to one of anger. She transformed just her face into the face of Hiro’s wife that she had killed. Her voice called forth the townsmen that had called for her death “kill me now if you wish” in a demanding under tone. The townsmen stepped back and started to speak among themselves in hushed whispers, watching the man that they had come to love and admired as a leader pinned under such a strong opponent. With a quick motion of her arms, ‘Reiko’ stabbed Hiro within his chest, pulling his heart out to consume within her mouth in a quick fashion. This put the townsmen off, which they proceeded to run away from the forest while a few of the group tried to fight off the large spider queen. They met a quick end, and ‘Reiko’ commanded that her other spider fiends search the forest for the rest of the townsmen that had collected within the forest’s traps. The spiders quickly disposed of the townsmen and the spider queen ‘Reiko’ laughed, with a laughter that echoed throughout the forest.
Days passed until the spider queen made her way towards the town again but this time as the family member of Hiro. She started to ask around the town’s member for any kind of report on her brother as explained she worried since she had not heard from him in a month, just before his disappearance. The town members explained that many of the men as well as Hiro were supposedly killed within the dark forest surrounding the team. It was believed that the spider queen might behind it. Her new assumed appearance was just enough for her to claim some sort of grounds for taking over the clan that was created as she became the new Lady of the House. Her new name was ‘Namika’, and she was to lead the clan, asking for the clan’s name to be changed. The new name she suggested was “Kumokai”, suggesting that this meant that the clan would still survive even after an attack by a spider demon as a combination of “Kumo Yokai” meaning Spider Demon. The surviving egg sacks eventually hatched, bringing to life children who were a hybrid of spider and human DNA. These children were accepted by the new head of the house-hold and eventually were accepted by townsmen, except for those who displayed appearances that mirrored the spider queen. The town’s members tried to objectify the acceptance; however, they soon were given a reason to accept them by ‘Namika’ that detailed that these children were created in addition to the spider queen by Hiro Sasaki that the town had come to know and love.
Strengths: • One strength of these women who are a part of this clan is that with the many arms that they have (if they choose to have these arms) is that they are able to perform many jutsu that require many hand patterns in order to cast in quick session. • Being a hybrid of spiders means that they have many of the strengths of spiders. One strength is that spiders are known to have quick speed and quick reflexes. The increases are slight increased by the designated stat system of 0.5 to the state per rank.
•No matter what is chosen for the amount of arms or legs, each female has a large bulb on their back side which houses the mechanism to create webbing. This webbing is created without the need a jutsu as it is a natural part of the hybrid. This webbing can be infused with chakra to make it stronger, have more resistance to certain attacks as well as it can be used as a grappling object to either save the character from incurring intense damage from a large fall or use it to entrap a victim in a spin of webbing. Weaknesses: • Being that they hybrids of spiders, they also have the weaknesses of spiders that involve fire, intense water pressures such as attacks that create a large current or pressure on their body to sweep them away if they are unsteady, and being crushed by earth based attacks that exert large amounts of pressure on the character if they aren’t able to uphold the same amount of pressure to push any kind of rock thrown at them. • With each individual arm or leg, there is a weakness in strength as each leg is not effective by itself. • Restrictive to being females only. They reproduce by seducing men and this is a requirement that the character must be female in order to reproduce further.
Rules and Requirements: • There is a total of 10 active children of the original spider queen ‘Namiko’ that are active and well. The rest of the children either did not make it or their location is unknown. If one of the children that is active dies or the person leaves or the person is no longer active, that member of the clan is deemed as dead and it is assumed that either they have managed to produce an offspring or an missing offspring will emerge from hiding to take up the next position. • They are limited to having either 6 arms or 6 legs. Regardless of the amount of limbs, they have a bulb that is found just on their back side that is connected to their nervous system, their reproductive system, and in addition, have a mechanism within the bulb to create a webbing. • If the user choose to have multiple arms, any jutsu that requires all size arms leaves them to having an opening for attack such as they won’t be able to cast a substitution jutsu. If they are using only four arms and still have two arms left, then they will be able to cast any jutsu that only requires one or two hand movements. • In addition to the arms/legs, each character has a set of 6 sets with two always open and the other four are always closed unless a certain jutsu is used. • Basic physical nature of the person involves either 6 arms and two legs or two arms and 6 legs. These are the areas where one who creates one with this bloodline can choose, aside from color of any spider part that they want to be a particular color. Other physical features that are required are a spider bulb located on the sacral/sacrum of the person's spine, large spider like fangs found where a typical human's ears would be, their ears are much like snake and spiders (have vestiges of the apparatus for hearing inside their heads, and that setup is attached to their jaw bones which there are small hairs on the membrane that is seen where their "ears" are that allow to hear airborne sounds), 4 additional eyes that remain closed unless certain jutsu are used, etc.
Clan/Kekkei Genkai Jutsus: Jutsu Name: Spider Trapping Rank: X Element: N/A Classification: Kekkei Genkai Description: The user takes a large amount of webbing, charged with their own chakra, and throw the webbing at an opponent to create a large sack around them, trapping them within a shell of webbing. WIthin the webbing, the user is still able to use any kind of jutsu; however, to break through the webbing charged with chakra requires the user to pay an amount equal to the amount of chakra used by the user plus an additional amount. This means that if one were to use a based ranked amount such as Rank D, then the opponent will have to use the regular cost amount plus as explained in the list below. This jutsu is brought by hand motions of Serpent and then Monkey, where the webbing comes from (seemingly) the middle of their hands into a large ball. Ranks: E - 5 + additional 20 chakra on top D - 10 + additional 20 chakra on top C - 20 + additional 20 chakra on top B - 40 + additional 20 chakra on top A - 80 + additional 20 chakra on top S - 160 + additional 20 chakra on top S+ - 320 + additional 20 chakra on top Range: The range for this attack to hit or either miss is about 2 meters in range.
Jutsu Name: Spider Webbing Rank: X Element: N/A Classification: Kekkei Genkai Description: The user takes the webbing from their bulb located on their back and infuses it by completing one of two motions of their hands. Adhesive: Snake + Rat = The webbing is covered with a chakra based lining that then turns the webbing into a super sticky thread that can be used by all ranks; however, costs depend on the rank. The sticky adhesive nature of the webbing lasts for at least one thread. Increased ranking of this webbing allows it to last longer. E - 10 (One post length) D - 20 (Two post length) C - 40 (Three post length) B - 80 (Four post length) A - 110 (Five post length) S - 120 (Five post length) S+ - 140 (Five post length) Sharpened Wire: Snake + Tiger = The webbing becomes thinned and sharpened enough to cut through most low density metals or cause minor to major wounds, depending on the ranking of the jutsu. E - 20 (One post length) D - 40 (Two post length) C - 60 (Three post length) B - 80 (Four post length) A - 120 (Five post length) S - 140 (Five post length) S+ - 160 (Five post length)
Jutsu Name: Spider Whisper Rank: D Element: N/A Classification: Kekkei Genkai/Genjutsu Description: After using the symbol of Horse into Tiger, the user opens their mouth slightly to emit a whisper that follows along a wavelength of noise that attracts wolf spiders, black widow spiders, and trap-door spiders to follow the user so long as the jutsu lasts. The jutsu lasts as long as the user holds the "Tiger" hand symbol to their mouth to make a constant whispering noise. This means it acts as a flute. The number of spiders start at a base number and increase as the user keeps the jutsu hand symbol going. The increase rate is based on the base amount number, meaning Genin is +10 and the next post would increase it again by 10. • • • Genin: +10 • • • Chuunin +20 • • • Jounin +30 • • • Konin +40 • • • Sannin + 80 • • • Kage + 100 Range: The range is 3 meters out from the user to call upon the spiders.
Jutsu Name: Spider Sight Rank: C Element: N/A Classification: Kekkei Genkai Description: The user's four other eyes open and allow for additional sight of the surrounding area to be gained. This additional sight is brought to the mind by each set of eyes acting on their own but not entirely as each set must act on the person's command. These eyes are able to collect information as far as they are able to see such as the top set of eyes can look up, while the second set can look to the right and the third set can look to the left, collecting data for the user to use during a fight. The draw back is that the eyes can only see what is within the range of the area the head is looking at, meaning to see more of the area the person has to move their in either direction to get more information. This jutsu is brought up by using the "Serpent" hand motion, and is quite simple and easy for the user to cast. The sight lasts 5 posts in use and there has to be a cool-down of 3 posts so that the other eyes are able to rest with the intense use during this jutsu. Range: Range is a cone of where the head stands on the person's body. The range outward is about 3 meters and additional advantages of other jutsu to see chakra and such can be used; however, the user must know these jutsu to use these jutsu in additional to this Kekkei Genkai based jutsu.
Jutsu Name: Poison Bite Rank: D Element: Poison Classification: Kekkei Genkai Description: The user of this jutsu starts by using the hand gestures of "Dragon" moved into "Snake/Serpent". The user then is able to use their eat as well as the hidden fangs on the sides of their face, tucked away by their hair and to make them seem more human to inject poison into an opponent. The mechanism that is controlled via this way is that the user's mouth opens wider, creating cracking marks up to the tuck away large spider fangs that are located where the person's ears would be located. The user's mouth opens and these fangs are pulled down when the person closes their mouth on an opponent's body part, releasing poison into said body part. The poison lasts for 3 total posts (the next two posts by the opponent, plus the next post by the user) at Rank D Level. Range: This involves closed ranged within range of the user's mouth to be able to inject the poison into the opponent.
Jutsu Name: Fierce Poison Bite Rank: B Element: Poison Classification: Kekkei Genkai Description: The user of this jutsu starts by using the hand gestures of "Dragon" moved into "Snake/Serpent". The user then is able to use their eat as well as the hidden fangs on the sides of their face, tucked away by their hair and to make them seem more human to inject poison into an opponent. The mechanism that is controlled via this way is that the user's mouth opens wider, creating cracking marks up to the tuck away large spider fangs that are located where the person's ears would be located. The user's mouth opens and these fangs are pulled down when the person closes their mouth on an opponent's body part, releasing poison into said body part. The poison lasts for 5 total posts (the next three posts by the opponent, plus the next two posts by the user) at Rank C Level. After the poison wears off, there are residual feelings of numbness and tingling. Range: This involves closed ranged within range of the user's mouth to be able to inject the poison into the opponent.
Jutsu Name: Ultimate Poison Bite Rank: S Element: Poison Classification: Kekkei Genkai Description: The user of this jutsu starts by using the hand gestures of "Dragon" moved into "Snake/Serpent". The user then is able to use their eat as well as the hidden fangs on the sides of their face, tucked away by their hair and to make them seem more human to inject poison into an opponent. The mechanism that is controlled via this way is that the user's mouth opens wider, creating cracking marks up to the tuck away large spider fangs that are located where the person's ears would be located. The user's mouth opens and these fangs are pulled down when the person closes their mouth on an opponent's body part, releasing poison into said body part. The poison lasts for 5 total posts (the next three posts by the opponent, plus the next two posts by the user) at Rank C Level. After the poison wears off, there are residual feelings of weakness, which interferes with the person's ability to move, use jutsu, and attack. Range: This involves closed ranged within range of the user's mouth to be able to inject the poison into the opponent.
Will you be the head of the Kekkei Genkai (heads must be approved NPCs)? If not, who will? The head of the house hold is ‘Namiko Kumokai’. She is the assumed ‘sister’ of Hiro Sasaki who is the original father of children. ‘Namiko’ is also ‘Reiko’ who is the mother of the children due to her ability to transform into other people based on her appearance and being a demon.
Ultima228
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Should be done.
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Ultima228
Posted: Thu Apr 23, 2015 4:30 pm
Kekkei Genkai Name: Heldove Audacious, Primeval, Lost
Kekkei Genkai Picture
Kekkei Genkai Description, History: Very little information about the Heldove kekkei genkai has survived the test of time. Though from the few whispers that slip through the cracks tell tale of a once proud city. Isolated by rugged and desolate terrain but holding the greatest awe inspiring works of art, culture, and architecture. The city especially held pride in it's numerous colleges, devoted to gaining a deeper understanding of chakra and the flow of the universe around themselves. With kuchiyoise jutsu being by far the most popular subject of all, as they often toyed with the notion of finding unknown summons from other planes of existence. Here is where the actual details of this kekkei genkai's past begins to get fuzzy. At some point during this era of knowledge a full scale war broke between the gleaming city of the heldove and it's nations neighbors. No record tells as to why the war was started, only that the city and it's people were crushed to the point of near extinction. With the end of their age rapidly approaching, a few began to cling to the power of their deity to save them. Using the charred remains of their brethren's knowledge to successfully forced contact to another realm. However what it was that they made contact to was certainly not their god. From here there are many different stories detailing what conspired next. Even the few descendants of the heldove cannot seem to agree on a single answer to the burning questions. who was the dark creature they contacted, and if they sold themselves to one demon to escape another why could they not rebuild what was lost? I suppose those looking for answers will just have to choose their own.
Trait: • Otherworldly- members of this kekkai genkai need only their flow corrupted chakra from the other world to sustain their bodies. This provides them with a sort of semi immortality. No longer needing to neither eat, sleep, or even breathe to continue functioning. Though they can still be killed the same as an average person.
Strengths: • Members have their chakra pools deepened with corrupted chakra adding [50] to their chakra pools
Weaknesses: • Unable to learn or be of the Eiseijutsu class due to their corrupted chakra. • Due to clan members surviving on their volatile chakra members are quite devastated by hyuuga caln techniques. Being that they can quite easily take away their lifeline. Though they won't die from it immediately, should a user gets too many chakra points closed it will have debilitating effects. (Being the same as reducing the amount of oxygen in the air for a normal person).
Rules and Requirements: • Just let me know first if you want to join. • All member of this kekkei genkai will be given a small vial of black liquid after a certain age. This vial should be held with reverence by all members and kept safe.
Clan/Kekkei Genkai Jutsus: Jutsu Name: Phantom bloodlust (passive) Rank: C Element: Maruton Classification: Ninjutsu Description: with each consecutive attack against the same target, hand signs. This effect stacks up to five times gaining one stack every other post in combat and will be rest if the user switches focus to a different target. Range: none
Jutsu Name: Phantom aberration Rank: C Element: Maruton Classification: Ninjutsu Description: Summons a phantom aberration, that acts in much the same way as a normal clone jutsu. Range: none
Jutsu Name: Phantom pulse Rank: B Element: Maruton Classification: Ninjutsu Description: Sends a blasts of corrupted chakra, dealing heavy blunt force damage and branding the target for 3 posts. When the brand expires it inflicts another pulse of corrupted chakra (similar to getting the wind knocked out of you) to the target and jumps to their closest ally within 100 yards. Each time Phantom pulse jumps, its force of impact is increased and it's range is cut in half. (Jumping effect is nullified should no targets be in range) Range: initial blast is 15 yards.
Jutsu Name: Phantom mine Rank: B Element: Maruton Classification: Ninjutsu Description: Summons an mine created from corrupted chakra. If triggered, phantom mine will explode outward dealing blunt force damage. In addition, this brands the victim that triggered it with [Defiled]. [Defiled]- slighty increases the physical impact of further corrupted chakra attacks and stuns them for 1/2 a post whenever they take damage from a corrupted chakra ability. This effect last for 2 posts but will be refreshed should the target get hit with corrupted chakra again. Range: underneath you
Jutsu Name: Phanton aberration: Instability (passive) Rank: B Element: Maruton Classification: Ninjutsu Description: Phantom aberrations bodies now quiver with unstable corrupted chakra, triggering phantom mine's brand ability when in melee range. Range: arms length
Jutsu Name: Phantom pulse: Spawn (passive) Rank: B Element: Maruton Classification: Ninjutsu Description: In addition to phantom pulse's normal effects, a second target will be Branded the first time that it jumps. Range: none
Jutsu Name: Brand of the unknown Rank: A Element: Maruton Classification: Ninjutsu Description: Making physical contact with the target will mark them with corrupted chakra. After 4 posts the chakra explodes, inflicting heavy blunt force trauma to themselves and any allies within 35 yards. Range: 35 yards
Jutsu Name: Phantom blast Rank: A Element: Maruton Classification: Description: Releases a massive wave of corrupted chakra knocking all enemies in melee range back with heavy physical force and triggering phantom mine's brand ability. Range:
Jutsu Name: Brand of the unknown: Soul release (passive) Rank: A-S Element: Maruton Classification: Ninjutsu Description: In addition to brand of the unknown's normal effects, small orbs of corrupted chakra will now fly out at of the inflicted targets body at high speeds once brand of the unknown expires. Each orb will explode with corrupted chakra on contact. (orbs would be about the size of a small child) The amount of orbs created is dependent on rank: Jounin 8 Sannin 12 Kage 20 Range: orbs continue moving until they strike something
Jutsu Name: Phantom revival (passive) Rank: A Element: Maruton Classification: Ninjutsu Description: Upon death, phanton aberration's will now leave their corpses around instead of dissipating. Should another phantom aberration die they will release a small explosion of corrupted chakra. This explosion is actually does very little, if any damage to enemies. It will instead revive the corpse of all other aberrations that are within distance of the explosion. Range: 4 yards
Jutsu Name: Phantom blast: Eradication (passive) Rank: A Element: Maruton Classification: Ninjutsu Description: In addition to phantom blast's normal effects, targets who are damaged by phantom blast will now be afflicted with [Defile]. Range: 5 yards
Jutsu Name: Brand of the corrupt Rank: A Element: Maruton Classification: Ninjutsu Description: Making physical contact with a target will brand them with corrupted chakra that then marks their current location every post. for the next four posts. After 1 post the marked location explodes with a large blast of corrupted chakra, In addition, this effect infects any in the blast range with [Defile]. Range: explosions are about 10 yards
Jutsu Name: Torrent of suffering Rank: A Element: Maruton Classification: Ninjutsu Description: Unleashes a powerful torrent of corrupted chakra in a cone area from the users hand. In addition to being blast backwards the target will be branded. Corrupted chakra attacks against the target will be slightly increased every post for the next three posts before dissipating. Range: 20 yards
Jutsu Name: Brand of the reaper Rank: A Element: Maruton Classification: Ninjutsu Description: The user will lash out, attempting to slash their target with a hand flooded with corrupted chakra. Should they make contact the target will be branded, causing the user to be filled with a corrupted bloodlust. Each post for the next five post the user will receive a slight increase in speed and agility with the effect expiring atfer the end of the fifth post. Range: melee range
Jutsu Name: Soul grip Rank: A Element: Maruton Classification: Ninjutsu Description: The user will launch at high speeds, a hand made entirely out of corrupted chakra towards their target. Once gripped the target will be unable to move for [1] post, and allowing the user to pull them in their direction. The user may control how far or how fast the target is actually pulled just as long as it is in their direction. Range: unlimited range but can be dodged
Will you be the head of the Kekkei Genkai (heads must be approved NPCs)? If not, who will? I will be
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Be gentle with my baby..
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Posted: Thu Apr 23, 2015 5:53 pm
soulcatcher77
Kekkei Genkai Name: Heldove Audacious, Primeval, Lost
Kekkei Genkai Picture
Kekkei Genkai Description, History: Very little information about the Heldove kekkei genkai has survived the test of time. Though from the few whispers that slip through the cracks tell tale of a once proud city. Isolated by rugged and desolate terrain but holding the greatest awe inspiring works of art, culture, and architecture. The city especially held pride in it's numerous colleges, devoted to gaining a deeper understanding of chakra and the flow of the universe around themselves. With kuchiyoise jutsu being by far the most popular subject of all, as they often toyed with the notion of finding unknown summons from other planes of existence. Here is where the actual details of this kekkei genkai's past begins to get fuzzy. At some point during this era of knowledge a full scale war broke between the gleaming city of the heldove and it's nations neighbors. No record tells as to why the war was started, only that the city and it's people were crushed to the point of near extinction. With the end of their age rapidly approaching, a few began to cling to the power of their deity to save them. Using the charred remains of their brethren's knowledge to successfully forced contact to another realm. However what it was that they made contact to was certainly not their god. From here there are many different stories detailing what conspired next. Even the few descendants of the heldove cannot seem to agree on a single answer to the burning questions. who was the dark creature they contacted, and if they sold themselves to one demon to escape another why could they not rebuild what was lost? I suppose those looking for answers will just have to choose their own.
Trait: • Otherworldly- members of this kekkai genkai need only their flow corrupted chakra from the other world to sustain their bodies. This provides them with a sort of semi immortality. No longer needing to neither eat, sleep, or even breathe to continue functioning. Though they can still be killed the same as an average person. If they can still be killed like a normal person, suffocation would be one of those functions. They could go longer without needing to eat/sleep/breath, but not go indefinitely.
Strengths: • Members have their chakra pools deepened with corrupted chakra adding [50] to their chakra pools
Weaknesses: • Unable to learn or be of the Eiseijutsu class due to their corrupted chakra. • Due to clan members surviving on their volatile chakra members are quite devastated by hyuuga caln techniques. Being that they can quite easily take away their lifeline. Though they won't die from it immediately, should a user gets too many chakra points closed it will have debilitating effects. (Being the same as reducing the amount of oxygen in the air for a normal person).
Rules and Requirements: • Just let me know first if you want to join. • All member of this kekkei genkai will be given a small vial of black liquid after a certain age. This vial should be held with reverence by all members and kept safe.
Clan/Kekkei Genkai Jutsus: Jutsu Name: Phantom bloodlust (passive) Rank: C Element: Maruton Classification: Ninjutsu Description: with each consecutive attack against the same target, hand signs. This effect stacks up to five times gaining one stack every other post in combat and will be rest if the user switches focus to a different target. Range: none I think.... you're trying to say with each hit, up to five times, it counts as a hand sign, yes? If so, I'm fine with it.
Jutsu Name: Phantom aberration Rank: C Element: Maruton Classification: Ninjutsu Description: Summons a phantom aberration, that acts in much the same way as a normal clone jutsu. Range: none A normal clone jutsu is nothing more than an illusion. I believe you mean like a solid elemental or shadow clone. That's fine so long as you remember the limits.
Jutsu Name: Phantom pulse Rank: B Element: Maruton Classification: Ninjutsu Description: Sends a blasts of corrupted chakra, dealing heavy blunt force damage and branding the target for 3 posts. When the brand expires it inflicts another pulse of corrupted chakra (similar to getting the wind knocked out of you) to the target and jumps to their closest ally within 100 yards. Each time Phantom pulse jumps, its force of impact is increased and it's range is cut in half. (Jumping effect is nullified should no targets be in range) Range: initial blast is 15 yards. Cut the range of the jumps from an initial 100 yards down to 50 yards and limit it to three jumps with no reduction in the jumps, also, the jumps cannot be made to someone already branded by the initial blast or has been jumped to already.
Jutsu Name: Phantom mine Rank: B Element: Maruton Classification: Ninjutsu Description: Summons a mine created from corrupted chakra. If triggered, phantom mine will explode outward dealing blunt force damage. In addition, this brands the victim that triggered it with [Defiled]. [Defiled]- slighty increases the physical impact of further corrupted chakra attacks and stuns them for 1/2 a post whenever they take damage from a corrupted chakra ability. This effect last for 2 posts but will be refreshed should the target get hit with corrupted chakra again. Range: underneath you Change the wording on the Defiled debuff to say reduces the jutsu used from 3 to 2. Being stunned half a post essentially equates out to that, one offensive jutsu and one defensive jutsu.
Jutsu Name: Phanton aberration: Instability (passive) Rank: B Element: Maruton Classification: Ninjutsu Description: Phantom aberrations bodies now quiver with unstable corrupted chakra, triggering phantom mine's brand ability when in melee range. Range: arms length The Brand only applies when hit
Jutsu Name: Phantom pulse: Spawn (passive) Rank: B Element: Maruton Classification: Ninjutsu Description: In addition to phantom pulse's normal effects, a second target will be Branded the first time that it jumps. Range: none I say remove this entirely, I covered this in Phantom Pulse but everyone in the 15 yard radius blast would be branded and then the brand jumps to any previously unbranded.
Jutsu Name: Brand of the unknown Rank: A Element: Maruton Classification: Ninjutsu Description: Making physical contact with the target will mark them with corrupted chakra. After 4 posts the chakra explodes, inflicting heavy blunt force trauma to themselves and any allies within 35 yards. Range: 35 yards The diameter is too large, reduce it as most fights take place within 15 yards. A blast that big would harm not only the enemy with the force of being hit by say a sledge hammer but also it would hit you as well.
Jutsu Name: Phantom blast Rank: A Element: Maruton Classification: Description: Releases a massive wave of corrupted chakra knocking all enemies in melee range back with heavy physical force and triggering phantom mine's brand ability. Range: Needs a set range before the chakra dissipiates
Jutsu Name: Brand of the unknown: Soul release (passive) Rank: A-S Element: Maruton Classification: Ninjutsu Description: In addition to brand of the unknown's normal effects, small orbs of corrupted chakra will now fly out at of the inflicted targets body at high speeds once brand of the unknown expires. Each orb will explode with corrupted chakra on contact. (orbs would be about the size of a small child) The amount of orbs created is dependent on rank: Jounin 8 Sannin 12 Kage 20 Range: orbs continue moving until they strike something The orbs are huge. Small children these says are about 3-4 feet tall. the orb can be about soccerball sized. Also, the amount of orbs emitted. These have the explosive power of Brand of the Unknown so reduce them. 4/8/12 I'd say.
Jutsu Name: Phantom revival (passive) Rank: A Element: Maruton Classification: Ninjutsu Description: Upon death, phanton aberration's will now leave their corpses around instead of dissipating. Should another phantom aberration die they will release a small explosion of corrupted chakra. This explosion is actually does very little, if any damage to enemies. It will instead revive the corpse of all other aberrations that are within distance of the explosion. Range: 4 yards Sorry but I say absolutely not for this one. Unless you can think of a way to make it more hindering to someone or yourself. There are two other similar techniques to this, one reduces the user's lifespan to save someone, the other, you sacrifice your life to save their's.
Jutsu Name: Phantom blast: Eradication (passive) Rank: A Element: Maruton Classification: Ninjutsu Description: In addition to phantom blast's normal effects, targets who are damaged by phantom blast will now be afflicted with [Defile]. Range: 5 yards This is ok
Jutsu Name: Brand of the corrupt Rank: A Element: Maruton Classification: Ninjutsu Description: Making physical contact with a target will brand them with corrupted chakra that then marks their current location every post. for the next four posts. After 1 post the marked location explodes with a large blast of corrupted chakra, In addition, this effect infects any in the blast range with [Defile]. Range: explosions are about 10 yards This brand, is it telling you their location if you can't see them? Just clarify please.
Jutsu Name: Torrent of suffering Rank: A Element: Maruton Classification: Ninjutsu Description: Unleashes a powerful torrent of corrupted chakra in a cone area from the users hand. In addition to being blast backwards the target will be branded. Corrupted chakra attacks against the target will be slightly increased every post for the next three posts before dissipating. Range: 20 yards I notice you like using the next x posts. The jutsu may be treated as one rank stronger for the duration of the brand against that one specific opponent for three posts. Not get a .5 increase in jutsu strength for 3 posts.
Jutsu Name: Brand of the reaper Rank: A Element: Maruton Classification: Ninjutsu Description: The user will lash out, attempting to slash their target with a hand flooded with corrupted chakra. Should they make contact the target will be branded, causing the user to be filled with a corrupted bloodlust. Each post for the next five post the user will receive a slight increase in speed and agility with the effect expiring atfer the end of the fifth post. Range: melee range Again, you may have a (I'm being generous) not .5 but 1 point increase in speed and agility for 5 posts, not .5 increase per post for 5 posts. that gives you a 2.5 advantage on the fifth.
Jutsu Name: Soul grip Rank: A Element: Maruton Classification: Ninjutsu Description: The user will launch at high speeds, a hand made entirely out of corrupted chakra towards their target. Once gripped the target will be unable to move for [1] post, and allowing the user to pull them in their direction. The user may control how far or how fast the target is actually pulled just as long as it is in their direction. Range: unlimited range but can be dodged Everything has a range, this one can go to a maximum of 30 yards and after that one post, they are allowed to break free if needed/wanted.
Will you be the head of the Kekkei Genkai (heads must be approved NPCs)? If not, who will? I will be
I have told you what needs to be done in the red
Posted: Wed Apr 29, 2015 11:48 pm
iDerz
I think you have covered all the things that were pointed out in the summary of edits to be made. I will approve this under the stipulation that if someone from my customs group decides that something needs to be re-evaluated that it will be put back under review.
In the case that this does happen you will be allowed to continue roleplaying but the specific section of the bloodline that is under review will be considered to not exist until that portion is signed off on.
In short, approved for temporary to permanent use.
• The Inuzuka clan is known for their use of dogs [ Some Clan Members Prefer Wolves ] as fighting companions. Clan members are apparently given their own canine partner or partners when they reach a certain age. Thereafter, the Shinobi and his/her dog are practically inseparable. Clan members have distinctive red fang markings on their cheeks, animalistic eyes, and enlarged canine teeth. It would seem that due to the bond between a Inuzuka clan member and their canine partner, their Chakra is allowed to mix and is shared between them, adding a feral appearance to the human partners, and makes a bond between then that affords them the use of the clan's Hidden collaboration-style techniques; such as the Dual Piercing Fang technique.
• Recently the Clan has been losing it's fame around Konoha so a new generation of the Clan has been developing new Techniques that would bring this Clan back to the top. For the past two years the younger generation has been coming to light around the Village, Mainly in times during the Chuunin Exams is where this Clan gets it's fame from the Village for those who witness their battles. Now that the Clan is becoming known once more they continue to hone their skills with the Pride of the Inuzuka Clan on the line.
Ripped To Shreds
• Those of the Inuzuka Clan are given their Partner at a certain age. There is also a limit to where their Partner can begin to speak English. Once the member of the Clan has reached Jounin their Partner will gain the ability to speak in Human Tongue.
Our Limitations
• You Have Inherited The Ability Of Obtaining Dog/Wolf Like Senses And Attributes. • You Have The Ability To Understand What Animals Say From The Dog/Wolf Family. • Inuzuka have natural weapons in the form of their fingernails. They can rend flesh like claws. • Your Sense Of Smell Is Above All Others Except Dogs/Wolves Themselves. • Your Overall Instinct Gives You Increased Reflexes And Speed. • To Become Apart Of This Clan You Must Be Animal Tamer Class.
Inuzuka Clan Jutsu
Shikyaku no Jutsu [ Four-Legged Technique ] • E - Rank Technique • Shikyaku no Jutsu is a Ninjutsu technique utilized by the Inuzuka clan. After forming the needed hand seals, chakra begins to emit from the body of the clan member and they take on a more canine-like appearance. These body changes give them increased speed and agility.
Dainamikku Maakingu [ Dynamic Marking ] • E - Rank Technique • Dynamic Marking is a technique used by the Inuzuka clan. When their canine partners release a stream of urine on their target, the clan member can use their excellent sense of smell to locate their target no matter where they are. The urine itself is more dangerous than normal urine, because of its burning and strong sticky qualities.This technique is mainly used as a set up for the Soutourou technique. When the clan member and canine familiar are spinning at such high speeds they are unable to see where they are going, but by using their nose they are able to locate their target with little trouble.
Juujin Bunshin [ Beast-Man Clone ] • D - Rank Technique • Juujin Bunshin is a Ninjutsu technique utilized by the Inuzuka clan. First the clan member and the familiar may ingest a soldier pill to help their strength and stamina. Then, acting in conjunction with the clan member, the canine familiar will transform themself into a copy of the clan member. While in this form they can accomplish many of the same techniques as the original.
Tsuuga [ Piercing Fang ] • D - Rank Technique • Tsuuga is a variation of Gatsuuga, a Taijutsu technique of the Juujin Bunshin style of combat. This version will just involve one individual clan member utilizing the spinning attack. The fast rotation will cause a damaging impact on their opponent or an nearby object when they connect with their claws. While using this technique, the ninja can rotate and strike from multiple angles.
Genso piasu kiba [Elemental Piercing Fang ] • C - Rank Technique • Genso piasu kiba is a variation of Kiba o watasu genso kiba, a Tai/Ninjutsu technique of the Juujin Bunshin style of combat and the users elemental affinity. This version will just involve one individual clan member utilizing the spinning attack as the parent jutsu does but this time one or both of your elements now bring themselves into the mix increasing the damage done to the target and adding the elemental effects as if the user was an enhancement subclass. (using two or more elements will increase the chakra cost by 10)
Gatsuuga [ Dual Piercing Fang ] • C - Rank Technique • Gatsuuga is a supreme Taijutsu technique of the Juujin Bunshin style of combat. After the familiar transforms into a copy of the clan member, both the familiar and ninja will begin a spinning attack. The preferred time to attack is when their opponent is showing an opening. Using this chance the fast rotating of the two attackers will cause a damaging impact on their opponent when they connect with their claws. While using this technique, both attackers are able to rotate and strike from multiple angles.
Gatenga [ Fang Rotating Fang ] • C- Rank Technique • The user and their ninken partner roll at a ferocious speed in a buzz-saw like shape, and deliver many powerful beast-like attacks when contact is made with the target.
Inuzuka Ryuu Chinjuu Konbi Henge : Soutou Rou [ Inuzuka Style Rare Beast Transformation : Double-Headed Wolf ] • C - Rank Technique • Inuzuka Ryuu Chinjuu Konbi Henge: Soutou Rou is a Ninjutsu technique utilized by the Inuzuka Clan. This unique Konbi Henge is used by the clan member and their familiar, transforming them into a large mystical double headed-wolf. In this form the clan members can utilize the Garouga Taijutsu technique.
Kiba o watasu genso kiba [Elemental Fang passing fang ] • B - Rank Technique • Kiba o watasu genso kiba a nin/taijutsu derived from Gatsuuga. Like Gatsuuga after the familiar transforms into a copy of the clan member, both the familiar and ninja will begin a spinning attack,however now the users will be surrounded by one or more of their elemental affinities to enhance the power of the attack.(+10 per extra element)
Kiba o kaiten genso kiba [Elemental Fang Rotating Fang ] • B- Rank Technique •Like the parent jutsu the user and their ninken partner roll at a ferocious speed in a buzz-saw like shape, and deliver many powerful beast-like attacks when contact is made with the target with their chakra nature(s) forming along the edges. (+10 per extra element)
Garouga [ Dual Wolf Fang ] • B - Rank Technique • Garouga is one of the ultimate Taijutsu techniques of the Inuzuka Clan. The technique is a super-spin and it uses up a massive amount of chakra.
The clan member familiar will first mark their target with the Dainamikku Maakingu technique. Then by using Inuzuka Ryuu Chinjuu Konbi Henge, the clan member and his partner will transform into the Soutou Rou, "Two-Headed Wolf." This huge beast has several advantages, the saliva it emits will make it difficult for their opponent to find footing in the surrounding area. The large size of the beast also causes large amounts of penetrating damage when it begins its spin. Unfortunately they spin so fast they are unable to keep track of their vision. So they must entirely rely on their nose and the urine marking. If Garouga connects with the target, the opponent is ripped to pieces. Also even if they do not connect directly, the surrounding shock waves will slice into the enemy.
Chō Garōga [ Super Fang Wolf Fang ] • A - Rank Technique • Chō Garōga is one of the ultimate Taijutsu techniques of the Inuzuka Clan and the more advanced version of its parent Garouga. Like the parent jutsu Cho Garoga is required to first use Inuzuka Ryuu Chinjuu Konbi Henge : Soutou Rou [ Inuzuka Style Rare Beast Transformation : Double-Headed Wolf but without using dynamic marking. Just like its parent technique, they have their body spin in a violent assault against the enemy with more tearing force around it. The user is able to see still while using Cho Garoga and the force of it is even strong enough to break through three Rashōmon gates without losing its power.
Jinjū Kongō Henge — Santōrō [Human Beast Mixture Transformation — Three-Headed Wolf] • A - Rank Technique • This technique is a specialty of the Inuzuka clan, following the principles of the clan's use of ninken partners. After creating a shadow clone, the user fuses with this clone and their ninken companion into a gigantic, three-headed wolf. This drastically increases their size and power, whilst also gaining them sharp claws and canine teeth. In their direct attacks, they demonstrate considerable efficiency. Furthermore, using techniques in addition to this gives birth to an extraordinary destructive power.
Ooiga Gatenga[Tail Chasing Fang Fang Rotating Fang] • S - Rank Technique • Transforming alongside a shadow clone and ninken into a single, three-headed, gigantic hound with the Human Beast Mixture Transformation — Three-Headed Wolf technique, the user curls into a ball and rolls at a ferocious speed towards the enemy, as if chasing after their own tail. The ultra-violent rotation created can tear through multiple enemies, rending them apart with ease.
Saishū-tekina hito-jū no kumiawase: Urufuman henkan[Final man beast combination: wolfman transformation] • S - Rank Technique • After performing the Juujin Bunshin bother the user and their partner will simultaneously perform a set of hand signs as their chakras go from being from two separate chakras to one as if they were using any of the other two justu but instead of the normal gigantic wolf the two become another entity entirely. The duo will become a wolf man combination with the features of of your ninken. The users physical attributes will be greatly increased as well as chakra control (-10). The user must train in this form for ten posts in order for the effects to take place and for proficiency. The Inuzuka Clan
•Aiden Inuzuka • • • • (Open) Resubmitted for new jutsu
• The Inuzuka clan is known for their use of dogs [ Some Clan Members Prefer Wolves ] as fighting companions. Clan members are apparently given their own canine partner or partners when they reach a certain age. Thereafter, the Shinobi and his/her dog are practically inseparable. Clan members have distinctive red fang markings on their cheeks, animalistic eyes, and enlarged canine teeth. It would seem that due to the bond between a Inuzuka clan member and their canine partner, their Chakra is allowed to mix and is shared between them, adding a feral appearance to the human partners, and makes a bond between then that affords them the use of the clan's Hidden collaboration-style techniques; such as the Dual Piercing Fang technique.
• Recently the Clan has been losing it's fame around Konoha so a new generation of the Clan has been developing new Techniques that would bring this Clan back to the top. For the past two years the younger generation has been coming to light around the Village, Mainly in times during the Chuunin Exams is where this Clan gets it's fame from the Village for those who witness their battles. Now that the Clan is becoming known once more they continue to hone their skills with the Pride of the Inuzuka Clan on the line.
Ripped To Shreds
• Those of the Inuzuka Clan are given their Partner at a certain age. There is also a limit to where their Partner can begin to speak English. Once the member of the Clan has reached Jounin their Partner will gain the ability to speak in Human Tongue.
Our Limitations
• You Have Inherited The Ability Of Obtaining Dog/Wolf Like Senses And Attributes. • You Have The Ability To Understand What Animals Say From The Dog/Wolf Family. • Inuzuka have natural weapons in the form of their fingernails. They can rend flesh like claws. • Your Sense Of Smell Is Above All Others Except Dogs/Wolves Themselves. • Your Overall Instinct Gives You Increased Reflexes And Speed. • To Become Apart Of This Clan You Must Be Animal Tamer Class.
Inuzuka Clan Jutsu
Shikyaku no Jutsu [ Four-Legged Technique ] • E - Rank Technique • Shikyaku no Jutsu is a Ninjutsu technique utilized by the Inuzuka clan. After forming the needed hand seals, chakra begins to emit from the body of the clan member and they take on a more canine-like appearance. These body changes give them increased speed and agility.
Dainamikku Maakingu [ Dynamic Marking ] • E - Rank Technique • Dynamic Marking is a technique used by the Inuzuka clan. When their canine partners release a stream of urine on their target, the clan member can use their excellent sense of smell to locate their target no matter where they are. The urine itself is more dangerous than normal urine, because of its burning and strong sticky qualities.This technique is mainly used as a set up for the Soutourou technique. When the clan member and canine familiar are spinning at such high speeds they are unable to see where they are going, but by using their nose they are able to locate their target with little trouble.
Juujin Bunshin [ Beast-Man Clone ] • D - Rank Technique • Juujin Bunshin is a Ninjutsu technique utilized by the Inuzuka clan. First the clan member and the familiar may ingest a soldier pill to help their strength and stamina. Then, acting in conjunction with the clan member, the canine familiar will transform themself into a copy of the clan member. While in this form they can accomplish many of the same techniques as the original.
Tsuuga [ Piercing Fang ] • D - Rank Technique • Tsuuga is a variation of Gatsuuga, a Taijutsu technique of the Juujin Bunshin style of combat. This version will just involve one individual clan member utilizing the spinning attack. The fast rotation will cause a damaging impact on their opponent or an nearby object when they connect with their claws. While using this technique, the ninja can rotate and strike from multiple angles.
Genso piasu kiba [Elemental Piercing Fang ] • C - Rank Technique • Genso piasu kiba is a variation of Kiba o watasu genso kiba, a Tai/Ninjutsu technique of the Juujin Bunshin style of combat and the users elemental affinity. This version will just involve one individual clan member utilizing the spinning attack as the parent jutsu does but this time one or both of your elements now bring themselves into the mix increasing the damage done to the target and adding the elemental effects as if the user was an enhancement subclass. (using two or more elements will increase the chakra cost by 10)
Gatsuuga [ Dual Piercing Fang ] • C - Rank Technique • Gatsuuga is a supreme Taijutsu technique of the Juujin Bunshin style of combat. After the familiar transforms into a copy of the clan member, both the familiar and ninja will begin a spinning attack. The preferred time to attack is when their opponent is showing an opening. Using this chance the fast rotating of the two attackers will cause a damaging impact on their opponent when they connect with their claws. While using this technique, both attackers are able to rotate and strike from multiple angles.
Gatenga [ Fang Rotating Fang ] • C- Rank Technique • The user and their ninken partner roll at a ferocious speed in a buzz-saw like shape, and deliver many powerful beast-like attacks when contact is made with the target.
Inuzuka Ryuu Chinjuu Konbi Henge : Soutou Rou [ Inuzuka Style Rare Beast Transformation : Double-Headed Wolf ] • C - Rank Technique • Inuzuka Ryuu Chinjuu Konbi Henge: Soutou Rou is a Ninjutsu technique utilized by the Inuzuka Clan. This unique Konbi Henge is used by the clan member and their familiar, transforming them into a large mystical double headed-wolf. In this form the clan members can utilize the Garouga Taijutsu technique.
Kiba o watasu genso kiba [Elemental Fang passing fang ] • B - Rank Technique • Kiba o watasu genso kiba a nin/taijutsu derived from Gatsuuga. Like Gatsuuga after the familiar transforms into a copy of the clan member, both the familiar and ninja will begin a spinning attack,however now the users will be surrounded by one or more of their elemental affinities to enhance the power of the attack.(+10 per extra element)
Kiba o kaiten genso kiba [Elemental Fang Rotating Fang ] • B- Rank Technique •Like the parent jutsu the user and their ninken partner roll at a ferocious speed in a buzz-saw like shape, and deliver many powerful beast-like attacks when contact is made with the target with their chakra nature(s) forming along the edges. (+10 per extra element)
Garouga [ Dual Wolf Fang ] • B - Rank Technique • Garouga is one of the ultimate Taijutsu techniques of the Inuzuka Clan. The technique is a super-spin and it uses up a massive amount of chakra.
The clan member familiar will first mark their target with the Dainamikku Maakingu technique. Then by using Inuzuka Ryuu Chinjuu Konbi Henge, the clan member and his partner will transform into the Soutou Rou, "Two-Headed Wolf." This huge beast has several advantages, the saliva it emits will make it difficult for their opponent to find footing in the surrounding area. The large size of the beast also causes large amounts of penetrating damage when it begins its spin. Unfortunately they spin so fast they are unable to keep track of their vision. So they must entirely rely on their nose and the urine marking. If Garouga connects with the target, the opponent is ripped to pieces. Also even if they do not connect directly, the surrounding shock waves will slice into the enemy.
Chō Garōga [ Super Fang Wolf Fang ] • A - Rank Technique • Chō Garōga is one of the ultimate Taijutsu techniques of the Inuzuka Clan and the more advanced version of its parent Garouga. Like the parent jutsu Cho Garoga is required to first use Inuzuka Ryuu Chinjuu Konbi Henge : Soutou Rou [ Inuzuka Style Rare Beast Transformation : Double-Headed Wolf but without using dynamic marking. Just like its parent technique, they have their body spin in a violent assault against the enemy with more tearing force around it. The user is able to see still while using Cho Garoga and the force of it is even strong enough to break through three Rashōmon gates without losing its power.
Jinjū Kongō Henge — Santōrō [Jinjū Kongō Henge — Santōrō] • A - Rank Technique • This technique is a specialty of the Inuzuka clan, following the principles of the clan's use of ninken partners. After creating a shadow clone, the user fuses with this clone and their ninken companion into a gigantic, three-headed wolf. This drastically increases their size and power, whilst also gaining them sharp claws and canine teeth. In their direct attacks, they demonstrate considerable efficiency. Furthermore, using techniques in addition to this gives birth to an extraordinary destructive power.
Ooiga Gatenga[Tail Chasing Fang Fang Rotating Fang] • S - Rank Technique • Transforming alongside a shadow clone and ninken into a single, three-headed, gigantic hound with the Human Beast Mixture Transformation — Three-Headed Wolf technique, the user curls into a ball and rolls at a ferocious speed towards the enemy, as if chasing after their own tail. The ultra-violent rotation created can tear through multiple enemies, rending them apart with ease.
Saishū-tekina hito-jū no kumiawase: Urufuman henkan[Final man beast combination: wolfman transformation] • S - Rank Technique • After performing the Juujin Bunshin bother the user and their partner will simultaneously perform a set of hand signs as their chakras go from being from two separate chakras to one as if they were using any of the other two justu but instead of the normal gigantic wolf the two become another entity entirely. The duo will become a wolf man combination with the features of of your ninken. The users physical attributes will be greatly increased as well as chakra control (-10). The user must train in this form for ten posts in order for the effects to take place and for proficiency. The Inuzuka Clan
•Aiden Inuzuka • • • • (Open) Resubmitted for new jutsu
Fix the one name to make it Japense - English, and you have my 100% approval
I decided that scrap that kekkei genkai idea and started working on something new.
Just wanted that know so it's not like I disappeared to now where again.
Posted: Sat May 09, 2015 3:23 pm
Shutsugen Family, Strength, Unity
Clan/Kekkei Genkai Description, History: Where does Black Steel truly come from? Black Steel, or otherwise known as Koton steel comes from the very blood which utilizes such weapons in war. Children created by unnatural means in the tombs of Iwagakure bred to create ill-gotten weapons to tilt the tides of war against other nations. Children and adolescence would bleed for their country; literately speaking and the anvil strike would follow. Kunai, swords, shuriken, even the occasional musket came from the fires beneath and found their way into the hands of shinobi, prison guards, and other warrior variants in Iwa. No one questioned these methods for it made their country strong, to maintain such indomitable tools to kill others.
For a time, it even made the Seven Swords of the Mist appear obsolete. Rumors and mysteries surrounded these, that was until, rebellion was sparked in these catacombs. Time only ticked away until these prisoners, or otherwise farms would break from their cages and invoke their destructive power against the world Iwa. Beneath the city, skirmishes rumbled beneath as prisoners fought feebly against the highly trained and skilled shinobi Iwa had armored. What was meant to quell a rebellion became much more for a defector was among their ranks. Though her name has been lost, she took the children of the Koton deeper into the catacombs using her natural Doton.
Sympathizers from surrounded villages took the children to their respective villages, to balance the power and to persuade others from abusing a bloodline such as theirs. Though, back in Iwa, a great calamity would occur. Before the prisoners could be released and finally in the first time in their lives see the light, would only feeling the scorching wrath of the Kage. They reached for the skies, seeking freedom from their oppressors and found the weight of the world around them. Clambering together from all sides, nearly a thousand men and women met their fate that day. Crushed beneath the ground, their bodies were eternally buried. It's said their blood has sparked an iron forest to flourish. Whether this is real or not, it leaves some to be skeptical, none the less.
Traits: • Shutsugen, because of their physical nature, gain an [1] additional Taijutsu. • Members gain addiontal +[1] to strength • Taijutsu's techniques used against Shutsugen members lose [1] rank. For instance, a B-Rank taijutsu moved used would become C-Rank because of their physicality. • Taijutsu and Kenjutsu is learned [1] post faster. • -[5] Chakra per rank to all Koton techniques.
Restrictions: • Members of this clan, although their history thus far is bleak, are very proud and some times arrogant of their bloodline. They remain loyal to their fellow Koton practitioners and treat them as family. (You don't need this trait but it'd be nice if you stuck with it. ) • Purity is their focus. To receive an implant of another Kekkai Genkai such as the Byakugan or Rinnigan, for example would result in immediate exclusion from the clan. Our Black Steel is the greatest weapons, to seek another is foolish. • Raiton can't be accessible by Shutsugen users. • Genjutsu class can't be used by Shutsigen members.
Rules and Requirements: • Must have one of the listed classes; Taijutsu, Bukijutsu, Brawler, or Samurai in this clan. • By no means, absolutely no means can a member attack or strike another member in anger. We may not like one another, at times, but we're all we have. Love one another and our bound will never shatter. • Members are typically quite muscular and large, with the exception of Aian. It'd be nice if this requirement was met. Doesn't need to be but be nice. • Futton, Yoton, and Ranton kekkai genkai can't be used in conjunction with clan members.
Special Abilities:
Watashitachi no chi Rank:-- Official Description: This abilities needs the aid of another members and cannot, by any means, be done by a lone member. Two or more members will come together, more being preferred, and surround the monastery anvil. They'll slash their palms and place them into the forge water. The Clan blacksmith will begin to forge the desired weapon, from staffs, swords, to special kunai. Watashitachi no chi is used to emphasize the unity of the clan. Where ever they go, however far they travel, the weapon they carry will signify their brothers and sisters will always be by their side. Their Black Steel weapon near indestructible on its own emphasizes the power of the bound to one another.
Clan/Kekkei Genkai Jutsus:
Jutsu Name: Kōton: Shō peretto (Saving Pellet) Rank: D-Rank Element: Koton Classification: Ninjutsu/Kekkai Genkai Description: By ejecting an appendage covered by Impervious Armor, you can direct Raiton attacks into the ground (Removes part of Impervious Armor.) [1] Post duration. Range: Self
Jutsu Name: Kōton: Yokoshimana suchīru (Devious Steel) Rank: C-Rank Element: Koton Classification: Ninjutsu Description: While Impervious Armor is active, the user can reform the affected appendages into any weapon they desire. These weapons can't have moving gears or cogs of any sort but remain to a fashionable design of time related weapons, excluding guns. Range: Self
Jutsu Name: Sanran shīrudo (Scattering Shield) Rank: C-Rank Element: Koton Classification: Ninjutsu/Counter Description: When Kōryūheki is successfully used, the user can use this jutsu to erupt the Steel Walls into a forward burst of shrapnel which will slice and embedded the pieces of steel into the enemies bodies. Range: Close/Medium Range
Jutsu Name: Han'nō-sei suchīru (Reactive Steel) Rank: B-Rank Element: Koton Classification: Taijutsu/Ninjutsu Description: Depending on where the Impervious Armor is active, a reactive sense will overcome it. During attacks, the Impervious Armor will serrate itself to avoid grabs and add blade-to-blade defense during counters. When blocks are purposely initiated, spikes will protrude from the armored appendage darting towards the enemy. [5] Post duration.
Jutsu Name: Niku to suchīru (Flesh and Steel) Rank: A-Rank Element: Koton Classification: Ninjutsu Description: By destroying your Impervious Armor, the shards spin around the user. Depending on how much armor was applied depends on the amount of shards. These shards can act as a defense or be used as projectiles. There sharp edges and small size can easily by pass defenses and leave severe lacerations on said opponent. (Note, shards used as projectiles can't be recycled. ) Range: Self/Projectile
Jutsu Name: Koton: Yoin bīsuto Rank: S-Rank Element: Koton Classification: Ninjutsu Description: By invoking their inner beasts and subjecting to their instincts, the user begins to take on a full coat of Impervious Armor. This armor begins to transform the user into a specific animal. From bears to wolves, it depends on the animal they chose. If the user has master their Koton, they can manipulate their form and manipulate their beast. This is only feasible at Sannin Rank.In this form, you're armor is reactive through protruding spikes to protect against attacks, your strength is unmatched, and your speed is significantly increased. The drawbacks to this jutsu is the long preparation time needed to complete this jutsu. Your jutsu's become limited and your mentality becomes that of a beast. [5] Post duration and [6] Post recovery from the jutsu. The physical and mental strain takes time to recuperate from. Range: Self
Jutsu Name: Oboreru tamashī (Drowning Soul Rank: SS-Rank Element: Koton Classification: Sacrificial/Barrier Description: Considered a forbidden technique, this jutsu requires a multitude of hand seals and creates dome of black steel over the user and whomever is trapped with the dome. The dome begins to liquefy and droop over the inhabitants. The liquid metal density is so thick, not even the Strength of One Thousand Men could uplift it. Once caught in the small dome, your bodies will be drenched in the liquid steel, which will seep into every orifice, filling your bodies slowly and painfully. If done correctly, the user and his victims will be completely petrified and turned into statues of Black Steel. Range: 10 Meters
Creator: II_Nanite_II RPC Using Technique: Jutsu Name: Koton: An'vu~irusuteppu [ Anvil Step ] Rank: D-Rank Element: Koton Classification: Ninjutsu Description: Anvil Step is based on optimizing the jutsu's of Koton users through several locations. Because they're subjected to host their moves using their bodies as mediums, Koton users will place panels along various surfaces. These panels are lengths of Black Steel spread across a surface. Said panels become mediums to preform jutsu's. If placed on earth, and without Kyouchou, practitioner can use Doton techniques coated in Black Steel through these panels. Doton and maruton jutsu's must be assigned to each hand seal for a single hand seal affect through the Koton panel. These jutsu's cannot exceed the size of the panels, for instance, Earth Dragon cannot be used through the panel because of it's size. Once the jutsu's are assigned to each hand seal, they cannot be reassigned. Jutsu's used through the panels cost the same as their rank.
Only two hand seals can be assigned per rank, two to On Panel and two to Off Panel. The jutsu must be known by the user and in their ninjutsu list. Hand Seals: On Panel Saru/Monkey: Tatsu/Dragon: Ne/Rat: Tori/Bird: Mi/Snake: Ushi/Ox: Inu/Dog: Uma/Horse: Tora/Tiger I/Boar: Hitsuji/Ram: U/hare:
Hand Seals: Off Panel Saru/Monkey: Tatsu/Dragon: Ne/Rat: Tori/Bird: Mi/Snake: Ushi/Ox: Inu/Dog: Uma/Horse: Tora/Tiger I/Boar: Hitsuji/Ram: U/hare:
Panels Per Rank: • 2 Panels for Genin Rank • 4 Panels for Chunin Rank • 6 Panels for Jounin • 8 Panels Konin • 10 Panels Sannin • 12 Panels Kage/S-Rank Requirements: None Range: 10 Meters Would you like to share it with the rest of the guild?: Yes
Available Doton
Available Doton E-Rank: Doton: Iwa Tounyuu no Jutsu (Earth Release: Rock Throw Technique) Rank: E Description: This jutsu allows a small rock, about the size of a fist, to be lifted and hurled at someone or something.
D-Rank: Koujin Bunshin no Jutsu (Dust Clone Technique) Rank: D Description: bunshin jutsu, using dust and small particles of dirt found everywhere but the cleanest of places, the user is able to form a clone. The clone itself cannot attack, but can pose as a good distraction, since once it is hit, the dust and dirt particles burst open, entering the enemy's eyes, mouth and nose. Also, the clone can be dismissed at will.
Doton: Doroku Gaeshi (Earth Release: Rock Shield) Rank: D Description: In the jutsu, the user lifts up a giant piece of earth and uses it as a shield. For every rank, the shield grows 5 feet by 5 feet, and thickens by 3 inches. Koton Effect: Each rank requires another panel.
Doton: Shuriken no Jutsu (Earth Release: Stone Shuriken Skill) Rank: D Description: Widely used in situations where the user runs out of projectiles. By picking up dirt from the ground and infusing it with chakra, it molds together and takes the form of a shuriken.
Iwagakure: Shunshin no Jutsu [ Hidden Earth: Instantaneous Body Skill ] Rank: D Official Description: An ability which allows the user to transport from one area to another by lowering his body to the ground and eventually become "buried" in it. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport him there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat. Koton Effect: This technique can only be used to travel from one panel to another.
C-Rank: Bakuyaku Iwa Kawarimi [ Explosive Stone Body Replacement ] Rank: C Official Description: This jutsu replaces the body with a large stone or even a boulder. There is a rather dangerous difference though, the boulder that replaces the stone-nin’s body is explosive and if struck explodes with the force of several explosive notes. If a boulder is nearby, one simply needs to make a single handsign for the effects. Koton Effect The explosion causes a devastating shrapnel effect. 5 Yards. Less shrapnel damage per yard, up to stated yards.
Maruishi Tounyuu [ Boulder Throw ] Rank: C Official Description: This technique focuses chakra on a single large boulder found in the vicinity and sends it flying towards an enemy. The impact is of course greater since it’s a big rock, and yet, being a big rock, it’s easier to dodge. Also, only one rock can be thrown at time. However if the user is good at chakra control, (those with tree and water walking mastered) this can be done in quick rapid succession (a few rocks sent consecutively, about 5). Can also be used on variations such as concrete rubble. Koton Effect: 7+ Strength is required or strength increasing jutsu. Boulder has a sheet of Koton steel covering it, the entire thing isn't made of black steel. Panel is removed.
Doton: Earth Fist Rank: C Description: By surrounding their arm in a coat of solidified earth, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. Koton Effect: Palm must be placed on panel. Removes panel after use.
Ohitsuji Kashira (Ram head) Rank: C Description: A basic earth protection jutsu where a small, curved wall about the size of the creator is created. It can deflect shuriken and fire jutsu but is weakened by water jutsu. For every rank, the wall grows 5 feet in all directions.
B-Rank: Karyoku Bunshin no Jutsu [ Volcanic Earth Clone Skill ] Rank: B Official Description: This jutsu creates one single clone out of the ground. Its defense is incredible making it take multiple hits, and it's very powerful, but lacks speed. (+2 to strength, -2 to speed.) The difference from the normal clone is that this one comes from heated earth, making it's skin almost volcanic and painful to touch. The bunshin can use one Doton jutsu. Using several handsigns, the user will call forth a blazing hot clone. Koton Effect: The clone will be made of smouldering hot Black Steel and volcanic lava. The metal, if it lands a strike, will seer and potentially melt into the skin. Raiton/Ranton doesn't affect clone. Suiton is the only method of destroying the Molten Clone.
Sekkai Bunshin no Jutsu [ Rock Clone Technique ] Rank: B Official Description: A clone is actually created out of rock, not just dirt and other pieces of earth. This clone is faster and stronger than a simple earth clone. The bunshin can have the exact Physical stats of the user. The bunshin can use 1 Doton jutsu, C-ranked or lower. By calling out one's name, this clone will come forth from the earth in front of the user. Koton Effect: Rock Clone is covered in Impervious Armor and can't be multiplied. Rock Clone can use the same Koton jutsu's as said users with the need to reapply Impervious Armor.
Sekkai Keibou [ Stone Guard Creation ] Rank: B Official Description: This technique creates a phalanx of semi-animate stone figures with large shields, tiger heads, and giant pikes. The phalanx of monsters are as fast as a genin, but may only fight as a single unit. They can not stray more than 3 feet from one another. The performer of this technique must remain at the center of this phalanx or the phalanx will become immobile. Creates 8 figures with a single handsign, surrounding the user. The phalanx can take a C-ranked attack without breaking apart. Koton Effect: Four panels are needed surrounding the user.
A-Rank Kekkai Doroudomu [ Clay Barrier Prison] Rank: A Description: A technique which completely surrounds an opponent in a prison made of clay or earth. The user then is able to absorb the enemy’s chakra through the walls, at a rate of 30 chakra per post. Since the walls of the prison are infused with a user's chakra, any damage taken by the prison is capable of being repaired/regenerated by that chakra.(Drains the enemy of 10 chakra each hit that is regenerated.) Koton Effect: Enemy must be on the panel to activate this jutsu.
Kazangan Doryuudan no Jutsu [ Volcanic Dragon Blast ] Rank: A Official Description: Creating a gigantic oriental bronze dragon head from the ground, this jutsu summons up magma from within the planet's center, and blasts it towards the target. After several handseals, a one post delay of the user's will pass as the chakra swirls underground, revealing itself with a great rupture from the ground. When firing the sustained blast, it will slowly trail the target before it melts due to the building up of heat. Koton Effect Four panels are required. Magma shot from the mouth are mixed with smoldering Black Steel for a spray affect after each shot. 6 Yard splash effect.
Doton: Iwagakure no Jutsu (Earth Release: Rock Hiding Technique) Rank: A Description: Doton • Iwagakure is a Ninjutsu technique utilzing the Earth Element. This jutsu allows the user to change their appearance by blending and merging with the surrounding rock. This allows the ninja to move unseen, which assists in attack and escape. Using a single handsign, the user will fade to match the colors of the rock around them, finally merging with the rock. This move is akin to Zetsu's Mayfly, but only within surface rock in the immediate area. Requires at minimum an A-ranked amount of chakra. Koton Effect This technique is used to hide the panels.
Sekkai Zanchuu (Stone Pillar) Rank: A Description: A stone pillar lifts the shinobi high in the air away from combat. The pillar comes equipped with small stone needles that launch when it is touched. The creator of the stone pillar has a limited control over it it's movement, causing it to move relatively slow. This is a great way to increase the distance between the defender and an attacker since the pillar can reach heights of nearly 30 feet. Koton Effect: Three close proximity panels are needed.
S/S+-Rank Doton: Shishi Dojou (Earth Release: Corpse Soil) Rank: S+ Description: Doton • Shishi Dojou is a Ninjutsu technique utilizing the Earth Element. Kazuma regards this jutsu at the ultimate Earth Element Resurrection Technique. Kazuma and his followers will first kill victims to provide corpses for the jutsu. These corpses will then be called forth when Fudou uses Doton • Uitenpen. These corpses will be mindless zombies which will follow the jutsu user's will to either use their unique jutsu or kill more victims to later be added to the jutsu. When a zombie is sufficiently smashed or sliced, they will disperse into dirt particles. The jutsu user can end the existance of any of the resurrected corpses at any time. When the jutsu user is killed, the corpses they control under the technique disperse, ending the jutsu. Koton Effect Bodies must be placed on the panels. Bodies are under the influence of Impervious Armor up to three limbs of their body.
Available Maruton
Available Maruton D-Rank: Kawara Shuriken [Roof Tile Shuriken] Rank: D Description: Kawara Shuriken is a Ninjutsu technique in which the ninja uses their chakra to levitate nearby roof shuriken. Once levitated, the tiles are hurled towards the target similar to a shuriken. ADDED: Panel must be placed over roof tiles.
Daisan no Me [ The Third Eye ] Rank: X Official Description: Daisan no Me is a Ninjutsu technique unique to the Sand Shinobi Gaara. Created out of sand, the Eye allows Gaara to view an opponent when he is either encased in his Suna no Muya or when he needs to be able to see his opponent's actions when he has no clear line of sight with his own eyes. Koton Effect Must be used on panel. The steel eye can only be dispersed by Raiton/Ranton jutsu's.
C-Rank: Jouro Senbon [Sprinkling Needles] Rank: C Description: Jouro Senbon is a Ninjutsu technique that is utilized by Rain ninjas. After hurling their umbrellas into the air, they will unleash a torrent of needles. Using their chakra they can guide these needles towards their opponent. Koton Effect: Umbrella must touch panel. This can also be used by some one currently under the affect of Kaiku no Butsuon [ Steel Release: Evolution's Grace of Buddha ].
Ayametori [ Murderous Grasp ] Rank: C Description:This jutsu uses a metal string strengthened with chakra to make a thread capable of constricting a target and cutting through steel with little difficulty. The user can also use the wire to form complex string figure design with his hands, and launch the figure from the string as a powerful cutting attack Koton Effect: Can be fired through panel. 15 Yard wire length. Removes panel
Ninpou: Hitei Mushou [Null Release: Flying Nail Mist Pierce] Rank: C Description: Ninpou - Hitei Mushou is Ninjutsu technique used by Gosunkugi. After forming the needed handseal, Gosunkugi will emit a flying mist of small nails from his mouth. These small nails can travel towards his opponent at quite a distance. ADDED: Must be standing on panel.
Hyakkasaihou [One Hundred Blossoming Flowers] Rank: C Description: Hana Ninpou • Hyakkasaihou is a Ninjutsu technique used by Flower Country Ninja. After using their sword to launch flowers into the air, the ninja will turn them into explosive bombs which can rain down on their target. Koton Effect: This jutsu, when used, creates black koton flowers riddled with cracks. When the explosives go off, there is a severe shrapnel effect. 5 Yards. Less shrapnel damage per yard, up to stated yards.
Bakuretsu Koinu [ Exploding Puppy ] Rank: C Official Description: Bakuretsu Koinu is a Ninjutsu technique utilized by the Inuzuka familiar Akamaru. Resembling himself, the Akamaru replacement is actually a booby trap. Once an enemy is lured in thinking Akamaru is injured, the replacement dog will explode and launch a hail of kunai in every direction. Koton Effect: Puppy resembles any ordinary puppy, and when exploded causes a severe shrapnel effect. 5 Yards. Less shrapnel damage per yard, up to stated yards.
Kagonome [ Mesh Cage ] Rank: C Official Description: Ninpou: Kagonome is a Ninjutsu technique used by Shinobazu member Monju. Monju uses wire which is said to be stronger than steel. After forming the needed hand seals, Monju can manipulate his string into an interlocking dome for protection. This dome can repel most basic Taijutsu attacks. Monju can reshape the wire within the dome as needed, changing it from a defensive structure to a binding string with ease.
B-Rank: Kage Bunshin no Jutsu [Shadow Clone Technique] Rank: B Description: Kage Bunshin is a Jounin level Ninjutsu technique. When Naruto stole the scroll of seals, he learned this technique as well. The normal Bunshin technique creates a copy of the ninja that lacks any substance. The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added. This is especially true when used with Tajuu Kage Bunshin. ADDED: The clone doesn't disperse unless struck by a Raiton/Ranton technique. It is covered in Impervious Armor and cannot be multiplied unless by using other panels.
Kekkai: Tengai Houjin [Barrier: Dome Method Formation] Rank: B Description:Kekkai • Tengai Houjin is a Ninjutsu barrier technique. After clacking his feet together, Jiraiya can extend a sensory barrier to detect the movements of a hidden foe. Should the field touch his opponent, he will know their position immediately. Koton Effect If the panels are spread out, they act as mediums for this jutsu.
Ninpou: Gyorai Shin [Null Release: Torpedo Needle] Rank: B Description: Ninpou • Gyorai Shin is a Ninjutsu technique used by the thief Gosunkugi. Removing nails from his pocket, Gosunkugi will throw them into the air and then plant them tip first into the earth. Using his chakra the nails will travel into the ground. Then at his discretion, he can fire the nails from the ground through the feet of his target to nail them in place. He can then fire the remaining nails from the ground to cut his target to pieces. Koton Effect: Must be used on the panel.
Kaiwan no Hiya [ Strange Arm Flaming Arrow ] Rank: B Official Description: Kaiwan no Hiya is a Ninjutsu technique used by the Asura Realm Pain. Asura is modified to detach and fire its hand like a rocket. Upon focusing Chakra to the wrist, the hand will be launched towards the target. This Chakra will also act like a magnet, to draw the hand back for reattachment. The Chakra also functions to protect the hand, allowing its powerful strike to severely damage rock, but not the hand itself. Koton Effect: Must be used in conjunction with Doton Earth Fist.
Kongou Rouheki [ Indestructible Prison Wall ] Rank: B Official Description: Using his ability to Henge into his Kongou-nyoi form, Enma can create multiple copies of his staff form to create a protective prison. Because of his virtually indestructible form, the prison can withstand a lot of damage. Koton Effect: You or your opponent must be standing on the panel to activate the Prison Walls.
A-Rank Shuriken Kage Bunshin no Jutsu [Shuriken Shadow Clone Technique] Rank: A Description: Shuriken Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown shuriken. Koton Effect: Weapon thrown must touch the panel. Koton clone shuriken can only be dispersed by Raiton/Ranton jutsu's.
Ishibari [ Stone Needles ] Rank: A Official Description: Hijutsu • Ishibari is a Ninjutsu technique used by Aoba. To subdue his opponent, Aoba will hurl special kunai tied with string which will penetrate into the skin of his opponent. Chakra will then run from his body into his opponent to paralyze them. This allows him to then interrogate the opponent or set up the target for a comrade's attack. Because the wire allows for the movement of chakra, it can be used by a skilled chakra absorption ninja to draw out Aoba's chakra against his will to weaken him. Koton Effect: Can be used through the panel even if the user isn't on it. Kunai and wire are made of Black Steel for deeper penetration. Chakra absorbed is given to the user. Chakra from the user can't be drawn out. -[10] Chakra per post for each blade.
Will you be the head of the Kekkei Genkai (heads must be approved NPCs)? If not, who will? Aianburrado